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Design Director Jobs in Quebec (NOW HIRING)

Reporting to the Facilities Design Director, within the Co-Development Phase of the ALTO programme, the Engineer Lead will provide technical governance, lead design, coordination and delivery of ...

Reporting to the Facilities Design Director, within the Co-Development Phase of the ALTO programme, the Engineer Lead will provide technical governance, lead design, coordination and delivery of ...

Reporting to the Facilities Design Director, within the Co-Development Phase of the ALTO programme, the Engineer Lead will provide technical governance, lead design, coordination and delivery of ...

Reporting to the Facilities design Director within the Co-Development Phase of the ALTO programme, the building coordinator will provide support to the technical governance across their respective ...

The role As Director of Design, you'll help decide what Proof builds and how it gets built. You'll report to the CPO, sit on the tech leadership team, and partner directly with Product, Engineering ...

Reporting to the workstream Design Director and working in close collaboration with discipline leads, system engineering teams, civil infrastructure, rail systems, procurement, and project controls ...

... Design Director, this position leads technical governance, multidisciplinary design coordination, and delivery of a discipline package, ensuring alignment with programme goals, operational ...

Design Consultant

Brossard, QC · On-site

CA$65K - CA$75K/yr

At EQ3, we believe great design should last a lifetime. Our new brand platform, Design for Life , reflects our commitment to authentic modern design, exceptional quality, and furniture made to be ...

Design Consultant

Laval, QC · On-site

CA$65K - CA$75K/yr

At EQ3, we believe great design should last a lifetime. Our new brand platform, Design for Life , reflects our commitment to authentic modern design, exceptional quality, and furniture made to be ...

Design Consultant

Laval, QC · On-site

CA$65K - CA$75K/yr

At EQ3, we believe great design should last a lifetime. Our new brand platform, Design for Life , reflects our commitment to authentic modern design, exceptional quality, and furniture made to be ...

At EQ3, we believe great design should last a lifetime. Our new brand platform, Design for Life , reflects our commitment to authentic modern design, exceptional quality, and furniture made to be ...

Working in collaboration with the Design Director, Graphic Manager & Senior graphic coordinator. Your responsibilities include, but are not limited to: * Review, approve, and ensure timely follow-up ...

We're looking for a Product Design Manager to lead a team of product designers who make these ... Consistent, direct, and accountable. You create clarity for your team, resolve friction with ...

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Design Director information

See Quebec salary details

$65.5K

$116.2K

$170K

How much do design director jobs pay per year?

As of Jun 9, 2026, the average yearly pay for design director in Quebec is $116,234.00, according to ZipRecruiter salary data. Most workers in this role earn between $90,000.00 and $143,000.00 per year, depending on experience, location, and employer.

How does a Design Director typically collaborate with cross-functional teams to drive project success?

As a Design Director, you will regularly work with product managers, engineers, marketing teams, and other stakeholders to ensure that design solutions align with business goals and user needs. This role often involves leading design reviews, facilitating brainstorming sessions, and providing clear feedback to your team. Effective communication and the ability to advocate for design principles are essential, as you'll need to balance creative vision with practical constraints. Being proactive in building relationships across departments helps streamline workflows and fosters a collaborative environment that leads to successful project outcomes.

What is the difference between Design Director vs Art Director?

AspectDesign DirectorArt Director
ResponsibilitiesOversees overall design strategy, manages multiple projects, and leads design teamsFocuses on visual style, aesthetics, and execution of specific projects or campaigns
Required SkillsLeadership, strategic planning, broad design expertiseVisual creativity, technical skills, attention to detail
Work EnvironmentTypically in corporate, agency, or large studio settingsOften in advertising, media, or entertainment industries
Common UsageUsed when referring to senior design leadership rolesUsed for roles focused on visual and artistic direction

The main difference between a Design Director and an Art Director lies in scope and focus. A Design Director oversees overall design strategy and manages teams across multiple projects, while an Art Director concentrates on the visual style and execution of specific projects. Both roles require strong design skills, but the Design Director's responsibilities are broader and more strategic.

What does a Design Director do?

A Design Director leads and oversees the creative vision and direction of design projects within an organization. They manage design teams, collaborate with stakeholders, and ensure that all visual outputs align with the company's brand and objectives. Design Directors are responsible for setting design standards, mentoring team members, and ensuring the quality and consistency of creative work across various platforms. Their role often includes strategic planning, project management, and communication with clients or upper management.

What are the key skills and qualifications needed to thrive as a Design Director, and why are they important?

To thrive as a Design Director, you need deep expertise in design principles, visual communication, and leadership, often supported by a degree in design or a related field and significant industry experience. Mastery of design software such as Adobe Creative Suite, Figma, and project management tools is essential, along with experience in overseeing brand and creative strategy. Exceptional communication, creative vision, and team leadership skills distinguish top performers in this role. These capabilities are crucial for delivering cohesive design solutions, inspiring creative teams, and ensuring alignment with business objectives.
What are the most commonly searched types of Design jobs in Quebec? The most popular types of Design jobs in Quebec are:
What are popular job titles related to Design Director jobs in Quebec? For Design Director jobs in Quebec, the most frequently searched job titles are:
What job categories do people searching Design Director jobs in Quebec look for? The top searched job categories for Design Director jobs in Quebec are:
What cities in Quebec are hiring for Design Director jobs? Cities in Quebec with the most Design Director job openings:
Infographic showing various Design Director job openings in Quebec as of June 2026, with employment types broken down into 1% As Needed, 89% Full Time, 8% Part Time, 1% Temporary, and 1% Contract. Highlights an 84% Physical, 4% Hybrid, and 12% Remote job distribution, with an average salary of $116,234 per year, or $55.9 per hour.

Design Director - 7 Days to Die | Directeurtrice Design - 7 Days to Die

Behaviour Interactive

Montreal, QC

Full-time

Posted 29 days ago


Job description

Are you ready to dive into the world of cutting-edge video game development? Headquartered in Montreal, Behaviour Interactive is at the forefront of the gaming industry, crafting unforgettable experiences across PC, console, and mobile platforms. We're a dynamic, independent studio of over 1200 passionate employees, with studios in Toronto (Behaviour Toronto), Rotterdam (Behaviour Rotterdam) and in the UK (Behaviour UK-North & South). Our day to day revolves around two core business focuses: Services and Original Games. Our Services team collaborates with gaming and entertainment giants like Disney, Sony, Activision, and Nintendo, delivering exceptional work-for-hire development and pioneering immersive location-based entertainment (LBE). Meanwhile, our Original Games unit pushes our creative limits, with our signature IPs, including the iconic Dead by Daylight. Join us and be a part of the future of interactive entertainment!

At Behaviour Interactive, we believe in giving everyone a fair shot. We embrace a diverse and creative environment where everyone is celebrated. We value folks of all ages, sex, ethnicity, colour, ethnic or national origin, religion, sexual orientation, gender identity, civil status, disability, or any other protected characteristics as per applicable law.

Help shape the next era of an iconic survival franchise.

For over a decade, 7 Days to Die has captivated more than 20 million players worldwide. Now, with Behaviour Interactive joining forces with The Fun Pimps, we're entering an exciting new phase of growth, bringing together deep live game expertise and the creative legacy behind the franchise. This is a rare opportunity to help elevate a beloved game, scale its long-term potential, and shape what comes next for millions of players.  
 
The Design Director owns the gameplay vision of a project and is responsible for how the game plays, feels, and evolves. Working in close partnership with the Creative Director, the Design Director translates creative intent into systems, mechanics, and player experiences that are clear, deep, and engaging. This role leads the entire design team across gameplay, content, economy, combat, UX, and progression. The Design Director sets the standard for design quality, structure, and communication, while also being deeply involved in feature prioritization, pacing, and mechanical cohesion. They play a key role in ensuring that the game delivers a complete and satisfying experience that meets the expectations of both players and publishing partners. 
In this role you will:
  • Collaborate closely with the Senior Creative Director to bring his vision to life by owning the design roadmap and shape the future of this game.
  • Define, pitch, and communicate a clear and compelling design vision for new content, features, and game modes. 
  • Be the go-to expert on how design is structured, implemented, and iterated across the entire game. 
  • Inspire a multidisciplinary design team, fostering creative innovation and technical excellence across gameplay and systems. 
  • Evaluate and elevate existing systems while driving new, bold ideas that enrich player engagement. 
  • Champion a player-first mentality while balancing business objectives and creative ambition. 
  • Mentor, support, and grow the next generation of talented game designers at Behaviour. 
  • Lead key design reviews; responsible for go/no-go decisions, managing gate processes, and making final calls on high-impact design choices. 
What we are looking for:
  • Proven experience as a Design Director,  Game Director or Associate Design Director on a successful PC/Console live multiplayer game. 
  • Strong expertise in gameplay design: from mechanics to the meta strategy, level design, systems, content pacing and player goals. 
  • Video game history demonstrating solid creativity and innovation skills. 
  • Deep understanding of GaaS and live operations and what it takes to keep players coming back. 
  • Demonstrated ability to pitch ideas, influence teams, and align cross-discipline stakeholders. 
  • Passion for asymmetrical gameplay, and evolving multiplayer experiences. 
Dans ce role vous devrez:
  • Collaborer etroitement avec le directeur creatif senior pour donner vie a sa vision en elaborant le roadmap de la fonction design pour faconner l'avenir du projet;
  • Definir, presenter et communiquer une vision claire et convaincante du design pour le nouveau contenu, les fonctionnalites et les modes de jeu;
  • Etre l'experte de reference sur la facon dont la conception est structuree, mise en uvre et iteree sur l'ensemble du jeu;
  • Inspirer une equipe de conception multidisciplinaire, en encourageant l'innovation creative et l'excellence technique au niveau du gameplay et des systemes;
  • Evaluer et ameliorer les systemes existants tout en proposant des idees nouvelles et audacieuses qui enrichissent l'engagement des joueurs;
  • Defendre une mentalite axee sur le joueur tout en equilibrant les objectifs commerciaux et l'ambition creative; 
  • Encadrer, soutenir et developper la prochaine generation de concepteurs de jeux;
  • Diriger les principales revues de conception: etre responsable des decisions d'acceptation ou de refus, gerer les processus de validation et prendre les decisions finales sur les choix de conception a fort impact.
Ce que nous recherchons:
  • Experience en tant que directeurtrice design ou directeurtrice design associee sur un jeu multijoueur PC/console a succes;
  • Forte expertise dans la conception du gameplay : des mecanismes a la meta-strategie, en passant par la conception des niveaux, les systemes, le rythme du contenu et les objectifs des joueurs;
  • Experience dans le domaine des jeux video demontrant de solides competences en matiere de creativite et d'innovation;
  • Connaissance approfondie des jeux GaaS et des operations live- et de ce qu'il faut faire pour que les joueurs reviennent;
  • Capacite a presenter des idees, a influencer les equipes et a aligner les parties prenantes multi-disciplinaires;
  • Passion pour les jeux asymetriques et les experiences multijoueurs.

Contribuez a definir le futur d'une franchise de survie culte. 

Depuis plus de 10 ans, 7 Days to Die passionne une communaute de plus de 20 millions de joueurs a travers le monde. Aujourd'hui, alors que Behaviour Interactif unit ses forces a celles de The Fun Pimps, la franchise entre dans une nouvelle phase ambitieuse de son evolution. En combinant une expertise reconnue en jeux live a l'heritage creatif qui a fait le succes de la franchise, nous avons une occasion unique d'amener ce titre iconique encore plus loin. 
Rejoignez-nous pour contribuer a l'evolution d'un jeu adore, en reveler tout le potentiel a long terme et imaginer ce qui attend des millions de joueurs pour les annees a venir.  

Lela Directeurtrice du Design est responsable de la vision du gameplay d'un projet et de la maniere dont le jeu se joue, se ressent et evolue. En etroite collaboration avec lela Directeurtrice creatifve, ilelle traduit l'intention creative en systemes, mecaniques et experiences joueureuse claires, profondes et engageantes. Ce role supervise l'ensemble de l'equipe design, couvrant le gameplay, le contenu, l'economie, le combat, l'UX et la progression. Lela Directeurtrice du Design definit les standards de qualite, de structure et de communication du design, tout en jouant un role cle dans la priorisation des fonctionnalites, le rythme de developpement et la coherence mecanique. Ilelle contribue directement a offrir une experience de jeu complete, coherente et satisfaisante, repondant aux attentes des joueureuses et des partenaires d'edition. 


Prete a plonger dans le monde du developpement de jeux video a la pointe de la technologie ? Base a Montreal, Behaviour Interactif est un acteur majeur de l'industrie du jeu, creant des experiences inoubliables sur PC, console et mobile. On est un studio independant dynamique avec plus de 1200 employes passionnes, et on a des studios a Toronto (Behaviour Toronto), Rotterdam (Behaviour Rotterdam) et au Royaume-Uni (Behaviour UK-North & South). On se concentre sur deux grands axes : les Services et les Jeux Originaux. Notre equipe Services collabore avec des geants du jeu et du divertissement comme Disney, Sony, Activision et Nintendo, en offrant un developpement sur commande de premier choix et en innovant dans le divertissement immersif en lieu fixe (LBE). Pendant ce temps, notre unite Jeux Originaux repousse les limites de notre creativite avec nos IPs emblematiques, comme le fameux Dead by Daylight. Rejoins-nous et fais partie de l'avenir du divertissement interactif !

Chez Behaviour Interactif, on croit en l'equite des chances pour tout le monde et on celebre la diversite des personnes, des perspectives et des idees. C'est donc important pour nous de travailler avec des talents qui proviennent de tous les horizons, et ce, independamment de leur age, sexe, ethnicite, couleur, origine ethnique ou nationale, religion, orientation sexuelle, identite de genre, statut familial, handicap ou toute autre caracteristique protegee par les lois applicables. 
We may use artificial intelligence (AI) tools to support parts of the hiring process, such as reviewing applications, analyzing resumes, or assessing responses. These tools assist our recruitment team but do not replace human judgment. Final hiring decisions are ultimately made by humans. If you would like more information about how your data is processed, please contact us.
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