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Dc Studios Jobs (NOW HIRING)

Lead 3D Tracking Artist

New Orleans, LA · On-site

$122K - $146K/yr

As we collaborate with DC Studios/Warner Bros Pictures Animation and Matt Reeves' 6th and Idaho on a revolutionary new project, you'll help bring bold creative visions to life through hands-on ...

Head Strength Coach

Washington, DC · On-site

$70K - $100K/yr

What You'll Do Lead high-level strength training classes across multiple SWEAT DC studios Coach movement quality, performance, and proper form Create an unforgettable class experience rooted in ...

What You'll Do Lead high-level strength training classes across multiple SWEAT DC studios Coach movement quality, performance, and proper form Create an unforgettable class experience rooted in ...

As we collaborate with DC Studios/Warner Bros Pictures Animation and Matt Reeves' 6th and Idaho on a revolutionary new project, you'll help bring bold creative visions to life through hands-on ...

As we collaborate with DC Studios/Warner Bros Pictures Animation and Matt Reeves' 6th and Idaho on a revolutionary new project, you'll help bring bold creative visions to life through hands-on ...

About the Role SWEAT DC is seeking high-energy, relationship-driven Performance Coaches to help lead the member experience inside our studios. This is not a traditional front desk position and it is ...

Performance Coach

Washington, DC · On-site

$35K - $75K/yr

About the Role SWEAT DC is seeking high-energy, relationship-driven Performance Coaches to help lead the member experience inside our studios. This is not a traditional front desk position and it is ...

Senior Interior Designer

New Orleans, LA · On-site

  • Medical

  • Dental

  • Vision

  • Life

  • Retirement

  • PTO

About the Job We are currently seeking a Senior Interior Designer with 8+ years of experience to join our New Orleans or DC studio. This role will lead interior design efforts across a range of ...

Senior Interior Designer

Birmingham, AL · On-site

  • Medical

  • Dental

  • Vision

  • Life

  • Retirement

  • PTO

About the Job We are currently seeking a Senior Interior Designer with 8+ years of experience to join our New Orleans or DC studio. This role will lead interior design efforts across a range of ...

Senior Interior Designer

Miami, FL · On-site

  • Medical

  • Dental

  • Vision

  • Life

  • Retirement

  • PTO

About the Job We are currently seeking a Senior Interior Designer with 8+ years of experience to join our New Orleans or DC studio. This role will lead interior design efforts across a range of ...

Senior Interior Designer

Houston, TX · On-site

  • Medical

  • Dental

  • Vision

  • Life

  • Retirement

  • PTO

About the Job We are currently seeking a Senior Interior Designer with 8+ years of experience to join our New Orleans or DC studio. This role will lead interior design efforts across a range of ...

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Dc Studios information

See salary details

$59.5K

$111.6K

$203K

How much do dc studios jobs pay per year?

As of Aug 18, 2026, the average yearly pay for dc studios in the United States is $111,632.00, according to ZipRecruiter salary data. Most workers in this role earn between $80,500.00 and $132,500.00 per year, depending on experience, location, and employer.

What is DC Studios?

DC Studios is a film and television production company responsible for overseeing the development and production of movies and TV series based on DC Comics characters. It manages the creative direction of the DC Universe (DCU), ensuring continuity and quality across its projects. The studio is currently led by co-chairmen James Gunn and Peter Safran, who are guiding the next phase of DC's cinematic and television ventures.

What are the key skills and qualifications needed to thrive as a film studio executive at DC Studios?

To thrive as a Film Studio Executive at DC Studios, you need extensive experience in film production, project management, and a deep understanding of the entertainment industry, often supported by a degree in film, business, or a related field. Familiarity with budgeting software, scheduling tools, and contract management systems is typically required. Exceptional leadership, negotiation, and creative vision are crucial soft skills for guiding teams and shaping successful projects. These skills ensure effective oversight of film development, align creative direction with business goals, and drive the studio’s success in a competitive market.

What are some common challenges faced by professionals working at DC Studios, and how can new team members navigate them?

Professionals at DC Studios often work in a fast-paced, collaborative environment where meeting tight production deadlines and aligning creative vision across teams are common challenges. New team members can navigate these demands by maintaining open communication with colleagues, proactively seeking feedback, and staying adaptable to the evolving needs of projects. Building relationships across departments—such as production, marketing, and creative—also helps ensure smoother collaboration and successful project delivery.

What is the difference between Dc Studios vs Graphic Designer?

AspectDc StudiosGraphic Designer
Required CredentialsPortfolio, relevant design certificationsPortfolio, design certifications often preferred
Work EnvironmentCreative agency, media productionAdvertising agencies, in-house teams, freelance
Industry UsageMedia, entertainment, advertisingMarketing, branding, advertising
Common Search IntentDesign roles at Dc StudiosDesign roles in similar industries

Dc Studios typically refers to a creative or media production environment focused on entertainment and media projects, requiring a strong portfolio and relevant certifications. Graphic Designers work across various industries, including advertising and branding, with similar credential requirements. While both roles involve visual design, Dc Studios positions are often within media-focused companies, whereas Graphic Designers may work freelance or in diverse settings.

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What cities are hiring for Dc Studios jobs?

Cities with the most Dc Studios job openings:

What are the most commonly searched types of Dc Studios jobs?

The most popular types of Dc Studios jobs are:

What states have the most Dc Studios jobs?

States with the most job openings for Dc Studios jobs include:

What job categories do people searching Dc Studios jobs look for?

The top searched job categories for Dc Studios jobs are:

Infographic showing various Dc Studios job openings in the United States as of August 2026, with employment types broken down into 100% Full Time. Highlights an 100% In-person job distribution, with an average salary of $111,632 per year, or $53.7 per hour.

Houdini Technical Director

Swaybox Studios

New Orleans, LA • On-site

Full-time

Posted 14 days ago


Job description

Why join Swaybox Studios?
Swaybox Studios is rewriting the rulebook of visual storytelling. As we collaborate with DC Studios/Warner Bros Pictures Animation and Matt Reeves' 6th and Idaho on a revolutionary new project, you'll help bring bold creative visions to life through hands-on artistry and performance. This is your chance to be a part of a production that's equal parts innovative and unforgettable.
Houdini Technical Director
Location: New Orleans, LA - Onsite
Studio: Swaybox Studios
Department: VFX / Technical Direction
Reports To: VFX Supervisor
Employment Type: Full Time
Why join Swaybox Studios?
At Swaybox Studios is rewriting the rulebook of visual storytelling. As we collaborate with DC Studios/Warner Bros Pictures Animation and Matt Reeves' 6th and Idaho on a revolutionary new project, you'll play a vital role in coordinating the artistry and logistics that bring bold visions to life. This is your chance to help lead a production that's equal parts innovative and unforgettable.
Job Summary:
Swaybox Studios is seeking an experienced Houdini Technical Director to develop, implement, and maintain tools, procedures, and workflows that optimize our Houdini pipeline across VFX, Animation, Unreal, and Technical Direction teams.
Working closely with artists, supervisors, and pipeline developers, you'll create intuitive procedural tools that automate repetitive tasks, improve production efficiency, and solve complex technical challenges. You'll play a critical role in ensuring our artists have reliable, scalable workflows, while helping evolve the studio's overall pipeline architecture to support a hybrid production environment.
This role leans heavily into the technical side, but relies on the creative understanding for the needs of the artists. It's ideal for someone who enjoys solving difficult technical problems, building artist-friendly tools, node graphs, HDA structures, VEX expressions, and collaborating across departments to continually improve how work gets done.
Key Responsibilities:
  • Develop, maintain, and optimize custom Houdini Digital Assets (HDAs), procedural tools, scripts, and workflows that improve artist efficiency and uphold pipeline best practices.
  • Design scalable procedural systems that support simulation, environments, asset generation, geometry processing, lighting, and other production workflows.
  • Develop and maintain non-destructive scene-graph pipelines and create custom operators for the artists to work from.
  • Implement and maintain naming conventions, asset organization standards, version control practices, and pipeline integrations that align with the studio's production infrastructure.
  • Troubleshoot and resolve technical issues related to Houdini tools, simulations, procedural networks, asset processing, caching, lighting, rendering, and pipeline integration, serving as a primary technical resource for artists.
  • Automate manual production tasks through Python, VEX, and Houdini's procedural framework to improve consistency, efficiency, and reliability.
  • Balance immediate production support with long-term pipeline development, prioritizing critical production needs, while continuing to improve studio workflows.
  • Collaborate closely with Supervisors, Pipeline TDs, Production, and artists to identify workflow challenges and develop practical technical solutions.
  • Create and maintain technical documentation, user guides, training materials, and onboarding resources that encourage successful adoption of new tools and workflows.
  • Continuously evaluate production workflows, artist feedback, and emerging technologies to recommend improvements that enhance efficiency and creative flexibility.
  • Partner with Pipeline, Unreal, Maya, and Nuke Technical Directors to ensure smooth interoperability between applications and maintain a cohesive production pipeline.
  • Collaborate with Pipeline TDs and Render Wranglers to integrate Houdini and Arnold with Deadline in-house and via cloud-based rendering.
  • Use ShotGrid (Flow Production Tracking) API to automatically configure networks within Houdini.
  • Excel in a fast-paced environment, with shifting priorities and tight deadlines, demonstrating exceptional organization and flexibility.
  • Stay current with advances in Houdini, procedural workflows, simulation technologies, and industry best practices, evaluating opportunities to improve the studio's technical capabilities.

Required Qualifications:
  • 5+ years of experience as a Houdini Technical Director, Pipeline TD, or similar technical role in a high-end VFX, Animation, or hybrid production environment.
  • Expert knowledge of Houdini, including procedural modeling, simulations, SOPs, DOPs, LOPs/Solaris, COPs, HDAs, and production pipeline development with a heavy focus/comprehension of lighting and rendering through Arnold.
  • Strong proficiency with Python, VEX, and HScript, with experience developing custom procedural tools, automation, and pipeline integrations.
  • Deep understanding of film production pipelines and how Houdini integrates with FX, animation, lighting, compositing, and rendering workflows.
  • Experience building scalable, production-ready tools that support complex film-quality workflows.
  • Strong troubleshooting and debugging skills with a proven ability to diagnose and resolve production issues quickly and effectively.
  • Excellent organizational and project management skills with the ability to balance production support alongside ongoing tool development.
  • Strong communication skills with the ability to clearly explain complex technical concepts to both technical and non-technical artists.
  • Experience with Git, Rez, and other related version control systems and environment & package managers with collaborative development practices.
  • Use of unittest or similar framework testing to ensure no disruptions in active/current scripts.
  • Experience working with cloud-based rendering, distributed simulations, or scalable compute environments.
  • In-depth knowledge of color management, geometry caching, and asset publishing systems.
  • Experience with ShotGrid (Flow Production Tracking) management software's API
  • Efficiency and experience with Linux systems and shell scripting.
  • An iterative mindset and willingness to receive and implement constructive feedback.

Preferred Qualifications:
  • PySide, PyQT, or QT Designer experience is preferred.
  • Experience developing procedural workflows for environments, destruction, particles, crowds, vegetation, terrain generation, or large-scale simulations is advantageous.
  • C++ and OpenCL experience is great to have.
  • Familiarity with Unreal Engine and developing Houdini workflows using Houdini Engine.
  • Experience with Maya, Nuke, and modern cross-application pipeline development.
  • Understanding of rendering workflows using Karma, RenderMan, Redshift, or similar renderers.
  • Familiarity with motion capture, photogrammetry, Gaussian splatting, or virtual production workflows is a plus.
  • Previous experience collaborating with SideFX on support tickets, feature requests, or beta programs is highly desirable.

At Swaybox Studios, we believe that great storytelling comes from diverse voices, perspectives, and experiences. We are proud to be an Equal Opportunity Employer and are committed to building a team that represents a variety of backgrounds, talents, and identities.
We do not discriminate in employment opportunities or practices on the basis of race, color, religion, sex, sexual orientation, gender identity or expression, age, national origin, disability, genetic information, veteran status, or any other characteristic protected by federal, state, or local law.
Swaybox Studios also complies with applicable Louisiana laws governing non-discrimination in employment. We are dedicated to fostering a creative, inclusive, and respectful environment for all.