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Day Playstation Productions Jobs (NOW HIRING)

Platform Engineer II

Aliso Viejo, CA · On-site

$189K - $265K/yr

Sony Interactive Entertainment (SIE) is the company behind the PlayStation brand. As a subsidiary ... day support to users of company technology stack; and identifying and resolving security ...

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Day Playstation Productions information

What are 5 jobs that are needed during a film production?

During a film production, key roles include the director, who oversees the creative vision; the producer, responsible for managing the project's logistics and budget; the cinematographer, who handles camera work and lighting; the production designer, in charge of sets and visual style; and the sound mixer, who records and balances audio. These roles require collaboration, technical skills, and often specialized equipment or certifications.

What jobs can you get at PlayStation?

At PlayStation, you can find a variety of jobs including game development, software engineering, quality assurance, marketing, customer support, and product management. These roles often require relevant skills, experience with gaming or software tools, and sometimes certifications or degrees in related fields. Opportunities are available in design, programming, testing, and corporate functions within the gaming industry.

What jobs in the US pay 300,000 a year?

In the US, high-paying roles such as senior software engineers, IT directors, investment bankers, corporate lawyers, and specialized medical professionals like surgeons can earn $300,000 or more annually. These positions typically require advanced skills, extensive experience, and often advanced certifications or degrees. Executive roles like CEOs and CFOs also frequently reach or exceed this salary level.

How much do you get paid for working at PlayStation?

Salaries for roles at PlayStation vary depending on the position, experience, and location, but entry-level positions typically start around $40,000 to $60,000 annually. More specialized or senior roles can pay significantly higher, often exceeding $100,000 per year. Compensation may also include benefits such as bonuses, stock options, and health insurance.
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Infographic showing various Day Playstation Productions job openings in the United States as of July 2026, with employment types broken down into 1% As Needed, 65% Full Time, 28% Part Time, and 6% Contract. Highlights an 96% Physical, 1% Hybrid, and 3% Remote job distribution.
Software Engineer II, Data Platform

Software Engineer II, Data Platform

PlayStation Global

San Diego, CA • Hybrid

$121K - $146K/yr

Other

Posted 21 days ago


Job description

Software Engineer II- Data Platform

Hybrid: San Diego

Do you want to join a team of talented engineers dedicated to enhancing the PlayStation experience for millions of users and creators? As part of our Data Platform team, you will play a key role in building cutting-edge systems that power PlayStation's data-driven features, delivering impactful insights and enabling seamless, interactive experiences!

The Software Engineers within our Platform Engineering Group design, build, document, and deploy large-scale data platforms that optimize performance and scalability across PlayStation systems. You will work on solving complex data challenges, improving platform capabilities, and ensuring high availability, all while supporting a dynamic, interactive environment for PlayStation users.

We're looking for someone who is passionate about building innovative data platforms that scale to millions of users, collaborating across Engineering and Product teams in an agile environment. You'll have the opportunity to work with the latest technologies, tools, and processes, helping to drive forward our technical and architectural goals.

Responsibilities
  • Contribute to the development, testing, and deployment of high-quality code across the data platform

  • Collaborate actively with global teams across multiple time zones, ensuring alignment and continuity

  • Support platform capabilities for data cataloging, analytics, and ETL/ELT pipelines

  • Assist in identifying performance bottlenecks and implementing improvements with guidance from senior engineers

  • Build and support services that handle structured, semi-structured, and unstructured data (audio, video, text, images)

  • Participate in on-call rotation for production support and help troubleshoot critical issues

  • Contribute to platform documentation and maintain clarity for internal consumers

  • Present work in team demos and represent engineering contributions in internal discussions

  • Follow best practices in testing, monitoring, and deployment to ensure platform reliability

  • Continuously learn and apply new tools, patterns, and technologies in the data platform space

Requirements
  • Bachelor's degree in Computer Science

  • 3+ years of direct experience developing scalable, distributed systems

  • Proficient in at least one language: Scala, Java, or Python

  • Experience building or maintaining cloud-based applications/services (AWS preferred, GCP is a plus)

  • Exposure to event streaming platforms such as Kafka, Kinesis, or SQS and Data Ingestion

  • Familiarity with distributed data processing frameworks like Apache Spark or Apache Flink

  • Understanding of CI/CD pipelines, monitoring, and observability best practices

  • Comfortable working in a globally distributed team

  • Willingness to participate in production on-call rotations

Nice to Have
  • Exposure to Databricks or similar unified data platforms

  • Experience working with unstructured data formats such as images, video, or audio

  • Familiarity with data cataloging, lineage, and metadata tools

  • Experience supporting platform-scale features such as ETL frameworks, analytics services, or data quality checks

  • Knowledge of GCP or multi-cloud environments

  • Curiosity and enthusiasm for tackling scalability and reliability challenges

Your First 90 Days
  • 30 Days: Ramp up on our tech stack, development tools, and team workflows. Deliver your first minor enhancement or bug fix and sync with global peers.

  • 60 Days: Begin contributing to core platform features. Participate in code/design reviews and propose improvements.

  • 90 Days: Own medium-scope features end-to-end. Engage in roadmap discussions and build strong cross-functional relationships with global stakeholders.