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Day Music Software Jobs (NOW HIRING)

Senior Software Engineer-Apple Music

San Francisco, CA · On-site

$144K - $190K/yr

You'll tackle performance optimization, cross-platform navigation, accessibility, and the day-to ... of software design patterns such as dependency injection, protocol-oriented design, and command ...

The last day to apply for the position is June 22nd, 2026. However, we are applying continuous ... Knowledge and experience of the music software industry (plug-ins, DAWs, etc.). About Softube ...

Reporting to the Program Coordinator, the Music Instructor coordinates the day-to-day operations ... Modern Office Equipment and Relevant Software * Relevant music equipment PHYSICAL REQUIREMENTS:

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Day Music Software information

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$48K

$111.8K

$166K

How much do day music software jobs pay per year?

As of Aug 22, 2026, the average yearly pay for day music software in the United States is $111,845.00, according to ZipRecruiter salary data. Most workers in this role earn between $90,000.00 and $130,000.00 per year, depending on experience, location, and employer.

What is the difference between Day Music Software vs Day Music Producer?

AspectDay Music SoftwareDay Music Producer
CredentialsTypically requires music production software knowledge, basic audio engineering skillsRequires music production experience, industry knowledge, possibly certifications
Work EnvironmentPrimarily computer-based, home or studio setupStudio, recording sessions, live events
Industry UsageUsed by musicians, composers, and hobbyists for creating musicEmployed in music production, recording, and post-production

While Day Music Software involves using digital tools to create and edit music, Day Music Producers oversee the entire production process, guiding creative and technical aspects. Both roles require music knowledge, but producers have more industry experience and work in collaborative environments.

What cities are hiring for Day Music Software jobs?

Cities with the most Day Music Software job openings:

What are the most commonly searched types of Music Software jobs?

The most popular types of Music Software jobs are:

What states have the most Day Music Software jobs?

States with the most job openings for Day Music Software jobs include:

Senior Software Engineer-Apple Music

Apple

San Francisco, CA • On-site

$144K - $190K/yr

Full-time

Re-posted 7 days ago


Apple rating

8.0

Company rating: 8.0 out of 10

Based on 677 frontline employees who took The Breakroom Quiz

7th of 30 rated technology retailers


Job description

Every scroll, every tap, every moment of discovery of the Apple Music catalog is powered by the MusicUI framework - and the team behind it is looking for their next great engineer. We build the cross-platform UI layer that brings Apple Music to life on iPhone, iPad, Mac, Apple TV, and Apple Vision Pro, reaching hundreds of millions of listeners in over 160 countries.
This is a full-stack role spanning TypeScript and native Swift/SwiftUI, where you'll build the rich, content-driven interfaces that help people find their next favorite song, album, or playlist. You'll work alongside exceptional engineers, tackle challenges that span multiple languages and platforms, and often be among the first to build on Apple's newest technologies. If you're passionate about music, meticulous about user experience, and energized by working at scale, we'd love to meet you.
Description
As a software engineer on the MusicUI team, you will build and maintain the cross-platform framework that powers Apple Music's user interface across iOS, tvOS, macOS, and visionOS. You'll work across the full client technology stack - writing TypeScript that shapes the data and logic behind the UI, and implementing the native Swift/SwiftUI components that bring rich catalog experiences to life on each platform.
This role spans the full UI pipeline: from modeling and transforming API data, to building polished native components that showcase albums, playlists, artists, and more. You'll tackle performance optimization, cross-platform navigation, accessibility, and the day-to-day craft of delivering a world-class content browsing experience within a large, multi-platform codebase.
Minimum Qualifications
Proficiency in Swift and SwiftUI, with experience building production UI across Apple platforms Proficiency in TypeScript or JavaScript, with experience in typed, modular application development
Experience working in large, multi-layered codebases across multiple languages or technology stacks
Experience integrating with RESTful APIs and transforming data models into UI components
Strong understanding of software design patterns such as dependency injection, protocol-oriented design, and command/action patterns
- Demonstrated ability to debug across system boundaries - bridging layers, async workflows, and platform-specific behaviors
- Strong communication and collaboration skills in a team environment
Bachelor's degree in Computer Science, Software Engineering, or a related technical field - or equivalent practical experience.
Preferred Qualifications
Experience with cross-platform mobile/desktop development targeting multiple Apple platforms (iOS, tvOS, macOS, visionOS)
Experience with UI performance profiling and optimization - scroll performance, view reuse, memory management, lazy loading
Knowledge of JavaScript runtimes or bridging layers between scripting languages and native code
Familiarity with UIKit, AppKit, or Objective-C and experience bridging legacy frameworks with Swift/SwiftUI
Track record of working with metrics and analytics pipelines to measure feature impact and detect regressions
Passion for music and a keen eye for the details that make a great user experience

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About Apple

Sourced by ZipRecruiter

Imagine what you could do here! At Apple, new ideas have a way of becoming extraordinary products, services, and customer experiences very quickly. Bring passion and dedication to your job and there's no telling what you could accomplish. Dynamic, intelligent people and inspiring, innovative technologies are the norm here. The people who work here have reinvented entire industries with all Apple Hardware products. The same real passion for innovation that goes into our products also applies to our practices strengthening our dedication to leave the world better than we found it.

Industry

Computer and electronic product manufacturing

Company size

10,000+ Employees

Headquarters location

Cupertino, CA, US

Year founded

1976