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Contract User Experience Researcher Jobs in Indiana

Web Design Tutor

Bloomington, IN · Remote

$18 - $40/hr

... brand identity, user experience research, and front-end development. * Curriculum Awareness ... Varsity Tutors does not contract in: Alaska, California, Colorado, Delaware, Hawaii, Maine, New ...

Web Design Tutor

Valparaiso, IN · Remote

$18 - $40/hr

... brand identity, user experience research, and front-end development. * Curriculum Awareness ... Varsity Tutors does not contract in: Alaska, California, Colorado, Delaware, Hawaii, Maine, New ...

... brand identity, user experience research, and front-end development. * Curriculum Awareness ... Varsity Tutors does not contract in: Alaska, California, Colorado, Delaware, Hawaii, Maine, New ...

Web Design Tutor

Fort Wayne, IN · Remote

$18 - $40/hr

... brand identity, user experience research, and front-end development. * Curriculum Awareness ... Varsity Tutors does not contract in: Alaska, California, Colorado, Delaware, Hawaii, Maine, New ...

Web Design Tutor

Indianapolis, IN · Remote

$18 - $40/hr

... brand identity, user experience research, and front-end development. * Curriculum Awareness ... Varsity Tutors does not contract in: Alaska, California, Colorado, Delaware, Hawaii, Maine, New ...

Software Engineer

Bloomington, IN · On-site

$70K - $78K/yr

The IU Libraries' mission is to support and strengthen teaching, learning, and research by ... Works with stakeholders, including IU Libraries Discovery and User Experience department, to ...

Showing results 21-40

Contract User Experience Researcher information

See Indiana salary details

$27.9K

$115.3K

$178.4K

How much do contract user experience researcher jobs pay per year?

As of Aug 18, 2026, the average yearly pay for contract user experience researcher in Indiana is $115,328.00, according to ZipRecruiter salary data. Most workers in this role earn between $73,600.00 and $148,100.00 per year, depending on experience, location, and employer.

What does a contract user experience researcher do?

A Contract User Experience (UX) Researcher is a professional hired on a temporary or project basis to study how users interact with products, such as websites or apps, to improve their usability and overall experience. They use various research methods like interviews, surveys, and usability testing to gather insights about user needs, behaviors, and pain points. Their findings help design teams create products that are intuitive and user-friendly. Unlike full-time employees, contract UX researchers typically work for a set period or on specific projects, offering flexibility to organizations with fluctuating research needs.

What are some typical challenges a contract user experience researcher might face when joining a new project team?

As a Contract User Experience Researcher, you may encounter challenges such as quickly getting up to speed with the product, understanding existing research, and building rapport with cross-functional teams. Since contract roles are often project-based and time-limited, there is a need to deliver insights efficiently while adapting to the team's established workflows and culture. Balancing stakeholder expectations and ensuring your research findings are actionable and aligned with business goals are also common aspects of the role.

What are the key skills and qualifications needed to thrive as a contract user experience researcher, and why are they important?

To thrive as a Contract User Experience Researcher, you need expertise in qualitative and quantitative research methods, usability testing, and a solid understanding of UX principles, typically supported by a degree in Human-Computer Interaction, Psychology, or a related field. Familiarity with tools like UserTesting, Optimal Workshop, remote interview platforms, and data analysis software is often required. Strong communication, collaboration, and adaptability are essential soft skills for effectively conveying insights and working with cross-functional teams. These skills ensure that research findings are actionable, user needs are met, and design decisions are well-informed, driving meaningful product improvements.

What is the difference between Contract User Experience Researcher vs Contract UX Designer?

AspectContract User Experience ResearcherContract UX Designer
Required CredentialsTypically requires degrees in psychology, human-computer interaction, or related fields; research certifications are a plusRequires design degrees or portfolios demonstrating visual and interaction design skills
Work EnvironmentFocuses on user research, data collection, and analysis, often working with cross-functional teamsFocuses on creating wireframes, prototypes, and visual designs for digital products
Employer & Industry UsageCommon in tech, e-commerce, and software companies for user insightsWidely used in digital agencies, startups, and product teams for design execution

The main difference is that Contract User Experience Researchers focus on understanding user needs through research and data analysis, while Contract UX Designers concentrate on designing the visual and interactive aspects of products. Both roles collaborate closely but serve distinct functions in the product development process.

What are the most commonly searched types of User Experience Researcher jobs in Indiana?

The most popular types of User Experience Researcher jobs in Indiana are:

What are popular job titles related to Contract User Experience Researcher jobs in Indiana?

For Contract User Experience Researcher jobs in Indiana, the most frequently searched job titles are:

What job categories do people searching Contract User Experience Researcher jobs in Indiana look for?

The top searched job categories for Contract User Experience Researcher jobs in Indiana are:

What cities in Indiana are hiring for Contract User Experience Researcher jobs?

Cities in Indiana with the most Contract User Experience Researcher job openings:

Infographic showing various Contract User Experience Researcher job openings in Indiana as of August 2026, with employment types broken down into 1% As Needed, 76% Full Time, 19% Part Time, and 4% Contract. Highlights an 93% Physical, 1% Hybrid, and 6% Remote job distribution, with an average salary of $115,328 per year, or $55.4 per hour.

Senior Software Engineer, Windows/Desktop Applications - Indianapolis, IN, USA

Speechify

Indianapolis, IN • On-site

$124K - $154K/yr

Full-time

Re-posted 14 days ago


Job description

Mission

The mission of Speechify is to make sure that reading is never a barrier to learning.

Over 50 million people use Speechify's text-to-speech products to turn whatever they're reading - PDFs, books, Google Docs, news articles, websites - into audio, so they can read faster, read more, and remember more. Speechify's text-to-speech reading products include its iOS app, Android App, Mac App, Chrome Extension, and Web App. Google recently named Speechify the Chrome Extension of the Year and Apple named Speechify its 2025 Design Award winner for Inclusivity.  

Today, nearly 200 people around the globe work on Speechify in a 100% distributed setting - Speechify has no office. These include frontend and backend engineers, AI research scientists, and others from Amazon, Microsoft, and Google, leading PhD programs like Stanford, high growth startups like Stripe, Vercel, Bolt, and many founders of their own companies

What You'll Do
  • Lead the design, architecture, and development of native Windows desktop applications using Windows App SDK, WinUI (or related UI frameworks), C#, XAML, and - when needed - C++.
  • Define and enforce best-practices for Windows desktop development across the codebase: code architecture, performance, memory usage, responsive UI, cross-version compatibility (Windows 10/11+), and maintainability.
  • Drive accessibility efforts: integrate and validate support for accessibility APIs (e.g. Microsoft UI Automation or other relevant Windows accessibility frameworks), ensure UI controls, focus management, keyboard navigation, screen-reader support, and usability for users with disabilities.
  • Collaborate closely with product designers, UX researchers, QA, and other stakeholders to shape feature planning, UI/UX architecture, and long-term roadmap for the Windows platform.
  • Take ownership of full lifecycle of features: conception design implementation testing release maintenance. Ensure quality, reliability, and consistency across releases.
  • Identify, diagnose, and resolve complex bugs, performance bottlenecks, memory leaks, rendering issues, or compatibility problems - and propose robust architectural or design solutions.
 
An ideal candidate should have

Required:

  • 3+ in Windows desktop application development using Windows App SDK, WinUI (or similar), C#, XAML - and ideally additional experience with native Windows code (C++, Win32/WinRT/COM).
  • Deep understanding of Windows application architecture, including interop between managed code (.NET) and native code.
  • Proven track record of designing, building, and shipping production-quality desktop applications, with an emphasis on reliability, performance, scalability, and maintainability.
  • Strong experience with accessibility APIs on Windows (e.g. Microsoft UI Automation or similar), and a dedication to building accessible and inclusive software.
  • Excellent software engineering fundamentals: OOP, design patterns, data structures, algorithms, memory management, multi-threading or asynchronous programming (where relevant).
  • Experience leading technical design, mentoring other engineers, conducting code reviews, and making architecture-level decisions.
  • Strong communication skills; ability to articulate tradeoffs, collaborate with cross-functional teams, and drive consensus.
  • A user-centric mindset: focus on building polished, intuitive, and accessible experiences for end users.

Preferred / Bonus:

  • Experience with writing automated tests for UI - unit tests, integration tests, UI automation tests; familiarity with relevant testing frameworks.
  • Experience with performance optimization for desktop apps (memory usage, startup time, rendering performance, high-DPI support, responsiveness under load).
  • Experience with localization/globalization, right-to-left UI support, internationalization, accessibility for multiple regions.
  • Familiarity with telemetry, analytics, crash reporting, logging, and error monitoring in desktop applications.
  • Previous experience in shaping CI/CD workflows, release pipelines, and deployment strategies for desktop applications.
  • Demonstrated ability to take ownership of feature areas or modules and drive them long-term, including maintenance, refactoring, and technical debt management.

What we offer

  • A high-impact role: you will define architecture, shape the future of our Windows product, and directly influence what millions of users see and experience.
  • A collaborative, flat-structure engineering culture - you are not just a coder, but a builder and a decision-maker.
  • Opportunities to lead - mentor others, steer technical direction, and grow into broader technical leadership (e.g. Tech Lead, Architect).
  • Flexibility, autonomy, and responsibility: you define how to solve problems, own features end-to-end, and contribute to long-term product vision.
  • A purpose-driven mission: building software that's reliable, accessible, and user-centered - making a real difference for people.

The United States Based Salary range for this role is: 140,000-200,000 USD/Year + Bonus + Stock depending on experience             

Think you're a good fit for this job? 

Tell us more about yourself and why you're interested in the role when you apply.
And don't forget to include links to your portfolio and LinkedIn.

Not looking but know someone who would make a great fit? 
Refer them! 

Speechify is committed to a diverse and inclusive workplace. 
Speechify does not discriminate on the basis of race, national origin, gender, gender identity, sexual orientation, protected veteran status, disability, age, or other legally protected status.