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Contract Game Engine Programmer Jobs (NOW HIRING)

... game engine that's making the world playable. About the Role We are looking for a Game Play ... Due to federal contract requirements, U.S. Citizenship is mandatory for this position. Notice to ...

Quality Engineer, Game Engine

San Mateo, CA

$82K - $105.90K/yr

In this role, you will focus on automating testing processes while collaborating closely with various engineering teams to enhance the quality of our gaming platform. You will play a crucial role in ...

Programmer Analyst Sr.

King George, VA

$41.50 - $56.25/hr

The primary development project will occur within the Unity game engine and support USN and FMS customers. The ideal candidate will be experienced with the Unity game engine and C++ / C# programming ...

Description The Game Developer is responsible for creating slot game front-end client software using our internal game engine. The Game Developer will act in both a project owner and project support ...

Part Time Unreal Game Designer

Huntsville, AL · On-site

$152.70K/yr

... our growing engineering team. This position will provide an opportunity to apply academic ... Daily work will require experience in the Unreal game engine and the ability to learn custom ...

Quality Engineer, Game Engine

San Mateo, CA · On-site

$132.38K - $157.66K/yr

In this role, you will focus on automating testing processes while collaborating closely with various engineering teams to enhance the quality of our gaming platform. You will play a crucial role in ...

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Contract Game Engine Programmer information

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$11K

$92.6K

$173.5K

How much do contract game engine programmer jobs pay per year?

As of May 30, 2026, the average yearly pay for contract game engine programmer in the United States is $92,636.00, according to ZipRecruiter salary data. Most workers in this role earn between $24,000.00 and $145,500.00 per year, depending on experience, location, and employer.

What is the difference between Contract Game Engine Programmer vs Contract Software Developer?

AspectContract Game Engine ProgrammerContract Software Developer
Required CredentialsRelevant programming skills, experience with game engines (e.g., Unity, Unreal), often a degree in computer science or related fieldGeneral programming skills, degree in computer science or related field, experience with various software applications
Work EnvironmentPrimarily in game development studios, collaborative with artists and designersVaries across industries; tech companies, startups, or enterprise software teams
Employer & Industry UsageUsed mainly in gaming industry for developing game engines or toolsUsed across multiple industries including tech, finance, healthcare, for software solutions

Contract Game Engine Programmers focus on developing and optimizing game engines and tools within the gaming industry, requiring specialized knowledge of game-specific programming. Contract Software Developers have broader roles across various industries, working on diverse software applications. While both roles require strong programming skills and relevant credentials, their work environments and industry applications differ significantly.

More about Contract Game Engine Programmer jobs
What cities are hiring for Contract Game Engine Programmer jobs? Cities with the most Contract Game Engine Programmer job openings:
What are the most commonly searched types of Game Engine Programmer jobs? The most popular types of Game Engine Programmer jobs are:
What states have the most Contract Game Engine Programmer jobs? States with the most job openings for Contract Game Engine Programmer jobs include:
Infographic showing various Contract Game Engine Programmer job openings in the United States as of May 2026, with employment types broken down into 1% Locum Tenens, 7% As Needed, 59% Full Time, 22% Part Time, 4% Temporary, and 7% Contract. Highlights an 88% Physical, and 12% Remote job distribution, with an average salary of $92,636 per year, or $44.5 per hour.
Senior Data Scientist, Game Engine Simulation

Senior Data Scientist, Game Engine Simulation

Roblox

San Mateo, CA • On-site

Full-time

Posted 24 days ago


Job description

Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences- all created by our global community of developers and creators.
At Roblox, we're building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device.We're on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there.
A career at Roblox means you'll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone.
WHY DATA SCIENCE & ANALYTICS?
The Data Science & Analytics organization's mission is to increase our speed, frequency and acumen of making decisions at scale by instilling a data-influenced approach to building products. We cover a wide area of the data spectrum including analytical data engineering, product analytics, experimentation, causal inference, statistical modeling and machine learning. Aligned and partnering with product verticals, we use this extensive tool belt to discover new opportunities and unmet use cases, influence and shape the product roadmap and prioritization, build data products and measure impact on our community of players and developers.
WHY GAME ENGINE AND DIGITAL MATTER
The Digital Matter team, within the Engine organization, powers Roblox's Game Engine Simulation capabilities. Digital Matter sits at the core of how Roblox worlds are built, experienced, and brought to life. Spanning Physics, Geometry, Rendering, and Interactivity, this team defines the fundamental systems that govern how worlds behave, look, and respond - making balls bounce, light scatter, meshes stream, avatars move, and experiences feel immersive across every device.
As the Senior Data Scientist on this team, you will partner with engineers and product leaders to shape the technical foundation of the platform. Your work will directly influence how we simulate reality and empower creators to bend it - balancing physical realism with performance, scalability, and artistic control.
You will drive data-informed decisions across core engine systems, defining and evolving top-line metrics for performance, stability, visual quality, scalability, and user experience. Your impact will span the entire stack - from physics simulation and mesh streaming (SLIM), to rendering pipelines and input systems - ensuring that engine innovations translate into measurable improvements in creator capability and player experience. Collaborating closely with engineering, product, and leadership, you will evaluate the impact of foundational engine changes, uncover performance bottlenecks, guide prioritization through rigorous experimentation, and surface new opportunities through dashboards, deep analysis, and strategic experimentation. In a team that builds the substrate of the platform, your work will help determine how the next generation of Roblox experiences looks, feels, and performs.
You Will:
  • Define Success Metrics for Digital Matter - Establish key performance indicators for Physics, Geometry, Rendering, and Interactivity, such as performance, latency, stability, memory usage, scalability, and quality metrics that directly impact creators and players.
  • Drive Cross-Functional Collaboration - Partner closely with Engineering, Product, Technical Program Managers, and teams across Roblox (e.g., Creator tools, Growth, Infrastructure, and Economy) to explore new opportunities and navigate ambiguous problem spaces.
  • Transform & Visualize Data for Actionable Insights - Access and process raw telemetry data, build robust analytics pipelines, and deliver clear insights through dashboards, reporting, and exploratory analysis using modern data tooling.
  • Design Experiments & Apply Causal Inference - Lead A/B experiments and causal analyses to measure the impact of features, infrastructure improvements, and feature launches to ensure data-driven decision-making.
  • Shape the Future of Roblox's Core Simulation & Interaction Layer - Influence how foundational systems evolve, ensuring the team delivers scalable, high-performance, and creator-empowering technology that powers the platform.

You Have:
  • Advanced degree in Statistics, Computer Science, Physics, Applied Math, Economics, Engineering or other related quantitative fields, or equivalent experience.
  • 4+ years of relevant industry experience; background in game engine, system performance is a plus.
  • Data engineering experience. e.g. telemetry logging, data pipeline building, dashboard design
  • Experience applying creative first-principles reasoning to solve ambiguous problems
  • Experience leading and presenting analytics results and enjoy data storytelling to influence engineering teams and leaders
  • Experience driving an area as an individual contributor and thought leader

Nice to Have:
  • Domain expertise in game engines, simulation systems or related technologies
  • Experience in game development or working closely with real-time interactive systems
  • Track record of driving large-scale, cross-functional initiatives across multiple teams or organizations
  • Strong engineering background with hands-on technical depth

#LI-FO1
#LI-Onsite
For roles that are based at our headquarters in San Mateo, CA: The starting base pay for this position is as shown below. The actual base pay is dependent upon a variety of job-related factors such as professional background, training, work experience, location, business needs and market demand. Therefore, in some circumstances, the actual salary could fall outside of this expected range. This pay range is subject to change and may be modified in the future. All full-time employees are also eligible for equity compensation and for benefits as described on this page.
Annual Salary Range
$221,380-$263,670 USD
Roles that are based in an office are onsite Tuesday, Wednesday, and Thursday, with optional presence on Monday and Friday (unless otherwise noted).
Roblox provides equal employment opportunities to all employees and applicants for employment and prohibits discrimination and harassment of any type without regard to race, color, religion, age, sex, national origin, disability status, genetics, protected veteran status, sexual orientation, gender identity or expression, or any other characteristic protected by federal, state or local laws. Roblox also provides reasonable accommodations to candidates with qualifying disabilities or religious beliefs during the recruiting process.
For US based roles only, please note the Company may not be able to employ candidates for this role who have United States work authorization related to certain U.S. visa categories, or support future H-1B sponsorship at this time.