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Contract Game Engine Programmer Jobs in Nevada (NOW HIRING)

Description The Game Developer is responsible for creating slot game front-end client software using our internal game engine. The Game Developer will act in both a project owner and project support ...

... programming for games, art asset creation, and playtesting methodology. Ability to explain game ... Skilled at teaching game concept development, engine-based implementation, and iterative design ...

... programming for games, art asset creation, and playtesting methodology. Ability to explain game ... Skilled at teaching game concept development, engine-based implementation, and iterative design ...

... programming for games, art asset creation, and playtesting methodology. Ability to explain game ... Skilled at teaching game concept development, engine-based implementation, and iterative design ...

Video Game Design Tutor

Reno, NV · Remote

$18 - $40/hr

... programming for games, art asset creation, and playtesting methodology. Ability to explain game ... Skilled at teaching game concept development, engine-based implementation, and iterative design ...

Understanding of how assets function inside a game engine (Unity, Unreal, etc.) * Experience ... and developers to bring ideas to life-this is the type of role where you'll do your best work.

Understanding of how assets function inside a game engine (Unity, Unreal, etc.) * Experience ... developers to bring ideas to life--this is the type of role where you'll do your best work.

Provide architectural guidance for game engine technologies, including Unity, Godot, proprietary ... Support adoption of modern engineering practices including automated testing, DevOps, CI/CD ...

Animator IV

Reno, NV · On-site +1

$105K - $120K/yr

Working closely with Game Designers, Engineers, Technical Artists, and Art peers, you will drive a ... the game engine and adherence to visual and performance standards. * Play and evaluate games in ...

This role centers on taking engineering-grade 3D CAD models of our modules/floor plans and ... into game-engine-ready assets * Strong skills in 3D texturing, material/shader creation (PBR ...

Animator IV

Reno, NV · On-site +1

$105K - $120K/yr

Working closely with Game Designers, Engineers, Technical Artists, and Art peers, you will drive a ... the game engine and adherence to visual and performance standards. * Play and evaluate games in ...

Contract (Through End of Year) Industry: Hospitality & Gaming Position Overview Fusion HCR is ... Build and support booking experience/engine functionality (excluding room booking specifically)

This role centers on taking engineering-grade 3D CAD models of our modules/floor plans and ... game-engine-ready assetsStrong skills in 3D texturing, material/shader creation (PBR workflows ...

Technical Artist III

Las Vegas, NV · On-site

$116K - $139K/yr

The role works directly and collaboratively with game teams (art and software developers in ... Proactively self-trains to remain at the forefront of Unity engine technology. * Analyzes Konami ...

Technical Artist III

Las Vegas, NV · On-site

$85 - $110/hr

The role works directly and collaboratively with game teams (art and software developers in ... Proactively self‑train to remain at the forefront of Unity engine technology. * Analyze Konami ...

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Contract Game Engine Programmer information

What is the difference between Contract Game Engine Programmer vs Contract Software Developer?

AspectContract Game Engine ProgrammerContract Software Developer
Required CredentialsRelevant programming skills, experience with game engines (e.g., Unity, Unreal), often a degree in computer science or related fieldGeneral programming skills, degree in computer science or related field, experience with various software applications
Work EnvironmentPrimarily in game development studios, collaborative with artists and designersVaries across industries; tech companies, startups, or enterprise software teams
Employer & Industry UsageUsed mainly in gaming industry for developing game engines or toolsUsed across multiple industries including tech, finance, healthcare, for software solutions

Contract Game Engine Programmers focus on developing and optimizing game engines and tools within the gaming industry, requiring specialized knowledge of game-specific programming. Contract Software Developers have broader roles across various industries, working on diverse software applications. While both roles require strong programming skills and relevant credentials, their work environments and industry applications differ significantly.

What job categories do people searching Contract Game Engine Programmer jobs in Nevada look for?

The top searched job categories for Contract Game Engine Programmer jobs in Nevada are:

Infographic showing various Contract Game Engine Programmer job openings in Nevada as of July 2026, with employment types broken down into 62% Full Time, 21% Part Time, 1% Temporary, and 16% Contract. Highlights an 78% Physical, 2% Hybrid, and 20% Remote job distribution.

Game Developer

Spinplay Games

Las Vegas, NV • On-site

Full-time

Re-posted 9 days ago


Job description

Description
The Game Developer is responsible for creating slot game front-end client software using our internal game engine. The Game Developer will act in both a project owner and project support role, working across multiple projects within a single year. The ideal candidate will be responsible for conceptualizing and executing clear, quality code to develop the best software.

Key Responsibilities
  • Designs, codes and debugs core platform components.
  • Works at all stages of the product lifecycle from requirements capture, through design and implementation to system testing and integration.
  • Increases efficiency through automation, workflow streamlining, and system optimization.
  • Keeps current with new technologies and makes recommendations to the team.
  • Collaborates with members of the QA and delivery teams to ensure products are tested, installed and maintained to a high standard.
  • Promotes high code standards within the team.
  • Maintains and enhances existing product code.
  • Actively participates in the agile scrum process.
  • Facilitates and supports the agile development process.
  • Sets up, configures and maintains development, testing and staging environments.


Skills, Knowledge and Expertise
Required:
  • 6+ years of experience creating slot games
  • 6+ years of experience developing component-based web applications and user interfaces
  • Strong proficiency in modern JavaScript (ES2018+) and TypeScript
  • Hands-on experience with PixiJS and related rendering libraries (including Spine integration)
  • Solid understanding of Canvas and WebGL–based rendering
  • Experience building and maintaining component-based game and UI systems
  • Experience with tweening and animation libraries (e.g. GSAP, TweenJS)
  • Awareness of performance and memory considerations in long-running browser applications
  • Experience with asset pipelines, including spritesheets, audio, localization, and preloading
  • Familiarity with game audio systems (e.g. Howler.js or similar)
  • Experience with TypeScript-based development workflows and Node.js
  • Experience with git-based workflows and collaborative development practices
Preferred:
  • Familiarity with state machines, game flow management, or modular architectures
  • Experience working in Agile/Scrum teams
  • Exposure to multi-resolution layouts and cross-browser/device constraints
  • Experience with modern build tools (Vite, esbuild, webpack)
  • Knowledge of BitBucket pipelines, Azure DevOps, YAML, Docker etc