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Gameplay Developer Jobs in Nevada (NOW HIRING)

Description The Game Developer is responsible for creating slot game front-end client software using our internal game engine. The Game Developer will act in both a project owner and project support ...

The Game Software Developer III joins each element of a game: graphics, animation, audio and mathematic formulas, to deliver high quality, captivating and performing games while guiding other studio ...

The Game Software Developer IV joins each element of a game: graphics, animation, audio and mathematic formulas, to deliver high quality, captivating and performing games while guiding other studio ...

Game Designer

Las Vegas, NV

$148K/yr

This role is responsible for directing the execution of the vision by game artists, animators and developers. The Game Designer works in a collaborative small team environment with a group of ...

Game Designer

Las Vegas, NV

$148K/yr

This role is responsible for directing the execution of the vision by game artists, animators and developers. The Game Designer works in a collaborative small team environment with a group of ...

... gameplay, payouts, and player experience across IGT's portfolio. You'll be working at the intersection of math, software engineering, and game design-partnering with cross-functional teams to turn ...

... gameplay, payouts, and player experience across IGT's portfolio. You'll be working at the intersection of math, software engineering, and game design-partnering with cross-functional teams to turn ...

Game Designer

Las Vegas, NV · On-site

$149K/yr

Conversational ability to interact with technical game contributors supported by knowledge of mathematics, engineering, and art principles * Knowledge of and experience with various game development ...

Game Designer

Las Vegas, NV

$149K/yr

Conversational ability to interact with technical game contributors supported by knowledge of mathematics, engineering, and art principles * Knowledge of and experience with various game development ...

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Gameplay Developer information

See Nevada salary details

$133.9K

$149.1K

$157.4K

How much do gameplay developer jobs pay per year?

As of Aug 1, 2026, the average yearly pay for gameplay developer in Nevada is $149,064.00, according to ZipRecruiter salary data. Most workers in this role earn between $141,000.00 and $156,300.00 per year, depending on experience, location, and employer.

What is the difference between Gameplay Developer vs Game Designer?

AspectGameplay DeveloperGame Designer
Primary FocusImplementing gameplay mechanics, coding, scriptingConceptualizing game features, designing user experience
Required SkillsProgramming, scripting, technical problem-solvingCreativity, storytelling, game mechanics design
Work EnvironmentGame development teams, programming studiosDesign studios, creative teams, collaborative environments
Common ToolsUnity, Unreal Engine, C++, scripting languagesDesign software, storyboarding tools, game design documentation

While both roles are essential in game development, a Gameplay Developer focuses on coding and implementing gameplay features, whereas a Game Designer concentrates on creating game concepts and mechanics. Understanding these differences helps clarify career paths and collaboration within game development teams.

What job categories do people searching Gameplay Developer jobs in Nevada look for? The top searched job categories for Gameplay Developer jobs in Nevada are:
What cities in Nevada are hiring for Gameplay Developer jobs? Cities in Nevada with the most Gameplay Developer job openings:
Infographic showing various Gameplay Developer job openings in Nevada as of July 2026, with employment types broken down into 100% Full Time. Highlights an 73% In-person, and 27% Remote job distribution, with an average salary of $149,064 per year, or $71.7 per hour.

Game Developer

Spinplay Games

Las Vegas, NV

Full-time

Re-posted 18 days ago


Job description

Description
The Game Developer is responsible for creating slot game front-end client software using our internal game engine. The Game Developer will act in both a project owner and project support role, working across multiple projects within a single year. The ideal candidate will be responsible for conceptualizing and executing clear, quality code to develop the best software.

Key Responsibilities
  • Designs, codes and debugs core platform components.
  • Works at all stages of the product lifecycle from requirements capture, through design and implementation to system testing and integration.
  • Increases efficiency through automation, workflow streamlining, and system optimization.
  • Keeps current with new technologies and makes recommendations to the team.
  • Collaborates with members of the QA and delivery teams to ensure products are tested, installed and maintained to a high standard.
  • Promotes high code standards within the team.
  • Maintains and enhances existing product code.
  • Actively participates in the agile scrum process.
  • Facilitates and supports the agile development process.
  • Sets up, configures and maintains development, testing and staging environments.


Skills, Knowledge and Expertise
Required:
  • 6+ years of experience creating slot games
  • 6+ years of experience developing component-based web applications and user interfaces
  • Strong proficiency in modern JavaScript (ES2018+) and TypeScript
  • Hands-on experience with PixiJS and related rendering libraries (including Spine integration)
  • Solid understanding of Canvas and WebGL–based rendering
  • Experience building and maintaining component-based game and UI systems
  • Experience with tweening and animation libraries (e.g. GSAP, TweenJS)
  • Awareness of performance and memory considerations in long-running browser applications
  • Experience with asset pipelines, including spritesheets, audio, localization, and preloading
  • Familiarity with game audio systems (e.g. Howler.js or similar)
  • Experience with TypeScript-based development workflows and Node.js
  • Experience with git-based workflows and collaborative development practices
Preferred:
  • Familiarity with state machines, game flow management, or modular architectures
  • Experience working in Agile/Scrum teams
  • Exposure to multi-resolution layouts and cross-browser/device constraints
  • Experience with modern build tools (Vite, esbuild, webpack)
  • Knowledge of BitBucket pipelines, Azure DevOps, YAML, Docker etc