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Gameplay Developer Jobs in Nevada (NOW HIRING)

Description The Game Developer is responsible for creating slot game front-end client software using our internal game engine. The Game Developer will act in both a project owner and project support ...

Junior Software Developer- Table Games

Las Vegas, NV · On-site

$64K - $83.10K/yr

Job Summary The Junior Software Engineer - Table Games is responsible for supporting the design, development, testing, and maintenance of gaming software solutions for AGS table game products. This ...

Game Designer

Las Vegas, NV

$148K/yr

This role is responsible for directing the execution of the vision by game artists, animators and developers. The Game Designer works in a collaborative small team environment with a group of ...

Job Summary The Junior Software Engineer - Table Games is responsible for supporting the design, development, testing, and maintenance of gaming software solutions for AGS table game products. This ...

Job Summary The Junior Software Engineer - Table Games is responsible for supporting the design, development, testing, and maintenance of gaming software solutions for AGS table game products. This ...

Lead Software Engineer - Automation

Las Vegas, NV

$97.90K - $128.90K/yr

... game projects. * Workflow Acceleration - Identify developer friction points and proactively integrate automation to streamline automation and testing lifecycles. * Cross-Studio Collaboration ...

Lead Software Engineer - Automation

Las Vegas, NV · On-site

$97.90K - $128.90K/yr

... game projects. * Workflow Acceleration - Identify developer friction points and proactively integrate automation to streamline automation and testing lifecycles. * Cross-Studio Collaboration ...

Game Mathematician II

Reno, NV

$70.64K - $116.21K/yr

You'll work across a cross-functional team that includes Game Producers, Project Managers, Graphic Artists, Mathematicians, Software Developers, Technical Artists, Test Engineers, and 3rd party ...

Game Mathematician II

Reno, NV

$70.64K - $131.40K/yr

... gameplay, payouts, and player experience across IGT's portfolio. You'll be working at the intersection of math, software engineering, and game design-partnering with cross-functional teams to turn ...

... gameplay, payouts, and player experience across IGT's portfolio. You'll be working at the intersection of math, software engineering, and game design-partnering with cross-functional teams to turn ...

The ideal candidate is a resourceful, motivated, and experienced engineer, able to analyze, design, develop, and implement gaming related solutions in a team setting without the need for extensive ...

Senior .Net Developer

Las Vegas, NV

$50.25 - $64/hr

Casino, Gaming & Sportsbook Technology Position Overview Fusion HCR is seeking a Senior .NET Developer with deep backend expertise to design and build scalable, high-performance systems supporting ...

JOB ROLES: • Collaborate with small, rotating, interdisciplinary teams consisting of game designers, mathematicians, audio engineers, artists, and developers to produce web tools to assist with ...

Game Producer III

Reno, NV

$94.02K - $154.67K/yr

About the Role The Game Producer drives complex slot game projects and technical initiatives across ... You will partner closely with Designers, Artists, Engineers, Mathematicians, and QA to keep ...

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Gameplay Developer information

See Nevada salary details

$133.9K

$149.1K

$157.4K

How much do gameplay developer jobs pay per year?

As of May 30, 2026, the average yearly pay for gameplay developer in Nevada is $149,064.00, according to ZipRecruiter salary data. Most workers in this role earn between $141,000.00 and $156,300.00 per year, depending on experience, location, and employer.

What is the difference between Gameplay Developer vs Game Designer?

AspectGameplay DeveloperGame Designer
Primary FocusImplementing gameplay mechanics, coding, scriptingConceptualizing game features, designing user experience
Required SkillsProgramming, scripting, technical problem-solvingCreativity, storytelling, game mechanics design
Work EnvironmentGame development teams, programming studiosDesign studios, creative teams, collaborative environments
Common ToolsUnity, Unreal Engine, C++, scripting languagesDesign software, storyboarding tools, game design documentation

While both roles are essential in game development, a Gameplay Developer focuses on coding and implementing gameplay features, whereas a Game Designer concentrates on creating game concepts and mechanics. Understanding these differences helps clarify career paths and collaboration within game development teams.

Infographic showing various Gameplay Developer job openings in Nevada as of May 2026, with employment types broken down into 69% Full Time, 17% Part Time, and 14% Contract. Highlights an 94% Physical, 5% Hybrid, and 1% Remote job distribution, with an average salary of $149,064 per year, or $71.7 per hour.

Game Developer

Spinplay Games

Las Vegas, NV

Full-time

Posted 15 days ago


Job description

Description
The Game Developer is responsible for creating slot game front-end client software using our internal game engine. The Game Developer will act in both a project owner and project support role, working across multiple projects within a single year. The ideal candidate will be responsible for conceptualizing and executing clear, quality code to develop the best software.

Key Responsibilities
  • Designs, codes and debugs core platform components.
  • Works at all stages of the product lifecycle from requirements capture, through design and implementation to system testing and integration.
  • Increases efficiency through automation, workflow streamlining, and system optimization.
  • Keeps current with new technologies and makes recommendations to the team.
  • Collaborates with members of the QA and delivery teams to ensure products are tested, installed and maintained to a high standard.
  • Promotes high code standards within the team.
  • Maintains and enhances existing product code.
  • Actively participates in the agile scrum process.
  • Facilitates and supports the agile development process.
  • Sets up, configures and maintains development, testing and staging environments.


Skills, Knowledge and Expertise
Required:
  • 6+ years of experience creating slot games
  • 6+ years of experience developing component-based web applications and user interfaces
  • Strong proficiency in modern JavaScript (ES2018+) and TypeScript
  • Hands-on experience with PixiJS and related rendering libraries (including Spine integration)
  • Solid understanding of Canvas and WebGL–based rendering
  • Experience building and maintaining component-based game and UI systems
  • Experience with tweening and animation libraries (e.g. GSAP, TweenJS)
  • Awareness of performance and memory considerations in long-running browser applications
  • Experience with asset pipelines, including spritesheets, audio, localization, and preloading
  • Familiarity with game audio systems (e.g. Howler.js or similar)
  • Experience with TypeScript-based development workflows and Node.js
  • Experience with git-based workflows and collaborative development practices
Preferred:
  • Familiarity with state machines, game flow management, or modular architectures
  • Experience working in Agile/Scrum teams
  • Exposure to multi-resolution layouts and cross-browser/device constraints
  • Experience with modern build tools (Vite, esbuild, webpack)
  • Knowledge of BitBucket pipelines, Azure DevOps, YAML, Docker etc