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Contract Game Engine Programmer Jobs in New York

... programming for games, art asset creation, and playtesting methodology. Ability to explain game ... Skilled at teaching game concept development, engine-based implementation, and iterative design ...

... programming for games, art asset creation, and playtesting methodology. Ability to explain game ... Skilled at teaching game concept development, engine-based implementation, and iterative design ...

... programming for games, art asset creation, and playtesting methodology. Ability to explain game ... Skilled at teaching game concept development, engine-based implementation, and iterative design ...

... programming for games, art asset creation, and playtesting methodology. Ability to explain game ... Skilled at teaching game concept development, engine-based implementation, and iterative design ...

... programming for games, art asset creation, and playtesting methodology. Ability to explain game ... Skilled at teaching game concept development, engine-based implementation, and iterative design ...

... programming for games, art asset creation, and playtesting methodology. Ability to explain game ... Skilled at teaching game concept development, engine-based implementation, and iterative design ...

... programming for games, art asset creation, and playtesting methodology. Ability to explain game ... Skilled at teaching game concept development, engine-based implementation, and iterative design ...

Video Game Design Tutor

Summit, NJ · Remote

$18 - $40/hr

... programming for games, art asset creation, and playtesting methodology. Ability to explain game ... Skilled at teaching game concept development, engine-based implementation, and iterative design ...

... programming for games, art asset creation, and playtesting methodology. Ability to explain game ... Skilled at teaching game concept development, engine-based implementation, and iterative design ...

... programming for games, art asset creation, and playtesting methodology. Ability to explain game ... Skilled at teaching game concept development, engine-based implementation, and iterative design ...

... programming for games, art asset creation, and playtesting methodology. Ability to explain game ... Skilled at teaching game concept development, engine-based implementation, and iterative design ...

... programming for games, art asset creation, and playtesting methodology. Ability to explain game ... Skilled at teaching game concept development, engine-based implementation, and iterative design ...

... programming for games, art asset creation, and playtesting methodology. Ability to explain game ... Skilled at teaching game concept development, engine-based implementation, and iterative design ...

... programming for games, art asset creation, and playtesting methodology. Ability to explain game ... Skilled at teaching game concept development, engine-based implementation, and iterative design ...

... programming for games, art asset creation, and playtesting methodology. Ability to explain game ... Skilled at teaching game concept development, engine-based implementation, and iterative design ...

... programming for games, art asset creation, and playtesting methodology. Ability to explain game ... Skilled at teaching game concept development, engine-based implementation, and iterative design ...

... programming for games, art asset creation, and playtesting methodology. Ability to explain game ... Skilled at teaching game concept development, engine-based implementation, and iterative design ...

Senior C++ Reverse Engineer

New York, NY · Remote

$150K - $250K/yr

Own our game engine SDKs -- Unreal and Unity specifically. You'll be working on the interface between our mod engineers and the underlying game engine. This entails owning keeping that system working ...

Lead Developer

Manhattan, NY · On-site

$64.75 - $84.75/hr

Proficiency with Unreal Engine, Unity or any proprietary game engine. * Proficiency with Git/Perforce or other version control systems. * Comfortable learning new software and programming languages.

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Contract Game Engine Programmer information

What is the difference between Contract Game Engine Programmer vs Contract Software Developer?

AspectContract Game Engine ProgrammerContract Software Developer
Required CredentialsRelevant programming skills, experience with game engines (e.g., Unity, Unreal), often a degree in computer science or related fieldGeneral programming skills, degree in computer science or related field, experience with various software applications
Work EnvironmentPrimarily in game development studios, collaborative with artists and designersVaries across industries; tech companies, startups, or enterprise software teams
Employer & Industry UsageUsed mainly in gaming industry for developing game engines or toolsUsed across multiple industries including tech, finance, healthcare, for software solutions

Contract Game Engine Programmers focus on developing and optimizing game engines and tools within the gaming industry, requiring specialized knowledge of game-specific programming. Contract Software Developers have broader roles across various industries, working on diverse software applications. While both roles require strong programming skills and relevant credentials, their work environments and industry applications differ significantly.

What are the most commonly searched types of Game Engine Programmer jobs in New York?

The most popular types of Game Engine Programmer jobs in New York are:

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For Contract Game Engine Programmer jobs in New York, the most frequently searched job titles are:

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Cities in New York with the most Contract Game Engine Programmer job openings:

Software Engineer

Pyramid Consulting, Inc

Basking Ridge, NJ • On-site

Full-time

Re-posted 15 days ago


Job description

Job Summary:
Pyramid Consulting, Inc is a leading company in the Telecom Industry, and they are seeking a Software Engineer for a contract opportunity. The role requires expertise in C++ and experience with game engines, aimed at supporting various development tasks.
Responsibilities:
• An expert in C++ with exceptional problem solving and debugging skills.
• Knowledge and experience in at least one freely available game engine, e.g. Unity or Unreal.
• Experience with a range of 3D game engine systems, such as physics, animation, AI, rendering, etc.
• Familiarity with some of the many tools and environments used in development. e.g. CMake, Git, Perforce, PIX, RenderDoc, Maya, Max, Unity, Unreal etc.
• Knowledge of memory management, multi-threading and low-level optimizations.
Qualifications:
Required:
• 2 – 4 years of relevant work experience
• An expert in C++ with exceptional problem solving and debugging skills.
• Knowledge and experience in at least one freely available game engine, e.g. Unity or Unreal.
• Experience with a range of 3D game engine systems, such as physics, animation, AI, rendering, etc.
• Familiarity with some of the many tools and environments used in development. e.g. CMake, Git, Perforce, PIX, RenderDoc, Maya, Max, Unity, Unreal etc.
• Knowledge of memory management, multi-threading and low-level optimizations
• Bachelor's degree or higher.
Company:
Pyramid Consulting, a global leader in workforce and technology solutions, empowers individuals and organizations to transform and thrive in the most challenging and competitive markets. Founded in 1996, the company is headquartered in Alpharetta, USA, with a team of 5001-10000 employees. The company is currently Late Stage.