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Computational Solid Mechanics Jobs (NOW HIRING)

General graduate knowledge in computational solid mechanics, multiscale methods, computational acoustics, (including nonlinear finite elements, acoustics, material models (rubber, shells), contact ...

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General graduate knowledge in computational solid mechanics, multiscale methods, computational acoustics, (including nonlinear finite elements, acoustics, material models (rubber, shells), contact ...

New

FEA Mechanical Engineer

Sacramento, CA ยท On-site

$100K - $135K/yr

Course work in solid mechanics, thermodynamics, heat transfer, and fluid dynamics * More than 5 years' experience working in FEA with strong focus on solid mechanics * Computational modeling skills ...

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Computational Solid Mechanics information

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How much do computational solid mechanics jobs pay per hour?

As of Jul 15, 2026, the average hourly pay for computational solid mechanics in the United States is $54.93, according to ZipRecruiter salary data. Most workers in this role earn between $46.88 and $73.56 per hour, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive in the Computational Solid Mechanics position, and why are they important?

To excel in Computational Solid Mechanics, you typically need a strong background in mechanical engineering or applied mathematics, with advanced knowledge of continuum mechanics, finite element analysis (FEA), and programming skills. Proficiency with industry-standard simulation software such as ANSYS, Abaqus, or COMSOL, along with experience in coding languages like Python or MATLAB, is highly valued. Critical thinking, problem-solving, and effective communication skills set professionals apart in collaborating with multidisciplinary teams. These skills and qualifications are essential to accurately model complex material behaviors, interpret simulation results, and develop innovative engineering solutions.

What is a Computational Solid Mechanics job?

A Computational Solid Mechanics job involves using numerical methods, simulations, and software tools to analyze and predict the behavior of solid materials and structures under various conditions. Engineers in this field apply principles from physics, mathematics, and engineering to model stress, deformation, and failure in materials. This role is commonly found in industries such as aerospace, automotive, civil engineering, and manufacturing, where structural integrity and material performance are critical.

What are the typical daily responsibilities of someone working in Computational Solid Mechanics?

Professionals in Computational Solid Mechanics typically spend their days developing and running computer simulations to predict how materials and structures will respond under various conditions. This involves tasks such as building finite element models, interpreting simulation data, troubleshooting technical issues, and collaborating with design, testing, or manufacturing teams. You may also participate in meetings to discuss findings, propose improvements, and help guide engineering decisions. The work is both analytical and collaborative, often requiring professionals to switch between technical modeling and communication with other experts.

More about Computational Solid Mechanics jobs
What cities are hiring for Computational Solid Mechanics jobs? Cities with the most Computational Solid Mechanics job openings:
What are the most commonly searched types of Computational Solid Mechanics jobs? The most popular types of Computational Solid Mechanics jobs are:
What states have the most Computational Solid Mechanics jobs? States with the most job openings for Computational Solid Mechanics jobs include:
Infographic showing various Computational Solid Mechanics job openings in the United States as of July 2026, with employment types broken down into 2% Internship, 71% Full Time, 25% Part Time, 1% Temporary, and 1% Contract. Highlights an 70% Physical, 1% Hybrid, and 29% Remote job distribution, with an average salary of $114,249 per year, or $54.9 per hour.

Software Engineer - Nonlinear Solid Mechanics & High-Performance Computing

Vinci AI

Palo Alto, CA โ€ข On-site

$190K - $230K/yr

Full-time

Posted 20 days ago


Job description

About Us
At Vinci4d, we are building the next generation of simulation software for thermal, fluid flow, and structural mechanics applications - the kind of tools that change how engineers design products, from the first mesh to the final answer. We are a small, technically deep team that moves fast, ships real software, and takes on hard problems that matter. If you want your work to be foundational to a platform used by engineers worldwide, this is the place.
The Role
We are looking for a software engineer who lives at the intersection of computational solid mechanics, numerical methods, and high-performance computing. You will design, implement, and tune solvers for geometric and material nonlinearity in solid mechanics - think large-deformation, contact, and history-dependent material response - that run at scale on modern hardware. You will write production-quality code, contribute to our CI/CD infrastructure, and collaborate closely with a multi-disciplinary team of physicists, engineers, and software developers.
This is not a "maintain the existing stack" role. You will be building things that don't exist yet, solving problems that require both rigorous mathematical thinking and solid engineering instincts.
What You Will Work On
  • Develop and tune nonlinear solvers for solid mechanics, handling both geometric nonlinearity (large deformation, finite strain) and material nonlinearity (plasticity, viscoelasticity, temperature-dependent and history-dependent constitutive models)
  • Build and optimize the underlying linear algebra: iterative linear solvers and preconditioners for the large sparse systems arising at each Newton iteration
  • Port and optimize these solvers for GPU execution using CUDA, HIP, or equivalent frameworks, with a focus on memory bandwidth, occupancy, and scalability
  • Implement FEM discretizations for structural and thermomechanical field solves, with attention to robustness and convergence under stiff, ill-conditioned, and near-singular conditions
  • Contribute to a robust software engineering foundation: version control discipline, automated testing, CI/CD pipelines, and code review practices
  • Collaborate with domain experts to translate physical models and mathematical formulations into correct, efficient implementations
  • Profile and benchmark solver performance; identify and eliminate bottlenecks

What We Are Looking For
Technical Skills
  • Hands-on experience developing solvers for geometric and material nonlinearity in solid mechanics - large-deformation kinematics, nonlinear constitutive models, and the Newton-type schemes that drive them to convergence
  • Strong foundation in the finite element method (FEM) for solid and structural mechanics
  • Deep familiarity with iterative linear solvers (e.g., Krylov methods) and preconditioning techniques for large, sparse systems, with hands-on experience implementing these inside a nonlinear solver
  • Proven GPU programming experience (CUDA, HIP, SYCL, or similar) with a track record of getting real performance out of hardware
  • Proficiency in C++ and/or Python; comfort working in performance-critical codebases
  • Strong software engineering practices: Git workflows, code review, automated testing (unit, integration, regression), and CI/CD pipelines

Experience
  • 3-6 years of industry or research experience in a relevant field (computational mechanics, scientific computing, computational physics, numerical simulation, or HPC)
  • A portfolio of work - open source contributions, published code, or shipped products - that demonstrates the above

Soft Skills
  • A genuine collaborator: you learn from teammates as readily as you help them
  • Able to communicate technical depth clearly to people from different disciplines - physicists, mechanical engineers, product managers
  • Comfortable with ambiguity and excited by the challenges that come with building something new
  • Self-directed and ownership-oriented: you drive your work to completion without needing to be managed closely

Nice to Have
  • Experience with warpage and residual-stress problems in semiconductor manufacturing (e.g., packaging, die/substrate stacks, thermomechanical deformation)
  • Familiarity with matrix-free methods for nonlinear and linear operator application
  • Experience with geometric multigrid approaches as solvers or preconditioners
  • Background in adaptive mesh refinement (AMR)
  • Familiarity with embedded geometry or immersed boundary methods for solid mechanics
  • Experience applying machine learning to solid mechanics problems (surrogates, constitutive modeling, solver acceleration)
  • Experience with performance profiling tools (Nsight, VTune, Roofline analysis)

Why Vinci4d
  • Work on genuinely hard technical problems with real engineering impact
  • Join a small team where your contributions are visible and your voice is heard
  • Competitive compensation with equity participation
  • Flexible work environment
  • The satisfaction of building something from the ground up - and the opportunity to help define what it becomes