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Commission Junior 2D Artist Jobs (NOW HIRING)

Flame Artist

New York, NY · On-site

$125K - $295K/yr

Perform complex 2D and 3D compositing, beauty retouching, rig removal, and CGI integration ... Oversee junior artists and assistant Flame artists, delegating tasks and reviewing their work for ...

The Junior Animator is responsible for crafting and animating symbols, characters, and images used ... Builds original 2D and/or 3D animations and graphics. * Knowledge in character animation is a plus.

Build and manage Meta/TikTok/Google ad campaigns for artist releases -- targeting, budgets ... commissions and bonuses We believe in being upfront about compensation. The salary range listed is ...

New

Animator IV

Reno, NV · On-site +1

$105K - $120K/yr

Mentor and coach junior animators, helping them refine their artistic skills and technical ... Expert-level proficiency in 2D and 3D animation tools such as After Effects, Spine, Maya, and ...

Animator IV

Reno, NV · On-site +1

$105K - $120K/yr

Mentor and coach junior animators, helping them refine their artistic skills and technical ... Expert-level proficiency in 2D and 3D animation tools such as After Effects, Spine, Maya, and ...

Art Lead

Chicago, IL

$90K - $110K/yr

Support and mentor less experienced artists while staying current on industry tools and trends ... A strong 2D and/or 3D portfolio demonstrating versatility, attention to detail, and a range of ...

Art Lead

Chicago, IL

$90K - $110K/yr

Support and mentor less experienced artists while staying current on industry tools and trends ... A strong 2D and/or 3D portfolio demonstrating versatility, attention to detail, and a range of ...

ArtsCrew Program Assistant

Providence, RI · On-site

$37K - $47K/yr

... with rigorous artistic and academic programs, BAI commissions and presents new work on campus ... Creative Technologies: 2D/3D printers, equipment, podcasting, recording studio, etc. • ...

ArtsCrew Program Assistant

Providence, RI

$37K - $48K/yr

... with rigorous artistic and academic programs, BAI commissions and presents new work on campus ... Creative Technologies: 2D/3D printers, equipment, podcasting, recording studio, etc. Exhibitions ...

The lead also coaches junior artists, collaborates with other departments, and supports production ... For over 50 years, our 2D and 3D production facility hascreated award-winning feature films and TV ...

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Commission Junior 2D Artist information

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$26K

$53.2K

$83K

How much do commission junior 2d artist jobs pay per year?

As of Aug 26, 2026, the average yearly pay for commission junior 2d artist in the United States is $53,230.00, according to ZipRecruiter salary data. Most workers in this role earn between $40,500.00 and $57,000.00 per year, depending on experience, location, and employer.

What does a Commission Junior 2D Artist do?

A Commission Junior 2D Artist creates digital or traditional artwork based on specific requests from clients or companies. Their tasks often include drawing characters, backgrounds, or objects in a particular style, following client specifications and deadlines. As a junior artist, they are typically early in their career, which means they may work under the guidance of senior artists and are still developing their skills. Their work is commonly used for games, illustrations, web content, or marketing materials. Communication with clients and the ability to adapt to different artistic styles are important aspects of the job.

What is a typical workflow for a Commission Junior 2D Artist, and how do they collaborate with clients and other team members?

A Commission Junior 2D Artist usually starts by reviewing client briefs and reference materials before creating initial concept sketches for approval. Communication with clients is frequent, often involving feedback sessions and revisions to ensure the artwork meets expectations. Within a studio or agency setting, junior artists may also collaborate with senior artists, project managers, and art directors to align their work with project goals and deadlines. The workflow emphasizes balancing creative expression with client requirements, and adaptability is key when handling multiple projects or shifting priorities.

What are the key skills and qualifications needed to thrive as a Commission Junior 2D Artist, and why are they important?

To thrive as a Commission Junior 2D Artist, you need a solid understanding of drawing fundamentals, color theory, and digital illustration, often backed by a portfolio showcasing your work. Familiarity with industry-standard software like Adobe Photoshop, Illustrator, or Clip Studio Paint is typically required. Strong communication, openness to feedback, and time management help you stand out when collaborating with clients or art directors. These skills and qualities are crucial for meeting client expectations, delivering projects on time, and developing a professional reputation in the competitive art industry.

What is the difference between Commission Junior 2D Artist vs Commission Mid-Level 2D Artist?

AspectCommission Junior 2D ArtistCommission Mid-Level 2D Artist
ExperienceEntry-level, less than 2 yearsModerate experience, 2-5 years
SkillsBasic digital art, foundational techniquesAdvanced techniques, style development
Work EnvironmentFreelance, small projectsFreelance or studio, larger projects
CredentialsPortfolio, basic art trainingPortfolio, some formal training or certifications

The main difference between a Commission Junior 2D Artist and a Commission Mid-Level 2D Artist lies in experience, skill level, and project complexity. Junior artists are typically newer to the industry with foundational skills, while mid-level artists have more experience and handle more complex commissions. Both roles often work in freelance settings or small studios, but mid-level artists may take on larger or more detailed projects.

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Infographic showing various Commission Junior 2D Artist job openings in the United States as of August 2026, with employment types broken down into 88% Full Time, 7% Part Time, and 5% Contract. Highlights an 57% Physical, 1% Hybrid, and 42% Remote job distribution, with an average salary of $53,230 per year, or $25.6 per hour.

3D Motion Graphics Artist - Junior (Remote)

Negativ Design

Irvine, CA • On-site, Remote

$50K - $65K/yr

Full-time

PTO

Re-posted 6 days ago


Job description

The 3D Motion Graphics Artist at Negativ Design is a dynamic creative role responsible for conceptualizing and producing visually stunning motion graphics and 3D animations that bring stories to life. This position involves working collaboratively with clients and internal teams to deliver captivating visual content that aligns with strategic goals and enhances brand presence. The role combines creativity, technical expertise, and project management to deliver animations that engage and inspire audiences across various platforms.
Responsibilities
Creative Direction & Animation Development:
  • Develop creative concepts and execute high-quality 3D animations and motion graphics for diverse projects.
  • Lead brainstorming sessions to establish animation direction and visual storytelling strategies.
  • Stay updated on animation trends and technologies to create innovative solutions.

3D Design & Motion Graphics Execution:
  • Create 3D models, textures, and animations using industry-standard tools (e.g., Cinema 4D, Redshift).
  • Design dynamic motion graphics and video assets for digital and broadcast platforms.
  • Integrate 3D animations seamlessly with 2D motion graphics for cohesive visual narratives.

Client Collaboration:
  • Partner with clients to understand their vision, objectives, and brand identity for motion design projects.
  • Present concepts, storyboards, and animations effectively, incorporating feedback to refine deliverables.
  • Maintain clear communication with clients to ensure alignment and satisfaction throughout the project lifecycle.

Project Management:
  • Manage multiple animation projects simultaneously, ensuring high-quality output within deadlines.
  • Collaborate with cross-functional teams, including designers, developers, and marketers, to meet project objectives.
  • Define project timelines, milestones, and deliverables for smooth workflows.

Team Collaboration & Mentorship:
  • Work closely with designers and other creatives to develop cohesive visual content.
  • Mentor junior team members, sharing knowledge and techniques to foster growth.
  • Promote a culture of innovation, collaboration, and excellence within the team.

Quality Control & Optimization:
  • Review and refine animations to meet the highest standards of visual and technical quality.
  • Optimize animations for various platforms, ensuring seamless performance and user experience.
  • Implement feedback loops for continuous improvement and innovation.

Benefits
At Negativ, while we don't yet offer traditional health benefits, we're committed to providing a work environment that supports your personal well-being, work-life balance, and professional growth through other meaningful perks.
  • Flexible Work Environment: Work remotely or in a hybrid setup, prioritizing productivity and results over office time.
  • Generous PTO: Take the time you need to recharge with a robust Paid Time Off policy.
  • Professional Development: Access learning opportunities, workshops, and industry events to grow your skills and career.
  • Creative Freedom: Bring your ideas to life in a supportive and innovative environment.
  • Collaborative Culture: Work with a talented team of designers, developers, and strategists in a dynamic creative atmosphere.
  • Work-Life Balance: Enjoy flexible hours and a supportive team to manage personal and professional commitments.

  • 2+ years of professional experience in 3D animation and motion graphics.
  • Experience with industry-standard tools, such as Cinema 4D, Redshift, After Effects, and Adobe Creative Suite.
  • Portfolio showcasing innovative 3D motion graphics and animation projects.
  • Exposure to modeling, texturing, lighting, and rendering for 3D animations.
  • Understanding of animation principles, typography, and visual storytelling.
  • Experience collaborating with clients and presenting creative concepts effectively.
  • Ability to manage multiple projects and meet tight deadlines in a fast-paced environment.
  • Strong teamwork, mentorship, and communication skills.
  • Familiarity with emerging technologies like AR/VR and interactive 3D design is a plus.