Full Time Junior 2D Artist information
See salary details
$30.5K - $41.6K
7% of jobs
$41.6K - $52.7K
4% of jobs
$52.7K - $63.8K
2% of jobs
$63.8K - $74.9K
2% of jobs
$108.1K - $119.2K
0% of jobs
$123.4K is the 25th percentile. Wages below this are outliers.
$119.2K - $130.3K
25% of jobs
$130.3K - $141.4K
0% of jobs
The median wage is $143.2K / yr.
$141.4K - $152.5K
59% of jobs
How much do full time junior 2d artist jobs pay per year?
As of Aug 19, 2026, the average yearly pay for full time junior 2d artist in the United States is $129,541.00, according to ZipRecruiter salary data. Most workers in this role earn between $127,000.00 and $152,000.00 per year, depending on experience, location, and employer.
A Full Time Junior 2D Artist typically creates and refines visual assets such as characters, backgrounds, icons, and user interface elements for games, apps, or other media. They work closely under the supervision of senior artists and art directors to ensure their work aligns with the overall style and vision of the project. Junior 2D Artists may also assist with adapting artwork for different platforms and making minor revisions based on feedback. This role is ideal for those starting their career in digital art and looking to gain experience in a professional setting.
A Full Time Junior 2D Artist should have a strong grasp of fundamental art principles, such as composition, color theory, and digital painting, often supported by a portfolio and relevant education in art or design. Familiarity with industry-standard tools like Adobe Photoshop, Illustrator, and drawing tablets is typically required. Creativity, openness to feedback, and strong communication skills help junior artists collaborate and grow within a team environment. These skills are essential to consistently produce high-quality artwork that meets project requirements and contributes effectively to creative workflows.
As a Full Time Junior 2D Artist, you can expect to work on a variety of tasks such as creating character concepts, environmental art, UI elements, and asset production for games or digital media. You’ll often collaborate closely with senior artists, designers, and animators, receiving feedback to refine your work and develop your skills. Early projects may focus on supporting larger initiatives, but as you gain experience, you'll be entrusted with more creative responsibility and complex assignments. This role provides a great opportunity to build your portfolio, learn industry-standard tools, and understand the workflow of a professional art team.
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