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Cinematic Director Jobs (NOW HIRING)

Cinematic Designer

Los Angeles, CA ยท On-site

$85K - $110K/yr

We are seeking a Cinematic Designer to join Rogue Studios and help shape memorable, high-impact ... Working closely with directors, writers, artists, animators, and game designers, you will translate ...

New

Senior Cinematic Animator (CONTRACT)

OR ยท On-site +1

$105K - $120K/yr

Collaborate closely with Animation Directors and Lead Animators to design cinematics that reflect ... Participate actively in cinematic team feedback sessions, presenting work and incorporating ...

New

Senior Cinematic Animator (CONTRACT)

OR ยท On-site +1

$105K - $120K/yr

Collaborate closely with Animation Directors and Lead Animators to design cinematics that reflect ... Participate actively in cinematic team feedback sessions, presenting work and incorporating ...

New

Both upcoming Avengers films are directed by Anthony and Joe Russo and co-produced by AGBO and ... Position Summary: AGBO is seeking a Senior Cinematic Layout Artist to help bring our in-game ...

Both upcoming Avengers films are directed by Anthony and Joe Russo and co-produced by AGBO and ... Position Summary: AGBO is seeking a Senior Cinematic Layout Artist to help bring our in-game ...

Both upcoming Avengers films are directed by Anthony and Joe Russo and co-produced by AGBO and ... Position Summary: AGBO is seeking a Senior Cinematic Layout Artist to help bring our in-game ...

VFX & Cinematic Artist

Santa Clara, CA ยท On-site

$100 - $180/hr

Partner with the Art Director to iterate on promotional creatives based on performance metrics ... Partner with the Art Director on both in-game content and cinematic work -- interpreting the art ...

New

Senior Cinematic Facial Animator (CONTRACT)

OR ยท On-site +1

$105K - $120K/yr

Collaborate closely with Animation Directors and Lead Animators to design cinematic facial performances that reflect the game's vision and adhere to its unique cinematography style. * Contribute to ...

New

Collaborate closely with Animation Directors and Lead Animators to design cinematics that reflect ... Participate actively in cinematic team feedback sessions, presenting work and incorporating ...

New

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Cinematic Director information

See salary details

$24.5K

$86.8K

$178.5K

How much do cinematic director jobs pay per year?

As of Sep 4, 2026, the average yearly pay for cinematic director in the United States is $86,824.00, according to ZipRecruiter salary data. Most workers in this role earn between $55,000.00 and $108,000.00 per year, depending on experience, location, and employer.

What does a cinematic director do?

A Cinematic Director is responsible for overseeing the visual storytelling and direction of cinematic sequences in films, TV shows, or video games. They collaborate with writers, producers, and artists to create compelling scenes that drive the narrative and evoke emotion. Their duties include planning camera angles, supervising animation or live-action shoots, and ensuring that the final product aligns with the creative vision. Cinematic Directors also manage teams of cinematographers, editors, and visual effects artists to achieve high-quality results. Their work is crucial in shaping the look and feel of a project, making sure each scene supports the overall story.

What are the key skills and qualifications needed to thrive as a cinematic director, and why are they important?

To thrive as a Cinematic Director, you need a solid background in film production, storytelling, visual composition, and team leadership, often supported by a degree in film or related experience. Familiarity with editing software, camera equipment, and industry-standard production tools is crucial. Strong communication, creative vision, and problem-solving abilities help set standout directors apart. These skills and qualities ensure effective collaboration, impactful storytelling, and successful execution of a cinematic vision.

How does a cinematic director typically collaborate with other departments during game development?

A Cinematic Director works closely with multiple departments, including art, animation, audio, and narrative teams, to ensure cinematic sequences align with the game's vision and storytelling goals. Collaboration often involves regular meetings to review storyboards, motion capture sessions, and coordinating feedback to maintain consistency in tone and pacing. Effective communication and adaptability are essential, as changes in gameplay or narrative may require quick adjustments to cinematic plans. This cross-departmental teamwork is crucial for delivering a seamless and immersive player experience.
More about Cinematic Director jobs

What cities are hiring for Cinematic Director jobs?

Cities with the most Cinematic Director job openings:

What states have the most Cinematic Director jobs?

States with the most job openings for Cinematic Director jobs include:

Infographic showing various Cinematic Director job openings in the United States as of August 2026, with employment types broken down into 1% As Needed, 85% Full Time, 12% Part Time, 1% Temporary, and 1% Contract. Highlights an 91% Physical, 3% Hybrid, and 6% Remote job distribution, with an average salary of $86,824 per year, or $41.7 per hour.

Cinematic Designer

Rouge Studios

Los Angeles, CA โ€ข On-site

$85K - $110K/yr

Other

Posted yesterday

New


Job description

We are seeking a Cinematic Designer to join Rogue Studios and help shape memorable, high-impact cinematic experiences that bring our stories, characters, and worlds to life. Working closely with directors, writers, artists, animators, and game designers, you will translate narrative and creative direction into compelling sequences through camera composition, staging, pacing, lighting, transitions, and visual storytelling. The ideal candidate has a strong cinematic eye, a passion for interactive storytelling, and the ability to collaborate across disciplines to create polished, emotionally engaging moments that elevate the player experience. This is an on-site role located in Los Angeles, CA.


Responsibilities:


  • Design, build, and implement cinematic experiences in Unreal Engine 5 using Sequencer, ranging from fully authored cinematics and interactive sequences to seamlessly integrated in-world narrative moments.
  • Partner closely with Animators to integrate, polish, and enhance character performances, facial animation, and motion-capture data, ensuring cinematic sequences achieve the intended creative direction while meeting technical requirements.
  • Diagnose and resolve technical and integration challenges across cinematics, including streaming, LOD management, world and gameplay states, and player-state transitions, to deliver stable and seamless cinematic experiences.
  • Collaborate with Directors, Designers, Artists, Animators, and Engineers to translate creative vision into compelling, technically robust cinematic sequences.
  • Refine camera work, transitions, timing, pacing, and sequencing to create polished cinematic experiences that support narrative, gameplay, and player immersion.


Core Qualifications


  • Strong command of cinematic language, visual storytelling, and editorial principles, with a keen understanding of shot composition, coverage, pacing, rhythm, and timing.
  • Ability to interpret and translate a Directorโ€™s creative vision into effective cinematic staging, camera work, sequencing, and gameplay integration.
  • Advanced hands-on proficiency with Unreal Engine 5 Sequencer, including shot and event tracks, camera rigs, blending, transitions, sub-sequences, and runtime cinematic playback.
  • Excellent communication and cross-functional collaboration skills, with the ability to work effectively across Design, Art, Animation, Engineering, and other disciplines to align creative goals with technical execution.
  • Strong problem-solving and troubleshooting skills, with the ability to identify technical constraints and develop practical solutions without compromising the cinematic experience.
  • A strong eye for detail and polish, with an understanding of how performance, camera, editing, lighting, environments, and gameplay systems come together to create impactful cinematic moments.

Salary: $85,000 - $110,000 / year. Range depends on experience, education, and qualifications.

Location: Onsite. Los Angeles, California

Start Date: Late September 2026

Contract: Initial 3โ€“4 week contract, with a strong likelihood of extension for up to one year based on project needs, performance, and business requirements.