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C# Game Developer Trainee Jobs (NOW HIRING)

Zynga is a global leader in interactive entertainment, known for its diverse portfolio of games ... the C-suite with regards to technology cost allocations, forecasts, and ad hoc FinOps-related ...

Java, Kotlin, Swift, C/C++, C#) * Strong experience building developer-facing SDKs, APIs, and libraries * Experience with game engines such as Unity and Unreal, native plugins, and bindings * Deep ...

Game Tools & Modding Engineer Role Type: Contractor Location: Remote We are looking for a Game ... Design, develop, and maintain engine-level systems and game development tools using C++. * Build ...

Java, Kotlin, Swift, C/C++, C#) * Strong experience building developer-facing SDKs, APIs, and libraries * Experience with game engines such as Unity and Unreal, native plugins, and bindings * Deep ...

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$388K - $558K/yr

Java, Kotlin, Swift, C/C++, C#) Strong experience building developer-facing SDKs, APIs, and libraries Experience with game engines such as Unity and Unreal, native plugins, and bindings Deep ...

Work directly with game designers, animators, and other engineers to deliver state-of-the-art ... code in C++. * Experience in the development of various gameplay systems and technologies.

Work directly with game designers, animators, and other engineers to deliver state-of-the-art ... code in C++. * Experience in the development of various gameplay systems and technologies.

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C Game Developer Trainee information

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How much do c# game developer trainee jobs pay per hour?

As of Jul 21, 2026, the average hourly pay for c# game developer trainee in the United States is $21.15, according to ZipRecruiter salary data. Most workers in this role earn between $15.38 and $24.28 per hour, depending on experience, location, and employer.

What is the difference between C# Game Developer Trainee vs C# Game Developer?

AspectC# Game Developer TraineeC# Game Developer
Required CredentialsBasic programming knowledge, often enrolled in or recent graduate of relevant coursesProven experience, portfolio, and possibly certifications in game development
Work EnvironmentInternship or entry-level setting, often under supervisionFull-time professional environment, responsible for project development
Employer & Industry UsageGame studios, internships, training programsGame studios, tech companies, independent developers
Search & Comparison IntentUnderstanding entry-level roles and training pathwaysAssessing professional experience and job responsibilities

The main difference between a C# Game Developer Trainee and a C# Game Developer is experience level. Trainees are typically beginners gaining skills through internships or training, while developers are experienced professionals responsible for creating and maintaining games. Trainees focus on learning and support tasks, whereas developers handle full project development.

What are the key skills and qualifications needed to thrive as a C# Game Developer Trainee, and why are they important?

To thrive as a C# Game Developer Trainee, you need a foundational understanding of C# programming, object-oriented principles, and basic game development concepts, usually supported by formal education or coursework in computer science or related fields. Familiarity with game engines such as Unity, version control systems like Git, and exposure to the software development lifecycle are highly beneficial. Strong problem-solving abilities, creativity, and effective teamwork are essential soft skills for this role. These competencies are crucial for efficiently building and debugging interactive games while collaborating within dynamic development teams.

What does a C# Game Developer Trainee do?

A C# Game Developer Trainee is an entry-level role where individuals learn and assist in designing, coding, and testing game features using the C# programming language, often within game engines like Unity. Trainees typically work under the guidance of senior developers, helping to implement gameplay mechanics, fix bugs, and contribute to team projects. The position is designed to help develop technical skills, gain practical experience in game development, and understand industry-standard workflows.

What types of projects and tasks can I expect as a C# Game Developer Trainee, and how will I collaborate with other team members?

As a C# Game Developer Trainee, you'll typically work on smaller, well-defined tasks such as scripting game mechanics, fixing bugs, or developing simple game features under the guidance of senior developers. You'll frequently collaborate with artists, designers, and QA testers to ensure your code integrates smoothly with other aspects of the game. Regular team meetings, code reviews, and pair programming sessions are common, providing opportunities to learn industry best practices and receive constructive feedback. This collaborative environment is designed to help you build both your technical and teamwork skills while contributing to real game projects.
More about C Game Developer Trainee jobs
What cities are hiring for C# Game Developer Trainee jobs? Cities with the most C# Game Developer Trainee job openings:
What are the most commonly searched types of C# Game Developer jobs? The most popular types of C# Game Developer jobs are:
What states have the most C# Game Developer Trainee jobs? States with the most job openings for C# Game Developer Trainee jobs include:
Infographic showing various C# Game Developer Trainee job openings in the United States as of July 2026, with employment types broken down into 85% Full Time, 3% Part Time, 1% Temporary, and 11% Contract. Highlights an 82% Physical, 3% Hybrid, and 15% Remote job distribution, with an average salary of $43,990 per year, or $21.1 per hour.
Principal Software Developer

Principal Software Developer

Zynga

Austin, TX โ€ข On-site

Full-time

Posted 23 days ago


Job description

Job Summary:
Zynga is a global leader in interactive entertainment, known for its diverse portfolio of games. The Principal Software Developer will play a key role in financial analysis and data visualization within the FinOps team, ensuring effective cost management and strategic decision-making across the company's games.
Responsibilities:
โ€ข Lead financial analysis activities with regards to internal cost allocations for technology spend
โ€ข Lead data model design and data analysis aspects of the FinOps teamโ€™s software development, including close collaboration with other FinOps software engineers
โ€ข Engage with customers and stakeholders to design and iterate upon user-facing data visualizations
โ€ข Develop data ingestion and normalization to serve data visualizations and dashboards, as well as owning maintenance and ensuring ongoing data quality
โ€ข Support FinOps guidelines and work with other teams and partners to implement cost analysis and optimizations for technology spend across Zynga
โ€ข Interact with members of Finance and the C-suite with regards to technology cost allocations, forecasts, and ad hoc FinOps-related requests
Qualifications:
Required:
โ€ข B.S. in Computer Science, Math, Statistics, Engineering, or other quantitative field (or equivalent experience)
โ€ข Demonstrated proficiency with Python for data cleaning and data wrangling (pandas, NumPy), and ability to work with source code via pull requests, CICD pipelines, etc
โ€ข 8+ years of hands-on experience with the following: SQL, data warehouses, Tableau or similar data visualization tools
โ€ข Ability to design monitoring rules for validating data quality within data pipelines
โ€ข Experience collaborating with customers to assess their analysis and visualization needs and design solutions that present the data effectively and clearly
โ€ข Ability to think through the UI/UX of data visualizations to best serve the target audience's needs
โ€ข Comfort interacting with stakeholders at a much more senior level, ability to adjust communication style to the audience
โ€ข Experience working autonomously and capable of tackling solo projects with ease
Preferred:
โ€ข Familiarity with FinOps practices
โ€ข Familiarity with financial concepts related to budgeting, forecasts, amortization, etc
โ€ข Previous experience with software engineering platforms such as AWS, Splunk, Datadog
Company:
Zynga is a mobile game developer that creates and operates social games as live services played on the Internet. It is a sub-organization of Take-Two Interactive Software. Founded in 2007, the company is headquartered in San Mateo, USA, with a team of 1001-5000 employees. The company is currently Late Stage.