... building a work environment that nurtures the artistry of game development and unleashes the ... Experience shipping AAA game features on PC and modern consoles, including optimization, polish ...
... building a work environment that nurtures the artistry of game development and unleashes the ... Experience shipping AAA game features on PC and modern consoles, including optimization, polish ...
... building designer- and artist-facing components and tools Ability to work autonomously and drive ... PC, console) Passion for creating visually expressive and polished player experiences
Creative Director - Darkpaw Games
$125K - $160K/yr
... PC and console games. * Experience developing procedurally generated content. Preferred Skills: * Experience developing games on pre-existing IP. * Previous experience with building a game from ...
Creative Director - Darkpaw Games
$125K - $160K/yr
... PC and console games. * Experience developing procedurally generated content. Preferred Skills: * Experience developing games on pre-existing IP. * Previous experience with building a game from ...
Senior Gameplay Engineer - Gameplay Tools
Cheyenne, WY · On-site +1
$160K - $240K/yr
... goals Experience building designer- and artist-facing components and tools Experience with ... PC, console) At SIE, we consider several factors when setting each role's base pay range, including ...
Senior Gameplay Engineer - Gameplay Tools
Cheyenne, WY · On-site +1
$160K - $240K/yr
... goals Experience building designer- and artist-facing components and tools Experience with ... PC, console) At SIE, we consider several factors when setting each role's base pay range, including ...
Senior Game Security Engineer
Cary, NC · On-site
Whether it's building award-winning games or crafting engine technology that enables others to make ... for PC, console, mobile, and VR, it is also a tool being embraced by content creators across a ...
Senior Game Security Engineer
Cary, NC · On-site
Whether it's building award-winning games or crafting engine technology that enables others to make ... for PC, console, mobile, and VR, it is also a tool being embraced by content creators across a ...
Creative Director - Darkpaw Games
San Diego, CA · On-site
$125K - $160K/yr
... PC and console games. * Experience developing procedurally generated content. Preferred Skills: * Experience developing games on pre-existing IP. * Previous experience with building a game from ...
Creative Director - Darkpaw Games
San Diego, CA · On-site
$125K - $160K/yr
... PC and console games. * Experience developing procedurally generated content. Preferred Skills: * Experience developing games on pre-existing IP. * Previous experience with building a game from ...
Creative Director - Darkpaw Games
$125K - $160K/yr
... PC and console games. * Experience developing procedurally generated content. Preferred Skills: * Experience developing games on pre-existing IP. * Previous experience with building a game from ...
Quick apply
Creative Director - Darkpaw Games
$125K - $160K/yr
... PC and console games. * Experience developing procedurally generated content. Preferred Skills: * Experience developing games on pre-existing IP. * Previous experience with building a game from ...
Lead Gameplay Engineer
Irvine, CA · On-site +1
$147K - $343K/yr
Lightspeed LA is focused on building open-world games that emphasize an ambitious living world ... Experience bringing multiple large-scale game titles to completion on PC and consoles * 7+ years of ...
Lead Gameplay Engineer
Irvine, CA · On-site +1
$147K - $343K/yr
Lightspeed LA is focused on building open-world games that emphasize an ambitious living world ... Experience bringing multiple large-scale game titles to completion on PC and consoles * 7+ years of ...
Lead Gameplay Engineer
Irvine, CA · On-site +1
$147K - $343K/yr
Lightspeed LA is focused on building open-world games that emphasize an ambitious living world ... Experience bringing multiple large-scale game titles to completion on PC and consoles * 7+ years of ...
Lead Gameplay Engineer
Irvine, CA · On-site +1
$147K - $343K/yr
Lightspeed LA is focused on building open-world games that emphasize an ambitious living world ... Experience bringing multiple large-scale game titles to completion on PC and consoles * 7+ years of ...
Senior Gameplay Engineer - Gameplay Tools
$160K - $240K/yr
... Experience building designer- and artist-facing components and tools • Experience with ... PC, console) At SIE, we consider several factors when setting each role's base pay range, including ...
Senior Gameplay Engineer - Gameplay Tools
$160K - $240K/yr
... Experience building designer- and artist-facing components and tools • Experience with ... PC, console) At SIE, we consider several factors when setting each role's base pay range, including ...
Senior Unity Game Engineer (Remote)
Issaquah, WA · Remote
$62 - $75/hr
Senior Level, 8+ years of professional Unity videogame engineering experience developing for PC ... Identify and modify existing frameworks according to our project needs, building some game ...
Senior Unity Game Engineer (Remote)
Issaquah, WA · Remote
$62 - $75/hr
Senior Level, 8+ years of professional Unity videogame engineering experience developing for PC ... Identify and modify existing frameworks according to our project needs, building some game ...
Whether it's building award-winning games or crafting engine technology that enables others to make ... for PC, console, mobile, and VR, it is also a tool being embraced by content creators across a ...
Whether it's building award-winning games or crafting engine technology that enables others to make ... for PC, console, mobile, and VR, it is also a tool being embraced by content creators across a ...
Lead Gameplay Programmer
Cary, NC · On-site
Whether it's building award-winning games or crafting engine technology that enables others to make ... for PC, console, mobile, and VR, it is also a tool being embraced by content creators across a ...
Lead Gameplay Programmer
Cary, NC · On-site
Whether it's building award-winning games or crafting engine technology that enables others to make ... for PC, console, mobile, and VR, it is also a tool being embraced by content creators across a ...
Senior Backend Programmer
Dallas, TX · On-site
$119K - $154K/yr
... building game-side APIs, ensuring optimal performance and security for their games ... ZeniMax creates and publishes original interactive entertainment content for consoles, the PC, and ...
Senior Backend Programmer
Dallas, TX · On-site
$119K - $154K/yr
... building game-side APIs, ensuring optimal performance and security for their games ... ZeniMax creates and publishes original interactive entertainment content for consoles, the PC, and ...
Our flagship game, Metalstorm, is a real-time 5v5 air combat game launched on PC and mobile. We're actively improving the experience via live ops and UX improvements, and we're building toward a ...
Our flagship game, Metalstorm, is a real-time 5v5 air combat game launched on PC and mobile. We're actively improving the experience via live ops and UX improvements, and we're building toward a ...
Lead Gameplay Programmer
Cary, NC · On-site
Whether it's building award-winning games or crafting engine technology that enables others to make ... for PC, console, mobile, and VR, it is also a tool being embraced by content creators across a ...
Lead Gameplay Programmer
Cary, NC · On-site
Whether it's building award-winning games or crafting engine technology that enables others to make ... for PC, console, mobile, and VR, it is also a tool being embraced by content creators across a ...
Gameplay Engineering Lead
Cary, NC · On-site
$95K - $125K/yr
Whether it's building award-winning games or crafting engine technology that enables others to make ... for PC, console, mobile, and VR, it is also a tool being embraced by content creators across a ...
Gameplay Engineering Lead
Cary, NC · On-site
$95K - $125K/yr
Whether it's building award-winning games or crafting engine technology that enables others to make ... for PC, console, mobile, and VR, it is also a tool being embraced by content creators across a ...
Adjunct Faculty - Technical Design Instructor (Evergreen)
Redmond, WA · On-site
$5.1K - $8.7K/mo
... world of mobile games, PC/console games, tabletop games, user research, and more. They help ... Technical designers bridge the gap between engineers and pure designers, often building tools ...
Adjunct Faculty - Technical Design Instructor (Evergreen)
Redmond, WA · On-site
$5.1K - $8.7K/mo
... world of mobile games, PC/console games, tabletop games, user research, and more. They help ... Technical designers bridge the gap between engineers and pure designers, often building tools ...
Senior Backend Programmer
Austin, TX · On-site
$119K - $155K/yr
... building game-side APIs, ensuring optimal performance and security for their games ... ZeniMax creates and publishes original interactive entertainment content for consoles, the PC, and ...
Senior Backend Programmer
Austin, TX · On-site
$119K - $155K/yr
... building game-side APIs, ensuring optimal performance and security for their games ... ZeniMax creates and publishes original interactive entertainment content for consoles, the PC, and ...
Senior Backend Programmer
Rockville, MD · On-site
$122K - $159K/yr
... building game-side APIs, ensuring optimal performance and security for their games ... ZeniMax creates and publishes original interactive entertainment content for consoles, the PC, and ...
Senior Backend Programmer
Rockville, MD · On-site
$122K - $159K/yr
... building game-side APIs, ensuring optimal performance and security for their games ... ZeniMax creates and publishes original interactive entertainment content for consoles, the PC, and ...
Building Gaming Pc information
See salary details
$28K - $38.9K
1% of jobs
$38.9K - $49.8K
4% of jobs
$49.8K - $60.7K
4% of jobs
$60.7K - $71.6K
6% of jobs
$79K is the 25th percentile. Wages below this are outliers.
$71.6K - $82.5K
14% of jobs
$82.5K - $93.5K
18% of jobs
The median wage is $95.6K / yr.
$93.5K - $104.4K
14% of jobs
$104.4K - $115.3K
13% of jobs
$116.5K is the 75th percentile. Wages above this are outliers.
$115.3K - $126.2K
12% of jobs
$126.2K - $137.1K
8% of jobs
$137.1K - $148K
6% of jobs
$28K
$98.1K
$148K
How much do building gaming pc jobs pay per year?
Can I make a gaming PC under $50,000?
What are the key skills and qualifications needed to thrive as a Gaming PC Builder, and why are they important?
Can PC building be a job?
What are some common challenges faced when building a gaming PC, and how can they be overcome?
How much do gaming PC builders make?
What is the difference between Building Gaming Pc vs Building Workstation Pc?
| Aspect | Building Gaming Pc | Building Workstation Pc |
|---|---|---|
| Primary Use | Gaming and entertainment | Professional work, CAD, 3D rendering |
| Hardware Focus | High-end GPU, fast CPU, gaming peripherals | Powerful CPU, ECC RAM, professional GPU |
| Work Environment | Home, gaming cafes | Office, design studios |
| Certifications | None specific | Workstation certifications (e.g., ISV) |
Building Gaming Pc and Building Workstation Pc both involve assembling high-performance computers, but they differ in hardware focus and intended use. Gaming PCs prioritize graphics and speed for entertainment, while workstations are optimized for professional tasks requiring stability and specialized hardware.
What does building a gaming PC involve?
How to get a job building gaming computers?

Lead NPC Gameplay Engineer | Unannounced Project | Irvine, CA
Blizzard Entertainment, Inc.Irvine, CA • On-site
Full-time
Medical, Dental, Vision, Life, Retirement, PTO
Posted 7 days ago
Job description
Team Name:
Unannounced ProjectJob Title:Lead NPC Gameplay Engineer | Unannounced Project | Irvine, CARequisition ID:R027454Job Description:At Blizzard, we craft genre-defining games and legendary worlds for all to share. Through unparalleled creativity and storytelling, we create immersive universes and iconic characters that are beloved across platforms, borders, backgrounds, and generations - only made possible by building a work environment that nurtures the artistry of game development and unleashes the aspirations of our people.
As ourLead NPC Gameplay Engineer, you will manage the development of NPC behaviors and combat mechanics as part of our project's larger gameplay team. You will lead a small team of engineers, provide technical guidance and direction, collaborate withdesignand project leadership teams, and help define strategic initiatives and break down clear and achievable goals for your team. When particularly hard problems arise,you'lldraw upon the team's collective creativity and experience to define andexecute upona technical vision that meets the project's needs.
This role offers a flexible hybrid work week from our Irvine, CA studio location, with a mix of remote and on-site days. While hybrid is the standard arrangement, you're also welcome to work on-site full-time if you prefer.
Responsibilities
Priorities can often change in a fast-paced environment like ours, so this role includes, but is not limited to, the following responsibilities:
Define and champion the long-term technical vision forNPC andcombatAI architecture, balancing flexibility, performance, and maintainability.
Lead, manage, and mentor the engineers on the NPC gameplay team.
Serve as the primary point of contact for NPC mechanics development, partnering with gameplay teams, design, project leadership, and engine teams to define requirements and drive execution.
Partner with the production staff and thebroaderleadership teamonmilestone planning, prioritization,and developmenttrackingprogress.
Author andmaintaintechnical design documentationthatoutlineskey project architectural decisions, features, milestones, and technical risks.
Enabledesigners, artists, and other engineers to deliver the vision of the game anddeliver compelling player experiences.
Optimizeteam productivity by supporting content-creation pipelines, tool development, and workflow improvements.
Champion Blizzard's core values.
MinimumRequirements
8+ years of experience in gameplay engineering, or an equivalent combination of training and experience.
Experience leading team efforts to deliver real-time NPC gameplay and combat features, including work with ability systems, animation, navigation, and traversal mechanics.
Experience shipping AAA game features on PC and modern consoles, including optimization, polish, and post-launch support.
Strong C++ programming skills, with the ability to write, debug, andoptimizeproduction-quality code.
Ability to make frequent, well-structured, and well-tested code commits.
Strong understanding of NPC authoring workflows and designer-friendly tooling.
Strong knowledge of modern gamecombatAI paradigms.
Strong communicationskills, with the ability to clearly articulate vision, ideas, and learnings, and provide meaningful feedback.
Excellent problem-solving and debugging skills.
Proven ability to mentor others, shareexpertise, and support the growth of engineers.
Proven ability to collaborate effectively with multidisciplinary teams and people with diverse perspectives.
Bonus Points
Bachelor's degree in computer science, mathematics, physics, ora relatedfield.
Experience using Unreal Engine, including both C++ and Blueprint.
Prior experience leading a team of engineers in a collaborative environment.
Experienceoptimizingperformancefora high number of active NPCs.
Experience building tools or workflows that empower designers and other disciplines.
Passion for games and game development, with a particular appreciation for high-quality, immersive NPC behavior andimplementation.
Your Platform
Best known for iconic video game universes including Warcraft, Overwatch, Diablo, and StarCraft, Blizzard Entertainment, Inc. (www.blizzard.com), a division of Activision Blizzard, which wasacquiredby Microsoft (NASDAQ: MSFT), is a premier developer and publisher of entertainment experiences. Blizzard Entertainment has created some of the industry's most critically acclaimed and genre-defining games over the last 30 years, witha track recordthat includes multiple Game of the Year awards. Blizzard Entertainment engages tens of millions of players around the world with titles available on PC via Battle.net, Xbox, PlayStation, Nintendo Switch, iOS, and Android.
Our World
ActivisionBlizzard, Inc., is one of the world's largest and most successful interactive entertainment companies and is at the intersection of media,technologyand entertainment. We are home to some of the most beloved entertainment franchises including Call of Duty, World of Warcraft, Overwatch, Diablo, Candy Crushand Bubble Witch. Our combined entertainment network delights hundreds of millions of monthly active users in 196 countries, making us the largest gaming network on the planet!
Our ability to buildimmersive and innovative worlds is only enhanced by diverse teams working in an inclusive environment. We aspire to have a culture where everyone can thrivein order toconnect and engage the world through epic entertainment. We provide a suite of benefits that promote physical,emotionaland financial well-being for 'Every World' -we'vegot our employees covered!
The video game industry and therefore our business is fast-paced and will continue to evolve. As such, the duties and responsibilities of this role may be changed as directed by the Company at any time to promote and support our business and relationships with industry partners.
We love hearing from anyone who is enthusiastic about changing the games industry. Not sure you meet all the qualifications? Let us decide! Research shows that women and members of other under-represented groups tend to not apply to jobs when they think they may not meet every qualification, when, in fact, they often do! We are committed to creating a diverse and inclusive environment and strongly encourage you to apply.
We are committed to working with and providing reasonableassistanceto individuals with physical and mental disabilities. If you are a disabled individual requiring an accommodation to apply for an open position, please email your request to accommodationrequests@activisionblizzard.com.
General employment questions cannot be accepted or processed here. Thank you for your interest.
We are an equal opportunity employer and value diversity at our company. We do not discriminate on the basis of race, religion, color, national origin, gender, sexual orientation, gender identity, age, marital status, veteran status, or disability status, among other characteristics.
Rewards
We provide a suite of benefits that promote physical, emotional and financial well-being for 'Every World' - we've got our employees covered! Subject to eligibility requirements, the Company offers comprehensive benefits including:
- Medical, dental, vision, health savings account or health reimbursement account, healthcare spending accounts, dependent care spending accounts, life and AD&D insurance, disability insurance;
- 401(k) with Company match, tuition reimbursement, charitable donation matching;
- Paid holidays and vacation, paid sick time, floating holidays, compassion and bereavement leaves, parental leave;
- Mental health & wellbeing programs, fitness programs, free and discounted games, and a variety of other voluntary benefit programs like supplemental life & disability, legal service, ID protection, rental insurance, and others;
- If the Company requires that you move geographic locations for the job, then you may also be eligible for relocation assistance.
Eligibility to participate in these benefits may vary for part time and temporary full-time employees and interns with the Company. You can learn more by visiting https://www.benefitsforeveryworld.com/.
In the U.S., the standard base pay range for this role is $121,500.00 - $224,880.00 Annual. These values reflect the expected base pay range of new hires across all U.S. locations. Ultimately, your specific range and offer will be based on several factors, including relevant experience, performance, and work location. Your Talent Professional can share this role's range details for your local geography during the hiring process. In addition to a competitive base pay, employees in this role may be eligible for incentive compensation. Incentive compensation is not guaranteed. While we strive to provide competitive offers to successful candidates, new hire compensation is negotiable.About Blizzard Entertainment
Sourced by ZipRecruiter
Blizzard Entertainment is a globally recognized leader in the Digital Gaming industry, renowned for creating some of the world's most popular video games such as "World of Warcraft," "Overwatch," and "Diablo." The company was founded in 1991 and is currently based in Irvine, California, USA. Aside from creating engaging video games, Blizzard Entertainment also develops and supports a wide range of software products within the realm of entertainment. The company prides itself on its commitment to quality, an element that can be recognized in its vast array of legendary games. Notably, its creation, World of Warcraft, remains one of the highest-grossing video games of all time.
Industry
Arts, entertainment, and recreation
Company size
1,001 - 5,000 Employees
Headquarters location
Irvine, CA, US
Year founded
1991