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Borderlands 2 Jobs (NOW HIRING)

Mocap Production Lead

Petaluma, CA · On-site

$85K - $126K/yr

... Borderlands , Mafia , Sid Meier's Civilization , and XCOM , as well as fan favorites WWE 2K ... What Will Make You A Great Fit Associates Degree, or equivalent work experience is a plus. 1-2 ...

... Borderlands, The Darkness, Mafia, Sid Meier's Civilization, WWE 2K, and XCOM.At 2K, we pride ... Take-Two Interactive Software, Inc. (NASDAQ: TTWO).What We Need:2K Publishing Tech delivers ...

... Borderlands, Mafia, Sid Meier's Civilization and XCOM brands; popular WWE 2K and WWE SuperCard ... What We Need Strong knowledge and experience of the Localisation process. 2+ years of experience in ...

Who We Are Who We Are 2K is headquartered in Novato, California owned by Take-Two Interactive ... Borderlands, Mafia, Sid Meier's Civilization, and XCOM brands; popular WWE 2K and WWE SuperCard ...

Senior Software Engineer

Moorpark, CA · On-site

$126K - $166K/yr

Who We Are 2K is headquartered in Novato, California and is a wholly owned label of Take-Two ... 2K PGA, Battleborn, BioShock, Borderlands, The Quarry, The Darkness, Mafia, Sid Meier ...

Senior Software Engineer

Los Angeles, CA · On-site

$132K - $174K/yr

Who We Are 2K is headquartered in Novato, California and is a wholly owned label of Take-Two ... 2K PGA, Battleborn, BioShock, Borderlands, The Quarry, The Darkness, Mafia, Sid Meier ...

Expert Unreal Engineer

Moorpark, CA · On-site

$155K - $220K/yr

... 2K PGA, Battleborn, BioShock, Borderlands, The Quarry, The Darkness, Mafia, Sid Meier ... At least 2 shipped titles using Unreal Engine, with 1 in some leadership capacity. A broad ...

Who We Are 2K is headquartered in Novato, California and is a wholly owned label of Take-Two ... Borderlands, Mafia, Sid Meier's Civilization and XCOM brands; popular WWE 2K and WWE SuperCard ...

... Borderlands , Mafia , Sid Meier's Civilization , and XCOM , as well as fan favorites WWE 2K ... What Will Make You A Great Fit 2-3 years in production or relevant experience in Gaming, Creative ...

... Borderlands , Mafia , Sid Meier's Civilization , and XCOM , as well as fan favorites WWE 2K ... Provide Tier 2 support for complex platform-level issues, conducting deep-dive root cause analysis ...

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Borderlands 2 information

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$33K

$63K

$108K

How much do borderlands 2 jobs pay per year?

As of Aug 22, 2026, the average yearly pay for borderlands 2 in the United States is $62,982.00, according to ZipRecruiter salary data. Most workers in this role earn between $46,500.00 and $82,500.00 per year, depending on experience, location, and employer.

What is Borderlands 2?

Borderlands 2 is a first-person shooter video game with role-playing elements, developed by Gearbox Software and published by 2K Games. Released in 2012, it is the sequel to the original Borderlands game and takes place on the planet Pandora. Players can choose from several character classes, each with unique abilities, and embark on quests, fight enemies, and collect a wide variety of weapons. The game is well known for its distinctive cel-shaded art style, cooperative multiplayer gameplay, and humorous writing.

What are the key skills and qualifications needed to thrive as a Borderlands 2 game developer?

To thrive as a Borderlands 2 game developer, you need strong skills in game design, programming (especially with Unreal Engine), and experience with 3D modeling and animation, usually supported by a degree in computer science or a related field. Familiarity with scripting languages, game engines like Unreal Engine, and version control systems such as Git is typically required. Creativity, teamwork, and effective communication are crucial soft skills for collaborating with multidisciplinary teams and iterating on game features. These abilities ensure the creation of engaging gameplay, seamless technical execution, and a cohesive player experience.

What are common challenges faced by a video game developer working on a franchise like Borderlands 2?

Developers working on a popular franchise such as Borderlands 2 often face the challenge of balancing innovation with fan expectations. They must collaborate closely with artists, writers, and designers to ensure new features enhance gameplay without straying too far from what made previous titles successful. Managing tight deadlines and coordinating across large teams can also be demanding, as the scope of AAA projects is significant. Staying updated with evolving technologies and gaming trends is essential for maintaining the franchise's relevance.

What is the difference between Borderlands 2 vs Borderlands 3?

AspectBorderlands 2Borderlands 3
Game GenreFirst-person shooter with role-playing elementsFirst-person shooter with role-playing elements
Release Year20122019
PlatformPC, PlayStation, XboxPC, PlayStation, Xbox
Gameplay StyleCo-op, loot-based shooterCo-op, loot-based shooter

Borderlands 2 and Borderlands 3 are both loot-shooters with similar gameplay mechanics, but Borderlands 3 offers improved graphics, expanded character classes, and new gameplay features. Players seeking a classic experience may prefer Borderlands 2, while those looking for modern updates might choose Borderlands 3.

What is the best role in Borderlands 2?

In Borderlands 2, the best role depends on player preference and playstyle. The Gunzerker (Salvador) excels in tanking and dealing high damage with dual-wielding, while the Siren (Maya) offers crowd control and support abilities. Choosing a role that matches your preferred combat style and skill tree is key to success in the game.
More about Borderlands 2 jobs
Infographic showing various Borderlands 2 job openings in the United States as of August 2026, with employment types broken down into 97% Full Time, and 3% Part Time. Highlights an 92% Physical, 1% Hybrid, and 7% Remote job distribution, with an average salary of $62,982 per year, or $30.3 per hour.

Mocap Production Lead

2K

Petaluma, CA • On-site

$85K - $126K/yr

Full-time

This job post has expired today. Applications are no longer accepted.


Job description

Who We Are At 2K, we create some of the most iconic and culture-shaping video games in entertainment, including NBA 2K , one of the top-selling franchises in the world, and legendary titles like BioShock , Borderlands , Mafia , Sid Meier's Civilization , and XCOM , as well as fan favorites WWE 2K , TopSpin , and PGA TOUR 2K . We build unforgettable experiences by pushing the boundaries of creativity, authenticity and innovation across every genre. Our portfolio is brought to life by some of the most influential game development studios in the world. Visual Concepts, Firaxis Games, Hangar 13, Cat Daddy Games, 31st Union, Cloud Chamber, Gearbox, HB Studios, and 2K SportsLab create world-class experiences across platforms. But what truly powers 2K is our people. We believe the best ideas come from teams that feel empowered, supported, and inspired. As an equal opportunity employer, we are committed to fostering a diverse, inclusive workplace where people are encouraged to come as they are and do their best work. What We Need An experienced Producer to help organize and facilitate multiple development projects throughout the year, across two stages. The Mocap Producer will help drive the mocap production process and maintain clarity of information and good channels of communication between the development clients and the Mocap team. The ideal candidate has excellent communication skills, experience in managing complex projects and priorities. They will work with the Developers to set mocap timelines for rehearsal, shoots and deliverables. They will work closely with and report into the Sr. Studio Manager, collaborating with them on ways to push process and innovation ensuring the studio is running efficiently. What You'll Do Oversee maintenance and approval of Motion Capture calendar for assigned projects. Assist in coordination with 2kGo mobile Mocap Producer for mobile shoots and scans as needed. Facilitate internal teams day to day by proactively solving problems and identify areas that require process definition and improvement - look for opportunities to establish workflows and best practices. Oversight and approval of contract stage and production crew members for shoot days. Liaison between clients and internal departments, ensuring communication and information is flowing. Assist Developers with scheduling breakdowns, call sheets, script supervision, meeting coordination and more based on developers\' needs. Maintain a friendly and professional relationship with all external clients and publishing partners. Support morning flow as needed. Maintain and deliver Mocap actuals budget to clients. Support R&D Efforts. Crosstrain with Mocap Team on standard motion capture processes. What Will Make You A Great Fit Associates Degree, or equivalent work experience is a plus. 1-2 years Production or Coordination experience. Game dev experience is a plus. Excellent interpersonal skills. Possess a high attention to detail and vigilant proactivity. Proficient in Microsoft Office Suite, specifically Outlook, Word, PowerPoint, and Excel. Knowledge of JIRA, Hansoft, Shotgrid or other production tracking tools is a plus. Knowledge of production methodologies; Scrum, Agile etc is a plus. Good judgment, with the ability to make timely and sound decisions. Strong organizational and problem-solving skills. Ability to communicate professionally and effectively in person, electronically, or through other means to individuals and groups. Must be able to effectively communicate risks and obstacles both to team members, and clients. This position is subject to a collective bargaining agreement between 2K and IATSE. The successful candidate will be required to become a member of the IATSE union upon hire. The pay range for this position in Petaluma, CA at the start of employment is expected to be between $85,700.00 and $126,860.00 per year. However, base pay offered is based on market location, and may vary further depending on individualized factors for job candidates, such as job-related knowledge, skills, experience, and other objective business considerations. Subject to those same considerations, the total compensation package for employees in regular roles may also include other elements, including a bonus and/or equity awards, in addition to a full range of medical, financial, and/or other benefits, provided that temporary or intern roles will not be eligible for many of these payments or benefits. Details of participation in compensation and benefit plans (if applicable) will be provided if an employee receives an offer of employment. If hired, employees will be in an "at-will position" and the company reserves the right to modify base salary (as well as any other discretionary payment or compensation or benefit program) at any time, including for reasons related to individual performance, company or individual department/team performance, and market factors. As an equal opportunity employer, we are committed to ensuring that qualified individuals with disabilities are provided reasonable accommodation to participate in the job application or interview process, to perform their essential job functions, and to receive other benefits and privileges of employment. Please contact us if you need reasonable accommodation. Please note that 2K Games and its studios never uses instant messaging apps or personal email accounts to contact prospective employees or conduct interviews and when emailing, only use 2K.com accounts. #J-18808-Ljbffr