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Borderlands 2 Jobs (NOW HIRING)

Director, Insights, NBA

Novato, CA · On-site

$176.60K - $261.38K/yr

... Borderlands, The Darkness, Mafia, Sid Meier's Civilization, WWE 2K, and XCOM. At 2K, we pride ... Take-Two Interactive Software, Inc. (NASDAQ: TTWO). What We Need The Director of NBA Insights ...

... Borderlands, The Darkness, Mafia, Sid Meier's Civilization, WWE 2K, and XCOM. At 2K, we pride ... Take-Two Interactive Software, Inc. (NASDAQ: TTWO). What We Need The Senior Director, HRBP will ...

Lead Software Engineer - Automation

Austin, TX

$101.60K - $133.80K/yr

Who We Are 2K is headquartered in Novato, California and is a wholly owned label of Take-Two ... Borderlands, Mafia, Sid Meier's Civilization and XCOM brands; popular WWE 2K and WWE SuperCard ...

Who We Are 2K is headquartered in Novato, California and is a wholly owned label of Take-Two ... Borderlands, Mafia, Sid Meier's Civilization and XCOM brands; popular WWE 2K and WWE SuperCard ...

Who We Are 2K is headquartered in Novato, California and is a wholly owned label of Take-Two ... Borderlands, Mafia, Sid Meier's Civilization and XCOM brands; popular WWE 2K and WWE SuperCard ...

Manager, Global Product Marketing, NBA

Novato, CA · On-site

$180.80K/yr

... Borderlands, The Darkness, Mafia, Sid Meier's Civilization, WWE 2K, and XCOM. At 2K, we pride ... Take-Two Interactive Software, Inc. (NASDAQ: TTWO). What We Need How does a global gaming ...

... Borderlands, The Darkness, Mafia, Sid Meier's Civilization, WWE 2K, and XCOM. At 2K, we pride ... Take-Two Interactive Software, Inc. (NASDAQ: TTWO). What We Need How does a global gaming ...

Who We Are 2K is headquartered in Novato, California and is a wholly owned label of Take-Two ... Borderlands, Mafia, Sid Meier's Civilization and XCOM brands; popular WWE 2K and WWE SuperCard ...

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Borderlands 2 information

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$33K

$63K

$108K

How much do borderlands 2 jobs pay per year?

As of May 30, 2026, the average yearly pay for borderlands 2 in the United States is $62,982.00, according to ZipRecruiter salary data. Most workers in this role earn between $46,500.00 and $82,500.00 per year, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive as a Borderlands 2 game developer, and why are they important?

To thrive as a Borderlands 2 game developer, you need strong skills in game design, programming (especially with Unreal Engine), and experience with 3D modeling and animation, usually supported by a degree in computer science or a related field. Familiarity with scripting languages, game engines like Unreal Engine, and version control systems such as Git is typically required. Creativity, teamwork, and effective communication are crucial soft skills for collaborating with multidisciplinary teams and iterating on game features. These abilities ensure the creation of engaging gameplay, seamless technical execution, and a cohesive player experience.

What are common challenges faced by a video game developer working on a franchise like Borderlands 2?

Developers working on a popular franchise such as Borderlands 2 often face the challenge of balancing innovation with fan expectations. They must collaborate closely with artists, writers, and designers to ensure new features enhance gameplay without straying too far from what made previous titles successful. Managing tight deadlines and coordinating across large teams can also be demanding, as the scope of AAA projects is significant. Staying updated with evolving technologies and gaming trends is essential for maintaining the franchise's relevance.

What is Borderlands 2?

Borderlands 2 is a first-person shooter video game with role-playing elements, developed by Gearbox Software and published by 2K Games. Released in 2012, it is the sequel to the original Borderlands game and takes place on the planet Pandora. Players can choose from several character classes, each with unique abilities, and embark on quests, fight enemies, and collect a wide variety of weapons. The game is well known for its distinctive cel-shaded art style, cooperative multiplayer gameplay, and humorous writing.

What is the difference between Borderlands 2 vs Borderlands 3?

AspectBorderlands 2Borderlands 3
Game GenreFirst-person shooter with role-playing elementsFirst-person shooter with role-playing elements
Release Year20122019
PlatformPC, PlayStation, XboxPC, PlayStation, Xbox
Gameplay StyleCo-op, loot-based shooterCo-op, loot-based shooter

Borderlands 2 and Borderlands 3 are both loot-shooters with similar gameplay mechanics, but Borderlands 3 offers improved graphics, expanded character classes, and new gameplay features. Players seeking a classic experience may prefer Borderlands 2, while those looking for modern updates might choose Borderlands 3.

More about Borderlands 2 jobs
Infographic showing various Borderlands 2 job openings in the United States as of May 2026, with employment types broken down into 66% Full Time, 17% Part Time, and 17% Contract. Highlights an 67% In-person, and 33% Remote job distribution, with an average salary of $62,982 per year, or $30.3 per hour.

Senior Software Engineer - Automation

2K Vegas

Novato, CA

$108.90K - $161.16K/yr

Other

Medical, Dental, Vision, Life, Retirement, PTO

Posted 2 days ago


Job description

Who We Are

2K is headquartered in Novato, California and is a wholly owned label of Take-Two Interactive Software, Inc. (NASDAQ: TTWO). Founded in 2005, 2K Games is a global video game company, publishing titles developed by some of the most influential game development studios in the world. Our studios responsible for developing 2K's portfolio of world-class games across multiple platforms, include Visual Concepts, Firaxis, Hangar 13, CatDaddy, Cloud Chamber, 31st Union, HB Studios, and 2K SportsLab. Our portfolio of titles is expanding due to our global strategic plan, building and acquiring exciting studios whose content continues to inspire all of us! 2K publishes titles in today's most popular gaming genres, including sports, shooters, action, role-playing, strategy, casual, and family entertainment.

Our team of engineers, marketers, artists, writers, data scientists, producers, thinkers and doers, are the professional publishing stewards of 2K's portfolio currently includes several AAA, sports and entertainment brands, including global powerhouse NBA 2K,  renowned BioShock, Borderlands, Mafia, Sid Meier's Civilization and XCOM brands; popular WWE 2K and WWE SuperCard franchises, TopSpin 2K25, as well as the critically and commercially acclaimed PGA TOUR 2K

At 2K, we pride ourselves on creating an inclusive work environment, which means encouraging our teams to Come as You Are and do your best work! We encourage ALL applicants to explore our global positions, even if they don't meet every requirement for the role.  If you're interested in the job and think you have what it takes to work at 2K, we encourage you to apply!

What We Need

As a Senior Software Engineer - Automation within Shared Development Services' Automation team, you will build and evolve automation components that support real-world game development. Your work will improve game quality, increase developer efficiency, generate earlier feedback, and drive reliable testing across 2K's game studios.

This is a hands-on engineering role with growing technical ownership. You will be expected to exercise sound judgment in design and implementation. You will contribute high-quality code to shared automation systems and participate actively in reviews and technical discussions. Through collaboration and example, you will raise the reliability and usability of automation used by multiple game teams.

This role is ideal for an engineer who enjoys solving production problems in game development. An excellent candidate values software craftsmanship, and is interested in applying emerging technologies-such as AI-assisted development-to improve test coverage, feedback loops, and developer workflows.

What You'll Do

  • Maintain Build Stability - Own the development and maintenance of automation scripts that verify new game features, ensuring test coverage scales with the project without slowing iteration.

  • Studio Collaboration - Partner closely with game teams to integrate unit, functional, and performance testing into daily development pipelines, providing timely and actionable feedback throughout production.

  • CI/CD Solutions - Investigate and resolve issues in high-concurrency CI/CD environments, restoring build reliability and minimizing disruption to development workflows.

  • Test Orchestration - Automate the setup and coordination of test environments to reduce manual effort, shorten feedback loops, and improve overall testing efficiency.

  • Applied AI Exploration - Research and apply LLM-based tooling where it provides clear value, improving automation workflows and day-to-day engineering effectiveness.

What Will Make You A Great Fit

  • 4+ years of professional experience in software engineering or automation-focused roles.

  • Proficiency in at least one modern compiled language (e.g., C#, C++, Go, Rust, Java, etc) and one scripting language (e.g., Python, Bash, etc).

  • Familiarity with CI/CD pipeline tools (e.g., Jenkins, TeamCity, CircleCI, or Horde).

  • Demonstrated experience writing and running various automated test types, such as integration, load, and end-to-end tests.

  • A genuine curiosity and proactive interest in using LLM tooling to enhance daily productivity and engineering workflows.

Beneficial Qualifications

  • Prior exposure to working within modern commercial game engines or large-scale proprietary engines.

  • Experience with Unreal Engine and the Unreal ecosystem (e.g., Horde, Gauntlet, UBA, etc.)

  • Familiarity with cloud infrastructure providers (e.g., AWS) and their application in distributed build environments.

  • Exposure to performance profiling tools and the automation of regression detection.

The pay range for this position in California at the start of employment is expected to be between $108,900 to $161,160 per Year. However, base pay offered is based on market location, and may vary further depending on individualized factors for job candidates, such as job-related knowledge, skills, experience, and other objective business considerations. Subject to those same considerations, the total compensation package for this position may also include other elements, including a bonus and/or equity awards and eligibility to participate in our 401(K) plan and Employee Stock Purchase Program. Regular, full-time employees are also eligible for a range of benefits at the Company, including: medical, dental, vision, and basic life insurance coverage; 14 paid holidays per calendar year; paid vacation time per calendar year (ranging from 15 to 25 days) or eligibility to participate in the Company's discretionary time off program; up to 10 paid sick days per calendar year; paid parental and compassionate leave; wellbeing programs for mental health and other wellness support; family planning support through Maven; commuter benefits; and reimbursements for fitness-related expenses.

As an equal opportunity employer, we are committed to ensuring that qualified individuals with disabilities are provided reasonable accommodation to participate in the job application or interview process, to perform their essential job functions, and to receive other benefits and privileges of employment. Please contact us if you need reasonable accommodation.

Please note that 2K Games and its studios never uses instant messaging apps or personal email accounts to contact prospective employees or conduct interviews and when emailing, only use 2K.com accounts.