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Borderlands 2 Jobs (NOW HIRING)

Senior Software Engineer - Automation

Austin, TX ยท On-site

$121K - $160K/yr

Who We Are 2K is headquartered in Novato, California and is a wholly owned label of Take-Two ... Borderlands, Mafia, Sid Meier's Civilization and XCOM brands; popular WWE 2K and WWE SuperCard ...

... Borderlands , Mafia *,* Sid Meier's Civilization , and XCOM , as well as fan favorites WWE 2K ... Two leadership, shaping both marketing and product roadmaps. * Lead and develop a tight team of ...

Senior Technical Product Manager

Moorpark, CA ยท On-site

$120K - $178K/yr

Who We Are 2K is headquartered in Novato, California and is a wholly owned label of Take-Two ... Borderlands, Mafia, Sid Meier's Civilization and XCOM brands; popular WWE 2K and WWE SuperCard ...

Director, Insights, NBA

Novato, CA ยท Hybrid

$176K - $261K/yr

... Borderlands, The Darkness, Mafia, Sid Meier's Civilization, WWE 2K, and XCOM. At 2K, we pride ... Take-Two Interactive Software, Inc. (NASDAQ: TTWO). What We Need The Director of NBA Insights ...

Who We Are 2K is headquartered in Novato, California and is a wholly owned label of Take-Two ... Borderlands, Mafia, Sid Meier's Civilization and XCOM brands; popular WWE 2K and WWE SuperCard ...

... as NBA 2K, BioShock, Borderlands, Tiny Tina's Wonderlands, 2KPGATOUR, Mafia, Sid Meier ... Take-Two Interactive Software, Inc. (NASDAQ: TTWO). What We Need: 2K is looking for a Manager ...

Who We Are 2K is headquartered in Novato, California and is a wholly owned label of Take-Two ... Borderlands , Mafia, Sid Meier's Civilization and XCOM brands; popular WWE 2K and WWE SuperCard ...

Senior Data Analyst

Las Vegas, NV

$82K - $103K/yr

... Borderlands, Mafia, Sid Meier's Civilization, Tiny Tina's Wonderlands, WWE 2K, and XCOM. At 2K, we ... of Take-Two Interactive Software, Inc. (NASDAQ: TTWO). Position Summary With the growth of our ...

Senior Data Analyst

Las Vegas, NV

$82K - $103K/yr

... Borderlands, Mafia, Sid Meier's Civilization, Tiny Tina's Wonderlands, WWE 2K, and XCOM. At 2K, we ... of Take-Two Interactive Software, Inc. (NASDAQ: TTWO). Position Summary With the growth of our ...

Who We Are 2K is headquartered in Novato, California and is a wholly owned label of Take-Two ... Borderlands, Mafia, Sid Meier's Civilization and XCOM brands; popular WWE 2K and WWE SuperCard ...

Who We Are 2K is headquartered in Novato, California and is a wholly owned label of Take-Two ... Borderlands, Mafia, Sid Meier's Civilization and XCOM brands; popular WWE 2K and WWE SuperCard ...

... Two Interactive Software, Inc. (NASDAQ: TTWO). Founded in 2005, 2K Games is a global video game ... Borderlands, Mafia, Sid Meier's Civilization and XCOM brands; popular WWE 2K and WWE SuperCard ...

... Borderlands, The Darkness, Mafia, Sid Meier's Civilization, WWE 2K, and XCOM. At 2K, we pride ... Take-Two Interactive Software, Inc. (NASDAQ: TTWO). What We Need The Senior Director, HRBP will ...

Senior Software Engineer - Automation

Las Vegas, NV ยท On-site

$117K - $154K/yr

Who We Are 2K is headquartered in Novato, California and is a wholly owned label of Take-Two ... Borderlands, Mafia, Sid Meier's Civilization and XCOM brands; popular WWE 2K and WWE SuperCard ...

... Borderlands, The Darkness, Mafia, Sid Meier's Civilization, WWE 2K, and XCOM. At 2K, we pride ... Take-Two Interactive Software, Inc. (NASDAQ: TTWO). What We Need The Senior Director, HRBP will ...

Director, Insights, NBA

Novato, CA ยท Hybrid

$176K - $261K/yr

... Borderlands, The Darkness, Mafia, Sid Meier's Civilization, WWE 2K, and XCOM. At 2K, we pride ... Take-Two Interactive Software, Inc. (NASDAQ: TTWO). What We Need The Director of NBA Insights ...

Lead Software Engineer - Automation

Austin, TX ยท On-site

$101K - $133K/yr

Who We Are 2K is headquartered in Novato, California and is a wholly owned label of Take-Two ... Borderlands, Mafia, Sid Meier's Civilization and XCOM brands; popular WWE 2K and WWE SuperCard ...

... Borderlands , Mafia , Sid Meier's Civilization , and XCOM , as well as fan favorites WWE 2K ... What Will Make You a Great Fit * 5+ years of product marketing experience with at least 2 years of ...

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Borderlands 2 information

See salary details

$33K

$63K

$108K

How much do borderlands 2 jobs pay per year?

As of Jun 23, 2026, the average yearly pay for borderlands 2 in the United States is $62,982.00, according to ZipRecruiter salary data. Most workers in this role earn between $46,500.00 and $82,500.00 per year, depending on experience, location, and employer.

What is the difference between Borderlands 2 vs Borderlands 3?

AspectBorderlands 2Borderlands 3
Game GenreFirst-person shooter with role-playing elementsFirst-person shooter with role-playing elements
Release Year20122019
PlatformPC, PlayStation, XboxPC, PlayStation, Xbox
Gameplay StyleCo-op, loot-based shooterCo-op, loot-based shooter

Borderlands 2 and Borderlands 3 are both loot-shooters with similar gameplay mechanics, but Borderlands 3 offers improved graphics, expanded character classes, and new gameplay features. Players seeking a classic experience may prefer Borderlands 2, while those looking for modern updates might choose Borderlands 3.

Why is Borderlands 2 overwhelmingly negative?

Borderlands 2 is a video game, not a job role, so the question may be about player reviews or community feedback. If referring to the game's reception, negative reviews often cite issues like bugs, balancing problems, or repetitive gameplay, which can impact overall satisfaction. For game developers or testers, understanding user feedback and addressing technical issues are key skills in improving game quality.

Who is Axton's ex wife?

In Borderlands 2, Axton's ex-wife is not explicitly named or detailed in the game lore. The game focuses on his role as a soldier and vault hunter, with limited background on his personal relationships. Therefore, there is no confirmed information about his ex-wife within the game's storyline.

Who is the most overpowered character in Borderlands 2?

In Borderlands 2, the Mechromancer class, especially when equipped with the Gaige the Mechromancer DLC and optimized skill trees, is often considered overpowered due to her ability to summon Deathtrap and use powerful weapons. The Siren class can also be highly effective with its phasewalk ability and elemental skills, making her a strong choice for maximizing damage and survivability. Overall, character effectiveness depends on player skill and build choices.

What is Borderlands 2?

Borderlands 2 is a first-person shooter video game with role-playing elements, developed by Gearbox Software and published by 2K Games. Released in 2012, it is the sequel to the original Borderlands game and takes place on the planet Pandora. Players can choose from several character classes, each with unique abilities, and embark on quests, fight enemies, and collect a wide variety of weapons. The game is well known for its distinctive cel-shaded art style, cooperative multiplayer gameplay, and humorous writing.

What are common challenges faced by a video game developer working on a franchise like Borderlands 2?

Developers working on a popular franchise such as Borderlands 2 often face the challenge of balancing innovation with fan expectations. They must collaborate closely with artists, writers, and designers to ensure new features enhance gameplay without straying too far from what made previous titles successful. Managing tight deadlines and coordinating across large teams can also be demanding, as the scope of AAA projects is significant. Staying updated with evolving technologies and gaming trends is essential for maintaining the franchise's relevance.

What are the key skills and qualifications needed to thrive as a Borderlands 2 game developer, and why are they important?

To thrive as a Borderlands 2 game developer, you need strong skills in game design, programming (especially with Unreal Engine), and experience with 3D modeling and animation, usually supported by a degree in computer science or a related field. Familiarity with scripting languages, game engines like Unreal Engine, and version control systems such as Git is typically required. Creativity, teamwork, and effective communication are crucial soft skills for collaborating with multidisciplinary teams and iterating on game features. These abilities ensure the creation of engaging gameplay, seamless technical execution, and a cohesive player experience.

Should I bring AI Core to Marcus or Zed?

In Borderlands 2, the AI Core is a quest item that you deliver to Zed, the mechanic, to progress the storyline. It is not meant for Marcus, the weapons vendor, so you should bring the AI Core to Zed to complete the mission.
More about Borderlands 2 jobs
Infographic showing various Borderlands 2 job openings in the United States as of June 2026, with employment types broken down into 66% Full Time, 17% Part Time, and 17% Contract. Highlights an 67% In-person, and 33% Remote job distribution, with an average salary of $62,982 per year, or $30.3 per hour.

Senior Software Engineer - Automation

2K Vegas

Austin, TX โ€ข On-site

$121K - $160K/yr

Other

Posted 8 days ago


Job description

Who We Are

2K is headquartered in Novato, California and is a wholly owned label of Take-Two Interactive Software, Inc. (NASDAQ: TTWO). Founded in 2005, 2K Games is a global video game company, publishing titles developed by some of the most influential game development studios in the world. Our studios responsible for developing 2K's portfolio of world-class games across multiple platforms, include Visual Concepts, Firaxis, Hangar 13, CatDaddy, Cloud Chamber, 31st Union, HB Studios, and 2K SportsLab. Our portfolio of titles is expanding due to our global strategic plan, building and acquiring exciting studios whose content continues to inspire all of us! 2K publishes titles in today's most popular gaming genres, including sports, shooters, action, role-playing, strategy, casual, and family entertainment.

Our team of engineers, marketers, artists, writers, data scientists, producers, thinkers and doers, are the professional publishing stewards of 2K's portfolio currently includes several AAA, sports and entertainment brands, including global powerhouse NBA 2K,ย  renowned BioShock, Borderlands, Mafia, Sid Meier's Civilization and XCOM brands; popular WWE 2K and WWE SuperCard franchises, TopSpin 2K25, as well as the critically and commercially acclaimed PGA TOUR 2K

At 2K, we pride ourselves on creating an inclusive work environment, which means encouraging our teams to Come as You Are and do your best work! We encourage ALL applicants to explore our global positions, even if they don't meet every requirement for the role.ย  If you're interested in the job and think you have what it takes to work at 2K, we encourage you to apply!

What We Need

As a Senior Software Engineer - Automation within Shared Development Services' Automation team, you will build and evolve automation components that support real-world game development. Your work will improve game quality, increase developer efficiency, generate earlier feedback, and drive reliable testing across 2K's game studios.

This is a hands-on engineering role with growing technical ownership. You will be expected to exercise sound judgment in design and implementation. You will contribute high-quality code to shared automation systems and participate actively in reviews and technical discussions. Through collaboration and example, you will raise the reliability and usability of automation used by multiple game teams.

This role is ideal for an engineer who enjoys solving production problems in game development. An excellent candidate values software craftsmanship, and is interested in applying emerging technologies-such as AI-assisted development-to improve test coverage, feedback loops, and developer workflows.

What You'll Do

  • Maintain Build Stability - Own the development and maintenance of automation scripts that verify new game features, ensuring test coverage scales with the project without slowing iteration.

  • Studio Collaboration - Partner closely with game teams to integrate unit, functional, and performance testing into daily development pipelines, providing timely and actionable feedback throughout production.

  • CI/CD Solutions - Investigate and resolve issues in high-concurrency CI/CD environments, restoring build reliability and minimizing disruption to development workflows.

  • Test Orchestration - Automate the setup and coordination of test environments to reduce manual effort, shorten feedback loops, and improve overall testing efficiency.

  • Applied AI Exploration - Research and apply LLM-based tooling where it provides clear value, improving automation workflows and day-to-day engineering effectiveness.

What Will Make You A Great Fit

  • 4+ years of professional experience in software engineering or automation-focused roles.

  • Proficiency in at least one modern compiled language (e.g., C#, C++, Go, Rust, Java, etc) and one scripting language (e.g., Python, Bash, etc).

  • Familiarity with CI/CD pipeline tools (e.g., Jenkins, TeamCity, CircleCI, or Horde).

  • Demonstrated experience writing and running various automated test types, such as integration, load, and end-to-end tests.

  • A genuine curiosity and proactive interest in using LLM tooling to enhance daily productivity and engineering workflows.

Beneficial Qualifications

  • Prior exposure to working within modern commercial game engines or large-scale proprietary engines.

  • Experience with Unreal Engine and the Unreal ecosystem (e.g., Horde, Gauntlet, UBA, etc.)

  • Familiarity with cloud infrastructure providers (e.g., AWS) and their application in distributed build environments.

  • Exposure to performance profiling tools and the automation of regression detection.

As an equal opportunity employer, we are committed to ensuring that qualified individuals with disabilities are provided reasonable accommodation to participate in the job application or interview process, to perform their essential job functions, and to receive other benefits and privileges of employment. Please contact us if you need reasonable accommodation.

Please note that 2K Games and its studios never uses instant messaging apps or personal email accounts to contact prospective employees or conduct interviews and when emailing, only use 2K.com accounts.