1

Borderlands 2 Jobs (NOW HIRING)

Game Designer (NPC)

Frisco, TX · Remote

$145K/yr

... such as Borderlands , Tiny Tina's Wonderlands , and Brothers in Arms , as well for continued ... The Gearbox Entertainment Company is proud to be part of 2K, a publishing label of Take-Two ...

... Borderlands, The Darkness, Mafia, Sid Meier's Civilization, WWE 2K, and XCOM. At 2K, we pride ... Take-Two Interactive Software, Inc. (NASDAQ: TTWO). What We Need The Senior Director, HRBP will ...

... such as Borderlands, Tiny Tina's Wonderlands, and Brothers in Arms, as well for continued ... The Gearbox Entertainment Company is proud to be part of 2K, a publishing label of Take-Two ...

... as NBA 2K, BioShock, Borderlands, Tiny Tina's Wonderlands, 2KPGATOUR, Mafia, Sid Meier ... Take-Two Interactive Software, Inc. (NASDAQ: TTWO). What We Need: 2K is looking for a Manager ...

... Borderlands, Mafia, Sid Meier's Civilization, Tiny Tina's Wonderlands, WWE 2K, and XCOM. At 2K, we ... Two Interactive Software, Inc. (NASDAQ: TTWO). SUMMARY: * Supports process improvement and ...

Game Designer (NPC)

Frisco, TX · Remote

$145K/yr

... such as Borderlands , Tiny Tina's Wonderlands , and Brothers in Arms , as well for continued ... The Gearbox Entertainment Company is proud to be part of 2K, a publishing label of Take-Two ...

Project Manager

Portland, OR · On-site +1

$26 - $33/hr

Our team has contributed to AAA titles within the Halo, Mass Effect, Borderlands, and Call of Duty ... Requirements What you'll bring to the table: * 2+ years experience in game art production.

... Borderlands, The Darkness, Mafia, Sid Meier's Civilization, WWE 2K, and XCOM. At 2K, we pride ... Take-Two Interactive Software, Inc. (NASDAQ: TTWO). What We Need The Senior Director, HRBP will ...

Who We Are 2K is headquartered in Novato, California and is a wholly owned label of Take-Two ... Borderlands, Mafia, Sid Meier's Civilization and XCOM brands; popular WWE 2K and WWE SuperCard ...

Director, Insights, NBA

Novato, CA · Hybrid

$176K - $261K/yr

... Borderlands, The Darkness, Mafia, Sid Meier's Civilization, WWE 2K, and XCOM. At 2K, we pride ... Take-Two Interactive Software, Inc. (NASDAQ: TTWO). What We Need The Director of NBA Insights ...

Project Manager

Portland, OR · On-site +1

$26 - $33/hr

Our team has contributed to AAA titles within the Halo, Mass Effect, Borderlands, and Call of Duty ... Requirements What you'll bring to the table: * 2+ years experience in game art production.

Project Manager

Portland, OR · On-site +1

$26 - $33/hr

Our team has contributed to AAA titles within the Halo, Mass Effect, Borderlands, and Call of Duty ... Requirements What you'll bring to the table: * 2+ years experience in game art production.

... Two Interactive Software, Inc. (NASDAQ: TTWO). Founded in 2005, 2K Games is a global video game ... Borderlands, Mafia, Sid Meier's Civilization and XCOM brands; popular WWE 2K and WWE SuperCard ...

... Borderlands, The Darkness, Mafia, NBA 2K, Sid Meier's Civilization, WWE 2K, and XCOM. 2K is headquartered in Novato, California and is a wholly owned label of Take-Two Interactive Software, Inc ...

New

next page

Showing results 1-20

Borderlands 2 information

See salary details

$33K

$63K

$108K

How much do borderlands 2 jobs pay per year?

As of Jul 12, 2026, the average yearly pay for borderlands 2 in the United States is $62,982.00, according to ZipRecruiter salary data. Most workers in this role earn between $46,500.00 and $82,500.00 per year, depending on experience, location, and employer.

What is the difference between Borderlands 2 vs Borderlands 3?

AspectBorderlands 2Borderlands 3
Game GenreFirst-person shooter with role-playing elementsFirst-person shooter with role-playing elements
Release Year20122019
PlatformPC, PlayStation, XboxPC, PlayStation, Xbox
Gameplay StyleCo-op, loot-based shooterCo-op, loot-based shooter

Borderlands 2 and Borderlands 3 are both loot-shooters with similar gameplay mechanics, but Borderlands 3 offers improved graphics, expanded character classes, and new gameplay features. Players seeking a classic experience may prefer Borderlands 2, while those looking for modern updates might choose Borderlands 3.

How to make money in Borderlands 2?

In Borderlands 2, players can earn money by completing missions, defeating enemies, and looting items from chests and enemies. Selling unwanted weapons and gear at vendors also provides cash, and farming specific enemies or locations can yield valuable loot to sell for profit. Efficient farming and managing inventory are key to maximizing earnings in the game.

Why is Borderlands 2 overwhelmingly negative?

Borderlands 2 is a video game, not a job role, so the question may be based on a misunderstanding. If referring to reviews or community feedback, negative ratings often stem from bugs, balancing issues, or unmet player expectations. For game developers or testers, understanding user feedback is important for improving quality assurance and updates.

Does anything happen if you tip Moxxi in Borderlands 2?

In Borderlands 2, tipping Moxxi does not have any gameplay consequences or special effects. It is a cosmetic interaction and does not influence quests, rewards, or character relationships. Players can choose to tip or not without affecting their game progress.

Which class is best in Borderlands 2?

In Borderlands 2, the best class depends on playstyle; the Gunzerker (Salvador) excels in damage and tanking, while the Siren (Maya) is versatile with crowd control and support abilities. Each class has unique skills and skill trees that suit different strategies, so players should choose based on preferred combat style and team composition.

What is Borderlands 2?

Borderlands 2 is a first-person shooter video game with role-playing elements, developed by Gearbox Software and published by 2K Games. Released in 2012, it is the sequel to the original Borderlands game and takes place on the planet Pandora. Players can choose from several character classes, each with unique abilities, and embark on quests, fight enemies, and collect a wide variety of weapons. The game is well known for its distinctive cel-shaded art style, cooperative multiplayer gameplay, and humorous writing.

What are common challenges faced by a video game developer working on a franchise like Borderlands 2?

Developers working on a popular franchise such as Borderlands 2 often face the challenge of balancing innovation with fan expectations. They must collaborate closely with artists, writers, and designers to ensure new features enhance gameplay without straying too far from what made previous titles successful. Managing tight deadlines and coordinating across large teams can also be demanding, as the scope of AAA projects is significant. Staying updated with evolving technologies and gaming trends is essential for maintaining the franchise's relevance.

What are the key skills and qualifications needed to thrive as a Borderlands 2 game developer, and why are they important?

To thrive as a Borderlands 2 game developer, you need strong skills in game design, programming (especially with Unreal Engine), and experience with 3D modeling and animation, usually supported by a degree in computer science or a related field. Familiarity with scripting languages, game engines like Unreal Engine, and version control systems such as Git is typically required. Creativity, teamwork, and effective communication are crucial soft skills for collaborating with multidisciplinary teams and iterating on game features. These abilities ensure the creation of engaging gameplay, seamless technical execution, and a cohesive player experience.
More about Borderlands 2 jobs
Infographic showing various Borderlands 2 job openings in the United States as of July 2026, with employment types broken down into 85% Full Time, 4% Part Time, and 11% Contract. Highlights an 84% Physical, and 16% Remote job distribution, with an average salary of $62,982 per year, or $30.3 per hour.
Senior Technical Product Manager, Data Science

Senior Technical Product Manager, Data Science

2K

Los Angeles, CA

$136K - $179K/yr

Other

Medical, Dental, Vision, Life, Retirement, PTO

Re-posted 24 days ago


Job description

Who We Are

2K is headquartered in Novato, California and is a wholly owned label of Take-Two Interactive Software, Inc. (NASDAQ: TTWO). Founded in 2005, 2K Games is a global video game company, publishing titles developed by some of the most influential game development studios in the world. Our studios responsible for developing 2K's portfolio of world-class games across multiple platforms, include Visual Concepts, Firaxis, Hangar 13, CatDaddy, Cloud Chamber, 31st Union, HB Studios, and 2K SportsLab. Our portfolio of titles is expanding due to our global strategic plan, building and acquiring exciting studios whose content continues to inspire all of us! 2K publishes titles in today's most popular gaming genres, including sports, shooters, action, role-playing, strategy, casual, and family entertainment.

Our team of engineers, marketers, artists, writers, data scientists, producers, thinkers and doers, are the professional publishing stewards of 2K's portfolio currently includes several AAA, sports and entertainment brands, including global powerhouse NBA 2K,  renowned BioShock, Borderlands, Mafia, Sid Meier's Civilization and XCOM brands; popular WWE 2K and WWE SuperCard franchises, TopSpin 2K25, as well as the critically and commercially acclaimed PGA TOUR 2K.

At 2K, we pride ourselves on creating an inclusive work environment, which means encouraging our teams to Come as You Are and do your best work! We encourage ALL applicants to explore our global positions, even if they don't meet every requirement for the role.  If you're interested in the job and think you have what it takes to work at 2K, we encourage you to apply!

About the Role

2K Games is building a world-class data ecosystem to power real-time analytics, machine learning, and game intelligence across all our franchises. We are looking for a Senior Product Manager, Data Science to drive the vision, strategy, and execution of our data science strategies and products, partnering with game studios and analytics teams to enable enhanced player experiences.

This role requires a blend of strategic development, product management expertise, and technical understanding of data science and machine learning (ML) methodologies. The ideal candidate will seamlessly integrate data-driven strategies with player-centric goals, ensuring AI and analytics improve game design, live operations, and business intelligence.

ResponsibilitiesStrategic Vision & Product Leadership
  • Develop and implement the product strategy for 2K's central data science platform, partnering with Data Scientists across our gaming business units to drive predictive analytics, player personalization, and real-time decision-making;
  • Collaborate with the Director of Product, 2K Data to align the data engineering roadmap with customer objectives and player-centric outcomes;
  • Define and prioritize a high-impact data science roadmap to lead a team of central data scientists in driving a variety of use cases such as player retention modeling, dynamic content generation, and real-time fraud detection.
Data Science Platform Development
  • Lead the development of reusable and extensible machine learning models, feature engineering pipelines, and ML-driven insights using tools like Databricks, MLflow, and SageMaker;
  • Ensure data science initiatives integrate seamlessly with the real-time data infrastructure, supporting streaming analytics, AI-powered LiveOps, and dynamic matchmaking systems;
  • Establish and maintain self-service tools that enable game teams to experiment with and deploy AI models independently;
  • Support the build and enhancement of the central ML feature store;
  • Monitor and optimize model performance in production environments, using MLOps standard methodologies;
  • Implement governance frameworks to ensure AI models adhere responsibly to data privacy, security, and compliance standards (e.g., CCPA, GDPR).
Cross-Functional Collaboration
  • Work closely with data scientists across game studios and business units to understand their data science needs and to provide data-driven solutions at the pace they need them;
  • Act as a strategic liaison between data scientists and product teams, ensuring model outputs are actionable, reliable, and aligned with business goals;
  • Promote a culture of experimentation and rapid iteration, supporting game studios with A/B testing frameworks, predictive analytics, and personalization engines.
  • Find opportunities to enhance game design and player engagement through advanced analytics and machine learning.
Required Qualifications
  • 6+ years of experience in product management with a focus on data science, analytics, or ML-driven products
  • 5+ years of experience in gaming, technology, or entertainment industries;
  • Strong understanding of data science methodologies, such as predictive modeling, natural language processing, and computer vision;
  • Experience with data science tools and platforms, such as Python, SQL, Databricks,TensorFlow, and R;
  • Customer-focused mentality with focus on the Why and What without getting lost in the What and the How;
  • Consistent track record of delivering data science products and features from ideation to production, with measurable business impact;
  • Ability to translate complex data insights into clear product strategies and business opportunities;
  • Knowledge of real-time analytics platforms, streaming data processing, and feature store management;
  • Familiarity with data governance frameworks, model risk management, and MLOps standard processes preferred;
  • Advanced degree or equivalent experience in Data Science, Machine Learning, Computer Science, or a related field preferred.

The pay range for this position in California at the start of employment is expected to be between $130,000 and $155,000 per Year. However, base pay offered is based on market location, and may vary further depending on individualized factors for job candidates, such as job-related knowledge, skills, experience, and other objective business considerations. Subject to those same considerations, the total compensation package for this position may also include other elements, including a bonus and/or equity awards and eligibility to participate in our 401(K) plan and Employee Stock Purchase Program. Regular, full-time employees are also eligible for a range of benefits at the Company, including: medical, dental, vision, and basic life insurance coverage; 14 paid holidays per calendar year; paid vacation time per calendar year (ranging from 15 to 25 days) or eligibility to participate in the Company's discretionary time off program; up to 10 paid sick days per calendar year; paid parental and compassionate leave; wellbeing programs for mental health and other wellness support; family planning support through Maven; commuter benefits; and reimbursements for fitness-related expenses.

As an equal opportunity employer, we are committed to ensuring that qualified individuals with disabilities are provided reasonable accommodation to participate in the job application or interview process, to perform their essential job functions, and to receive other benefits and privileges of employment. Please contact us if you need reasonable accommodation.

Please note that 2K Games and its studios never uses instant messaging apps or personal email accounts to contact prospective employees or conduct interviews and when emailing, only use 2K.com accounts. 

#LI-Onsite