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Bad Apple Jobs (NOW HIRING)

Our team also designs traditional ML algorithms that run directly on the Apple Neural Engine (ANE ... Preferred Qualifications An understanding of photography and what makes an image look good or bad.

$206 - $356/hr

... bad actors.Our team cares deeply about providing Apple's customers with the highest standard in security and privacy on our products. We build large-scale systems that automate vulnerability ...

New

Our team also designs traditional ML algorithms that run directly on the Apple Neural Engine (ANE ... Preferred Qualifications An understanding of photography and what makes an image look good or bad.

$150 - $278/hr

Strong programming skills, particularly on Apple platforms - notably Swift, Metal, and ... An understanding of photography and what makes an image look good or bad. Photography in ...

New

$185 - $325/hr

... bad one. You'd be making them -- working out how to meet the craft and polish people expect from Apple without giving up the range and surprise that make generative UI exciting. Description As one of ...

Our job is to make software Apple can trust: know what goes into it, catch the security problems in ... bad. We are building the paved path that answers those questions by construction, through ...

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... Apple Samsung certified techs at the business location.  Process return RMA KBB for bad/damaged parts, devices, accessories.  Add new merchandise in POS system and maintain weekly Inventory ...

Our team also designs traditional ML algorithms that run directly on the Apple Neural Engine (ANE ... Preferred Qualifications An understanding of photography and what makes an image look good or bad.

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Bad Apple information

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How much do bad apple jobs pay per hour?

As of Sep 3, 2026, the average hourly pay for bad apple in the United States is $27.37, according to ZipRecruiter salary data. Most workers in this role earn between $14.42 and $31.49 per hour, depending on experience, location, and employer.

What is a bad apple in the context of a workplace?

'Bad Apples' is a term used to describe employees whose negative attitude, behavior, or performance can disrupt team dynamics and harm workplace culture. These individuals may spread negativity, resist collaboration, or fail to meet expectations, impacting overall productivity and morale. Addressing bad apples promptly is crucial, as their behavior can influence others and lead to broader organizational issues. Managers often use strategies like feedback, coaching, or, if necessary, disciplinary action to mitigate their impact.

What is the difference between Bad Apple vs Warehouse Associate?

AspectBad AppleWarehouse Associate
Required CredentialsNone specific, often informalHigh school diploma or equivalent, forklift certification often preferred
Work EnvironmentVaries, often informal or non-traditional settingsWarehouse, distribution centers, physical and fast-paced
Industry UsageCommonly used in informal or slang contextsStandard job title in logistics and supply chain industries

While 'Bad Apple' is a slang or informal term sometimes used to describe a problematic employee, a Warehouse Associate is a formal job title involving physical tasks in a warehouse setting. The roles differ significantly in credentials, environment, and industry usage, with Warehouse Associate being a recognized professional position in logistics.

More about Bad Apple jobs

What states have the most Bad Apple jobs?

States with the most job openings for Bad Apple jobs include:

Infographic showing various Bad Apple job openings in the United States as of August 2026, with employment types broken down into 91% Full Time, 5% Part Time, and 4% Contract. Highlights an 40% Physical, and 60% Remote job distribution, with an average salary of $56,937 per year, or $27.4 per hour.

Machine Learning Platform Engineer, Apple Services Engineering

Apple

Seattle, WA

$175K - $263K/yr

Full-time

Medical, Dental, Retirement

Re-posted 17 days ago


Apple rating

8.1

Company rating: 8.1 out of 10

Based on 680 frontline employees who took The Breakroom Quiz

6th of 30 rated technology retailers


Job description

We're building the evaluation platform that will serve all of Apple's generative AI and agent systems. Evaluating non-deterministic AI systems is one of the hardest unsolved problems in production ML - and one Apple has to get right at scale. We're building the platform that makes it tractable for every team here.
This is a hands-on engineering role with a lot of autonomy. You'll write a lot of Python and own meaningful pieces of the platform end-to-end. You'll be partnering closely with research engineers, model and serving teams, product and feature teams, and the infra and data platform groups this work integrates with.
Description
Build and ship: Take ownership of features and services within the evaluation platform: APIs, SDKs, orchestration components, evaluation runners. You'll have the room to make calls on your own work and the support to deliver it well.
Productionize ML research: Partner with research engineers to take their prototype code and turn it into reliable services. You'll learn their world quickly and translate research patterns into clean Python that holds up under real load.
Move fast, responsibly: You'll get scoped problems with room to figure out the how. We trust you to balance speed with care, to know when something needs a quick prototype and when it needs a design doc, tests, and a careful rollout.
Improve as you go: Notice the rough edges and pick them up. The flaky test, the slow build, the confusing API, the runbook that's out of date. We want someone who leaves the codebase a little better every week.
Developer experience: Help build the SDKs and abstractions that other Apple teams use to evaluate their models and agents. You'll feel the friction of bad ergonomics directly, which puts you in a great position to fix it.
Operational ownership: Your code runs in production. You write the tests, set up the CI, add the metrics, and stay close when something breaks. You don't need to be an SRE, but you take care of what you ship.","responsibilities":"Build and ship: Take ownership of features and services within the evaluation platform: APIs, SDKs, orchestration components, evaluation runners. You'll have the room to make calls on your own work and the support to deliver it well.
Productionize ML research: Partner with research engineers to take their prototype code and turn it into reliable services. You'll learn their world quickly and translate research patterns into clean Python that holds up under real load.
Move fast, responsibly: You'll get scoped problems with room to figure out the how. We trust you to balance speed with care, to know when something needs a quick prototype and when it needs a design doc, tests, and a careful rollout.
Improve as you go: Notice the rough edges and pick them up. The flaky test, the slow build, the confusing API, the runbook that's out of date. We want someone who leaves the codebase a little better every week.
Developer experience: Help build the SDKs and abstractions that other Apple teams use to evaluate their models and agents. You'll feel the friction of bad ergonomics directly, which puts you in a great position to fix it.
Operational ownership: Your code runs in production. You write the tests, set up the CI, add the metrics, and stay close when something breaks. You don't need to be an SRE, but you take care of what you ship.
Preferred Qualifications
Experience working on developer platforms, internal tools, or SDKs
Production experience with LLM/agent systems - building, evaluating, or operating them
Familiarity with job orchestration frameworks (Temporal.io, Airflow, or similar)
Distributed compute experience (Ray, Dask, or Kubernetes-based job systems)
Experience with experiment tracking or ML lifecycle tooling (Weights & Biases, MLflow, etc.)
Startup or early-stage experience where you wore multiple hats and shipped under constraint
Minimum Qualifications
4-8 years of software engineering experience building and shipping production services.
Strong Python. You're fluent with FastAPI, Pydantic, and the modern Python ecosystem. You write code that's clean, tested, and easy for the next person to pick up.
Builder's mindset. You enjoy shipping. You're comfortable iterating quickly on scoped problems and knowing when to slow down for the parts that need it.
Fluency with AI coding tools. You actively use tools like Claude Code (or equivalents) in your day-to-day workflow, including features like skills, slash commands, and agent-style workflows. You have a good intuition for when to lean on them, when to steer them, and how to get high-quality output.
Familiarity with the agentic LLM landscape. You stay current on how modern LLM systems work in production - tool use, MCP servers, agent frameworks, context management, multi-step reasoning. You can hold a real conversation about the tradeoffs.
Hands-on evaluation experience. You've built evaluations for your own agents or LLM systems, or you've worked with evaluation orchestration frameworks like Inspect, Braintrust, LangSmith, Promptfoo, or equivalents (including internal tooling). You understand what makes an evaluation trustworthy vs. theatrical.
Real working knowledge of LLMs in production. You're comfortable with prompt iteration, dataset curation, judge models, and statistical reasoning about non-deterministic outputs. You understand the lifecycle around models even if you haven't trained them yourself.
Solid engineering fundamentals. You understand testing, CI/CD, containerization (Docker), and basic observability. You've shipped services that others depend on and stayed close when they broke.
Clear communicator. You write clear PRs, ask sharp questions, and flag blockers early. You're comfortable disagreeing thoughtfully and changing your mind when the argument is good.
Ownership. When something is broken or unclear, you tend to pick it up rather than wait. You either move it forward or surface it clearly.
Pay & Benefits
At Apple, base pay is one part of our total compensation package and is determined within a range. This provides the opportunity to progress as you grow and develop within a role. The base pay range for this role is between $175,000 and $263,300, and your base pay will depend on your skills, qualifications, experience, and location.
Apple employees also have the opportunity to become an Apple shareholder through participation in Apple's discretionary employee stock programs. Apple employees are eligible for discretionary restricted stock unit awards, and can purchase Apple stock at a discount if voluntarily participating in Apple's Employee Stock Purchase Plan. You'll also receive benefits including: Comprehensive medical and dental coverage, retirement benefits, a range of discounted products and free services, and for formal education related to advancing your career at Apple, reimbursement for certain educational expenses - including tuition. Additionally, this role might be eligible for discretionary bonuses or commission payments as well as relocation. Learn more about Apple Benefits
Note: Apple benefit, compensation and employee stock programs are subject to eligibility requirements and other terms of the applicable plan or program.

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About Apple

Sourced by ZipRecruiter

Imagine what you could do here! At Apple, new ideas have a way of becoming extraordinary products, services, and customer experiences very quickly. Bring passion and dedication to your job and there's no telling what you could accomplish. Dynamic, intelligent people and inspiring, innovative technologies are the norm here. The people who work here have reinvented entire industries with all Apple Hardware products. The same real passion for innovation that goes into our products also applies to our practices strengthening our dedication to leave the world better than we found it.

Industry

Computer and electronic product manufacturing

Company size

10,000+ Employees

Headquarters location

Cupertino, CA, US

Year founded

1976