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Audio Sound Design Jobs in Michigan (NOW HIRING)

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Audio Sound Design information

How does an audio sound designer typically collaborate with game developers and other creative team members?

Audio sound designers work closely with game developers, composers, and artists to create immersive soundscapes that enhance the player experience. This collaboration often involves attending regular team meetings, reviewing game builds, and integrating feedback to ensure audio elements align seamlessly with gameplay and visuals. Sound designers may also use middleware tools to implement audio assets directly into the game engine, requiring clear communication with programmers and designers. Effective teamwork is essential for balancing creative vision with technical requirements and meeting production deadlines.

What is audio sound design?

Audio sound design is the process of creating, recording, manipulating, and assembling audio elements for various forms of media, such as films, video games, theater, and music. Sound designers craft everything from ambient backgrounds to specific sound effects that enhance the audience's experience and support the storytelling. This work involves using software and hardware tools to record, edit, and mix sounds, ensuring they fit seamlessly within a project. Sound designers often collaborate with directors, composers, and other creative professionals to achieve the desired audio atmosphere.

What is the difference between Audio Sound Design vs Audio Post-Production?

AspectAudio Sound DesignAudio Post-Production
Primary FocusCreating original sound elements and effects for mediaEditing, mixing, and mastering audio for final output
Skills & ToolsSound creation, Foley, synthesis, sound editing softwareAudio editing, noise reduction, equalization, mixing consoles
Work EnvironmentFilm sets, game studios, sound studiosPost-production houses, film and TV studios
CredentialsAudio engineering, sound design certificationsAudio engineering, post-production certifications

While both roles involve working with audio, Audio Sound Design focuses on creating and designing original sounds, whereas Audio Post-Production involves editing and refining audio recordings for the final media product. Understanding these differences helps professionals choose the right career path or specialization within the audio industry.

What are the key skills and qualifications needed to thrive as an audio sound designer?

To thrive as an Audio Sound Designer, you need a solid grasp of audio engineering principles, sound theory, and proficiency in music or audio production, often supported by a relevant degree or portfolio. Familiarity with digital audio workstations (DAWs) like Pro Tools, Logic Pro, or Ableton Live, as well as audio editing plugins and sound libraries, is typically expected. Creativity, attention to detail, and strong collaboration skills help sound designers craft immersive experiences and communicate effectively with directors and developers. These abilities ensure high-quality, engaging audio that enhances the overall impact of multimedia projects.
What are popular job titles related to Audio Sound Design jobs in Michigan? For Audio Sound Design jobs in Michigan, the most frequently searched job titles are:
What cities in Michigan are hiring for Audio Sound Design jobs? Cities in Michigan with the most Audio Sound Design job openings:
Infographic showing various Audio Sound Design job openings in Michigan as of July 2026, with employment types broken down into 55% Full Time, and 45% Part Time. Highlights an 100% In-person job distribution.

Audio Integration & Active Sound Engineer

Stellantis

Auburn Hills, MI • On-site

Full-time

Re-posted 11 days ago


Stellantis rating

7.5

Company rating: 7.5 out of 10

Based on 130 frontline employees who took The Breakroom Quiz

14th of 44 rated automakers


Job description

The Audio Integration & Active Sound (AIAS) Engineer is responsible for the full product lifecycle of audio and active sound systems across multiple vehicle programs. As an AIAS engineer, you will be responsible for working with internal teams and suppliers to plan, design, develop and validate audio & active sound systems. You will be responsible for solving integration issues and ensuring that the entire system is ready for production, as well as supporting ongoing serial life and quality activities.
Primary Responsibilities:
  • Own audio and active sound system development, validation, and integration activities at the vehicle, system, and component levels
  • Collaborate closely with VF (Vehicle Function) and CFTS (Core Functional Technical Specification) writers to align internal specifications to each vehicle program's feature list.
  • Create and maintain specification documents with system-level AIAS requirements (EQs, CPDs, SGIDs, etc).
  • Analyze and interpret vehicle program series cards and product grids to determine impact on audio and active sound systems and identify opportunities for optimization / complexity reduction.
  • Support early program definition with audio and active sound system cost and development timing needs.
  • Own the Bill of Materials (BOM) and Engineering Change Notices (CNs) for AIAS components (amplifiers, speakers, microphones, etc.)
  • Define and release wiring harness definitions for AIAS components in iSpeed.
  • Support vehicle-level CAD databases and milestones with core and vehicle-specific AIAS components.
  • Lead packaging and design efforts for speakers, amplifiers, microphones, speaker enclosures and vehicle-specific mounting needs.
  • Ensure all AIAS parts meet performance, quality, cost, and vehicle program timing requirements.
  • Develop and track implementation of DVP&R and DFMEA for new AIAS components and systems.
  • Support pre-production vehicle builds (X1, X2, X3) to ensure all AIAS components meet manufacturing requirements.
  • Support triage and resolution of audio and active sound related hardware and software issues on test benches and pre-production vehicles.
  • Coordinate and develop vehicle and system-specific audio and active sound acoustic tunings.
  • Support NVH evaluation and buy-off of active sound feature implementations in pre-production and production vehicles.
  • Maintain accurate scorecards, prepare technical presentations and summaries and report on project status, timelines, and risk assessments for program and management reviews.
  • Support continuous improvement initiatives to enhance efficiency, quality, and cost effectiveness within the AIAS organization
  • Support competitive benchmarking and AIAS target setting activities
  • Research, analyze, and interpret quality and customer feedback data to enable early identification of customer-facing issues and develop actionable solutions.

Basic Qualifications:
  • Bachelor of Science degree in Mechanical Engineering, Electrical Engineering, Computer Science or a related field
  • Minimum of 1 years of engineering experience; Audio system testing or development experience preferred
  • Fundamental understanding of vehicle electrical systems and overall audio system functionality
  • Basic understanding of vehicle powertrain performance and noise behaviors
  • Proficiency with Microsoft Office tools (Word, Excel, PowerPoint, Outlook, Teams)
  • Strong planning, organization, and communication skills
  • Ability to work independently as well as effectively within cross functional teams

Preferred Qualifications:
  • Master of Science degree in Mechanical Engineering, Electrical Engineering, or a related discipline
  • Experience in vehicle, powertrain, or audio and active sound component development and validation
  • Experience using Stellantis systems such as EBOM, JIRA, RTC, Teamcenter, QFS, PowerBI
  • Demonstrated experience using audio measurement and analysis tools
  • Experience with automotive electrical and infotainment system root cause analysis
  • Proven ability to solve technical problems and communicate solutions clearly
  • Proven ability to manage and communicate with multiple Tier 1 suppliers
  • Experience working with, or supporting, cross functional, cross organization, and inter-regional engineering teams

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