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Audio Software Engineer Internship Jobs (NOW HIRING)

Debug complex audio issues spanning hardware, drivers, and software layers. Conduct thorough code reviews and contribute to a culture of engineering excellence. Preferred Qualifications BS or MS in ...

Software Engineers at Palantir build software at scale to transform how organizations around the ... This should be your final internship before graduating. To apply, please submit the following: * An ...

Software Engineers at Palantir build software at scale to transform how organizations around the ... This should be your final internship before graduating. To apply, please submit the following: * An ...

$10K/mo

The Role Software Engineers at Palantir build software at scale to transform how organizations ... This should be your final internship before graduating. To apply, please submit the following: * An ...

$10K/mo

The Role Software Engineers at Palantir build software at scale to transform how organizations ... This should be your final internship before graduating. To apply, please submit the following: * An ...

Showing results 41-60

Audio Software Engineer Internship information

See salary details

$13

$25

$38

How much do audio software engineer internship jobs pay per hour?

As of Aug 10, 2026, the average hourly pay for audio software engineer internship in the United States is $25.42, according to ZipRecruiter salary data. Most workers in this role earn between $20.67 and $28.85 per hour, depending on experience, location, and employer.

What types of projects and technologies can I expect to work with during an audio software engineer internship?

As an Audio Software Engineer Intern, you'll typically work on projects involving audio signal processing, plugin development, or integrating audio features into software applications. You may use languages like C++, Python, or JUCE framework, and collaborate with senior engineers, sound designers, and QA teams. Interns often contribute to both new feature development and debugging existing code, gaining exposure to real-world audio engineering challenges. This hands-on experience is valuable for developing your technical skills and understanding the collaborative nature of audio software development.

What are the key skills and qualifications needed to thrive as an audio software engineer intern, and why are they important?

To thrive as an Audio Software Engineer Intern, you typically need foundational knowledge in computer science, digital signal processing (DSP), and experience with programming languages like C++ or Python. Familiarity with audio development frameworks (such as JUCE), version control systems (like Git), and possibly experience with digital audio workstations (DAWs) is highly valued. Strong problem-solving skills, creativity, and effective communication help interns contribute to collaborative projects and adapt to new challenges. These skills and qualifications are crucial for developing high-quality audio applications and effectively integrating with engineering teams.

What does an audio software engineer intern do?

An Audio Software Engineer Intern assists in developing, testing, and maintaining software that processes, records, or plays back audio data. They typically work on coding audio algorithms, integrating audio features into larger systems, and troubleshooting audio-related bugs. Interns often collaborate with audio engineers, designers, and other developers to improve the quality and functionality of audio products. This role is ideal for students or recent graduates interested in both software development and sound technology.

What is the difference between Audio Software Engineer Internship vs Audio Software Developer?

AspectAudio Software Engineer InternshipAudio Software Developer
CredentialsTypically pursuing or recent graduate in Computer Science, Electrical Engineering, or related fieldsBachelor's or Master's in similar fields, with professional experience
Work EnvironmentInternship programs in tech companies, audio tech firms, or gaming companiesFull-time employment in software development teams focused on audio applications
Industry UsageUsed mainly for entry-level training, internships, and skill developmentUsed for ongoing product development, maintenance, and innovation in audio software

The main difference is that an Audio Software Engineer Internship is an entry-level, temporary position aimed at gaining experience, while an Audio Software Developer is a full-time role focused on creating and maintaining audio software products. Internships often serve as a stepping stone to full-time developer roles in the industry.

More about Audio Software Engineer Internship jobs
What cities are hiring for Audio Software Engineer Internship jobs? Cities with the most Audio Software Engineer Internship job openings:
What are the most commonly searched types of Audio Software Engineer jobs? The most popular types of Audio Software Engineer jobs are:
What states have the most Audio Software Engineer Internship jobs? States with the most job openings for Audio Software Engineer Internship jobs include:
Infographic showing various Audio Software Engineer Internship job openings in the United States as of August 2026, with employment types broken down into 88% Full Time, 8% Part Time, and 4% Contract. Highlights an 88% Physical, 3% Hybrid, and 9% Remote job distribution, with an average salary of $52,867 per year, or $25.4 per hour.

Core Audio System Software Engineer

Apple

Cupertino, CA

$184K - $324K/yr

Full-time

Medical, Dental, Retirement

Re-posted 8 days ago


Apple rating

8.0

Company rating: 8.0 out of 10

Based on 677 frontline employees who took The Breakroom Quiz

7th of 30 rated technology retailers


Job description

Imagine what you could do here at Apple. Every day, bold ideas become extraordinary products, services, and customer experiences faster than anywhere else in the world. We are looking for passionate, dedicated individuals who bring both technical depth and creative thinking to their work.
The Audio and Media Technologies (AMT) team sits at the heart of audio, video, and graphics support across Apple's most innovative products, including HomePod, AirPods, iPhone, iPad, Apple Watch, and Apple TV.
Our Audio team provides the foundational audio infrastructure that powers technologies such as FaceTime, Camera, AirPlay, Siri, Pro Audio, Streaming, and Music playback. The work you do here will be heard by hundreds of millions of people around the world.
Description
As a member of the Audio HAL (Hardware Abstraction Layer) team, you will be on the front lines of building the systems that define Apple's audio experience. You will solve complex engineering challenges, develop new features and capabilities, and maintain and evolve the developer-facing APIs used by both application and driver developers across the ecosystem.
We are looking for a self-starter who communicates with clarity and precision, pays close attention to detail, and approaches hard problems with creativity and rigor. You will thrive in a fast-paced, high-impact environment where your work ships to customers globally. Above all, you are someone who genuinely cares about delivering an exceptional audio experience, for both Apple customers and the broader developer community.","responsibilities":"Design, develop, and maintain core components of the Audio HAL and related audio subsystems.
Collaborate with driver, audio stack, and application teams to define and implement new audio features.
Own and evolve developer-facing APIs, ensuring they are robust, performant, and intuitive.
Debug complex audio issues spanning hardware, drivers, and software layers.
Conduct thorough code reviews and contribute to a culture of engineering excellence.
Preferred Qualifications
BS or MS in Computer Science, Electrical Engineering, or equivalent experience.
5+ years of experience with real-time audio software.
Familiarity with real-time constraints and low-latency systems.
Minimum Qualifications
Strong C++ programming skills; familiarity with Swift.
Solid understanding of multi-threaded programming and operating systems concepts.
Experience with digital audio systems.
Proven debugging skills across complex software stacks.
Pay & Benefits
At Apple, base pay is one part of our total compensation package and is determined within a range. This provides the opportunity to progress as you grow and develop within a role. The base pay range for this role is between $184,700 and $324,800, and your base pay will depend on your skills, qualifications, experience, and location.
Apple employees also have the opportunity to become an Apple shareholder through participation in Apple's discretionary employee stock programs. Apple employees are eligible for discretionary restricted stock unit awards, and can purchase Apple stock at a discount if voluntarily participating in Apple's Employee Stock Purchase Plan. You'll also receive benefits including: Comprehensive medical and dental coverage, retirement benefits, a range of discounted products and free services, and for formal education related to advancing your career at Apple, reimbursement for certain educational expenses - including tuition. Additionally, this role might be eligible for discretionary bonuses or commission payments as well as relocation. Learn more about Apple Benefits
Note: Apple benefit, compensation and employee stock programs are subject to eligibility requirements and other terms of the applicable plan or program.

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About Apple

Sourced by ZipRecruiter

Imagine what you could do here! At Apple, new ideas have a way of becoming extraordinary products, services, and customer experiences very quickly. Bring passion and dedication to your job and there's no telling what you could accomplish. Dynamic, intelligent people and inspiring, innovative technologies are the norm here. The people who work here have reinvented entire industries with all Apple Hardware products. The same real passion for innovation that goes into our products also applies to our practices strengthening our dedication to leave the world better than we found it.

Industry

Computer and electronic product manufacturing

Company size

10,000+ Employees

Headquarters location

Cupertino, CA, US

Year founded

1976