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Audio Software Engineer Internship Jobs (NOW HIRING)

Game Audio Engineer (Oculus) Duration: 6+ Months (possibility of extension) Duties ... Implement software infrastructure for audio techniques in areas such as spatial audio, room ...

Strong software engineering experience in C++, desktop applications, audio software, embedded-adjacent systems, plug-ins, cloud-connected products, or comparable technical domains. * Ability to ...

Strong software engineering experience in C++, desktop applications, audio software, embedded-adjacent systems, plug-ins, cloud-connected products, or comparable technical domains. * Ability to ...

Our Platform Audio team seeks an enthusiastic software engineer who can build and implement technology used for 3D audio and hardware DSP acceleration. Your contributions will directly affect both ...

As a Software Engineer Intern, you'll have an opportunity to grow more quickly than you ever ... This should be your final internship before graduating. To apply, please submit the following: * An ...

As a Software Engineer Intern, you'll have an opportunity to grow more quickly than you ever ... This should be your final internship before graduating. To apply, please submit the following: * An ...

As a Software Engineer Intern, you'll have an opportunity to grow more quickly than you ever ... This should be your final internship before graduating. To apply, please submit the following: * An ...

As a Software Engineer Intern, you'll have an opportunity to grow more quickly than you ever ... This should be your final internship before graduating. To apply, please submit the following: * An ...

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Audio Software Engineer Internship information

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$13

$25

$38

How much do audio software engineer internship jobs pay per hour?

As of Aug 10, 2026, the average hourly pay for audio software engineer internship in the United States is $25.42, according to ZipRecruiter salary data. Most workers in this role earn between $20.67 and $28.85 per hour, depending on experience, location, and employer.

What types of projects and technologies can I expect to work with during an audio software engineer internship?

As an Audio Software Engineer Intern, you'll typically work on projects involving audio signal processing, plugin development, or integrating audio features into software applications. You may use languages like C++, Python, or JUCE framework, and collaborate with senior engineers, sound designers, and QA teams. Interns often contribute to both new feature development and debugging existing code, gaining exposure to real-world audio engineering challenges. This hands-on experience is valuable for developing your technical skills and understanding the collaborative nature of audio software development.

What are the key skills and qualifications needed to thrive as an audio software engineer intern, and why are they important?

To thrive as an Audio Software Engineer Intern, you typically need foundational knowledge in computer science, digital signal processing (DSP), and experience with programming languages like C++ or Python. Familiarity with audio development frameworks (such as JUCE), version control systems (like Git), and possibly experience with digital audio workstations (DAWs) is highly valued. Strong problem-solving skills, creativity, and effective communication help interns contribute to collaborative projects and adapt to new challenges. These skills and qualifications are crucial for developing high-quality audio applications and effectively integrating with engineering teams.

What does an audio software engineer intern do?

An Audio Software Engineer Intern assists in developing, testing, and maintaining software that processes, records, or plays back audio data. They typically work on coding audio algorithms, integrating audio features into larger systems, and troubleshooting audio-related bugs. Interns often collaborate with audio engineers, designers, and other developers to improve the quality and functionality of audio products. This role is ideal for students or recent graduates interested in both software development and sound technology.

What is the difference between Audio Software Engineer Internship vs Audio Software Developer?

AspectAudio Software Engineer InternshipAudio Software Developer
CredentialsTypically pursuing or recent graduate in Computer Science, Electrical Engineering, or related fieldsBachelor's or Master's in similar fields, with professional experience
Work EnvironmentInternship programs in tech companies, audio tech firms, or gaming companiesFull-time employment in software development teams focused on audio applications
Industry UsageUsed mainly for entry-level training, internships, and skill developmentUsed for ongoing product development, maintenance, and innovation in audio software

The main difference is that an Audio Software Engineer Internship is an entry-level, temporary position aimed at gaining experience, while an Audio Software Developer is a full-time role focused on creating and maintaining audio software products. Internships often serve as a stepping stone to full-time developer roles in the industry.

More about Audio Software Engineer Internship jobs
What cities are hiring for Audio Software Engineer Internship jobs? Cities with the most Audio Software Engineer Internship job openings:
What are the most commonly searched types of Audio Software Engineer jobs? The most popular types of Audio Software Engineer jobs are:
What states have the most Audio Software Engineer Internship jobs? States with the most job openings for Audio Software Engineer Internship jobs include:
Infographic showing various Audio Software Engineer Internship job openings in the United States as of August 2026, with employment types broken down into 88% Full Time, 8% Part Time, and 4% Contract. Highlights an 88% Physical, 3% Hybrid, and 9% Remote job distribution, with an average salary of $52,867 per year, or $25.4 per hour.

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Re-posted 19 days ago


Job description

Company Description

Job Title: Game Audio Engineer (Oculus) 

Duration: 6+ Months (possibility of extension)

Job Description


Duties:Implement software infrastructure for audio techniques in areas such as spatial audio, room acoustics, etc.Integrate audio technologies in commercial and proprietary engines  • Maintain, test and debug existing software codebase, as well as adding new features.Work alongside art team to prototype new game demos and experiences Skills:
  • 5+ years of experience in C/C++ programming.
  • 3+ years of experience in audio middleware software such as FMOD, AudioKineticWise, XAudio, etc.
  • 3+ years of experience in Unity and Unreal 
  • 3+ years of experience in game audio software development 
  • In-depth understanding of DSP systems, signal processing algorithms, convolution, FIR/IIR filters, DSP frameworks and DSP integration
  • Prior experience in MATLAB programming preferred but not required

Additional Information

If you are interested, please send me your updated resume with the following details.

Thanks,
Saradhi
padmast(at)aditistaffing.com