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Audio Engineer Jobs in Seattle, WA (NOW HIRING)

Game Audio Engineer (Oculus) Duration: 6+ Months (possibility of extension) Duties:Implement software infrastructure for audio techniques in areas such as spatial audio, room acoustics, etc.Integrate ...

The Head Audio Engineer may also provide additional support to the other positions on the stage crew in the Leo K. Theater, Bagley Wright Theater, and the PONCHO Forum. Typical Duties Include:

The Head Audio Engineer may also provide additional support to the other positions on the stage crew in the Leo K. Theater, Bagley Wright Theater, and the PONCHO Forum. Typical Duties Include:

The Head Audio Engineer may also provide additional support to the other positions on the stage crew in the Leo K. Theater, Bagley Wright Theater, and the PONCHO Forum. Typical Duties Include:

Experience in programming RIEDEL, BOLERO, and VLINK systems is preferred, as well as 2-way radio operation and interfacing with 4-wire comms systems. * Audio Post-production Mixer - Extensive ...

New

Experience in programming RIEDEL, BOLERO, and VLINK systems is preferred, as well as 2-way radio operation and interfacing with 4-wire comms systems. * Audio Post-production Mixer - Extensive ...

New

Job Summary We are looking for an experienced Audio Test Engineer with strong troubleshooting, problem solving, analytical and critical thinking skills with the ability to navigate new research areas ...

Define objective audio performance targets and KPIs for research hardware * Lead factory test design and specification for prototype and research builds * Collaborate with mechanical engineers ...

You will shape the long-term technical direction of audio hardware and algorithms, working at the ... engineers, software teams, and researchers to optimize acoustic trade-offs and evaluate audio ...

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Audio Engineer information

See Seattle, WA salary details

$33.6K

$96.1K

$195.2K

How much do audio engineer jobs pay per year?

As of Jul 20, 2026, the average yearly pay for audio engineer in Seattle, WA is $96,113.00, according to ZipRecruiter salary data. Most workers in this role earn between $56,900.00 and $128,600.00 per year, depending on experience, location, and employer.

What is the difference between Audio Engineer vs Sound Technician?

AspectAudio EngineerSound Technician
CredentialsAudio engineering degree or certification, technical trainingTechnical training, sometimes on-the-job experience
Work EnvironmentRecording studios, live events, post-productionLive events, concerts, theater productions
Industry UsageMusic, film, broadcasting, live soundConcerts, theater, events, live sound reinforcement

While both roles involve working with sound, Audio Engineers focus on recording, mixing, and mastering audio in studios or post-production, whereas Sound Technicians primarily handle live sound setup and operation during events. The roles often overlap but differ mainly in their work environment and specific responsibilities.

What engineers make $500,000?

Senior audio engineers working in high-profile industries such as film, television, or live event production can reach salaries around $500,000, especially with extensive experience, specialized skills, and leadership roles. Achieving this level often requires advanced certifications, a strong portfolio, and working in large markets or for major companies.

What Is an Audio Engineer?

An Audio Engineer is involved in the recording and production of audio, sound, and music. Some Audio Engineers help record vocal or musical performances in a recording studio. Others manage sound output during live concerts. As an Audio Engineer, you might mix and edit tracks for studio albums, radio and television shows, movies, or video games. During recordings and performances, you may be responsible for setting up audio equipment, such as microphones, speakers, headphones, and mixers, and checking them to make sure they work correctly.

What do you do as an audio engineer?

An audio engineer is responsible for recording, mixing, and editing sound for music, film, television, or live events. They operate equipment such as mixing consoles, microphones, and digital audio workstations, and often require technical skills and certifications to ensure high-quality sound production.

Do audio engineers get paid well?

Audio engineers' salaries vary based on experience, location, and industry, but they generally earn a median annual wage that is competitive within the entertainment and media sectors. Entry-level positions may pay less, while experienced professionals working on high-profile projects or in major markets can earn significantly more, especially with specialized skills and certifications.

What does an Audio Engineer do?

An Audio Engineer is responsible for recording, mixing, and mastering sound for various media, including music, film, television, and live events. They operate and maintain audio equipment, ensure high-quality sound production, and often collaborate with producers, musicians, and other technical staff. Their work can involve setting up microphones, adjusting sound levels, editing audio tracks, and troubleshooting technical issues. Audio Engineers play a crucial role in achieving the desired sound for a project.

How does an audio engineer typically collaborate with producers and artists during a recording session?

Audio engineers work closely with producers and artists to ensure the vision for each project is realized. During recording sessions, they set up and operate audio equipment, offer technical advice, and make real-time adjustments based on feedback. Communication is key, as engineers often interpret creative ideas into technical solutions, ensuring clarity and quality in every take. This collaborative environment requires flexibility, quick problem-solving, and a strong understanding of both the artistic and technical aspects of sound production.

What are the key skills and qualifications needed to thrive as an Audio Engineer, and why are they important?

To thrive as an Audio Engineer, you need strong knowledge of sound theory, audio mixing, and recording techniques, often supported by a degree or certification in audio engineering or a related field. Proficiency with digital audio workstations (DAWs) such as Pro Tools or Logic Pro, audio interfaces, and studio equipment is crucial. Excellent attention to detail, problem-solving abilities, and effective communication skills set top professionals apart. These capabilities ensure high-quality sound production, smooth collaboration, and the ability to address technical challenges in dynamic audio environments.

Is audio engineering in high demand?

Audio engineering is a competitive field with steady demand in sectors such as music production, film, television, and live events. Growth is driven by technological advancements and the increasing use of digital audio workstations, but job availability can vary by location and industry trends.
What are the most commonly searched types of Audio Engineer jobs in Seattle, WA? The most popular types of Audio Engineer jobs in Seattle, WA are:
What are popular job titles related to Audio Engineer jobs in Seattle, WA? For Audio Engineer jobs in Seattle, WA, the most frequently searched job titles are:
What job categories do people searching Audio Engineer jobs in Seattle, WA look for? The top searched job categories for Audio Engineer jobs in Seattle, WA are:
What cities near Seattle, WA are hiring for Audio Engineer jobs? Cities near Seattle, WA with the most Audio Engineer job openings:
Infographic showing various Audio Engineer job openings in Seattle, WA as of July 2026, with employment types broken down into 75% Full Time, 16% Part Time, and 9% Contract. Highlights an 85% In-person, 9% Hybrid, and 6% Remote job distribution, with an average salary of $96,113 per year, or $46.2 per hour.

Contractor

Re-posted 27 days ago


Job description

Company Description

Job Title: Game Audio Engineer (Oculus) 

Duration: 6+ Months (possibility of extension)

Job Description


Duties:Implement software infrastructure for audio techniques in areas such as spatial audio, room acoustics, etc.Integrate audio technologies in commercial and proprietary engines  • Maintain, test and debug existing software codebase, as well as adding new features.Work alongside art team to prototype new game demos and experiences Skills:
  • 5+ years of experience in C/C++ programming.
  • 3+ years of experience in audio middleware software such as FMOD, AudioKineticWise, XAudio, etc.
  • 3+ years of experience in Unity and Unreal 
  • 3+ years of experience in game audio software development 
  • In-depth understanding of DSP systems, signal processing algorithms, convolution, FIR/IIR filters, DSP frameworks and DSP integration
  • Prior experience in MATLAB programming preferred but not required

Additional Information

If you are interested, please send me your updated resume with the following details.

Thanks,
Saradhi
padmast(at)aditistaffing.com