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Internship Foh Audio Engineer Jobs in Seattle, WA

Game Audio Engineer (Oculus) Duration: 6+ Months (possibility of extension) Duties:Implement software infrastructure for audio techniques in areas such as spatial audio, room acoustics, etc.Integrate ...

Front of House Manager Company Overview Boston's Restaurant and Sports Bar ("Boston's) is both a family-friendly restaurant and lively sports bar specializing in handcrafted pizzas, scratch-made ...

Immediate Opening for a Highly Skilled Supervisor - Front of House Are you looking for a dynamic, fun, and loving work environment where you can grow your leadership skills? Do you thrive in a fast ...

New

Front of House Manager

Seattle, WA · On-site

$33 - $36/hr

Front of House Manager DEPARTMENT: Management POSITION TYPE: Full Time REPORTING TO: General Manager FLSA STATUS: Non-Exempt Company Overview: The world's first Social Darts ® experience, Flight ...

You'll capture and shape sound for a range of video content, collaborating closely with Product PMs ... By bringing focused audio craft to the team, you'll allow editors to remain focused on their ...

The Front of House Supervisors support the management team in providing a friendly, helpful and knowledgeable guest service that goes above and beyond at all times. Supervisors are part of a fun ...

FOH Supervisor

Bellevue, WA · On-site

$23 - $27/hr

The Front of House Supervisors support the management team in providing a friendly, helpful and knowledgeable guest service that goes above and beyond at all times. Supervisors are part of a fun ...

Front of House Leader

Tacoma, WA · On-site

$20 - $23/hr

DESCRIPTION At Chick-fil-A, Shift Leaders are responsible for assisting the management team in all aspects of shift management and ensuring that each restaurant guest has an outstanding experience.

PM Front of House Leader

Tacoma, WA · On-site

$20 - $23/hr

DESCRIPTION At Chick-fil-A, Front of House Leaders are responsible for assisting the team in all aspects of shift management and ensuring that each restaurant guest has an outstanding experience.

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Internship Foh Audio Engineer information

See Seattle, WA salary details

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How much do internship foh audio engineer jobs pay per hour?

As of Aug 29, 2026, the average hourly pay for internship foh audio engineer in Seattle, WA is $21.98, according to ZipRecruiter salary data. Most workers in this role earn between $18.32 and $23.80 per hour, depending on experience, location, and employer.

What does an internship FOH audio engineer do?

An Internship Front of House (FOH) Audio Engineer assists in setting up, operating, and maintaining audio equipment for live events, such as concerts or theater performances. Their role involves supporting the lead FOH engineer in sound checks, monitoring sound quality during shows, and troubleshooting technical issues. Interns typically learn how to balance and mix audio for optimal audience experience and may also help with equipment inventory and cabling. This position is ideal for gaining hands-on experience and learning the fundamentals of live audio engineering.

What types of projects and responsibilities can an internship FOH audio engineer expect during their internship?

As an FOH (Front of House) Audio Engineer intern, you can expect to assist with setting up and testing audio equipment, running cables, and supporting live sound checks for events or concerts. You’ll likely shadow experienced engineers, help troubleshoot audio issues, and learn how to mix sound for audiences. Interns often collaborate closely with performers, stage managers, and technical crew, gaining hands-on experience in a fast-paced, team-oriented environment. This role provides valuable exposure to equipment operation, live event logistics, and real-time problem solving, preparing you for advanced audio engineering positions.

What are the key skills and qualifications needed to thrive as an internship FOH audio engineer, and why are they important?

To thrive as an Internship FOH Audio Engineer, you need a foundational understanding of audio principles, live sound reinforcement, and familiarity with mixing consoles, often gained through coursework or hands-on experience. Experience with digital and analog mixing boards, microphones, and audio processing software like Pro Tools or QLab is typically expected. Strong communication, teamwork, and problem-solving skills are crucial for adapting to live event environments and collaborating with performers and crew. These abilities ensure smooth, high-quality audio delivery and the ability to handle the fast-paced, dynamic nature of live sound engineering.

What are the most commonly searched types of Foh Audio Engineer jobs in Seattle, WA?

The most popular types of Foh Audio Engineer jobs in Seattle, WA are:

What are popular job titles related to Internship Foh Audio Engineer jobs in Seattle, WA?

For Internship Foh Audio Engineer jobs in Seattle, WA, the most frequently searched job titles are:

What job categories do people searching Internship Foh Audio Engineer jobs in Seattle, WA look for?

The top searched job categories for Internship Foh Audio Engineer jobs in Seattle, WA are:

What cities near Seattle, WA are hiring for Internship Foh Audio Engineer jobs?

Cities near Seattle, WA with the most Internship Foh Audio Engineer job openings:

Infographic showing various Internship Foh Audio Engineer job openings in Seattle, WA as of August 2026, with employment types broken down into 91% Full Time, 4% Part Time, and 5% Contract. Highlights an 87% Physical, 5% Hybrid, and 8% Remote job distribution, with an average salary of $45,719 per year, or $22 per hour.

audio engineer

AditiStaffing

Redmond, WA • On-site

Contractor

Re-posted 8 days ago


Job description

Company Description

Job Title: Game Audio Engineer (Oculus) 

Duration: 6+ Months (possibility of extension)

Job Description


Duties:Implement software infrastructure for audio techniques in areas such as spatial audio, room acoustics, etc.Integrate audio technologies in commercial and proprietary engines  • Maintain, test and debug existing software codebase, as well as adding new features.Work alongside art team to prototype new game demos and experiences Skills:
  • 5+ years of experience in C/C++ programming.
  • 3+ years of experience in audio middleware software such as FMOD, AudioKineticWise, XAudio, etc.
  • 3+ years of experience in Unity and Unreal 
  • 3+ years of experience in game audio software development 
  • In-depth understanding of DSP systems, signal processing algorithms, convolution, FIR/IIR filters, DSP frameworks and DSP integration
  • Prior experience in MATLAB programming preferred but not required

Additional Information

If you are interested, please send me your updated resume with the following details.

Thanks,
Saradhi
padmast(at)aditistaffing.com