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Audio Programmer Jobs in Seattle, WA (NOW HIRING)

Game Audio Engineer (Oculus) Duration: 6+ Months (possibility of extension) Duties:Implement software infrastructure for audio techniques in areas such as spatial audio, room acoustics, etc.Integrate ...

Event Technician Audio Visual

Seattle, WA ยท On-site

$33.90 - $54.10/hr

This team partners closely with AV Engineering and workplace partners to make those experiences ... You may also bring familiarity with Google Workspace and production hardware such as audio mixers ...

Audio Lead (Games)

Seattle, WA ยท Remote

$115K - $130K/yr

Our internal team will remain small relative to other AAA developers so we can all maintain the ... We are searching for an Audio Lead to join our core team developing a high-quality AAA single ...

Audio Lead (Games)

Seattle, WA ยท On-site +1

$115K - $130K/yr

Our internal team will remain small relative to other AAA developers so we can all maintain the ... We are searching for an Audio Lead to join our core team developing a high-quality AAA single ...

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Audio Programmer information

See Seattle, WA salary details

$13

$45

$78

How much do audio programmer jobs pay per hour?

As of Jun 13, 2026, the average hourly pay for audio programmer in Seattle, WA is $45.02, according to ZipRecruiter salary data. Most workers in this role earn between $29.28 and $58.56 per hour, depending on experience, location, and employer.

What does an Audio Programmer do?

An Audio Programmer is responsible for developing and integrating audio systems in software, such as video games, virtual reality applications, and multimedia tools. They work with audio engines, optimize sound performance, and write code to implement music, sound effects, and voice processing. Typically, they collaborate with sound designers and developers to ensure seamless audio experiences. Audio Programmers use languages like C++, C#, or Python and may work with middleware such as FMOD or Wwise. Their role bridges the gap between sound design and software engineering.

What are the key skills and qualifications needed to thrive in the Audio Programmer position, and why are they important?

To thrive as an Audio Programmer, you need solid programming skills (C++, C#, or similar), a background in digital signal processing or computer science, and often a degree in a relevant field. Familiarity with audio middleware systems (such as FMOD or Wwise), DAWs, and game engines (like Unity or Unreal) is typically expected, along with experience using version control tools. Strong problem-solving abilities, creativity, and effective cross-disciplinary communication skills help you stand out in this role. These proficiencies are essential for building innovative audio features, collaborating efficiently with teams, and meeting the complex technical requirements of modern audio applications.

What are the typical daily responsibilities of an Audio Programmer?

Audio Programmers typically spend their days designing, implementing, and optimizing audio systems for interactive applications like video games or virtual reality environments. They work closely with audio designers, game developers, and QA teams to ensure that sound assets are seamlessly integrated and perform well on various platforms. Responsibilities may include building tools for sound implementation, debugging audio issues, and creating real-time audio effects or adaptive soundscapes. Throughout the development process, Audio Programmers often participate in team meetings and collaborate cross-functionally to achieve the desired audio experience.

What are the most commonly searched types of Audio Programmer jobs in Seattle, WA? The most popular types of Audio Programmer jobs in Seattle, WA are:
What job categories do people searching Audio Programmer jobs in Seattle, WA look for? The top searched job categories for Audio Programmer jobs in Seattle, WA are:
What cities near Seattle, WA are hiring for Audio Programmer jobs? Cities near Seattle, WA with the most Audio Programmer job openings:
Infographic showing various Audio Programmer job openings in Seattle, WA as of June 2026, with employment types broken down into 77% Full Time, 20% Part Time, 1% Temporary, and 2% Contract. Highlights an 87% Physical, 2% Hybrid, and 11% Remote job distribution, with an average salary of $93,638 per year, or $45 per hour.
Audio Equipment Test Engineer (Independent Contractor)

Audio Equipment Test Engineer (Independent Contractor)

Loud Audio

Bothell, WA โ€ข On-site

$50 - $55/hr

Contractor

PTO

Posted 4 days ago


Job description

Description:

We are seeking an independent contractor with hands-on experience testing and using professional audio products, particularly digital and analog mixers and loudspeaker systems. The Audio Equipment Test Engineer will provide testing services that include configuring and operating audio equipment, executing test plans and test cases, documenting results, and collecting diagnostic data when issues are identified. The ideal candidate brings practical expertise in professional audio environments and can work independently while collaborating with engineering stakeholders to support product quality and performance objectives.

Requirements:

Essential Functions/Major Responsibilities:

โ€ข Set up, analyze, troubleshoot, and test analog and digital mixer systems.

โ€ข Measure critical performance parameters of analog and digital mixer systems using Audio Precision test equipment.

โ€ข Develop and execute test plans covering all features and configurations of the equipment under evaluation.

โ€ข Document testing results and collect relevant diagnostic data, including logs, audio recordings, and video files.

โ€ข Enter and track defects in Jira with clear descriptions, supporting documentation, and reproducible steps.

โ€ข Set up, analyze, troubleshoot, and test Dante digital audio networking equipment.

โ€ข Determine the test equipment required for assigned testing activities and perform the necessary setup.

โ€ข Perform testing services independently while coordinating with engineering stakeholders as needed.


Qualifications:

โ€ข Solid understanding of professional audio equipment and demonstrated experience setting up, configuring, and operating professional sound systems in real-world environments.

โ€ข Experience planning, implementing, troubleshooting, and testing Dante digital audio networks.

โ€ข Proficiency in the setup, configuration, and operation of Audio Precision test equipment.

โ€ข Experience using Audio Precision test equipment to measure and evaluate professional audio products.

โ€ข Experience with digital audio workstation (DAW) software and professional audio interfaces across multiple operating systems.

โ€ข Strong written and verbal communication skills, including the ability to clearly document issues and findings using web-based issue tracking tools.

โ€ข Strong planning, organizational, and documentation skills.

โ€ข Ability to collaborate effectively with engineering and product development teams.

โ€ข Ability to lift, carry, assemble, and configure professional audio equipment in real-world testing environments.


Work Environment:

This engagement requires work with professional audio equipment in a lab and office setting. The role may involve lifting and setting up audio equipment weighing up to 25 pounds.


Work Authorization:

Contractors must be legally authorized to provide services in the United States. LOUD Audio does not provide visa sponsorship or immigration support for this engagement.


Contract Term:

This is a temporary independent contractor engagement expected to last through August 31, 2026.


Compensation:

This is a fixed-term independent contractor engagement compensated at $50-$55 USD per hour, depending on experience. As an independent contractor role, it is not eligible for company-sponsored benefits, paid time off, or other employee benefit programs. Contractors are responsible for their own taxes, insurance, licenses, and other business expenses unless otherwise specified in the contractor agreement.


EEO Statement:

LOUD Audio is committed to equal employment opportunity and prohibits discrimination based on age, ancestry, color, disability, gender identity, marital status, medical condition, national origin, race, religion, sex, sexual orientation, veteran status, or any other characteristic protected by law. If you need a reasonable accommodation during the application or hiring process, please contact Rebecca.Olin@loudaudio.com. Applications must be submitted through our applicant tracking system.