Game Audio Engineer (Oculus) Duration: 6+ Months (possibility of extension) Duties:Implement software infrastructure for audio techniques in areas such as spatial audio, room acoustics, etc.Integrate ...
Game Audio Engineer (Oculus) Duration: 6+ Months (possibility of extension) Duties:Implement software infrastructure for audio techniques in areas such as spatial audio, room acoustics, etc.Integrate ...
Head Audio Engineer - Leo K
Seattle, WA · On-site
$35.63/hr
The Head Audio Engineer may also provide additional support to the other positions on the stage crew in the Leo K. Theater, Bagley Wright Theater, and the PONCHO Forum. Typical Duties Include:
Head Audio Engineer - Leo K
Seattle, WA · On-site
$35.63/hr
The Head Audio Engineer may also provide additional support to the other positions on the stage crew in the Leo K. Theater, Bagley Wright Theater, and the PONCHO Forum. Typical Duties Include:
Head Audio Engineer - Leo K
Seattle, WA · On-site
$35.63/hr
The Head Audio Engineer may also provide additional support to the other positions on the stage crew in the Leo K. Theater, Bagley Wright Theater, and the PONCHO Forum. Typical Duties Include:
Head Audio Engineer - Leo K
Seattle, WA · On-site
$35.63/hr
The Head Audio Engineer may also provide additional support to the other positions on the stage crew in the Leo K. Theater, Bagley Wright Theater, and the PONCHO Forum. Typical Duties Include:
The Head Audio Engineer may also provide additional support to the other positions on the stage crew in the Leo K. Theater, Bagley Wright Theater, and the PONCHO Forum. Typical Duties Include:
The Head Audio Engineer may also provide additional support to the other positions on the stage crew in the Leo K. Theater, Bagley Wright Theater, and the PONCHO Forum. Typical Duties Include:
Collaborate with world-class engineers and researchers. Key Responsibilities: * Manage lab ... Deep knowledge of audio equipment (speakers, mics, analyzers, etc.). * Strong organizational skills ...
Quick apply
Collaborate with world-class engineers and researchers. Key Responsibilities: * Manage lab ... Deep knowledge of audio equipment (speakers, mics, analyzers, etc.). * Strong organizational skills ...
Audio Test Engineer
Redmond, WA · On-site
Job Summary We are looking for an experienced Audio Test Engineer with strong troubleshooting, problem solving, analytical and critical thinking skills with the ability to navigate new research areas ...
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Audio Test Engineer
Redmond, WA · On-site
Job Summary We are looking for an experienced Audio Test Engineer with strong troubleshooting, problem solving, analytical and critical thinking skills with the ability to navigate new research areas ...
Audio Test Engineer
Redmond, WA · On-site
Job Summary We are looking for an experienced Audio Test Engineer with strong troubleshooting, problem solving, analytical and critical thinking skills with the ability to navigate new research areas ...
Audio Test Engineer
Redmond, WA · On-site
Job Summary We are looking for an experienced Audio Test Engineer with strong troubleshooting, problem solving, analytical and critical thinking skills with the ability to navigate new research areas ...
Lighting operation: console programming, moving light operation, fixture setup & strike * Ability to operate client's A/V equipment as required by design and function of the event * Set & Strike ...
Lighting operation: console programming, moving light operation, fixture setup & strike * Ability to operate client's A/V equipment as required by design and function of the event * Set & Strike ...
Seattle WA Freelance A/V Technician
Seattle, WA · On-site
$30 - $60/hr
Lighting operation: console programming, moving light operation, fixture setup & strike * Ability to operate client's A/V equipment as required by design and function of the event * Set & Strike ...
Seattle WA Freelance A/V Technician
Seattle, WA · On-site
$30 - $60/hr
Lighting operation: console programming, moving light operation, fixture setup & strike * Ability to operate client's A/V equipment as required by design and function of the event * Set & Strike ...
Sr Software Engineer, Audio Intelligence
Seattle, WA · On-site
$150K/yr
About This Role We are seeking a Sr Audio Intelligence Engineer to build conversational and audio AI experiences for the smart home. This role will develop real-time speech, audio understanding, and ...
Sr Software Engineer, Audio Intelligence
Seattle, WA · On-site
$150K/yr
About This Role We are seeking a Sr Audio Intelligence Engineer to build conversational and audio AI experiences for the smart home. This role will develop real-time speech, audio understanding, and ...
We are looking for a junior engineer with attention to detail and a passion for audio technologies. You will participate in prototyping, developing, maintaining, debugging, profiling, optimizing, and ...
We are looking for a junior engineer with attention to detail and a passion for audio technologies. You will participate in prototyping, developing, maintaining, debugging, profiling, optimizing, and ...
Audio Lead (Games)
Seattle, WA · On-site +1
$125K - $165K/yr
Our internal team will remain small relative to other AAA developers so we can all maintain the ... We are searching for an Audio Lead to join our core team developing a high-quality AAA single ...
Audio Lead (Games)
Seattle, WA · On-site +1
$125K - $165K/yr
Our internal team will remain small relative to other AAA developers so we can all maintain the ... We are searching for an Audio Lead to join our core team developing a high-quality AAA single ...
CONTRACT - Associate Software Engineer, Audio (NTD)
Redmond, WA · On-site
$50.62 - $81/hr
We are looking for a junior engineer with attention to detail and a passion for audio technologies. You will participate in prototyping, developing, maintaining, debugging, profiling, optimizing, and ...
CONTRACT - Associate Software Engineer, Audio (NTD)
Redmond, WA · On-site
$50.62 - $81/hr
We are looking for a junior engineer with attention to detail and a passion for audio technologies. You will participate in prototyping, developing, maintaining, debugging, profiling, optimizing, and ...
Audio Lead (Games)
Seattle, WA · Remote
$125K - $165K/yr
Our internal team will remain small relative to other AAA developers so we can all maintain the ... We are searching for an Audio Lead to join our core team developing a high-quality AAA single ...
Quick apply
Audio Lead (Games)
Seattle, WA · Remote
$125K - $165K/yr
Our internal team will remain small relative to other AAA developers so we can all maintain the ... We are searching for an Audio Lead to join our core team developing a high-quality AAA single ...
CONTRACT - Associate Software Engineer, Audio (NTD)
Redmond, WA · On-site
$50.62 - $81/hr
We are looking for a junior engineer with attention to detail and a passion for audio technologies. You will participate in prototyping, developing, maintaining, debugging, profiling, optimizing, and ...
CONTRACT - Associate Software Engineer, Audio (NTD)
Redmond, WA · On-site
$50.62 - $81/hr
We are looking for a junior engineer with attention to detail and a passion for audio technologies. You will participate in prototyping, developing, maintaining, debugging, profiling, optimizing, and ...
CONTRACT - Associate Software Engineer, Audio (NTD)
Redmond, WA · On-site
$50.62 - $81/hr
We are looking for a junior engineer with attention to detail and a passion for audio technologies. You will participate in prototyping, developing, maintaining, debugging, profiling, optimizing, and ...
CONTRACT - Associate Software Engineer, Audio (NTD)
Redmond, WA · On-site
$50.62 - $81/hr
We are looking for a junior engineer with attention to detail and a passion for audio technologies. You will participate in prototyping, developing, maintaining, debugging, profiling, optimizing, and ...
Our team of Product Managers, Technical Program Managers, Data Engineers, and Business Intelligence Engineers work together to deliver smarter, more personalized, and more proactive audio experiences.
Our team of Product Managers, Technical Program Managers, Data Engineers, and Business Intelligence Engineers work together to deliver smarter, more personalized, and more proactive audio experiences.
Our team of Product Managers, Technical Program Managers, Data Engineers, and Business Intelligence Engineers work together to deliver smarter, more personalized, and more proactive audio experiences.
Our team of Product Managers, Technical Program Managers, Data Engineers, and Business Intelligence Engineers work together to deliver smarter, more personalized, and more proactive audio experiences.
Our team of Product Managers, Technical Program Managers, Data Engineers, and Business Intelligence Engineers work together to deliver smarter, more personalized, and more proactive audio experiences.
Our team of Product Managers, Technical Program Managers, Data Engineers, and Business Intelligence Engineers work together to deliver smarter, more personalized, and more proactive audio experiences.
Our team of Product Managers, Technical Program Managers, Data Engineers, and Business Intelligence Engineers work together to deliver smarter, more personalized, and more proactive audio experiences.
Our team of Product Managers, Technical Program Managers, Data Engineers, and Business Intelligence Engineers work together to deliver smarter, more personalized, and more proactive audio experiences.
Audio Programmer information
See Bothell, WA salary details
$13.44 - $19.20
4% of jobs
$19.20 - $24.97
9% of jobs
$29.11 is the 25th percentile. Wages below this are outliers.
$24.97 - $30.73
17% of jobs
$30.73 - $36.50
13% of jobs
The median wage is $39.86 / hr.
$36.50 - $42.26
13% of jobs
$42.26 - $48.03
10% of jobs
$48.03 - $53.79
9% of jobs
$54.87 is the 75th percentile. Wages above this are outliers.
$53.79 - $59.56
9% of jobs
$59.56 - $65.32
7% of jobs
$65.32 - $71.09
6% of jobs
$71.09 - $76.85
4% of jobs
$13
$44
$76
How much do audio programmer jobs pay per hour?
What does an Audio Programmer do?
An Audio Programmer is responsible for developing and integrating audio systems in software, such as video games, virtual reality applications, and multimedia tools. They work with audio engines, optimize sound performance, and write code to implement music, sound effects, and voice processing. Typically, they collaborate with sound designers and developers to ensure seamless audio experiences. Audio Programmers use languages like C++, C#, or Python and may work with middleware such as FMOD or Wwise. Their role bridges the gap between sound design and software engineering.
What are the key skills and qualifications needed to thrive in the Audio Programmer position, and why are they important?
To thrive as an Audio Programmer, you need solid programming skills (C++, C#, or similar), a background in digital signal processing or computer science, and often a degree in a relevant field. Familiarity with audio middleware systems (such as FMOD or Wwise), DAWs, and game engines (like Unity or Unreal) is typically expected, along with experience using version control tools. Strong problem-solving abilities, creativity, and effective cross-disciplinary communication skills help you stand out in this role. These proficiencies are essential for building innovative audio features, collaborating efficiently with teams, and meeting the complex technical requirements of modern audio applications.
What are the typical daily responsibilities of an Audio Programmer?
Audio Programmers typically spend their days designing, implementing, and optimizing audio systems for interactive applications like video games or virtual reality environments. They work closely with audio designers, game developers, and QA teams to ensure that sound assets are seamlessly integrated and perform well on various platforms. Responsibilities may include building tools for sound implementation, debugging audio issues, and creating real-time audio effects or adaptive soundscapes. Throughout the development process, Audio Programmers often participate in team meetings and collaborate cross-functionally to achieve the desired audio experience.

Contractor
Posted 20 days ago
Job description
Job Title: Game Audio Engineer (Oculus)Â
Duration: 6+ Months (possibility of extension)
- 5+ years of experience in C/C++ programming.
- 3+ years of experience in audio middleware software such as FMOD, AudioKineticWise, XAudio, etc.
- 3+ years of experience in Unity and UnrealÂ
- 3+ years of experience in game audio software developmentÂ
- In-depth understanding of DSP systems, signal processing algorithms, convolution, FIR/IIR filters, DSP frameworks and DSP integration
- Prior experience in MATLAB programming preferred but not required
If you are interested, please send me your updated resume with the following details.
Thanks,
Saradhi
padmast(at)aditistaffing.com