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Remote Audio Engineer Jobs in Seattle, WA (NOW HIRING)

Principal Engineer

Seattle, WA ยท Remote

$217K - $246K/yr

Currently we can hire remote candidates with legal residence in Arizona, California, Florida ... Collaborate with designers, artists, and audio developers to iterate on and refine key game systems.

I&C Design Engineer

Bellevue, WA ยท Remote

$52 - $85/hr

Remote Overview: We are seeking a talented and experienced Design Engineer specializing in ... Work involves visual and audio-focused activities within a standard office environment for over 8 ...

I&C Design Engineer

Bellevue, WA ยท Remote

$69 - $115/hr

Remote - offsite Hours: 40.0 Responsibilities: * Act as an I&C Engineer for Sodium Fast Reactor ... Physical ability to lift up to 15 pounds and perform repetitive work with good visual and audio ...

I&C Design Engineer

Bellevue, WA ยท Remote

$69 - $115/hr

Remote - offsite Hours: 40.0 Responsibilities: * Act as an I&C Engineer for Sodium Fast Reactor ... Physical ability to lift up to 15 pounds and perform repetitive work with good visual and audio ...

Creative Dubbing Director

Seattle, WA ยท On-site +1

$25 - $28/hr

... editing and audio review activities. * Collaborate with creative, engineering, product, and ... Work Environment * 100% remote position * Standard Monday through Friday business hours

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Remote Audio Engineer information

See Seattle, WA salary details

$33.6K

$96.1K

$195.2K

How much do remote audio engineer jobs pay per year?

As of Aug 23, 2026, the average yearly pay for remote audio engineer in Seattle, WA is $96,113.00, according to ZipRecruiter salary data. Most workers in this role earn between $56,900.00 and $128,600.00 per year, depending on experience, location, and employer.

What is a remote audio engineer?

A Remote Audio Engineer is responsible for recording, editing, mixing, and mastering audio from a remote location using digital tools and software. They work on projects such as music production, podcasts, voiceovers, and film audio without needing to be physically present in a studio. This role requires expertise in audio software like Pro Tools, Logic Pro, or Ableton Live, as well as strong communication skills to collaborate with clients and teams online. Many Remote Audio Engineers work as freelancers or for companies that offer virtual production services.

What are the typical daily responsibilities of a remote audio engineer and how do they coordinate with other team members remotely?

A Remote Audio Engineer's day often involves tasks such as recording and editing audio tracks, mixing sessions, troubleshooting technical issues, and ensuring deliverables meet project specifications. Communication and collaboration are managed through digital platforms, including shared cloud storage, video conferencing, and project management tools, allowing seamless coordination with producers, artists, and other engineers. Regular check-ins, detailed documentation, and clearly defined workflows help maintain alignment and keep projects on schedule. Working remotely requires heightened responsiveness and adaptability, as you may need to adjust to different time zones or last-minute creative feedback.

What are the key skills and qualifications needed to thrive as a remote audio engineer, and why are they important?

To thrive as a Remote Audio Engineer, you need expertise in audio recording, editing, mixing, and mastering, typically backed by a relevant degree or significant industry experience. Proficiency with digital audio workstations (such as Pro Tools, Ableton Live, or Logic Pro), remote collaboration platforms, and high-quality audio equipment is essential. Excellent communication, self-motivation, and strong time management skills distinguish top performers in this remote setting. These abilities ensure high-quality audio production, meet client expectations, and facilitate effective teamwork despite working from different locations.

What are the most commonly searched types of Audio Engineer jobs in Seattle, WA?

The most popular types of Audio Engineer jobs in Seattle, WA are:

What are popular job titles related to Remote Audio Engineer jobs in Seattle, WA?

For Remote Audio Engineer jobs in Seattle, WA, the most frequently searched job titles are:

What job categories do people searching Remote Audio Engineer jobs in Seattle, WA look for?

The top searched job categories for Remote Audio Engineer jobs in Seattle, WA are:

What cities near Seattle, WA are hiring for Remote Audio Engineer jobs?

Cities near Seattle, WA with the most Remote Audio Engineer job openings:

Infographic showing various Remote Audio Engineer job openings in Seattle, WA as of August 2026, with employment types broken down into 40% Full Time, 20% Part Time, and 40% Contract. Highlights an 100% Remote job distribution, with an average salary of $96,113 per year, or $46.2 per hour.

Principal Engineer

Skydance

Seattle, WA โ€ข Remote

$217K - $246K/yr

Full-time

Re-posted 21 days ago


Job description

Skydance Games, a division of Paramount, a Skydance Corporation, is building the future of franchise-driven interactive entertainment. As part of a global storytelling company defined by iconic worlds and multigenerational fandom, we see gaming not as an extension of our brands, but as one of the most powerful ways their stories come to life and evolve alongside the audiences who love them.
Through creativity, collaboration, and trust, we empower our teams to push boundaries and turn bold ideas into experiences that resonate with fans around the world.
Do you want to craft games that challenge expectations and inspire players? Come build something extraordinary with us.  
 
For more information on how we process your personal information, please review the Privacy policy located at https://privacy.paramount.com/recruitment-privacy-notice.
 
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Skydance is looking for a Principal Game Engineer skilled in working with creative teams to 
architect key game features and frameworks. The Principal Engineer plays a critical role in 
driving innovation and ensuring that the organization stays at the forefront of technology 
trends. This role does not manage or have direct reports or are responsible for employment 
decisions. The Principal Engineer is considered a craft/thought leader, responsible for 
technical leadership, mentoring, and guidance to other members of the team, and is 
recognized as an industry leader or master performer in exercising their competencies.
 
*Currently we can hire remote candidates with legal residence in Arizona, California, Florida, Michigan, New York,Texas, Washington and Canada.
Responsibilities
  • Design and implement new game features from scratch using a combination of C++, Blueprints, and other tools.
  • Collaborate with designers, artists, and audio developers to iterate on and refine key game systems.
  • Take ownership of major systems, maintain development schedules, and drive implementation tasks at all levels of complexity.
  • Developing and guide technology development using modular approaches for use across multiple titles.
Qualifications
  • Multiple years of professional experience with several shipped games.
  • Extensive experience with Unreal Engine, modifying and creating custom tech to extend the engine’s feature set.
  • Deep understanding of the challenges with modern game development, with proven history of building new technology to help teams overcome these challenges
  • Self-motivated and self-directing, willing to pitch in areas of development beyond direct responsibilities.
  • Experience providing feedback and guidance to other engineers – helping them stay on track and true to the overall vision of the game.
  • Excellent communication skills, both written and verbal.
The annual salary range for this position in Los Angeles is $217,000 – $246,000. The salary offered may vary based on the candidate’s location, qualifications, experience and relevant expertise, among other factors.  The range indicated is for base salary only and does not reflect the total compensation package, including bonus, benefits, etc. 
 
We realize that skills and expertise can come from many different experiences and paths, and we encourage you to apply even if you don’t meet all of the requirements as written in the job description. 
 
#Games #LI-hybrid

Paramount, a Skydance Corporation is a diversified media company creating high quality, event-level entertainment for global audiences. The Company brings to life stories of immersive worlds across its feature film, television, interactive/games, and animation divisions.
 
 
Recruitment Fraud Alert
It has come to our attention that there may be fraudulent activity by individuals impersonating our Talent Acquisition team. Skydance will only contact you from an official “@skydance.com” email address. If you suspect that you are being contacted by an unauthorized person or believe that the correspondence you have received is suspicious, please do not click on any links or attachments in such emails and submit any questions or concerns to our information security team at https://skydance.com/report-suspected-fraud/.