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Junior Audio Engineer Jobs in Seattle, WA (NOW HIRING)

Experience building voice AI solutions, real‑time audio streaming capabilities, or WebSocket‑based architectures. * Demonstrated ability to mentor junior engineers or guide small technical teams.

Senior Engineer

Bellevue, WA · On-site

$117K - $162K/yr

Mentor junior engineers and provide technical direction to subcontractors * Support continuous ... Repetitive work and visual/audio focused tasks * Standard office and engineering work environment ...

Senior Civil Estimator

Bellevue, WA · On-site

$140K - $173K/yr

... with project managers and engineers to ensure successful project completion within the ... Work independently and manage Jr. Estimators, assigning tasks, providing direction, giving ...

... with project managers and engineers to ensure successful project completion within the ... Work independently and manage Jr. Estimators, assigning tasks, providing direction, giving ...

... with project managers and engineers to ensure successful project completion within the ... Work independently and manage Jr. Estimators, assigning tasks, providing direction, giving ...

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Showing results 1-20

Junior Audio Engineer information

See Seattle, WA salary details

$38.1K

$81.8K

$124.7K

How much do junior audio engineer jobs pay per year?

As of Aug 23, 2026, the average yearly pay for junior audio engineer in Seattle, WA is $81,756.00, according to ZipRecruiter salary data. Most workers in this role earn between $55,200.00 and $91,100.00 per year, depending on experience, location, and employer.

What is a junior audio engineer?

A Junior Audio Engineer assists in recording, editing, and mixing audio for various media, such as music, film, or live events. They work under the guidance of senior engineers, setting up equipment, troubleshooting technical issues, and ensuring high-quality sound production. This entry-level role provides hands-on experience with audio tools and software, helping to develop technical skills in sound design and acoustics. Junior Audio Engineers typically work in studios, concert venues, or broadcasting environments, gaining valuable industry experience.

What does a junior audio engineer do?

A typical day for a Junior Audio Engineer involves setting up and testing audio equipment, assisting with recording sessions, editing tracks, and ensuring all technical aspects run smoothly under the supervision of senior engineers. You'll often collaborate closely with producers, musicians, and other engineers to execute project goals and maintain sound quality standards. In addition to hands-on technical tasks, you may organize session files, troubleshoot equipment issues, and contribute creative suggestions during the mixing process. This team-oriented environment offers great learning opportunities and the chance to develop your skills for more advanced roles.

What are the key skills and qualifications needed to thrive as a junior audio engineer?

To thrive as a Junior Audio Engineer, you need a solid understanding of audio recording, mixing, editing, and basic acoustics, often supported by a relevant degree or technical training. Familiarity with digital audio workstations (DAWs) like Pro Tools, Logic Pro, or Ableton Live, as well as industry-standard audio hardware, is typically expected. Attention to detail, willingness to learn, and strong teamwork and communication skills are key soft skills in this position. These qualities ensure high-quality audio production, effective collaboration with senior engineers and artists, and continuous professional growth within fast-paced studio environments.

Is there a demand for junior audio engineers?

Junior audio engineers are in steady demand in the entertainment, broadcasting, and live event industries, especially as audio technology advances and new media platforms emerge. Entry-level positions often require familiarity with digital audio workstations (DAWs) and basic mixing skills, making technical proficiency important for employment opportunities.

What are the most commonly searched types of Audio Engineer jobs in Seattle, WA?

The most popular types of Audio Engineer jobs in Seattle, WA are:

What are popular job titles related to Junior Audio Engineer jobs in Seattle, WA?

For Junior Audio Engineer jobs in Seattle, WA, the most frequently searched job titles are:

What job categories do people searching Junior Audio Engineer jobs in Seattle, WA look for?

The top searched job categories for Junior Audio Engineer jobs in Seattle, WA are:

What cities near Seattle, WA are hiring for Junior Audio Engineer jobs?

Cities near Seattle, WA with the most Junior Audio Engineer job openings:

Infographic showing various Junior Audio Engineer job openings in Seattle, WA as of August 2026, with employment types broken down into 86% Full Time, and 14% Temporary. Highlights an 86% In-person, and 14% Hybrid job distribution, with an average salary of $81,756 per year, or $39.3 per hour.

CONTRACT - Associate Software Engineer, Audio (NTD)

Nintendo

Redmond, WA • On-site

Full-time

Re-posted 5 days ago


Nintendo rating

7.5

Company rating: 7.5 out of 10

Based on 11 frontline employees who took The Breakroom Quiz

156th of 246 rated software companies


Job description

Nintendo Technology Development

The worldwide pioneer in the creation of interactive entertainment, Nintendo Co., Ltd., of Kyoto, Japan, manufactures and markets hardware and software for its Nintendo Switch system and the Nintendo 3DS family of portable systems. Since 1983, when it launched the Nintendo Entertainment System, Nintendo has sold more than 4.7 billion video games and more than 740 million hardware units globally, including Nintendo Switch and the Nintendo 3DS family of systems, as well as the Game Boy, Game Boy Advance, Nintendo DS family of systems, Super NES, Nintendo 64, Nintendo GameCube, Wii and Wii U systems. It has also created industry icons that have become well-known, household names, such as Mario, Donkey Kong, Metroid, Zelda and Pokemon.  A wholly owned subsidiary, Nintendo Technology Development, based in Redmond, Washington, creates future hardware/software technology and researches North American-based technologies.

Nintendo is an equal opportunity employer. We offer a welcoming and inclusive environment in service to one another, our products, the diverse consumers we represent, and the communities we call home. We do all of this with kindness, empathy and respect for each other.

The Redmond audio team is part of a small global group that researches and develops system software for current and future Nintendo game systems.  We are looking for a junior engineer with attention to detail and a passion for audio technologies.  You will participate in prototyping, developing, maintaining, debugging, profiling, optimizing, and testing audio firmware.  The candidate should have experience with digital audio, knowledge of C/C++, and excellent communications skills.

DESCRIPTION OF DUTIES

  • Design and implement audio system software.
  • Characterize, analyze, organize, and present detailed performance metrics of features at a large scale.
  • Optimize, maintain, validate, and diagnose failures in existing and new systems.

SUMMARY OF REQUIREMENTS

  • BS or MS in Electrical Engineering, Computer Engineering, Computer Science, or related field.
  • Coursework or foundational knowledge in digital signal processing (DSP).
  • Experience with real-time embedded and cross-platform development.
  • 3 or more years of professional experience with C/C++ programming.
  • Strong analytical and problem-solving skills.

PREFERRED REQUIREMENTS:

  • Knowledge of DSP architectures (eg. Hifi, Hexagon, ARM SIMD).
  • Experience with acoustic and audio signal processing algorithms.
  • Familiarity with audio peripherals and interfaces (eg. I2S, TDM, PDM, DMA).

Applicants must be legally eligible to work in the United States to be considered. Visa sponsorship is not available for this role.

This position is onsite in Redmond, WA, and not open to remote status at this time.  


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