1

Atlus Jobs (NOW HIRING)

Guest Engagement Liaison

Boston, MA · On-site

$20.41 - $22.22/hr

Up to 90% of individual insurance premiums paid for Harvard Pilgrim Health Care health insurance & Atlus dental insurance, 4 weeks of vacation and 13 holidays recognized per year, employer - paid ...

Guest Engagement Liaison

Boston, MA · On-site

$20.41 - $22.22/hr

Up to 90% of individual insurance premiums paid for Harvard Pilgrim Health Care health insurance & Atlus dental insurance, 4 weeks of vacation and 13 holidays recognized per year, employer - paid ...

CES Associate

Boston, MA · On-site

$20.16 - $22.18/hr

Up to 90% of individual insurance premiums paid for Harvard Pilgrim Health Care health insurance & Atlus dental insurance, 4 weeks of vacation and 13 holidays recognized per year, employer - paid ...

Staff Accountant

Boston, MA · On-site

$27.09 - $29.80/hr

Up to 90% of individual insurance premiums paid for Harvard Pilgrim Health Care health insurance & Atlus dental insurance, 4 weeks of vacation and 13 holidays recognized per year, employer - paid ...

Showing results 21-27

Atlus information

See salary details

$9

$17

$24

How much do atlus jobs pay per hour?

As of Aug 23, 2026, the average hourly pay for atlus in the United States is $17.82, according to ZipRecruiter salary data. Most workers in this role earn between $15.14 and $19.95 per hour, depending on experience, location, and employer.

What is an Atlus job?

An Atlus job typically refers to a position at Atlus, a Japanese video game company known for developing and publishing popular RPG franchises like Persona and Shin Megami Tensei. Employees at Atlus work in various roles, including game development, marketing, localization, and quality assurance. These jobs often require experience in game design, programming, writing, or translation, depending on the role. Working at Atlus can be a great opportunity for those passionate about storytelling, art, and game development in the Japanese RPG genre.

What are the key skills and qualifications needed to thrive as an Atlus (cartographer), and why are they important?

To thrive as a cartographer, you need a strong background in geography, spatial analysis, and map design, generally supported by a degree in geography, cartography, or GIS. Proficiency with Geographic Information Systems (GIS) software, remote sensing tools, and data visualization platforms is essential. Attention to detail, analytical thinking, and effective communication are soft skills that set top cartographers apart. These competencies ensure the creation of accurate, user-friendly maps that support decision-making in fields like urban planning, environmental science, and navigation.

What are some common challenges faced by video game developers at Atlus, and how can new team members prepare for them?

Atlus developers often work on complex projects that require balancing creative vision with technical constraints and tight deadlines. New team members may find it challenging to adapt to Atlus's high standards for storytelling, art direction, and gameplay innovation. Collaboration is key, as developers frequently coordinate with artists, writers, and designers. Preparing by honing communication skills, being adaptable, and learning Atlus's signature style will help new hires succeed and contribute effectively to the team's goals.

What is the difference between Atlus vs Customer Service Representative?

AspectAtlusCustomer Service Representative
Required CredentialsHigh school diploma or equivalent; some roles may require specialized trainingHigh school diploma or equivalent; customer service experience preferred
Work EnvironmentOffice or remote, often in gaming or entertainment companiesOffice, retail, or call center environments
Industry UsagePrimarily in gaming, entertainment, or tech sectorsAcross various industries including retail, telecom, and hospitality
Common Search/ComparisonYesYes

While Atlus refers to a specific company known for video games, the term is sometimes confused with customer service roles. Customer Service Representatives handle client inquiries and support across many industries, whereas Atlus is a gaming company. The roles differ in industry focus but may require similar communication skills and basic credentials.

What are the most commonly searched types of Atlus jobs?

The most popular types of Atlus jobs are:

What states have the most Atlus jobs?

States with the most job openings for Atlus jobs include:

Infographic showing various Atlus job openings in the United States as of August 2026, with employment types broken down into 100% Full Time. Highlights an 78% Physical, and 22% Hybrid job distribution, with an average salary of $37,057 per year, or $17.8 per hour.

Associate Producer - (Bilingual Japanese / English)

Sega of America

Irvine, CA • On-site

$63K - $83K/yr

Full-time

Re-posted 3 days ago


Job description

Hybrid Work Model
#LI-hybrid
Job Summary:
SEGA of America is seeking an Associate Producer to help deliver world-class, Japan-originated products to Western markets. Our producers are internationally minded professionals who coordinate between Sega's Japan-based development teams, Irvine-based J2E language teams and Europe-based language teams, distributed QA services, and NA/EU Marketing teams to deliver renowned SEGA and Atlus titles to market on time, within budget, and at target quality. We are seeking individuals who are passionate about games, language, multiculturalism, and creativity, and who can speak enthusiastically about the product.
As an Associate Producer, you will coordinate and bring structure to approved projects to ensure successful delivery on schedule, within budget, and at target quality. Leveraging prior production and localization experience, you will collaborate effectively with internal cross-functional departments and external teams to support assigned projects. Under the guidance of senior team members, you will provide full visibility into project status and help ensure work is effectively executed.
Associate Producers must possess strong business fundamentals, including an understanding of scheduling, budgeting, and risk management. They are expected to learn and apply processes and procedures related to video game production, localization, and publishing. A strong desire to actively learn, research, while continuously seeking opportunities to improve, grow, and contribute to the team's success is essential for this role.
Duties and Responsibilities:
  • Gather and analyze information about assigned projects to understand scope and requirements.
  • Serve as the international product owner, ensuring alignment with the vision and nature of the product.
  • Develop resource plans and schedules for review by management and alignment with development teams.
  • Support projects through internal approval and publishing processes.
  • Break down assigned projects into manageable tasks and coordinate activities with stakeholders and assigned team members to support project completion.
  • Coordinate communications, prepare and distribute documentation, facilitate localization activities, and track any project issues.
  • Coordinate voiceover recording activities for localized titles.
  • Partner with QA teams to support product quality efforts, vetting issues, and providing direction.
  • Collaborate with marketing teams on external project-related activities and provide project guidance as needed.
  • Maintain accurate project schedules and communicate regular status updates to stakeholders.
  • Develop project post-mortem summaries and lessons learned documentation to support continuous improvement.
  • Play assigned games and provide feedback and insight as needed.
  • Ensure best practices, policies, and procedures are followed within assigned projects.
  • Support promotional activities, including trade shows, media tours, and community engagement events as needed.
  • Other responsibilities are performed as assigned or needed.

Qualifications and Skills:
  • Working in-office is an essential function of this position. This requirement of face-to-face interaction is in place to ensure effective supervision, collaboration, and teamwork. In-office attendance is required for the following reasons:
    • For effective supervision of employees and our work product, which includes ensuring all employees have necessary oversight of their work and access to supervisory assistance, which includes meetings to review work product, deadlines, and status.
    • To foster communication and collaboration among team members, which includes the following: allowing for spontaneous brainstorming sessions and exchanges of ideas, quick access to team members to enable collaborative problem-solving, and stronger cohesion among co-workers and within teams.
    • To enhance the sharing of information necessary to effective job performance and product creation.
    • To enhance understanding of our stakeholders' work and business needs, facilitate a more seamless and organic workflow, and ultimately increase efficiency and successful outcomes.
  • Typically has 1-3+ years of production, project management, localization or related experience within the game industry.
  • Near-native English proficiency and business-level Japanese proficiency required; additional skills are a plus.
  • Highly organized with attention to detail and the ability to manage multiple priorities effectively.
  • Demonstrates an interest in localization and an understanding of localization processes.
  • Ability to build and maintain production and localization schedules.
  • Working knowledge of commonly used localization tools and formats, such as Excel, Word, XML, MemoQ, XLOC, and similar platforms.
  • Comfortable working across regions, time zones, and languages, with an understanding of the challenges associated with global collaboration.
  • Experience supporting localization and production projects.
  • Experience collaborating with localization vendors and teams, as well as direct voice dubbing experience.

Travel Requirements
  • Some travel required, primarily domestic.
  • Event staffing required approximately 2 to 3 times a year.
  • Potential international travel required approximately 1 to 2 times a year.

Bonus:
  • Passion for video games, particularly Japanese games, with the ability to discuss game features, quality, and player experiences thoughtfully.