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At Home Game Tester Jobs (NOW HIRING)

At Spiderware, QA means finding, understanding, and solving . When something breaks, you're the ... If you don't play games in this genre, this isn't the role for you. 3. You learn fast and take ...

Retrieve and give balls at volleyball games * Set-up and clean-up prior-to and after home games * Odd jobs given by the AD or Game Management Supervisor * Provide excellent customer service in a ...

Game Management

Price, UT ยท On-site

$11/hr

Retrieve and give balls at volleyball games * Set-up and clean-up prior-to and after home games * Odd jobs given by the AD or Game Management Supervisor * Provide excellent customer service in a ...

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At Home Game Tester information

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How much do at home game tester jobs pay per hour?

As of Aug 15, 2026, the average hourly pay for at home game tester in the United States is $18.29, according to ZipRecruiter salary data. Most workers in this role earn between $16.35 and $19.95 per hour, depending on experience, location, and employer.

How can I become an at home game tester?

To become an at-home game tester, you should have a strong knowledge of video games, good communication skills, and the ability to identify bugs and provide detailed feedback. Many companies post remote testing opportunities on their careers pages or third-party job boards, and some may require familiarity with testing tools or basic understanding of game development. Building a portfolio of testing experience can improve your chances of securing such roles.

What challenges do at home game testers face and how can they be managed?

At Home Game Testers often encounter challenges such as limited communication with development teams, managing time effectively without in-person supervision, and ensuring thorough bug reporting across multiple devices or platforms. To address these, it's important to maintain proactive communication through online channels, follow structured testing schedules, and use standardized reporting tools provided by the employer. Staying organized and documenting findings clearly can help testers deliver valuable feedback and contribute meaningfully to the game development process.

How to get hired as an at home game tester?

To get hired as an at-home game tester, applicants should have a strong knowledge of video games, good communication skills, and the ability to follow detailed testing instructions. Many companies look for prior testing experience or familiarity with testing tools and bug tracking software. Applying through game development companies, testing agencies, or freelance platforms can increase chances of finding such roles.

What skills and qualifications are needed to be an at home game tester?

To thrive as an At Home Game Tester, you need strong attention to detail, analytical skills, and a solid understanding of gaming platforms, often supported by experience with various game genres and systems. Familiarity with bug tracking tools like JIRA, test management software, and sometimes certification such as ISTQB can be valuable. Excellent written communication, adaptability, and time management are crucial soft skills for effectively documenting issues and collaborating remotely. These skills ensure thorough game testing, clear feedback, and reliable results that contribute to game quality and user satisfaction.

What is the difference between At Home Game Tester vs Quality Assurance Tester?

AspectAt Home Game TesterQuality Assurance Tester
CredentialsBasic gaming knowledge, sometimes a high school diplomaTechnical skills, certifications in software testing often preferred
Work EnvironmentRemote, home-basedOffice or on-site, sometimes remote
Industry UsageVideo game companies, testing new game releasesSoftware companies, broader testing roles including games

While both roles involve testing, At Home Game Testers focus on playing and providing feedback on new games remotely, often with minimal technical requirements. Quality Assurance Testers typically have more technical skills and may work on a variety of software, including games, in more formal testing environments. The main difference lies in the scope, technical requirements, and work setting.

What is an at home game tester?

At Home Game Testers are individuals who play video games from their own homes to identify bugs, glitches, and areas for improvement before games are released to the public. They provide feedback to game developers on gameplay, controls, graphics, and overall user experience. This role often involves following specific instructions, completing surveys, and submitting detailed reports. At Home Game Testers are typically contracted or freelance workers, and their feedback is crucial for ensuring the quality of a game.

Do at home game testers actually get paid?

At home game testers are typically paid for their work, which involves playing and providing feedback on video games from their own devices. Payment methods can include hourly wages, per-task fees, or project-based compensation, depending on the employer or testing platform. Reliable opportunities usually require some experience or skills in gaming and communication.

How do I become an at home game tester?

To become an at-home game tester, you typically need to have a passion for gaming, good communication skills, and a reliable internet connection. Some companies require you to complete application forms, provide gaming experience details, or pass basic testing assessments. Experience with specific gaming platforms or familiarity with bug tracking tools can be advantageous.
More about At Home Game Tester jobs

What cities are hiring for At Home Game Tester jobs?

Cities with the most At Home Game Tester job openings:

What are the most commonly searched types of Game Tester jobs?

The most popular types of Game Tester jobs are:

What states have the most At Home Game Tester jobs?

States with the most job openings for At Home Game Tester jobs include:

Infographic showing various At Home Game Tester job openings in the United States as of August 2026, with employment types broken down into 2% As Needed, 70% Full Time, 24% Part Time, and 4% Contract. Highlights an 87% Physical, 2% Hybrid, and 11% Remote job distribution, with an average salary of $38,039 per year, or $18.3 per hour.

Game Software Tester, Battle Road [Orlando] - Relocation Provided

Onebrief, Inc

Orlando, FL โ€ข On-site, Remote

$70K - $85K/yr

Full-time

Re-posted 24 days ago


Job description

Consequential Work. Dedicated People.
About Onebrief
Onebrief builds collaboration and AI-powered workflow software for military planning and operational coordination.
Today, many critical planning workflows still rely on fragmented systems, static documents, and disconnected tools that make collaboration and decision-making unnecessarily difficult. Onebrief brings modern software, AI, and real-time collaboration into those environments, helping teams operate with greater clarity, coordination, and adaptability in situations where decisions carry real-world consequences.
We are a distributed team of builders from military, operational, and technology backgrounds who care deeply about improving how important work gets done. Some team members work remotely, while others work directly alongside customers in operational environments around the world.
Founded in 2019, Onebrief is backed by leading investors including General Catalyst, Battery Ventures, Insight Partners, Sapphire Ventures, and Human Capital. Valued at more than $2 billion, we continue to invest in product innovation, AI capabilities, and team growth.
Battle Road Digital, part of Onebrief, applies state-of-the-art innovations and experience from the video game industry to build the future of simulations, modeling, and operations with AtomEngine - our proprietary cloud-based game engine that's making the world playable.
Security Clearance, Location, and Onsite Notice:
This role requires regularly working on-site at customer locations in Orlando, Florida (UCF area). If you are not currently within commuting distance, you must be willing to relocate (note that Onebrief will provide relocation assistance).
Eligibility to obtain a Secret Clearance is required.
We're looking for a highly motivated, self-driven, and technically minded Game and Hardware Tester to help us build AtomEngine, a next-generation, cloud-first game engine. AtomEngine delivers turnkey solutions for simulating millions of entities within a persistent, planet-scale sandbox environment.
Specifically, we're looking for someone with a passion for game development, modding, or technical tinkering; someone comfortable writing gameplay scripts, working with visual scripting systems, or creating game mods as a hobby or profession. In this role, you will focus on testing AtomEngine's Developer Mod Kit and customer-created Mods used to customize and extend the platform in creative and innovative ways.
Join our small, expert team of technologists, game developers, and innovators as we shape the future.
What You'll Do
  • Learn and master AtomEngine to create and execute war-game scenarios in both single-player and multiplayer environments.
  • Identify bugs, provide actionable feedback, and recommend improvements to AtomEngine and Battle Road's internal processes.
  • Perform a variety of testing tasks in a timely, efficient, and thorough manner.
  • Execute load testing, stability testing, functionality testing, and other testing activities as needed.
  • Communicate effectively with team members to quickly learn new systems, remove blockers, and provide actionable test results in real time.
  • Adapt quickly to fast-moving workflows, shifting priorities, and evolving deliverables.
  • Partner with test leadership to create and maintain clear, detailed test plans and testing procedures.
  • Test AtomEngine's Developer Mod Kit by identifying and reporting bugs, validating functionality, and providing feedback to improve the user experience.
  • Test AtomEngine with and without customer-created Mods, documenting performance impacts, compatibility issues, and overall functionality changes.

What We Look For
  • Experience as a game development hobbyist or technical tinkerer, including scripting or visual scripting experience with tools such as Unreal Blueprints and, preferably, GDScript.
  • Familiarity with PC gaming hardware.
  • Strong organizational skills and a high degree of self-direction.
  • Extensive experience in video game quality assurance across multiple titles, with a strong understanding of QA principles, methodologies, and processes.
  • Proven proficiency with industry-standard testing tools and software, including version control systems, bug tracking systems, and test management tools.
  • Strong attention to detail and analytical skills, with the ability to identify and prioritize testing activities based on project requirements and objectives.
  • Clear and effective written and verbal communication skills.
  • Ability to work autonomously and asynchronously while providing regular progress updates and test results to test leadership.
  • Willingness and ability to obtain a Security Clearance.
  • Due to federal contract requirements, U.S. citizenship is required for this position.

Onsite in Orlando, Florida.
Notice to Third Party Recruitment Agencies
Please note that Onebrief does not accept unsolicited resumes from recruiters or employment agencies. In the absence of an executed Recruitment Services Agreement, there will be no obligation to any referral compensation or recruiter fee. In the event a recruiter or agency submits a resume or candidate without an agreement Onebrief explicitly reserves the right to pursue and hire those candidate(s) without any financial obligation to the recruiter or agency. Any unsolicited resumes, including those submitted to hiring managers, shall be deemed the property of Onebrief.