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Associate Ux Designer Jobs in Raleigh, NC (NOW HIRING)

Present and pitch designs to the Creative Director, Game Directors and Franchise Leadership. * Produce UX design work such as competitive analysis, information design, content strategy, user stories ...

As a Senior UX Product Designer, you'll support the engineering and product teams in transforming innovative products into seamless and creative user experiences. You'll take the lead of the end-to ...

What You'll Do As an experienced Senior Technical UI Designer, you will work closely with UX Designers, UI Artists, and UI Engineers to implement UI systems and features. Much of our work starts ...

The successful candidate will partner closely with UX Designers, Product Managers, and Engineers to transform wireframes and concepts into polished, scalable, production-ready experiences while ...

The successful candidate will partner closely with UX Designers, Product Managers, and Engineers to transform wireframes and concepts into polished, scalable, production-ready experiences while ...

Experience working closely with animation systems and/or designing melee or ranged combat systems ... A passion for tuning, iteration, gameplay, design, and crafting joyful player experiences. * Bonus:

Senior Visual Designer 1

Raleigh, NC ยท On-site +1

$114K - $190K/yr

Partner with UX Researchers and UX Designers to understand user needs, define product structure, and create effective visual experiences * Create original visual design assets and introduce new ...

Posted today

Showing results 21-40

Associate Ux Designer information

See Raleigh, NC salary details

$19K

$56.9K

$85.1K

How much do associate ux designer jobs pay per year?

As of Aug 7, 2026, the average yearly pay for associate ux designer in Raleigh, NC is $56,926.00, according to ZipRecruiter salary data. Most workers in this role earn between $47,100.00 and $66,100.00 per year, depending on experience, location, and employer.

Is UI/UX a high paying job?

UI/UX designers, including associate level roles, can earn competitive salaries that vary by location, experience, and industry. Entry-level positions typically have lower pay, but experienced designers with skills in tools like Figma or Adobe XD can achieve higher salaries, especially in tech hubs or large companies.

What does an Associate UX Designer do?

An Associate UX Designer supports the design team in creating user-friendly digital experiences by conducting research, wireframing, prototyping, and usability testing. They collaborate with developers, product managers, and senior designers to improve user interactions. Their role often includes gathering user feedback, iterating on designs, and ensuring accessibility. This entry-level position helps bridge the gap between user needs and business goals while honing essential UX design skills.

Is it hard to get hired as an associate UX designer?

Getting hired as an associate UX designer can be competitive, as employers often look for candidates with a strong portfolio, basic knowledge of design tools like Figma or Adobe XD, and relevant internships or coursework. Entry-level roles typically require a solid understanding of user-centered design principles and good communication skills, but the difficulty varies depending on the job market and individual qualifications.

What are typical responsibilities for an Associate UX Designer on a day-to-day basis?

As an Associate UX Designer, your daily tasks often include creating wireframes and prototypes, participating in user research, and assisting with usability testing to gather insights. You'll collaborate closely with senior UX designers, developers, and product managers to translate user needs into functional and visually appealing solutions. In most organizations, you may also help maintain documentation and support the design process from ideation through implementation. This hands-on experience helps you build a solid foundation for advancing into more senior UX design roles.

What are the key skills and qualifications needed to thrive in the Associate UX Designer position, and why are they important?

To thrive as an Associate UX Designer, you need foundational knowledge of user-centered design principles, wireframing, prototyping, and usability testing, typically supported by a relevant degree or portfolio of design work. Familiarity with industry-standard tools such as Figma, Adobe XD, Sketch, and basic understanding of HTML/CSS is commonly required. Excellent communication, collaboration, and problem-solving abilities help set candidates apart in fast-paced team environments. These skills ensure that user experiences are effectively designed, refined, and aligned with business goals while fostering productive teamwork.

What are the most commonly searched types of Ux Designer jobs in Raleigh, NC? The most popular types of Ux Designer jobs in Raleigh, NC are:
What are popular job titles related to Associate Ux Designer jobs in Raleigh, NC? For Associate Ux Designer jobs in Raleigh, NC, the most frequently searched job titles are:
What job categories do people searching Associate Ux Designer jobs in Raleigh, NC look for? The top searched job categories for Associate Ux Designer jobs in Raleigh, NC are:
What cities near Raleigh, NC are hiring for Associate Ux Designer jobs? Cities near Raleigh, NC with the most Associate Ux Designer job openings:
Infographic showing various Associate Ux Designer job openings in Raleigh, NC as of August 2026, with employment types broken down into 1% As Needed, 69% Full Time, 27% Part Time, 1% Temporary, and 2% Contract. Highlights an 97% Physical, 1% Hybrid, and 2% Remote job distribution, with an average salary of $56,926 per year, or $27.4 per hour.

Director of UI/UX

Firaxis

Cary, NC โ€ข On-site

Full-time

Re-posted 6 days ago


Job description

MAKE STRATEGY GAMES THAT STAND THE TEST OF TIME.For nearly 30 years, Firaxis Games has built the strategy games players don't just play; they master, replay, and argue about for years. From Sid Meier's Civilization to XCOM, we create deeply strategic, turn-based experiences that reward patience, planning, and a healthy dose of obsession. Founded in 1996 by industry legend Sid Meier, our studio has earned BAFTAs, D.I.C.E. Awards, and Game of the Year honors along the way - and we're just getting started on the next generation of strategy games. To build the best, we need people who care as much about getting the details right as our players do. We're looking for teammates who own their craft, bring real curiosity, and never lose sight of the player on the other side of the screen. If that sounds like your kind of studio, we'd love to hear from you.
People First | Gameplay Focused | Be Accountable | Embrace Enthusiasm | Work Smart
What We Need
Firaxis Games is looking for a talented, motivated, and experienced Director to define the vision and execution for user experience (UX) and user interface (UI) design for a franchise in Firaxis' future. The Director of UX/UI will deliver world class experiences for our players, while also improving the outcomes, quality, and efficiency of the UX/UI team.
  • You are OUTCOME focused and know how to deliver the appropriate quality for the milestone or release.
  • You know when speed is required and you know when it's time to slow down and think through a problem.
  • Context switching is easy for you, as you can operate as a Director, a Lead or an Individual Contributor, focused on the Franchise or on multiple projects in the Franchise, multiple times within the same day.
  • You are able to direct the work across all UI development regardless of discipline, and you can define and drive the tooling and pipeline needs of the team.
  • You have excellent people and management skills.
  • You're comfortable in Unreal Engine, Figma and every other tool or technology that emerges.
  • You can easily navigate multiple worlds of competing priorities.
  • You can build, grow and retain a world class team of design, art and /or tech professionals.
  • You know when to use a soft touch... a Bulldozer... or anything in between.

Still here? Then we want to talk to you!
What You Will Do
  • Lead a cross-discipline UI team team of UX designers (up to 10)
  • Work with Game Directors and Designers to translate goals and constraints into compelling user-facing experiences
  • Collaborate with other UX/UI Craft leads, ensuring strong cross-team relationships and communication
  • Present and pitch designs to the Creative Director, Game Directors and Franchise Leadership.
  • Produce UX design work such as competitive analysis, information design, content strategy, user stories, journey mapping, and accessibility standards
  • Work collaboratively across multiple teams within the Franchise to create consistency and resolve design discrepancies
  • Build flexible design systems that enhance our ability to develop design more efficiently and consistently

Who We Think Will Be A Great Fit
  • You have 7+ years of experience working collaboratively in at least one of UX design, UI art, or UI engineering, actively developing UI features in video games.to design features and complex UX systems and complete them across multiple platforms (mobile, web, PC, consoles)
  • You have 7+ years of experience working in flexible environments and on multi-disciplinary teams
  • You have 5+ years of experience managing a team up to 10 people or equivalent training
  • 5+ years of experience presenting to other team members and stakeholders
  • You are a results oriented, empathetic, and compassionate leader
  • You are skilled with Unreal Engine's UMG system, Figma, the Adobe Suite, and prototyping software
  • You have a strong portfolio demonstrating user-centered design solutions with strong visual direction and interaction design
  • Thorough understanding of UI/UX design, art, and engineering practices.
  • Significant management and mentoring experience including experience with disciplinary and career development practices.
  • Strong understanding of game development processes and gameplay mechanics.
  • A willingness to advocate for the player and be their voice when needed.
  • Strong alignment with Firaxis values and Mission
  • Must possess current US work authorization.
  • Leadership: Proven ability to manage, mentor, and influence cross-functional teams.
  • Tools: Familiarity with modern design/prototyping tools (e.g., Figma, Sketch), Unreal Engine, etc.

2K is an equal opportunity employer. We provide reasonable accommodations to enable individuals with disabilities to perform the essential functions of the role. Information regarding salary ranges and benefits is provided in accordance with applicable pay transparency laws.
The pay range for this position in North Carolinaat the start of employment is expected to be between $145,900 and $215,920 per Year. However, base pay offered is based on market location, and may vary further depending on individualized factors for job candidates, such as job-related knowledge, skills, experience, and other objective business considerations. Subject to those same considerations, the total compensation package for employees in regular roles may also include other elements, including a bonus and/or equity awards, in addition to a full range of medical, financial, and/or other benefits, provided that temporary or intern roles will not be eligible for many of these payments or benefits. Details of participation in compensation and benefit plans (if applicable) will be provided if an employee receives an offer of employment.If hired, employee will be in an ~at-will position~ and the company reserves the right to modify base salary (as well as any other discretionary payment or compensation or benefit program) at any time, including for reasons related to individual performance, company or individual department/team performance, and market factors.
Please note that 2K Games and its studios never uses instant messaging apps or personal email accounts to contact prospective employees or conduct interviews and when emailing, only use 2K.com accounts.