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Assistant Gameplay Engineer information
See salary details
$81K - $92.3K
4% of jobs
$92.3K - $103.5K
4% of jobs
$103.5K - $114.8K
5% of jobs
$120.3K is the 25th percentile. Wages below this are outliers.
$114.8K - $126.1K
23% of jobs
$126.1K - $137.4K
5% of jobs
The median wage is $141.8K / yr.
$137.4K - $148.6K
20% of jobs
$148.6K - $159.9K
3% of jobs
$159.9K - $171.2K
2% of jobs
$174.1K is the 75th percentile. Wages above this are outliers.
$171.2K - $182.5K
29% of jobs
$182.5K - $193.7K
1% of jobs
$193.7K - $205K
2% of jobs
$81K
$145.4K
$205K
How much do assistant gameplay engineer jobs pay per year?
Full-time
Posted 17 days ago
Job description
Location: Greenville, NC
Department: AI Studio
Reports To: Director
Status: Exempt
WHO WE ARE:
We make games. We also make the machines they run on.
What we're building matters. How we treat people matters more.
OUR MISSION:
We exist to create excellent gaming experiences, treat our customers the way we want to be treated, and positively impact people's lives through a culture of care.
Seven values guide how we work. We call it our FIGHTER mindset:
Fun: Enjoy the journey together
Innovative: Consistently pushing new boundaries through creativity
Growth: Committed to growing personally and professionally
Humble amp; Passionate: It’s important to be both
Teamwork: Built on trust, healthy conflict, commitment, accountability, and results
Excellence: Pursuing high standards in everything we do
Relational: Building trust and relationships with customers and teammates
If this is the kind of place you've been looking for, let's talk.
SUMMARY: Valicy is looking for a Gameplay / Systems Engineer is responsible for rapidly prototyping, implementing, evaluating, and refining gameplay systems for land-based gaming products.
This role sits at the intersection of engineering, gameplay feel, AI-assisted development, technical judgment, and practical execution. The ideal candidate can build many possible directions quickly, identify which technical approaches are worth pursuing, and turn strong prototypes into reliable, usable game systems.
This role requires someone who actively uses AI and emerging tools to accelerate implementation, generate scaffolding, test approaches, troubleshoot issues, and move from rough prototype to production-ready direction with speed and clarity.
QUALIFICATIONS: To perform this job successfully, an individual must be able to perform each essential duty satisfactorily. The requirements listed below are representative of the knowledge, skill, and/or ability required.
RESPONSIBILITIES:
-Understand company Mission, Vision, and Values and be an ambassador of MVV.
-Prototype gameplay concepts, systems, mechanics, features, and technical approaches quickly.
-Leverage AI-assisted development tools to accelerate scaffolding, implementation, iteration, debugging, and documentation.
-Evaluate technical approaches based on feasibility, maintainability, performance, production impact, and player experience.
-Turn rough ideas into playable prototypes, proof-of-concept systems, and implementation-ready technical direction.
-Collaborate with design, art, QA, tools and leadership to move concepts from prototype toward production quality.
-Iterate quickly based on feedback, testing, performance results, team review, and changing priorities.
-Stay current with emerging AI tools, game engines, frameworks, prototyping methods, and new workflow possibilities.
-Identify technical and workflow friction, then proactively suggest or build better approaches.
-Maintain a practical balance between speed, quality, clarity, and long-term usability.
-Use AI responsibly and thoughtfully, with awareness of code quality, security, originality, data sensitivity, and production standards.
REQUIREMENTS:
-Strong programming fundamentals and practical problem-solving ability.
-Experience building gameplay systems, interactive prototypes, tools, applications, or production software.
-Sharp technical judgment with the ability to quickly identify which approaches are worth pursuing, refining, or discarding.
-Demonstrated ability to use AI tools as a meaningful part of the development process.
-Strong awareness of emerging AI capabilities and a proactive approach to learning and applying new tools.
-Ability to make clear technical decisions with incomplete information.
-Strong debugging, iteration, and systems-thinking skills.
-Clear communication and documentation skills.
-Ability to balance prototype speed, feasibility, complexity, performance, production impact, and player value.
-Comfortable working in a fast-moving environment with evolving requirements and undefined processes.
-Low ego, high ownership, strong follow-through, and a team-first mindset.
Preferred Requirements:
-Experience with casino gaming, slot machine development, land-based gaming, or regulated gaming products.
-Experience with Unity, C#, game engines, simulation tools, or rapid prototyping frameworks.
-Experience creating custom tools to assist and supercharge your workflow.
-Experience working with designers, artists, QA, math, or production teams through a full development cycle.
This Job Description is to be used as a guide for accomplishing Company objectives. The description incorporates the most typical duties performed and covers only the primary functions and responsibilities of the position. It is recognized that other related duties not specifically mentioned may also be performed. The inclusion of those duties would not alter the overall evaluation of this position.