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Assistant Character Artist Jobs (NOW HIRING)

Expression of Interest - Technical Artist

Los Angeles, CA · On-site

$136K - $163K/yr

... character, lighting, materials, and asset production pipelines. * Build and improve artist-friendly ... * Assist in diagnosing and resolving performance, compatibility, and rendering issues throughout ...

Senior Technical Artist

Austin, TX · On-site

$80 - $100/hr

  • Retirement

  • PTO

... Assist in developing standards, processes, and proprietary tools alongside Production and ... Animation - 2D character specific* Scripting ability to common art tooling (Photoshop, 3dx Max)* C# ...

New

Technical Artist

Austin, TX · On-site

$125K - $150K/yr

  • Retirement

  • PTO

... * Assist in developing standards, processes, and proprietary tools alongside Production and ... Animation - 2D character specific * Scripting ability to common art tooling (Photoshop, 3dx Max ...

Martial Arts Instructor

Marietta, GA · On-site

$33K - $44K/yr

  • Medical

  • Dental

  • Life

  • Retirement

  • PTO

Lead Instruction of High Energy, Benefit Driven, and "edutaining" classes * Assist with student ... Our curriculum focuses on character development far beyond the importance of self-defense. We teach ...

Showing results 41-60

Assistant Character Artist information

What is the difference between Assistant Character Artist vs Character Artist?

AspectAssistant Character ArtistCharacter Artist
CredentialsDiploma or degree in art, illustration, or related field; proficiency in 3D softwareSimilar educational background; advanced skills in character modeling and texturing
Work EnvironmentEntry-level role in game or film studios, supporting senior artistsSenior role responsible for creating detailed character models and assets
Industry UsageCommonly used in gaming, animation, and film production teamsUsed for lead or specialized character creation roles

The Assistant Character Artist typically supports the Character Artist by handling preliminary modeling and asset preparation, while the Character Artist focuses on creating detailed, high-quality character models. Both roles require similar educational backgrounds and work in the same industry environments, but differ in experience level and responsibilities.

What cities are hiring for Assistant Character Artist jobs?

Cities with the most Assistant Character Artist job openings:

What are the most commonly searched types of Character Artist jobs?

The most popular types of Character Artist jobs are:

What states have the most Assistant Character Artist jobs?

States with the most job openings for Assistant Character Artist jobs include:

Expression of Interest - Technical Artist

AGBO

Los Angeles, CA • On-site

$136K - $163K/yr

Full-time

Re-posted 12 days ago


Job description

About the Company:
Founded in 2017 by Anthony and Joe Russo, AGBO is an artist-led independent studio shaping the future of film and television. The Russo Brothers and AGBO have generated more than $7 billion at the global box office, including Avengers: Endgame. The studio's projects include Academy Awardwinning Everything Everywhere All at Once, Netflix hits The Gray Man and Extraction, and Prime Video's visceral thriller The Bluff and the global Citadel franchise. Citadel Season 2 premieres in May 2026.

AGBO is currently in production with Netflix on Tygo and Mercenary, both part of the Extraction universe, as well as with Lionsgate on John Rambo, a prequel to the iconic franchise. The studio is in post-production on The Whisper Man, starring Robert De Niro, and Avengers: Doomsday, which will be released December 18, 2026. AGBO will begin shooting Avengers: Secret Wars later this year. Both upcoming Avengers films are directed by Anthony and Joe Russo and co-produced by AGBO and Marvel Studios.

In 2023, AGBO welcomed Donald Mustardformer Chief Creative Officer at Epic Games and co-creator of Fortniteas a partner. Mustard brings a bold creative vision to AGBO: to expand what storytelling can be through immersive, interconnected worlds that span across media. We're building the future of storytellingand we're looking for bold, creative minds to help shape it. If you're ready to help define what comes next, we'd love to meet you.
Position Summary:
AGBO is building our technical art team. We're looking for Technical Artists, across a broad range of disciplines with discrete domain expertiseincluding environments, characters, lighting, materials, and asset production. You'll collaborate with artists, designers, and engineers to build scalable workflows, optimize content and develop tools that enable teams to create visually compelling content at scale.

This is an Expression of Interest listingwe are collecting applications from exceptional technical artists now, so we can move quickly when opportunities arise. If your background is a strong match, we will reach out to you directly when we are ready to begin our search.

These roles will be based in either Los Angeles, CA or Raleigh, NC, and candidates located in or willing to relocate to the area are strongly preferred.

Key Responsibilities:

  • Collaborate closely with artists, engineers, and designers to develop and maintain workflows that support environment, character, lighting, materials, and asset production pipelines.
  • Build and improve artist-friendly tools, automation, and workflows that enhance productivity while maintaining visual quality and technical performance.
  • Serve as a technical liaison between Art and Engineering, helping translate creative goals into scalable technical solutions.
  • Support the implementation, integration, and optimization of assets within Unreal Engine, ensuring adherence to performance and memory budgets.
  • Develop, refine, and maintain materials, shaders, and rendering workflows that support the project's artistic direction.
  • Partner with artists to troubleshoot technical challenges related to assets, lighting, rendering, materials, and in-engine content implementation.
  • Identify opportunities to improve pipeline efficiency, automation, and content scalability across multiple disciplines.
  • Help establish technical standards and best practices for asset creation, optimization, and implementation.
  • Contribute to documentation and knowledge sharing to ensure workflows are accessible and sustainable across teams.
  • Participate in R&D initiatives, evaluating new tools, workflows, and emerging technologies that support real-time content creation.
  • Assist in diagnosing and resolving performance, compatibility, and rendering issues throughout development.
  • Perform other duties as assigned.

Qualifications & Skills:

  • 38 years of professional experience as a Technical Artist in games or interactive media.
  • Strong experience working in Unreal Engine (UE4/UE5).
  • Proficiency with one or more DCC tools such as Maya, Blender, Houdini, 3ds Max, or similar software.
  • Experience supporting a variety of art disciplines, including environments, characters, materials, lighting, VFX, or world-building.
  • Strong understanding of real-time rendering principles, optimization techniques, and asset performance considerations.
  • Familiarity with material creation, shader development, and rendering workflows in Unreal Engine.
  • Experience with scripting or tool development using Python, MEL, Blueprint, or similar languages.
  • Knowledge of asset pipeline concepts such as LOD generation, texture streaming, rigging, import/export workflows, and memory optimization.
  • Familiarity with procedural content creation tools and workflows (PCG, Houdini, etc.) is a plus.
  • Strong problem-solving skills and the ability to balance artistic goals with technical constraints.
  • Excellent communication skills and the ability to collaborate effectively across technical and creative disciplines.
  • Comfortable working in fast-paced, evolving production environments where adaptability and initiative are valued.

Additional Information:

  • This role is based in either Los Angeles, CA or Raleigh, NC, and candidates located in or willing to relocate to the area are strongly preferred.
  • This is an Expression of Interest listingwe are collecting applications from exceptional technical artists now, so we can move quickly when the right opportunity opens. If selected, we will reach out to you directly when we are ready to begin our search.
  • Candidates must be legally authorized to work in the U.S.

AGBO Labs LLC is committed to operating fair and unbiased recruitment procedures allowing all applicants an equal opportunity for employment, free from discrimination on the basis of religion, race, sex, age, sexual orientation, disability, color, ethnic or national origin or any other classification as may be protected by applicable law. We aim to recruit the right people for the jobs we have to offer, and to assess applications on the basis of relevant skills, education and experience.

AGBO participates in E-Verify - English | Spanish

The job description in no way states or implies that these are the only duties to be performed by the employee(s) incumbent to this position.


AGBO logo

About AGBO

Sourced by ZipRecruiter

Industry

Arts, entertainment, and recreation

Company size

11 - 50 Employees

Headquarters location

Los Angeles, CA, US

Year founded

2020

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