1

Assistant Character Concept Artist Jobs (NOW HIRING)

Lead Environment Concept Artist

Cary, NC · On-site

$117K - $135K/yr

ART What We Do Push your artistic talent to the limit on a team of world-class environment, character and concept artists who strive to innovate and inspire. What You'll Do Epic Games is searching ...

Principal Concept Artist

Madison, WI · On-site +1

$128K - $147K/yr

Defines artistic direction and drives results through collaboration. * Understands concept artwork ... Portfolio showcasing photorealistic, high-quality character or environment concept art. * Strong ...

Senior Environment Concept Artist

Cary, NC · On-site

$117K - $140K/yr

ART What We Do Push your artistic talent to the limit on a team of world-class environment, character and concept artists who strive to innovate and inspire. What You'll Do Epic Games is searching ...

Senior Concept Artist

Cary, NC · On-site

$117K - $140K/yr

ART What We Do Push your artistic talent to the limit on a team of world-class environment, character and concept artists who strive to innovate and inspire. What You'll Do Epic is looking for a ...

Create high-quality 3D character assets, including organic and hard surface elements, from concept ... Artistic Skills : * Strong eye for detail, form, and style consistency. * Ability to adapt to and ...

next page

Showing results 1-20

Assistant Character Concept Artist information

See salary details

$120K

$132.8K

$146.5K

How much do assistant character concept artist jobs pay per year?

As of Jul 24, 2026, the average yearly pay for assistant character concept artist in the United States is $132,826.00, according to ZipRecruiter salary data. Most workers in this role earn between $127,000.00 and $146,000.00 per year, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive as an Assistant Character Concept Artist, and why are they important?

To thrive as an Assistant Character Concept Artist, you need a solid foundation in drawing, anatomy, visual storytelling, and familiarity with design principles, often backed by a relevant art degree or portfolio. Proficiency with digital art tools such as Adobe Photoshop, Corel Painter, or Clip Studio Paint is typically required, and knowledge of 3D modeling software can be a plus. Creativity, strong communication, and the ability to take feedback and collaborate effectively are essential soft skills in this role. These skills ensure the creation of compelling character designs that meet project requirements and facilitate smooth teamwork in a fast-paced creative environment.

How does an Assistant Character Concept Artist typically collaborate with other members of the art and game development team?

As an Assistant Character Concept Artist, you’ll frequently collaborate with lead artists, 3D modelers, animators, and game designers to ensure your designs align with the project’s visual direction and gameplay needs. You may attend team meetings to discuss feedback, iterate on sketches based on input, and help refine character concepts for consistency. This collaborative environment helps you learn from senior artists and exposes you to different aspects of the creative pipeline, making it a great opportunity for professional growth.

What is the difference between Assistant Character Concept Artist vs Character Concept Artist?

AspectAssistant Character Concept ArtistCharacter Concept Artist
Required CredentialsTypically a relevant art or design degree, portfolio, and some industry experienceSimilar credentials, often with more experience and a stronger portfolio
Work EnvironmentCollaborates within a creative team, often under supervisionLeads or independently manages concept design tasks
Industry UsageCommon in animation, gaming, and film studios as an entry or supporting roleMid-level to senior roles in similar industries

The Assistant Character Concept Artist supports the main character designer by creating initial sketches and concepts, often under supervision. In contrast, the Character Concept Artist takes on more responsibility, developing detailed character designs and leading creative decisions. Both roles require a strong art background and industry experience, but the assistant position is typically an entry-level or supporting role within the creative team.

What does an Assistant Character Concept Artist do?

An Assistant Character Concept Artist supports the lead concept artist and design team by creating initial sketches, refining character designs, and generating visual ideas for characters in games, animation, or film. Their work helps define the look, personality, and style of characters before they are modeled or animated. They often collaborate closely with other artists, writers, and directors to ensure that the characters fit the overall vision of the project.
More about Assistant Character Concept Artist jobs
What cities are hiring for Assistant Character Concept Artist jobs? Cities with the most Assistant Character Concept Artist job openings:
What are the most commonly searched types of Character Concept Artist jobs? The most popular types of Character Concept Artist jobs are:
What states have the most Assistant Character Concept Artist jobs? States with the most job openings for Assistant Character Concept Artist jobs include:
What job categories do people searching Assistant Character Concept Artist jobs look for? The top searched job categories for Assistant Character Concept Artist jobs are:
Infographic showing various Assistant Character Concept Artist job openings in the United States as of July 2026, with employment types broken down into 78% Full Time, 17% Part Time, 1% Temporary, 3% Contract, and 1% Summer. Highlights an 97% Physical, and 3% Remote job distribution, with an average salary of $132,826 per year, or $63.9 per hour.
Concept Character Artist - (Apex Legends)

Concept Character Artist - (Apex Legends)

Electronic Arts Inc.

Los Angeles, CA • On-site

$136K - $157K/yr

Other

Medical, Dental, Vision, Life, Retirement, PTO

Posted 24 days ago


Job description

General Information
Locations: Vancouver - Great Northern Way, British Columbia, Canada
  • Location: Los Angeles - Chatsworth
  • State: California
  • Country: United States of America

Role ID
214768
Worker Type
Regular Employee
Studio/Department
EA Studios - Respawn
Work Model
Hybrid
Description & Requirements
Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.
Character Concept Artist - Apex Legends
We are seeking a Concept Artist I to join the Apex Legends team. In this role, you will help create compelling visual designs that define the characters, cosmetics and visual identity of Apex Legends. You will apply strong artistic fundamentals, character design sensibilities, and storytelling skills to bring memorable heroes, skins, and visual experiences to life while supporting both gameplay needs and the evolving aesthetic of a live service game.
You will work closely with the Character Concept Art Lead, Art Directors, and your immediate team to deliver high-quality concept work while collaborating with external partners to help maintain Apex Legends' visual quality and style standards. The ideal candidate is a strong visual problem solver who thrives in a collaborative environment and is passionate about creating bold, iconic designs.
What You'll Do
  • Collaborate closely with the Art Lead and immediate team to create compelling character concept art that supports gameplay, player fantasy, and the Apex Legends experience.
  • Design high-quality characters, cosmetics, outfits, accessories and visual explorations that align with the game's established visual language, player fantasy, and style.
  • Apply a strong understanding of anatomy, costume and apparel design, shape language, silhouette, facial expression, gesture, color theory, lighting, materials, and visual storytelling in all concept work.
  • Translate creative direction into clear, production-ready visual solutions that can be effectively executed by downstream teams.
  • Create compelling character explorations and illustrations that communicate personality, narrative intent, cultural influences, player fantasy, and world-building through visual design.
  • Utilize 3D tools to support concept development, including block-ins, posing, lighting, camera setup, and perspective assistance.
  • Contribute to animation, FX, and cinematic ideation when needed, including basic storyboarding, pose exploration, expression sheets, and motion concepts.
  • Participate actively in team critiques and feedback sessions, iterating quickly to improve quality and alignment with project goals.
  • Support external development efforts by reviewing outsourced work and providing actionable feedback to ensure consistency with Apex Legends' quality and artistic standards.
  • Design within gameplay, technical, and production constraints, ensuring concepts are achievable and production-friendly.
  • Stay informed on emerging tools, workflows, and production methodologies, helping improve efficiency and creative iteration across the team.
  • Contribute to team growth by sharing knowledge, workflows, and best practices with peers.

Ideally, You Will Have
  • 3+ years of experience as a Concept Artist in games, entertainment, or a related industry.
  • A strong portfolio demonstrating exceptional artistic fundamentals, including anatomy, character design, costume and apparel design, gesture, color, composition, lighting, materials, and perspective.
  • Proven ability to create clear, production-ready concepts that effectively communicate design intent.
  • Strong understanding of character design principles, including anatomy, costume construction, shape language, silhouette, gesture, facial expression, and visual storytelling.
  • Proficiency with industry-standard digital painting software and familiarity with 3D tools commonly used in concept workflows.
  • Understanding of visual storytelling, composition, cinematography, and player-facing readability.
  • Strong collaboration and communication skills within a multidisciplinary team environment.
  • Ability to incorporate feedback quickly and iterate effectively in a fast-paced production setting.
  • Experience supporting or mentoring junior artists is a plus.
  • Openness to learning and adopting new tools, workflows, and emerging technologies that improve efficiency and creative development.

Pay Transparency - North America
COMPENSATION AND BENEFITS
The ranges listed below are what EA in good faith expects to pay applicants for this role in these locations at the time of this posting. If you reside in a different location, a recruiter will advise on the applicable range and benefits. Pay offered will be determined based on a number of relevant business and candidate factors (e.g. education, qualifications, certifications, experience, skills, geographic location, or business needs).
PAY RANGES
* British Columbia (depending on location e.g. Vancouver vs. Victoria) *$92,900 - $129,200 CAD
* California (depending on location e.g. Los Angeles vs. San Francisco) *$104,400 - $157,400 USD
Pay is just one part of the overall compensation at EA.
In the US, we offer a package of benefits including paid time off (3 weeks per year to start), 80 hours per year of sick time, 16 paid company holidays per year, 10 weeks paid time off to bond with baby, medical/dental/vision insurance, life insurance, disability insurance, and 401(k) to regular full-time employees. Certain roles may also be eligible for bonus and equity.
For Canada, we offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, paid top-up to EI/QPIP benefits up to 100% of base salary when you welcome a new child (12 weeks for maternity, and 4 weeks for parental/adoption leave), extended health/dental/vision coverage, life insurance, disability insurance, retirement plan to regular full-time employees. Certain roles may also be eligible for bonus and equity.
About Electronic Arts
We're proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth.
We adopt a holistic approach to our benefits programs, emphasizing physical, emotional, financial, career, and community wellness to support a balanced life. Our packages are tailored to meet local needs and may include healthcare coverage, mental well-being support, retirement savings, paid time off, family leaves, complimentary games, and more. We nurture environments where our teams can always bring their best to what they do.
Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.