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Assistant Character Concept Artist Jobs (NOW HIRING)

Character Artist

San Francisco, CA · On-site

$142K - $149K/yr

What to expect We're looking for a character artist to help define how LeLamp looks, moves, and ... You'll work on everything from early concept sketches and mood boards to the motion, gesture, and ...

Character Designer

Manhattan, NY · On-site

$133K - $140K/yr

What We Need As Lead Character Artist, you'll drive the craft of exceptional characters across our ... Partner with Tech Art, Animation, Concept Art and other teams to address challenges, making sure ...

Character Designer

Manhattan, NY · On-site

$133K - $140K/yr

What We Need As Lead Character Artist, you'll drive the craft of exceptional characters across our ... Partner with Tech Art, Animation, Concept Art and other teams to address challenges, making sure ...

Create high-quality 3D character assets, including organic and hard surface elements, from concept ... Artistic Skills : * Strong eye for detail, form, and style consistency. * Ability to adapt to and ...

Senior Technical Artist

Cary, NC · On-site

$117K - $140K/yr

  • Medical

  • Dental

  • Vision

  • Life

  • Retirement

  • PTO

ART What We Do Push your artistic talent to the limit on a team of world-class environment, character and concept artists who strive to innovate and inspire. What You'll Do Epic is looking for a ...

$141 - $294/hr

ART What We Do Push your artistic talent to the limit on a team of world-class environment, character and concept artists who strive to innovate and inspire. What You'll Do Epic Games is seeking a ...

New

Principal Environment Artist

Cary, NC · On-site

  • Medical

  • Dental

  • Vision

  • Life

  • Retirement

  • PTO

ART What We Do Push your artistic talent to the limit on a team of world-class environment, character and concept artists who strive to innovate and inspire. What You'll Do Epic Games is seeking a ...

Showing results 21-40

Assistant Character Concept Artist information

See salary details

$120K

$132.8K

$146.5K

How much do assistant character concept artist jobs pay per year?

As of Aug 19, 2026, the average yearly pay for assistant character concept artist in the United States is $132,826.00, according to ZipRecruiter salary data. Most workers in this role earn between $127,000.00 and $146,000.00 per year, depending on experience, location, and employer.

What does an assistant character concept artist do?

An Assistant Character Concept Artist supports the lead concept artist and design team by creating initial sketches, refining character designs, and generating visual ideas for characters in games, animation, or film. Their work helps define the look, personality, and style of characters before they are modeled or animated. They often collaborate closely with other artists, writers, and directors to ensure that the characters fit the overall vision of the project.

What are the key skills and qualifications needed to thrive as an assistant character concept artist, and why are they important?

To thrive as an Assistant Character Concept Artist, you need a solid foundation in drawing, anatomy, visual storytelling, and familiarity with design principles, often backed by a relevant art degree or portfolio. Proficiency with digital art tools such as Adobe Photoshop, Corel Painter, or Clip Studio Paint is typically required, and knowledge of 3D modeling software can be a plus. Creativity, strong communication, and the ability to take feedback and collaborate effectively are essential soft skills in this role. These skills ensure the creation of compelling character designs that meet project requirements and facilitate smooth teamwork in a fast-paced creative environment.

How does an assistant character concept artist typically collaborate with other members of the art and game development team?

As an Assistant Character Concept Artist, you’ll frequently collaborate with lead artists, 3D modelers, animators, and game designers to ensure your designs align with the project’s visual direction and gameplay needs. You may attend team meetings to discuss feedback, iterate on sketches based on input, and help refine character concepts for consistency. This collaborative environment helps you learn from senior artists and exposes you to different aspects of the creative pipeline, making it a great opportunity for professional growth.

What is the difference between Assistant Character Concept Artist vs Character Concept Artist?

AspectAssistant Character Concept ArtistCharacter Concept Artist
Required CredentialsTypically a relevant art or design degree, portfolio, and some industry experienceSimilar credentials, often with more experience and a stronger portfolio
Work EnvironmentCollaborates within a creative team, often under supervisionLeads or independently manages concept design tasks
Industry UsageCommon in animation, gaming, and film studios as an entry or supporting roleMid-level to senior roles in similar industries

The Assistant Character Concept Artist supports the main character designer by creating initial sketches and concepts, often under supervision. In contrast, the Character Concept Artist takes on more responsibility, developing detailed character designs and leading creative decisions. Both roles require a strong art background and industry experience, but the assistant position is typically an entry-level or supporting role within the creative team.

More about Assistant Character Concept Artist jobs

What cities are hiring for Assistant Character Concept Artist jobs?

Cities with the most Assistant Character Concept Artist job openings:

What are the most commonly searched types of Character Concept Artist jobs?

The most popular types of Character Concept Artist jobs are:

What states have the most Assistant Character Concept Artist jobs?

States with the most job openings for Assistant Character Concept Artist jobs include:

What job categories do people searching Assistant Character Concept Artist jobs look for?

The top searched job categories for Assistant Character Concept Artist jobs are:

Infographic showing various Assistant Character Concept Artist job openings in the United States as of August 2026, with employment types broken down into 2% As Needed, 75% Full Time, 20% Part Time, 1% Temporary, and 2% Contract. Highlights an 98% Physical, 1% Hybrid, and 1% Remote job distribution, with an average salary of $132,826 per year, or $63.9 per hour.

Character Artist

Human Computer Lab

San Francisco, CA • On-site

$142K - $149K/yr

Full-time

Posted 15 days ago


Job description

Human Computer Lab is a research lab building character robots that feel alive and responsive. Our first robot, LeLamp, explores a new category of consumer robotics where everyday objects become interactive and help us reshape our attachment to technology.
Our goal is to push the frontier of human-robot interaction by making technology more legible, emotionally intuitive, and human-centered. We are building the foundation for a new generation of robots designed for everyday environments.
What to expect
We're looking for a character artist to help define how LeLamp looks, moves, and feels - the visual and expressive language that makes a robot read as alive rather than mechanical. You'll work on everything from early concept sketches and mood boards to the motion, gesture, and lighting cues that give the robot its personality, translating character intent into something the hardware and software teams can actually build and ship. This role requires tight, fast-cycling collaboration with electrical, mechanical, and software teams - character decisions here don't stay on paper, they become motor curves, timing, and light behavior. You'll work closely with the CEO and founding team to shape the character identity of LeLamp and the robots that follow.
In this role, you will:
  • Create concept art, mood boards, and character studies that define LeLamp's personality and visual identity.
  • Collaborate with the hardware team on form factor, silhouette, materials, and color to keep the physical design aligned with the character.
  • Design expressive motion - gestures, "emotional" states, and behaviors expressed through movement, light, and sound.
  • Prototype and iterate quickly, moving between sketches, renders, and physical mockups.
  • Partner with robotics and software engineers to translate character intent into concrete behavior parameters (motion curves, timing, lighting cues).
  • Build and maintain style guides and a character bible to keep the robot's expression consistent as the team grows.
  • Review hardware and software prototypes against the character vision and give clear, actionable feedback.
  • Support brand and marketing assets to keep the character consistent across every touchpoint.

You may be a good fit if you:
  • Are pursuing a degree in screen-writing, animation, character design, industrial design, or a related field - or have equivalent hands-on portfolio experience.
  • Have a portfolio that shows character design or expressive design work, in 2D or 3D.
  • Document clearly and can explain the reasoning behind a design choice, not just the choice itself.
  • Are comfortable iterating quickly, moving from rough sketch to testable prototype without waiting for a perfect brief.
  • Are genuinely interested in physical products, not just screen-based or purely digital characters.

You will be a strong fit, if you:
  • Have designed characters or mascots that had to work within real hardware or physical constraints, not just on a screen.
  • Understand core animation principles (timing, weight, squash and stretch, anticipation) and know how to translate them into motors, servos, and lighting.
  • Are comfortable collaborating directly with engineers, turning an abstract sense of "feel" into concrete specs they can build against.
  • Move quickly through iteration cycles and don't wait for perfect information to make progress.
  • Take ownership over your work end to end, from first sketch to a behavior that's live in the robot.
  • Work well in small, collaborative teams where character, electrical, and mechanical are in constant conversation.
  • Care about what the character enables: warmth, expressiveness, and the feeling that the robot is alive.

The early team becomes the DNA of the company. We set ourselves and others to a high standard, and we respond with kindness when things get hard but keep everyone accountable. This requires us to be curious, creative, and diverse in our thinking and approach.
We're proud to be an equal opportunity employer and consider all qualified applicants regardless of race, color, religion, gender, gender identity or expression, sexual orientation, national origin, genetics, disability, age, or veteran status. Even if you don't meet every single requirement, we encourage you to apply. Studies show that women and underrepresented groups often hold back unless they meet 100% of the criteria - we don't want that to be the reason we miss out on great talent.