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Remote Character Concept Artist Jobs (NOW HIRING)

Principal Concept Artist

Madison, WI ยท On-site +1

$128K - $147K/yr

... open to remote work for those located in the United States and Canada. This role will work ... Portfolio showcasing photorealistic, high-quality character or environment concept art. * Strong ...

Create high-quality 3D character assets, including organic and hard surface elements, from concept ... Artistic Skills : * Strong eye for detail, form, and style consistency. * Ability to adapt to and ...

3D Character Art Lead

$153K - $230K/yr

As a leader for the character art team, you'll demonstrate a balance of artistic expertise with a ... This is a flexible role that can be remote, with varying pay ranges based on geographic location.

Collaborate with project leads, concept artists, and designers * Brainstorm ideas and create rapid ... Active and passionate Sky player This position is available for remote work for candidates within ...

Technical Artist

Chicago, IL ยท On-site +1

$130K - $156K/yr

Remote - US and Canada only thatgamecompany designs and develops artistically crafted, broadly ... Work across several art disciplines including shading, environment art, character art, animation ...

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Remote Character Concept Artist information

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$104.5K

$120.5K

$128.5K

How much do remote character concept artist jobs pay per year?

As of Jul 24, 2026, the average yearly pay for remote character concept artist in the United States is $120,531.00, according to ZipRecruiter salary data. Most workers in this role earn between $121,000.00 and $127,000.00 per year, depending on experience, location, and employer.

How does a remote character concept artist typically collaborate with art directors and other team members?

As a remote character concept artist, collaboration is primarily conducted through digital communication tools such as Slack, Zoom, and project management platforms like Jira or Asana. You'll regularly participate in virtual meetings with art directors to discuss project goals, receive feedback, and present your work-in-progress. Sharing sketches and iterations via cloud-based platforms like Google Drive or specialized art review tools is common. Timely communication and openness to feedback are essential, as you'll often need to adjust your designs based on team input to ensure consistency with the overall visual style.

What are the key skills and qualifications needed to thrive as a Remote Character Concept Artist, and why are they important?

To thrive as a Remote Character Concept Artist, you need strong drawing and design skills, an understanding of anatomy, color theory, and a portfolio demonstrating creative character development. Proficiency in digital art tools like Adobe Photoshop, Corel Painter, or Procreate is typically required, and experience with collaborative platforms such as Slack or Trello is beneficial. Creativity, self-motivation, effective communication, and the ability to interpret feedback are vital soft skills for excelling in a remote, team-oriented environment. These skills ensure you can consistently deliver high-quality, original character concepts that align with project visions and deadlines while collaborating effectively from a distance.

What is a Remote Character Concept Artist?

A Remote Character Concept Artist is a creative professional who designs and illustrates characters for video games, animation, films, or other media, while working from a location outside of a traditional office setting. They develop visual concepts based on project briefs, collaborating with art directors and other team members online to bring unique characters to life. This role often requires strong artistic skills, proficiency with digital art tools, and the ability to communicate ideas effectively in a remote work environment.

What is the difference between Remote Character Concept Artist vs Remote 3D Modeler?

AspectRemote Character Concept ArtistRemote 3D Modeler
Required SkillsDrawing, illustration, character design3D modeling, texturing, sculpting
Work EnvironmentDigital art software, creative studios3D software, rendering tools
Industry UsageVideo games, animation, filmVideo games, film, VR/AR

Remote Character Concept Artists focus on creating visual concepts and character designs, often working in 2D. Remote 3D Modelers build and refine 3D assets based on designs. Both roles require artistic skills but differ in tools and output. Understanding these differences helps employers and artists find the right fit for their projects.

More about Remote Character Concept Artist jobs
What cities are hiring for Remote Character Concept Artist jobs? Cities with the most Remote Character Concept Artist job openings:
What are the most commonly searched types of Character Concept Artist jobs? The most popular types of Character Concept Artist jobs are:
What states have the most Remote Character Concept Artist jobs? States with the most job openings for Remote Character Concept Artist jobs include:
What job categories do people searching Remote Character Concept Artist jobs look for? The top searched job categories for Remote Character Concept Artist jobs are:
Infographic showing various Remote Character Concept Artist job openings in the United States as of July 2026, with employment types broken down into 57% Full Time, 14% Temporary, and 29% Contract. Highlights an 7% In-person, and 93% Remote job distribution, with an average salary of $120,531 per year, or $57.9 per hour.

Principal Concept Artist

PUBG Madglory

Madison, WI โ€ข On-site, Remote

$128K - $147K/yr

Part-time

Medical, Dental, Vision, Life, Retirement, PTO

Posted just now


Job description

We are PUBG, the global battle royale phenomenon! After the release of our flagship title in 2017 we have become one of the highest selling games of all time with over 75 million copies sold - that's a lot of Chicken Dinners! And that's only the beginning: PUBG Madison is developing an exciting new IP that aims to push the shooter genre forward.
Our state-of-the art studio and brand-new motion capture studio are in the heart of Madison, WI, a city frequently named the best place to live in the US for its vibrant culture, natural beauty, and outstanding, innovative educational institutions. PUBG Madison has been named a Top Workplace in 2025 and 2026 for our positive, strong company culture. Experience the perfect balance of urban excitement and natural tranquility in a city with more than 200 miles of hiking and biking trails, an incredible downtown farmer's market, and family-friendly neighborhoods.
||This role is open to remote work for those located in the United States and Canada. This role will work primarily on Pacific Time Zone (PST) business hours and requires regular collaboration with Korean-speaking teams; fluency in both English and Korean strongly preferred.II
The person we're looking for:
  • Is passionate about achieving a high-quality bar.
  • Is able to incorporate feedback to improve their output and can elevate others' work by providing constructive feedback.
  • Defines artistic direction and drives results through collaboration.
  • Understands concept artwork not as standalone images but as part of the game experience.
  • Can rapidly visualize ideas and explore a wide range of possibilities.
  • Possesses technical expertise yet remains humble and open-minded to new ideas.
  • Able to create systems and quality standards for a team of artists.
Responsibilities:
  • Define the project's visual direction and establish and maintain concept art quality standards.
  • Lead the overall visual development of characters, environments, props, etc., and give shape to the art direction.
  • Explore visual directions from the early ideation stage and establish the project's visual language.
  • Collaborate with Art Directors, Design, and 3D teams to ensure concepts are realized in the final in-game output.
  • Review work from team members and outsource artists and provide clear feedback.
  • Build and maintain style guides and visual references.
  • Quickly present alternatives when project direction shifts and reestablish the visual direction.
  • Define the project's overall visual language and design and maintain the standards that align deliverables toward a cohesive direction.
Qualifications:
  • 8+ years of experience for Principal level in game development or equivalent relevant experience, with at least 1 shipped game.
  • Portfolio showcasing photorealistic, high-quality character or environment concept art.
  • Strong visual design capabilities across characters, environments, and other domains.
  • Deep understanding of form, structure, color, and lighting.
  • Ability to produce work ranging from rapid ideation sketches to highly polished concept pieces.
  • Understanding of the 3D production pipeline.
  • Experience leading a team or mentoring artists.
  • Experience communicating clearly and solving problems in a collaborative environment.
  • Experience owning environment art quality and direction and meeting deliverables on a past project.
  • Ability to self-manage, prioritize tasks, and deliver under deadlines.
  • Ability to work during Pacific Time zone business hours (10am-4pm) with weekly ability to meet in the evenings (5-8pm PT) for international collaboration.
  • Ability to travel internationally 1-3 times a year for business purposes.

โ€ข We place greater weight on what level of results you achieved and in what kind of project/environment, rather than years of experience alone.
Preferred Qualifications:
  • Professional fluency in English and Korean strongly preferred.
  • Experience with style development and building visual guides.
  • Experience working on games developed across multiple countries.
  • Experience working across a variety of game genres and styles.
  • Understanding of the production pipeline including 3D, lighting, and shaders.
  • Experience collaborating with outsource vendors.
  • Experience with storytelling-driven visual development.
  • Multi-platform (PC/Console) development experience.
  • Experience defining visual direction in the early stages of a project and maintaining it through completion.
What We Offer:
  • A highly competitive total compensation package
  • Comprehensive employer funded healthcare - ensuring you pay nothing out of pocket for in-network medical care
  • Employer-paid premiums for dental, vision, short & long-term disability, life insurance, and AD&D insurance
  • Generous time off including 20 days of prorated PTO, 12 paid holidays and a studio-wide holiday break annually
  • Generous annual sick leave days to prioritize your well-being
  • Annual health & wellness, video game, and continuing education reimbursements
  • Industry-leading family planning and fertility care benefits, including gender-affirming care, through Carrot Fertility
  • Enjoy free catered lunches, meal reimbursements, and snacks and beverages for in office staff
  • Engage in regular team outings and events to foster a positive work culture
  • 401K with a company match for your financial well-being

PUBG Studios provides equal employment opportunities to all employees and applicants for employment and prohibits discrimination and harassment of any type without regard to race, color, religion, age, sex, national origin, disability status, genetics, protected veteran status, sexual orientation, gender identity or expression, or any other characteristic protected by federal, state, or local laws. This policy applies to all terms and conditions of employment, including recruiting, hiring, placement, promotion, termination, layoff, recall, transfer, leaves of absence, compensation, and training.