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Remote Character Concept Artist Jobs (NOW HIRING)

Create high-quality 3D character assets, including organic and hard surface elements, from concept ... Artistic Skills : * Strong eye for detail, form, and style consistency. * Ability to adapt to and ...

3D Character Art Lead

$153K - $230K/yr

As a leader for the character art team, you'll demonstrate a balance of artistic expertise with a ... This is a flexible role that can be remote, with varying pay ranges based on geographic location.

Collaborate with project leads, concept artists, and designers * Brainstorm ideas and create rapid ... Active and passionate Sky player This position is available for remote work for candidates within ...

... from early concept through full production and release. Your work will directly influence how ... This is a role for a designer who thrives on blending artistic vision with gameplay functionality ...

Principal Character Technical Artist

San Mateo, CA ยท On-site +1

$133K - $198K/yr

Because of this, the Principal Character Technical Artist is one of the most vital roles in our ... The position is for an existing vacancy. #LI-Remote #LI-Onsite #LI-Hybrid

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Remote Character Concept Artist information

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$104.5K

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How much do remote character concept artist jobs pay per year?

As of Jun 16, 2026, the average yearly pay for remote character concept artist in the United States is $120,531.00, according to ZipRecruiter salary data. Most workers in this role earn between $121,000.00 and $127,000.00 per year, depending on experience, location, and employer.

How does a remote character concept artist typically collaborate with art directors and other team members?

As a remote character concept artist, collaboration is primarily conducted through digital communication tools such as Slack, Zoom, and project management platforms like Jira or Asana. You'll regularly participate in virtual meetings with art directors to discuss project goals, receive feedback, and present your work-in-progress. Sharing sketches and iterations via cloud-based platforms like Google Drive or specialized art review tools is common. Timely communication and openness to feedback are essential, as you'll often need to adjust your designs based on team input to ensure consistency with the overall visual style.

What are the key skills and qualifications needed to thrive as a Remote Character Concept Artist, and why are they important?

To thrive as a Remote Character Concept Artist, you need strong drawing and design skills, an understanding of anatomy, color theory, and a portfolio demonstrating creative character development. Proficiency in digital art tools like Adobe Photoshop, Corel Painter, or Procreate is typically required, and experience with collaborative platforms such as Slack or Trello is beneficial. Creativity, self-motivation, effective communication, and the ability to interpret feedback are vital soft skills for excelling in a remote, team-oriented environment. These skills ensure you can consistently deliver high-quality, original character concepts that align with project visions and deadlines while collaborating effectively from a distance.

What is a Remote Character Concept Artist?

A Remote Character Concept Artist is a creative professional who designs and illustrates characters for video games, animation, films, or other media, while working from a location outside of a traditional office setting. They develop visual concepts based on project briefs, collaborating with art directors and other team members online to bring unique characters to life. This role often requires strong artistic skills, proficiency with digital art tools, and the ability to communicate ideas effectively in a remote work environment.

What is the difference between Remote Character Concept Artist vs Remote 3D Modeler?

AspectRemote Character Concept ArtistRemote 3D Modeler
Required SkillsDrawing, illustration, character design3D modeling, texturing, sculpting
Work EnvironmentDigital art software, creative studios3D software, rendering tools
Industry UsageVideo games, animation, filmVideo games, film, VR/AR

Remote Character Concept Artists focus on creating visual concepts and character designs, often working in 2D. Remote 3D Modelers build and refine 3D assets based on designs. Both roles require artistic skills but differ in tools and output. Understanding these differences helps employers and artists find the right fit for their projects.

What cities are hiring for Remote Character Concept Artist jobs? Cities with the most Remote Character Concept Artist job openings:
What are the most commonly searched types of Character Concept Artist jobs? The most popular types of Character Concept Artist jobs are:
What states have the most Remote Character Concept Artist jobs? States with the most job openings for Remote Character Concept Artist jobs include:
Character Concept Artist (Senior/Principal)

Character Concept Artist (Senior/Principal)

Bonfire Studios

Irvine, CA โ€ข On-site, Remote

Full-time

Posted yesterday


Job description

What's the one game you couldn't put down? The game that connected you with friends, and made you feel like you belonged? If a game has ever defined a chapter of your life, then you already know the spark we're chasing. Our mission is to ignite that same feeling for players; the thrill of competition, the joy of community, and the belonging of finding your own corner of a larger world.
Great games begin with people who dare to dream big. If that sounds exciting, you might be exactly who we're looking for.
Bonfire is a group of experienced and ambitious developers, proud to be creating our first original IP: Arkheron. It is a fast-paced, competitive PVP game set in a surreal dark fantasy world where 15 teams of three battle their way up the Tower. In a world built from memories, you will loot powerful items to create and adapt a unique build-out that will change your strategy and combat experience with every Ascension.
The best way to understand our Art team is in their own words - here's how they describe their work.
Our goal is to immerse players in an extraordinary and haunting realm. From initial concept art to final in-game elements, we are crafting a compelling aesthetic experience that seamlessly blends with and brings to life the game's narrative, level design, combat and audio. We play the game daily and our deep understanding of it allows us to deliver visuals that put the player experience first, while still pushing artistic boundaries to fully capture the unique tone and unforgettable atmosphere of the Arkheron's world.
As a Senior/Principal Character Concept Artist at Bonfire, you'll help shape the look and feel of Arkheron by creating characters that are both captivating and believable. This role calls for a strong balance of imagination and design clarity, resulting in bold ideas and then refining them into concepts that elevate every aspect of our game. You'll explore anatomy, costume, and prop design to ground your characters in authenticity while capturing Arkheron's distinctive tone.
YOU'LL CONTRIBUTE BY:
  • Creating concept art for characters, creatures, and props; from loose exploratory sketches to fully rendered designs.
  • Developing visually striking and clear character skin concepts that strengthen the narrative and align seamlessly with the IP.
  • Partnering with Art Directors, Artists, Animators, and Designers to ensure characters and creatures not only look compelling but function well in-game.
  • Collaborating with 3D Artists through detailed paint-overs and feedback to refine designs and solve visual challenges.
  • Producing well-researched mood boards and rapid iterations that inspire new themes and directions for the art team.
  • Bringing your unique passions and perspective to the broader studio and contributing beyond your core discipline that help shape not just the look of Arkheron, but also the creative practices of the team.

WE'RE EXCITED ABOUT YOU BECAUSE YOU:
  • Bring a stunning portfolio that showcases your strongest work and highlights your range as a concept artist.
  • Have built a career creating characters, costumes, and creatures that push the limits of quality and creativity (whether in AAA games or film) leaving players and audiences with designs they remember.
  • Demonstrate outstanding draftsmanship and artistic fundamentals, with deep knowledge of costume and fashion design across eras and cultures, a strong sense of materials, and the ability to communicate them visually.
  • Can illustrate FX and animation through storyboards, and bring expert-level proficiency in Photoshop to your work.
  • Hold yourself to a high quality bar, and proactively adapt to creative challenges to ensure the art always elevates the game.
  • Thrive on collaboration, adapting your communication style (written, verbal, and visual) to meet the needs of your teammates.
  • Actively seek and apply feedback across disciplines, staying curious about other teams' challenges and using those insights to strengthen how art supports gameplay.
  • Embrace accountability, consistently meet deadlines, and bring a self-starting, self-managing approach that keeps you moving in step with development.

THIS MIGHT NOT BE THE ROLE FOR YOU IF:
  • You're happiest on large teams with clear, specialized lanes. At Bonfire, we're a small, senior group where everyone wears a few different hats.
  • Radical transparency and direct feedback feel uncomfortable. We rely on openness and shared ownership to do our best work together.
  • You'd rather follow an established process than help shape and evolve one. Here, we're always iterating as the team and game grow.
  • Playfulness and creativity don't feel essential to you. For us, they're core ingredients in making something truly special.
  • You prefer to stay narrowly focused on your craft. This role is about collaborating across disciplines and influencing areas beyond your immediate specialty.

YOU'LL LOVE WORKING AT BONFIRE BECAUSE WE:
  • Embrace bold challenges with creativity and courage, making the tough calls to build a game we're proud to play every day.
  • Keep fun at the core: we play Arkheron daily, staying grounded as players. If it's not more fun than yesterday, we fix it. We don't chase trends; we listen by playing.
  • Stay truly independent, with decisions driven by the team - not by investors or a board.
  • Thrive in a culture of passion, trust, and shared ownership; where transparency matters and egos don't.

The base salary range for this role is $174,800 - $221,817. Depending on your experience and level (whether you're closer to mid-level or principal), your offer may land above or below that range. We don't just look at years on a rรฉsumรฉ - we think about the impact you can have on the team and the game. Of course, compensation at Bonfire goes beyond salary. Every new teammate receives equity, plus a full benefits package and some extra perks to make work (and life) better. When we connect, we'll happily walk you through the full details.
Want to get a feel for what it's like to work here? You can check out more about our culture, team, benefits, and perks at www.bonfirestudios.com. And don't worry - anything you share with us in the application process is just for recruiting and won't be shared. You can read more in our privacy policy.