1

Junior Character Artist Jobs (NOW HIRING)

OH ยท On-site

$41K - $55K/yr

John the Baptist School in Colerain Township is seeking a Junior High Language Arts Reading Teacher ... their faith and character in a supportive school community. Candidate must have strong ...

next page

Showing results 1-20

Junior Character Artist information

See salary details

$19K

$52.5K

$88K

How much do junior character artist jobs pay per year?

As of Aug 23, 2026, the average yearly pay for junior character artist in the United States is $52,462.00, according to ZipRecruiter salary data. Most workers in this role earn between $36,000.00 and $57,500.00 per year, depending on experience, location, and employer.

What is a junior character artist?

A Junior Character Artist is an entry-level role in game development, animation, or VFX, focused on creating 3D or 2D characters. They assist in modeling, texturing, and sculpting characters based on concept art while ensuring they meet technical and artistic requirements. Junior Character Artists often work closely with senior artists and designers to refine their work and gain industry experience. Strong skills in software like Blender, ZBrush, and Maya are essential, along with a solid understanding of anatomy and form. This role is ideal for aspiring artists looking to develop their craft and grow within a creative team.

What does a junior character artist do?

Junior Character Artists usually spend their day creating and refining 3D character models, applying textures, and ensuring their work meets technical requirements set by the project's art direction. They often participate in team meetings, review sessions, and share their progress with senior artists, animators, and game developers for feedback and alignment. Collaboration is key, as Junior Character Artists regularly adjust their work based on input from art leads and integrate their assets into larger game or animation projects. This collaborative workflow not only enhances the final product but also helps junior artists develop their skills and industry knowledge.

What skills and qualifications are needed to thrive as a junior character artist?

To thrive as a Junior Character Artist, you need a solid understanding of anatomy, digital sculpting, texturing, and design principles, typically supported by a relevant degree or portfolio of work. Familiarity with industry-standard tools such as Maya, ZBrush, Blender, and Adobe Photoshop is often required, along with an understanding of game engines like Unity or Unreal. Strong communication, teamwork, and a willingness to take feedback are soft skills that help you stand out in collaborative projects. These competencies are critical for creating high-quality character assets that align with project goals and support efficient production pipelines.

More about Junior Character Artist jobs

What cities are hiring for Junior Character Artist jobs?

Cities with the most Junior Character Artist job openings:

What are the most commonly searched types of Character Artist jobs?

The most popular types of Character Artist jobs are:

What states have the most Junior Character Artist jobs?

States with the most job openings for Junior Character Artist jobs include:

Infographic showing various Junior Character Artist job openings in the United States as of August 2026, with employment types broken down into 95% Full Time, and 5% Part Time. Highlights an 99% Physical, and 1% Remote job distribution, with an average salary of $52,462 per year, or $25.2 per hour.

Reallusion Character Creator 3D Artist

Epoch Games

Winston Salem, NC โ€ข On-site, Remote

$104K - $109K/yr

Full-time

Re-posted 9 days ago


Job description

Company Description
Epoch Games is a volunteer-based, all-online, global game development team. The Co-Founders of Epoch Games were originally part of a Modding Team developing the total conversion Middle Earth Roleplaying Project (MERP) mod for the Elder Scrolls V: Skyrim:
http://www.moddb.com/mods/merp-middle-earth-roleplaying-project
Currently Epoch Games is developing The Lays of Althas: Sundered Order (LoA:SO). LoA:SO is an in-development indie open-world RPG set in an original fantasy world:
http://www.indiedb.com/games/the-lays-of-althas-sundered-order
The game is being developed using Epic Games' Unreal Engine 4 (UE4):
https://www.unrealengine.com/
See our Benefits page for more information about what we can (and can't) offer Team Members at this time:
https://epochgames.co.uk/wordpress/benefits
NOTE: The address listed is our central office, but we are working as a completely remote development team at this time. No relocation is necessary.
Job Description
In this volunteer position we are looking for someone who is skilled with using Reallusion's Character Creator 3 (CC3) for creating realistic 3D Character Body, Face and Hair Meshes and within the software. We would also expect you to be able to create your own 2D Textures as well as be able to import/export your CC3 Creations to Epic Games' Unreal Engine 4.
If necessary, we can provide Reallusion Packs or whatever else you'll need for the Job, as long as you have Reallusion's Character Creator 3 (CC3) in any form.
These 3D Characters would be used in our game "The Lays of Althas: Sundered Order" (LoA:SO). If necessary, you can be provided with provided the necessary software for the work you'll be required.
Communication is key to a smooth and efficient pipeline. You must be able to communicate clearly and effectively with other team-members and not be afraid to ask should any problems arise. We are an English-speaking team, so English fluency is a must.
If you are comfortable with teaching, you may be called upon to aid the more junior members of the team in any relevant area.
Other duties include following team policies (given through team orientation as upon acceptance to the team) as well as attending meetings through Slack (our instant message program that we use to communicate)
Qualifications
Minimum Skill Requirements:
  • Creating realistic Human Character Meshes and Textures using Reallusion's Character Creator 3 (CC3)
  • Creating Human Hair sculpts using Hair Card and Alpha Planes using Reallusion's Character Creator 3 (CC3)
  • Full Texturing ability (Diffuse, Normal, Displacement etc) using Reallusion's Character Creator 3 (CC3)
  • Able to work effectively and accurately from pre-defined concept art and designs.
  • Able to work with and provide constructive criticism and feedback.
  • Communication and Team-collaboration skills.
  • A passion for modeling and a dedication to creating AAA quality games.

Required Software:
  • Epic Games' Unreal Engine 4: https://www.unrealengine.com/register
  • Reallusion's Character Creator 3 (CC3): https://www.reallusion.com/character-creator/
  • Adobe Photoshop, GIMP or similar for creating high-quality 2D Textures.

Minimum Hardware Requirements:
  • The ability to run Unreal Engine 4
  • The ability to run Character Creator 3 (CC3)
  • The disk space and Internet speeds to download (Git Pull) at least 40 GB of game files

Additional Information