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What are the key skills and qualifications needed to thrive as an Assistant Board Game Designer, and why are they important?

To thrive as an Assistant Board Game Designer, you need a solid understanding of game mechanics, creativity, and basic prototyping skills, typically supported by a relevant degree or coursework in game design or graphic arts. Familiarity with digital design tools like Adobe Creative Suite, tabletop simulator software, and knowledge of playtesting methodologies are commonly required. Strong collaboration, communication, and problem-solving abilities help you work effectively with lead designers and playtesters. These skills ensure you can contribute innovative ideas, refine gameplay, and support successful board game development.

What is an Assistant Board Game Designer?

An Assistant Board Game Designer is a professional who supports lead designers in the creation, development, and testing of board games. Their responsibilities often include brainstorming ideas, playtesting prototypes, refining game mechanics, creating rulebooks, and assisting with art and component selection. They work closely with other team members to ensure that the game is fun, balanced, and ready for production. This entry-level position is a great way to learn the ins and outs of the board game industry while contributing to creative projects.

What are some typical responsibilities and collaborative tasks for an Assistant Board Game Designer within a game development team?

As an Assistant Board Game Designer, you’ll often be involved in supporting lead designers by helping brainstorm game mechanics, creating playtest materials, and documenting design changes. You might also participate in playtesting sessions, gather feedback from testers, and collaborate closely with artists, writers, and production teams to ensure the game's components and rules are clear and engaging. This role is highly collaborative, requiring strong communication skills and flexibility, as you’ll regularly adjust your work based on team input and iterative testing. Over time, you’ll gain experience that can lead to more independent design responsibilities.
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Adjunct Faculty - Technical Design Instructor (Evergreen)

Adjunct Faculty - Technical Design Instructor (Evergreen)

DigiPen

Redmond, WA • On-site

$5K - $8K/mo

Part-time

Posted 11 days ago


Job description

Located in Redmond, Washington, DigiPen Institute of Technology is a small college that offers undergraduate degree programs in Computer Science, Game Design, Digital Audio and Music, Computer Engineering, and Digital Art and Animation, as well as Master's degree programs in Computer Science and Digital Art. DigiPen Institute of Technology has been ranked one of the top 5 game design schools in the country by the Princeton Review for more than a decade.
To learn more, visit: https://www.digipen.edu/ .
Position: Adjunct Faculty - Department of Design, Technical Design Insructor
Reports to: Design Department Chair
The Department of Design at DigiPen Institute of Technology invites applicants for potential future positions of Adjunct Faculty - Technical Design Instructor to help teach the next generation of designers. Join the pool of vetted faculty adjuncts for future adjunct instructor positions. Help students develop the necessary skills to succeed in the field of technical design for games.
The Department of Design faculty who teach these topics are themselves subject matter experts who bring decades of first-hand industry experience from the world of mobile games, PC/console games, tabletop games, user research, and more. They help students learn design thinking and how to solve problems from the vantage of the end user, creating more seamless and engaging experiences in the process.
Design courses at DigiPen cover a multitude of sub-disciplines within the broader practice of professional game design and development. Most of these courses fall into one of six design specialization tracks - systems design, level design, user experience design, narrative design, technical design, and user research.
After completing the application process, you may be invited to participate in the interview process. If accepted, you will be added to our pool of pre-approved adjuncts. The Department of Design hires adjunct faculty from the pool of pre-approved adjuncts each semester on an as-needed basis.
This is an ongoing posting. For more information about DigiPen's offerings, visit:
Current Courses | DigiPen
Essential Functions/Duties
  • Teach introductory and upper-division courses in Technical Design in accordance with departmental policies and assigned class schedules (evening classes available)
    • Focus on technical scripting, implementation of gameplay systems, and systems where design is closely integrated with code, such as procedural generation of content. Technical designers bridge the gap between engineers and pure designers, often building tools, establishing APIs with the engineers, and guiding engineers' efforts to meet design goals.
  • Demonstrate design and analysis techniques
  • Grade, critique, and input assignment feedback on a weekly basis to the learning management system (Moodle)
  • Organize class activities, demos, and assignments
  • Relate assignments and tests to learning outcomes
  • Manage Student Teaching Assistants, if required; supervising their punches and reviewing their weekly hours
  • Provide input, create, and improve course materials
  • Offer weekly office hours
  • In-person teaching, with online classes when necessary, in Redmond, WA

Minimum Qualifications
  • Bachelor's degree in any field or equivalent.
  • 5+ years of professional design experience (for example, 2+ shipped titles, published works, published research projects, or other body of work)
  • Lecture experience, including professional talks or panels at conventions or events.
  • Computer science or professional programming experience with Unity and Unreal
  • Excellent interpersonal and communication skills
  • Demonstrate evidence of teaching experience that supports a diverse student body and individuals from a variety of backgrounds and experiences
  • Ability to accommodate different learning styles and special needs

Preferred Qualifications
  • Bachelor's degree or equivalent in Design, Psychology, Communications, Interactive Media, or a related field.
  • 10+ years of experience, including design lead positions, with the ability to apply the skills of the area of specialization.
  • Shipped titles on different platforms and media
  • Instructor experience in a college setting, or other teaching experience.

Salary Range:
$5,184 - $8,709 per term, depending on credit hours, class size, and faculty rank
Not benefits eligible.
Application Procedure:
Applications should include, or you will be asked to provide, the following:
  • Cover letter of interest, including a link to your digital portfolio, if applicable
  • Current curriculum vitae / résumé
  • Academic Transcripts of most recently attended educational institutions
  • Statement of teaching philosophy
  • Statement of experience on maximizing quality and engagement across broad subjects and perspectives

Upon accepting an offer of employment with us, the candidate will receive an invitation for a required background check, employment verification, and 5-panel drug screen as a part of the hiring process.
APPLICATION DEADLINE: Complete application files will be accepted on a continuous basis and remain active for one year. While we sincerely appreciate all applications, only those candidates selected for an interview will be contacted.
Additional Notes:
  • All Adjunct positions are part-time, temporary assignments (for no more than one semester at a time), dependent upon student enrollment and instructional needs, and subject to budget consideration and approval. DigiPen Institute of Technology reserves the right to extend application deadlines and/or not to offer advertised positions.

Equal opportunity is a priority of DigiPen Institute of Technology, as the institution is committed to fostering a positive learning environment for all. The Institute's intent is to hire the most qualified individuals for faculty and staff, attracting candidates from diverse backgrounds of race and ethnicity, gender, gender identity, gender expression, sexual orientation, age, socioeconomic status, veteran status, nationality, culture, religion, and physical abilities. We are committed to broadening our candidate pool to include more diverse individuals and ensuring fairness in hiring by avoiding bias and determining criteria to judge all candidates prior to posting each new position.
Equal Opportunity Employer
This employer is required to notify all applicants of their rights pursuant to federal employment laws. For further information, please review the Know Your Rights notice from the Department of Labor.