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Full Time Board Game Design Jobs (NOW HIRING)

The Lead Designer should have excellent game design ability in both single and multiplayer and be a ... This position is full-time onsite at our studio in Alpharetta, GA.

Game Designer

Kirkland, WA · On-site

$78K - $116K/yr

Design new gameplay experiences including time-limited events, alternative game modes, and mini ... Regular, full-time employees are also eligible for a range of benefits at the Company, including ...

Experience in Modeling and Simulation environments and with game design * Experience with scripting ... Full-time and part-time employees working at least 20 hours a week on a regular basis are eligible ...

Game Designer

Kirkland, WA · On-site

$78K - $116K/yr

Design new gameplay experiences including time-limited events, alternative game modes, and mini ... Regular, full-time employees are also eligible for a range of benefits at the Company, including ...

Senior Game Developer

Plymouth, MI · On-site

$120K - $160K/yr

This is a salaried, full-time position at our Plymouth, Michigan office and relocation assistance ... Work closely with Design, Production, and Art to develop requirements and implementation plans.

This is a salaried, full-time position at our Plymouth, Michigan office and relocation assistance ... Work closely with Design, Production, and Art to develop requirements and implementation plans.

FOH Staff

Des Moines, IA · On-site

$13.75 - $16.75/hr

Job Type Full-time, Part-time Description Are you a people person who can juggle drink orders ... Perks of the Job * Work in a board game lounge with a one-of-a-kind atmosphere * Tip-sharing ...

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Full Time Board Game Design information

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$79.5K

$130.8K

$196K

How much do full time board game design jobs pay per year?

As of Jul 3, 2026, the average yearly pay for full time board game design in the United States is $130,762.00, according to ZipRecruiter salary data. Most workers in this role earn between $107,000.00 and $150,000.00 per year, depending on experience, location, and employer.

What is a full-time board game designer?

A full-time board game designer is a professional who creates concepts, mechanics, and themes for board games as their primary occupation. They develop game rules, prototypes, and often collaborate with artists, publishers, and playtesters to refine their designs. This role requires creativity, strong problem-solving skills, and a deep understanding of gameplay and user experience. Full-time designers may work independently, for a publishing company, or as part of a design studio. Their goal is to produce engaging, balanced, and marketable games for a wide range of audiences.

What are some common challenges faced by full-time board game designers when moving from concept to production?

Full-time board game designers often encounter challenges such as balancing creative vision with practical production constraints, ensuring playability through extensive playtesting, and adapting designs based on feedback from publishers or collaborators. Coordinating with artists, manufacturers, and marketing teams can also present logistical hurdles, especially when working on tight deadlines or with limited resources. Successfully navigating these challenges requires strong communication skills, flexibility, and a willingness to iterate on ideas based on both player and stakeholder input.

What are the key skills and qualifications needed to thrive as a Full Time Board Game Designer, and why are they important?

To thrive as a Full Time Board Game Designer, you need strong creativity, proficiency in game mechanics, playtesting, and a solid understanding of game theory, typically supported by a background in design, mathematics, or related fields. Familiarity with prototyping tools (like Tabletop Simulator), graphic design software (such as Adobe Illustrator), and knowledge of industry-standard publishing processes are highly beneficial. Excellent teamwork, communication, and problem-solving skills help you collaborate with artists, developers, and playtesters to refine your games. These skills ensure your designs are innovative, engaging, and market-ready, increasing their chances of commercial and critical success.

What is the difference between Full Time Board Game Design vs Full Time Video Game Design?

AspectFull Time Board Game DesignFull Time Video Game Design
Required CredentialsDesign experience, portfolio, sometimes design or art degreesGame design, computer science, programming, art degrees often preferred
Work EnvironmentPhysical studios, collaborative workshops, game conventionsSoftware studios, remote work, collaborative online tools
Industry UsageBoard game publishers, independent designers, hobby industryVideo game studios, tech companies, entertainment industry
Common Search/ComparisonYesYes

Full Time Board Game Design focuses on creating physical tabletop games, often involving prototyping and playtesting in collaborative environments. In contrast, Full Time Video Game Design involves digital game development, requiring programming and software skills. Both roles demand creativity and industry knowledge but differ in tools, work settings, and industry applications.

What cities are hiring for Full Time Board Game Design jobs? Cities with the most Full Time Board Game Design job openings:
What are the most commonly searched types of Board Game Design jobs? The most popular types of Board Game Design jobs are:
Instructor or Assistant Professor of Game Design - Sound

Instructor or Assistant Professor of Game Design - Sound

George Mason University

Fairfax, VA • On-site

Full-time

Posted 5 days ago


George Mason University rating

8.3

Company rating: 8.3 out of 10

Based on 19 frontline employees who took The Breakroom Quiz

97th of 544 rated colleges and universities


Job description

Department: Col of Visual and Performing Arts
Classification: 9-month Instructional Faculty
Job Category: Instructional Faculty
Job Type: Full-Time
Work Schedule: Full-time (1.0 FTE, 40 hrs/wk)
Location: Fairfax, VA
Workplace Type: Hybrid Eligible
Salary: Salary commensurate with education and experience
Criminal Background Check: Yes
About the Department:
The Computer Game Design Program, within the College of Visual and Performing Arts, provides the following:
  • Undergraduate game design and development courses in sound design and game music composition, leading to a BFA in Computer Game Design;
  • Provides mentorship and guidance in sound design and game music composition to students pursuing majors and minors in Computer Game Design; and
  • Supports a cohesive faculty and staff to carry out objectives 1 and 2.

  • About the Position:
    The Instructor or Assistant Professor teaches undergraduate Game Design, Sound Design, Game Music Composition courses and helps develop the future track in the Computer Game Design Program. Also, pursues research (traditional or applied) and/or creative endeavors to contribute significantly to the field.
    Responsibilities:
    • Teaches undergraduate Game Design courses and helps develop the future track in the Computer Game Design Program; and
    • Pursues research (traditional or applied) and/or creative endeavors to contribute significantly to the field.

    Required Qualifications:
    • Bachelor's degree in related field, or equivalent combination of education and experience;
    • Master's degree in related field, or 5+ years experience in Game Design or related industry;
    • Experienced in all facets of Sound Design and/or Game Music Composition for game design and development, including technical, managerial, and artistic advances, current research (traditional and applied), and industry developments;
    • Extensive experience working with all primary game sound design, production, and game music composition software applications, as well as related hardware;
    • Applicable experience (minimum of 5 years desired) in the industry, and expertise using current professional game engines, editors, and project management software;
    • Knowledgeable about all facets of Sound Design and/or Game Music Composition for game design and development, including technical, managerial, and artistic advances, current research (traditional and applied), and industry developments;
    • Extensive knowledge working with all primary game design, game programming, and management software applications, engines, and tools, as well as related hardware;
    • Knowledge of sound design and game music composition software utilized in the industry;
    • Knowledge of workflow in multi-platform game production and publication;
    • Excellent interpersonal and presentation skills;
    • Proven critical thinking, problem-solving, and judgment skills;
    • Ability to successfully interact with the industry business and governmental communities;
    • Demonstrated commitment and ability to work collaboratively within a complex work environment; and
    • Possesses an approach that fosters a respectful, nonthreatening workplace environment.

    Preferred Qualifications:
    • Terminal degree in game related discipline, or 5+ years experience in the Game Design industry and publication of major entertainment or serious games; and
    • Demonstrated ability working with a diverse population of artists, students, faculty, staff, and community members.

    Instructions to Applicants:
    For full consideration, applicants must apply for the Instructor or Assistant Professor of Game Design - Sound at https://jobs.gmu.edu/. Complete and submit the online application to include three professional references with contact information, and provide a cover letter and resume for review.
    Posting Open Date: November 1, 2025
    For Full Consideration, Apply by: January 31, 2026
    Open Until Filled: Yes
    Mason Ad Statement
    George Mason University is a nationally ranked R1 research university committed to creating a more just, free, and prosperous world. With 40,000 enrolled students, George Mason is the largest and most diverse public research university in Virginia, offering degree programs at the master's, doctoral, and professional level, along with certificates and credentials.
    George Mason fosters an All Together Different environment for students, faculty, and staff, driven by our core beliefs. We believe in inclusivity over exclusivity; we believe in advancing our mission by being willing to take risks, not avoiding them; and we believe our best work is possible when we apply our diversity of origin, identity, circumstance, and thought.
    Equity Statement
    George Mason University is an equal opportunity/affirmative action employer, committed to promoting inclusion and equity in its community. All qualified applicants will receive consideration for employment without regard to race, color, religion, sex, sexual orientation, gender identity, national origin, age, disability or veteran status, or any characteristic protected by law.
    Campus Safety Information
    Mason's Annual Security and Fire Safety Report is available at http://police.gmu.edu/annual-security-report/

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