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Salaried Board Game Design Jobs (NOW HIRING)

Game Development Producer (Temporary)

Roseville, MN · On-site

$125K - $127K/yr

Fantasy Flight Games (FFG) is a pioneering publisher of hobby board and card games, including ... Work with Design Lead and External Designer to create/maintain a vision document for the project.

Tabletop Game Designer

Dallas, TX · On-site

$60 - $90/hr

Professional experience in board game development, game design, product development, toy development, or a closely related creative field. * Demonstrated ability to develop a game from an early-stage ...

Tabletop Game Designer

Dallas, TX · On-site

$153K/yr

Requirements Professional experience in board game development, game design, product development, toy development, or a closely related creative field. · Demonstrated ability to develop a game from ...

Tabletop Game Designer

Dallas, TX · On-site

$153K/yr

Requirements Professional experience in board game development, game design, product development, toy development, or a closely related creative field. Demonstrated ability to develop a game from an ...

Tabletop Game Designer

Seattle, WA · On-site

$70 - $110/hr

Professional experience in board game development, game design, product development, toy development, or a closely related creative field. * Demonstrated ability to develop a game from an early-stage ...

WI · On-site

$65 - $90/hr

Professional experience in board game development, game design, product development, toy development, or a closely related creative field. * Demonstrated ability to develop a game from an early-stage ...

New

Tabletop Game Designer

Seattle, WA · On-site

$176K/yr

Requirements Professional experience in board game development, game design, product development, toy development, or a closely related creative field. • Demonstrated ability to develop a game from ...

Tabletop Game Designer

Seattle, WA · On-site

$176K/yr

Requirements Professional experience in board game development, game design, product development, toy development, or a closely related creative field. · Demonstrated ability to develop a game from ...

Professional experience in board game development, game design, product development, toy development, or a closely related creative field. * Demonstrated ability to develop a game from an early-stage ...

New

Tabletop Game Designer

Seattle, WA · On-site

$176K/yr

Requirements Professional experience in board game development, game design, product development, toy development, or a closely related creative field. Demonstrated ability to develop a game from an ...

... design documents and developing game rule content for new and supplemental miniatures and board ... Base Salary: $60,000 Our Commitment asmodee's purpose is Bringing People Together. To us that means ...

The Lead Designer should have excellent game design ability in both single and multiplayer and be a ... Templar offers a highly competitive salary and benefits package and a professional but non ...

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Salaried Board Game Design information

See salary details

$79.5K

$130.8K

$196K

How much do salaried board game design jobs pay per year?

As of Sep 4, 2026, the average yearly pay for salaried board game design in the United States is $130,762.00, according to ZipRecruiter salary data. Most workers in this role earn between $107,000.00 and $150,000.00 per year, depending on experience, location, and employer.

What is a salaried board game designer?

A salaried board game designer is a professional who creates and develops board games while working as a regular employee for a game publisher, studio, or company. Unlike freelance designers who work on a project-by-project basis, salaried designers receive a consistent paycheck and often have access to benefits such as health insurance and paid time off. Their responsibilities typically include brainstorming new game concepts, developing rules, prototyping, playtesting, and collaborating with artists and developers to bring games to market. Working as a salaried designer often involves teamwork, iteration, and balancing creative vision with business objectives.

What are the key skills and qualifications needed to thrive as a salaried board game designer?

To thrive as a Salaried Board Game Designer, you need strong creative thinking, game mechanics expertise, and often a background in game design, graphic design, or related fields. Familiarity with digital prototyping tools (like Tabletop Simulator), design software (such as Adobe Creative Suite), and a solid understanding of playtesting processes are typically required. Excellent communication, collaboration, and adaptability are crucial soft skills for sharing ideas and integrating feedback. These competencies ensure the development of engaging, balanced games that succeed both creatively and commercially in a collaborative environment.

What are some common challenges faced by salaried board game designers working on collaborative projects?

Salaried board game designers often work closely with artists, developers, and playtesters, which can present challenges in aligning creative visions and managing feedback from multiple stakeholders. Balancing innovative ideas with practical constraints like manufacturing costs and market trends is also common. Effective communication and flexibility are key, as designers frequently iterate on game mechanics and themes based on team input and playtesting results. Adapting to tight deadlines and maintaining enthusiasm throughout long development cycles are additional aspects to consider in a collaborative environment.

What is the difference between Salaried Board Game Design vs Freelance Board Game Design?

AspectSalaried Board Game DesignFreelance Board Game Design
Employment TypeFull-time, salaried position with benefitsProject-based, self-employed
Work EnvironmentIn-house or company officeRemote or independent
CredentialsTypically requires industry experience, portfolio, possibly a degreeVaries; portfolio and experience are key, formal credentials less critical
Industry UsageCommon in established game companiesCommon among independent designers and small studios

In summary, Salaried Board Game Designers work full-time for companies with benefits, focusing on consistent projects, while Freelance Board Game Designers operate independently, managing their own schedules and clients. Both roles require a strong portfolio, but employment structure and work environment differ significantly.

What is the average salary for a salaried board game designer?

The average salary for a salaried board game designer typically ranges from $40,000 to $80,000 annually, depending on experience, location, and the complexity of projects. Entry-level designers may earn less, while experienced professionals or those working for major publishers can earn higher salaries and bonuses. Skills in game mechanics, prototyping, and familiarity with design tools can influence earning potential.

What cities are hiring for Salaried Board Game Design jobs?

Cities with the most Salaried Board Game Design job openings:

What are the most commonly searched types of Board Game Design jobs?

The most popular types of Board Game Design jobs are:

What states have the most Salaried Board Game Design jobs?

States with the most job openings for Salaried Board Game Design jobs include:

Game Development Producer (Temporary)

Asmodee

Roseville, MN • On-site

$125K - $127K/yr

Temporary

Posted 7 days ago


Key responsibilities

  • Coordinate projects through development from concept to completion, including creating and maintaining project schedules and visions.

  • Lead playtesting sessions, gather and analyze player feedback to improve game balance and design.

  • Collaborate with various teams to ensure project milestones are met, deliverables are completed, and final game products align with the project vision and budget.


Job description

Fantasy Flight Games (FFG) is a pioneering publisher of hobby board and card games, including trademarked Living Card Games. Established in 1995, FFG has earned a reputation for its epic themes, immersive gameplay, and top-level components. Many of FFG's most popular titles are based on beloved licenses such as Star Wars, Marvel, J.R.R. Tolkien's The Lord of the Rings, and George R.R. Martin's A Song of Ice and Fire. In addition, FFG has its own iconic universes such as Arkham Horror Files, Terrinoth Legends, and Twilight Imperium. Throughout the course of the studio's rich history, FFG has published games in over thirty languages and distributed to more than fifty territories. Fantasy Flight Games is a subsidiary of Paris-based Asmodee Group, a leading global publisher of tabletop games.

Job Summary

The temporary Game Development Producer role coordinates projects for FFG's various game development teams, while providing development support to the design teams they engage with. They are the hub of their projects and work with multiple people every day. The main responsibility of this position is to manage projects through development, overseeing them from concept to completion. This includes creating and maintaining project schedules and visions, leading playtesting and gathering player feedback, and engaging with a multitude of teams to ensure team awareness and on-time delivery of project milestones. The overarching goal of these activities being to continuously refine the project into one that is balanced, engaging, and within the budget and overall scope of the project.

What will your role involve
  • Manage multiple projects and their teams simultaneously and be able to clearly communicate their status to management. 
  • Coordinate and manage daily project meetings with various teams. 
  • Work closely with game designers, graphic designers, art directors, and others to ensure each project meets its deadlines while reaching its full potential. 
  • Ensure that budgets for assigned projects are within defined specifications.  
  • Work with Design Lead and External Designer to create/maintain a vision document for the project. Ensure final game products are aligned with that vision and the project's budget, as well as the intellectual property involved when applicable.
  • Investigate the feasibility of game design ideas insofar as to how they might impact production and/or manufacturing. 
  • Ensure that sufficient project milestones are in place to meet planned deadlines. 
  • Provide documentation to other creative departments (Art, Graphic Design, Sculpting, etc.) using defined document procedures to detail what elements are required to support the game design and content. 
  • Communicate and deliver project needs to multiple teams across the studio and publisher, as well as licensors and other parties when applicable. 
  • Lead internal and external playtesting by providing all necessary test components, answering questions, collecting feedback, and analyzing it to improve the balance and usability of the game's design, rules, and content.   
  • Collaborate with sculpting department staff to ensure the game's plastic components are delivered to the Plastic Production team. 
  • Investigate the feasibility of game design ideas insofar as to how they might impact production and/or manufacturing. 
  • Prepare and submit files for final approval, relaying approval feedback to the rest of the team. 
  • Manage and organize all project files on a shared server so that others can easily find all files associated with a given project. 
  • Create final, print-ready game product layouts using Adobe InDesign.   
  • Other tasks and assignments as directed by management. 
What do you bring

Position Skills & Qualifications 

  • Strong written and verbal communication skills. 
  • Strong organizational and multitasking skills. 
  • Strong project management skills. 
  • Strong leadership skills 
  • Proficient in word processing applications (e.g., MS Word), spreadsheet applications (e.g.,MS Excel) 
  • Familiar with Project Management software, Adobe inDesign, Photoshop, and Illustrator. 
  • Experience with hobby games a plus. 
  • Self-motivated and able to work independently. 
  • Ability to collaborate effectively and adapt to a changing landscape. 
  • Able to travel up to 10% of the time; sometimes with very little notice. 

Knowledge & Experience Requirements  

  • One to three years of experience in project management, technical writing, desktop publishing, or related experience. 
  • Prior experience in tabletop, video game, or board game production is a plus. 

Hesitant to apply because you don't have all the experience or qualifications listed? Let us decide! The right candidate doesn't always match up perfectly on paper. We believe that diverse perspectives and experiences bring fresh ideas and innovation to our team. If you're passionate about this role and believe your unique background and skills could contribute to our mission, we'd love to hear from you! 

Why join us

Actual compensation for this role is based on several factors, including but not limited to job-related skills, qualifications, experience, market conditions and specific work location. Base Houly Rate Range: $33.00-$35.00.

Our Commitment

asmodee's purpose is Bringing People Together. To us that means all kinds of people, no matter their perceived differences. 

We strive to create a workplace where everyone feels empowered to show up as their full and authentic selves. We seek to support our diverse community of players by creating representative gaming experiences that celebrate a variety of backgrounds, skills, and views. Diversity and Inclusion fuels our creativity and promotes internal and external equity which allows us to continue in our efforts to bring people together around the game table. Games are for everyone.