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Full Time Board Game Design Jobs (NOW HIRING)

Sourcing Candidates: Utilize job boards, referrals, social media platforms, portfolio sites ... the Creative, Marketing, Design, UX/UI, Motion, Technology, Gaming, or related industries.

Sourcing Candidates: Utilize job boards, referrals, social media platforms, portfolio sites ... the Creative, Marketing, Design, UX/UI, Motion, Technology, Gaming, or related industries.

Game Developer

New York, NY · On-site

$38 - $40/hr

Proven track record in tabletop game development, set design, or technical editing within trading card games or systems-heavy board games. * Profound structural understanding of physical trading card ...

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Full Time Board Game Design information

See salary details

$79.5K

$130.8K

$196K

How much do full time board game design jobs pay per year?

As of Jul 3, 2026, the average yearly pay for full time board game design in the United States is $130,762.00, according to ZipRecruiter salary data. Most workers in this role earn between $107,000.00 and $150,000.00 per year, depending on experience, location, and employer.

What is a full-time board game designer?

A full-time board game designer is a professional who creates concepts, mechanics, and themes for board games as their primary occupation. They develop game rules, prototypes, and often collaborate with artists, publishers, and playtesters to refine their designs. This role requires creativity, strong problem-solving skills, and a deep understanding of gameplay and user experience. Full-time designers may work independently, for a publishing company, or as part of a design studio. Their goal is to produce engaging, balanced, and marketable games for a wide range of audiences.

What are some common challenges faced by full-time board game designers when moving from concept to production?

Full-time board game designers often encounter challenges such as balancing creative vision with practical production constraints, ensuring playability through extensive playtesting, and adapting designs based on feedback from publishers or collaborators. Coordinating with artists, manufacturers, and marketing teams can also present logistical hurdles, especially when working on tight deadlines or with limited resources. Successfully navigating these challenges requires strong communication skills, flexibility, and a willingness to iterate on ideas based on both player and stakeholder input.

What are the key skills and qualifications needed to thrive as a Full Time Board Game Designer, and why are they important?

To thrive as a Full Time Board Game Designer, you need strong creativity, proficiency in game mechanics, playtesting, and a solid understanding of game theory, typically supported by a background in design, mathematics, or related fields. Familiarity with prototyping tools (like Tabletop Simulator), graphic design software (such as Adobe Illustrator), and knowledge of industry-standard publishing processes are highly beneficial. Excellent teamwork, communication, and problem-solving skills help you collaborate with artists, developers, and playtesters to refine your games. These skills ensure your designs are innovative, engaging, and market-ready, increasing their chances of commercial and critical success.

What is the difference between Full Time Board Game Design vs Full Time Video Game Design?

AspectFull Time Board Game DesignFull Time Video Game Design
Required CredentialsDesign experience, portfolio, sometimes design or art degreesGame design, computer science, programming, art degrees often preferred
Work EnvironmentPhysical studios, collaborative workshops, game conventionsSoftware studios, remote work, collaborative online tools
Industry UsageBoard game publishers, independent designers, hobby industryVideo game studios, tech companies, entertainment industry
Common Search/ComparisonYesYes

Full Time Board Game Design focuses on creating physical tabletop games, often involving prototyping and playtesting in collaborative environments. In contrast, Full Time Video Game Design involves digital game development, requiring programming and software skills. Both roles demand creativity and industry knowledge but differ in tools, work settings, and industry applications.

What cities are hiring for Full Time Board Game Design jobs? Cities with the most Full Time Board Game Design job openings:
What are the most commonly searched types of Board Game Design jobs? The most popular types of Board Game Design jobs are:
Asst. Professor Game Scoring and Adaptive Music, Media Design School

Asst. Professor Game Scoring and Adaptive Music, Media Design School

Strategic Education, Inc.

Herndon, VA • On-site

Full-time

Medical, Dental, Vision, Life, Retirement, PTO

This job post has expired today. Applications are no longer accepted.


Strategic Education rating

8.8

Company rating: 8.8 out of 10

Based on 11 frontline employees who took The Breakroom Quiz

10th of 198 rated education and training


Job description

Media Design School at Strayer, a part of Strayer University and Strategic Education, Inc., is a globally recognized provider of creative and technology-focused education. Originally established in New Zealand and now integrated within Strayer's academic portfolio, Media Design School combines industry-driven curriculum with an emphasis on innovation, preparing students for careers in fields such as game development, animation, and digital design. As part of Strayer's broader mission to deliver flexible, career-relevant education and expand access to future-focused learning opportunities, Media Design School leverages global resources, industry partnerships, and a collaborative academic environment.
The Assistant Professor of Game Scoring and Adaptive Music will lead the development and delivery of curriculum focused on adaptive music for interactive media within both the Master of Fine Arts in Screen Scoring & Music Design and the corresponding Online Graduate Certificate program. This role serves as a key liaison to game arts programs at Media Design School, fostering collaboration among faculty and students across disciplines. The position reports directly to the Executive Dean.
Essential Duties and Responsibilities
  • Lead instruction for MFA521 (Screen Scoring III: Adaptive) and MFA524 (Music Design Technology Lab), as well as related courses within the Online Graduate Certificate program
  • Recruit, mentor, and supervise adjunct faculty specializing in game scoring, adaptive music, and music design technology
  • Conduct ongoing research to ensure curriculum and student projects remain aligned with current industry standards, practices, and emerging trends
  • Build and maintain relationships with game studios and independent developers to support program relevance and student opportunities
  • Foster collaborative partnerships with Media Design School and other game design programs

Technical Skills
  • Advanced proficiency in Digital Audio Workstations (DAWs) for game music composition (e.g., Logic Pro, Cubase, Reaper, Pro Tools)
  • Advanced experience with game audio implementation middleware, including Wwise and FMOD
  • Demonstrated expertise with game development platforms such as Unity and Unreal Engine

Professional Experience
  • 2-3 years of professional experience in a full-time or active freelance capacity with a game development studio (e.g., Riot Games, Blizzard Entertainment, Electronic Arts, Ubisoft) or comparable organization; experience with independent (indie) developers will also be considered
  • Proven experience composing adaptive music for games and interactive media

Education
  • Bachelor's degree (e.g., B.A., B.F.A., B.M., or B.Mus.) in Music Composition or a related field with a focus on screen or interactive media, or a Bachelor's degree in a related game design discipline
  • Master's degree (e.g., M.A. or M.F.A.) in a relevant field preferred; equivalent professional experience may be considered in lieu of an advanced degree

Other:
  • Must be able to travel occasionally should a business need arise. For most roles travel would not be common. Travel may involve plane, car or metro. In accordance with ADA policies, reasonable accommodations regarding travel limitations can be provided. Travel will be more common for roles such as Account Executives (25 - 50%), senior leaders (10 - 20%) or Capella Core Faculty (5 - 10%).
  • Ability to work onsite in Corporate or Campus location (in a typical office environment) may be required based on role. If so, this would include being mobile within the office, including movement from floor-to-floor using elevators or stairs.
  • If offsite or hybrid role, must have access to work in setting which enables meeting all requirements of the role (including privacy, reliable internet access, phone, ability to video conference, etc.) at a remote location.
  • Faculty and Federal Work Study roles require access to work in setting which enables meeting all requirements of the role (including computer, privacy, reliable internet access, phone, ability to video conference, etc.) at a remote location.
  • This role may require lifting, however reasonable accommodations will be provided in accordance with our ADA policies.
  • Must be able to meet critical thinking and problem solving aspects aligned to job duties, as well as effectively communicating with co-workers.
  • Must be able to work more than 40 hours per week when business needs warrant. Accommodations related to schedule may be considered.
  • Able to access information using a computer.
  • Other essential functions and marginal job functions are subject to modification.

#LI-JD1
SEI offers a comprehensive package of benefits to employees scheduled 30 hours or more per week. In addition to medical, dental, vision, life and disability plans, SEI employees may take advantage of well-being incentives, parental leave, paid time off, certain paid holidays, tax saving accounts (FSA, HSA), 401(k) retirement benefit, Employee Stock Purchase Plan, tuition assistance as well as entertainment and retail discounts. Non-exempt employees are eligible for overtime pay, if applicable.
Careers - Our Benefits, Strategic Education, Inc
SEI is an equal opportunity employer committed to fostering an inclusive and collaborative culture where individuals can grow their careers and contribute fully. We strive to attract talent with broad experiences, skills and perspectives. We welcome applications from all. While it is not typical for an individual to be hired at or near the top end of the pay range at SEI, we offer a competitive salary. The actual base pay offered to the successful candidate may vary depending on multiple factors including, but not limited to, job-related knowledge/skills, experience, business needs, geographical location, and internal pay equity. Our Talent Acquisition Team is ready to discuss your interest in joining SEI. The expected salary range for this position is below.
$67,700.00 - $101,500.00 - Salary
If you require reasonable accommodations to complete our application process, please contact our Human Resources Department at Careers@strategiced.com.

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