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Assistant Board Game Design Jobs (NOW HIRING)

Design and develop several projects, responding to feedback from key stakeholders to craft gameplay ... These tools assist our recruitment team but do not replace human judgment. Final hiring decisions ...

Game Mathematician II

Reno, NV · On-site

$70K - $131K/yr

What You'll Do Design and implement mathematical models and game logic that define gameplay and ... We also follow all local pay laws and collective bargaining agreements, so everything's above board.

Design and develop several projects, responding to feedback from key stakeholders to craft gameplay ... These tools assist our recruitment team but do not replace human judgment. Final hiring decisions ...

Design and develop several projects, responding to feedback from key stakeholders to craft gameplay ... These tools assist our recruitment team but do not replace human judgment. Final hiring decisions ...

Director of Game Math Design

Las Vegas, NV · On-site +1

$140K - $175K/yr

Long Description At IGT PlayDigital, we design and build mobile and web casino games played by ... We also follow all local pay laws and collective bargaining agreements, so everything's above board.

Game Mathematician II

Reno, NV · On-site

$70K - $131K/yr

What You'll Do Design and implement mathematical models and game logic that define gameplay and ... We also follow all local pay laws and collective bargaining agreements, so everything's above board.

Work with QA, design and automation team members to ensure functional requirements are met and ... with the ability to assist with project scheduling. • Able to work on multiple projects ...

Showing results 21-40

Assistant Board Game Design information

What are the key skills and qualifications needed to thrive as an assistant board game designer?

To thrive as an Assistant Board Game Designer, you need a solid understanding of game mechanics, creativity, and basic prototyping skills, typically supported by a relevant degree or coursework in game design or graphic arts. Familiarity with digital design tools like Adobe Creative Suite, tabletop simulator software, and knowledge of playtesting methodologies are commonly required. Strong collaboration, communication, and problem-solving abilities help you work effectively with lead designers and playtesters. These skills ensure you can contribute innovative ideas, refine gameplay, and support successful board game development.

What is an assistant board game designer?

An Assistant Board Game Designer is a professional who supports lead designers in the creation, development, and testing of board games. Their responsibilities often include brainstorming ideas, playtesting prototypes, refining game mechanics, creating rulebooks, and assisting with art and component selection. They work closely with other team members to ensure that the game is fun, balanced, and ready for production. This entry-level position is a great way to learn the ins and outs of the board game industry while contributing to creative projects.

What are the typical responsibilities and collaborative tasks of an assistant board game designer?

As an Assistant Board Game Designer, you’ll often be involved in supporting lead designers by helping brainstorm game mechanics, creating playtest materials, and documenting design changes. You might also participate in playtesting sessions, gather feedback from testers, and collaborate closely with artists, writers, and production teams to ensure the game's components and rules are clear and engaging. This role is highly collaborative, requiring strong communication skills and flexibility, as you’ll regularly adjust your work based on team input and iterative testing. Over time, you’ll gain experience that can lead to more independent design responsibilities.
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Infographic showing various Assistant Board Game Design job openings in the United States as of August 2026, with employment types broken down into 1% Internship, 88% Full Time, 6% Part Time, and 5% Contract. Highlights an 84% Physical, 5% Hybrid, and 11% Remote job distribution.

Career and Technical Education Teacher - Interactive Media and Game Design

Monroe One Board of Cooperative Educational Services

Fairport, NY • On-site

$49K - $79K/yr

Full-time, Contractor

Posted 5 days ago


Job description

Position Type:
Instructional/Instruction
Date Posted:
8/6/2026
Location:
Eastern Monroe Career Center (EMCC)
Closing Date:
08/16/2026
LOCATION OF POSITION: Fairport NY 14450; Eastern Monroe Career Center (EMCC)
TERM OF EMPLOYMENT: 10-Month Position, Full-Time, Tenure Track
STARTING DATE: September 2026
SALARY RANGE: $49,470 - $79,820 per school year
*Actual Salary Is Dependent Upon Education, Experience and Contract.
Inspire the Next Generation of Digital Creators: Do you enjoy combining creativity, technology, design, and problem-solving to build engaging digital experiences? Are you passionate about helping others transform ideas into interactive media through storytelling, programming, collaboration and innovation?
Eastern Monroe Career Center (EMCC) is seeking an enthusiastic, creative, and student-centered educator to lead our Interactive Media & Game Design program. This innovative Career and Technical Education (CTE) program prepares high school students for post-secondary education and careers in interactive media, game design, digital art, computer science, software development, animation, user experience (UX), and emerging technologies.
Students in this two-year program learn through authentic, project-based experiences that mirror today's creative technology industries. From concept development and visual design to programming, 3D modeling, game production, and professional portfolio development, students develop the technical and professional skills needed to succeed in a rapidly evolving digital world.
DUTIES:
1. Design engaging learning experiences by providing high-quality instruction in Interactive Media & Game Design using project-based, hands-on learning experiences,
2. Teach creative and technical skills in the principles of game design, player experience, interactive storytelling, and digital media,
3. Develop industry-ready professionals,
4. Support student success through differentiated instruction to meet the diverse learning needs of students, including implementing Individualized Education Programs (IEPs) as appropriate,
5. Assessment of student learning through authentic performance tasks, technical projects, presentations and portfolio development,
6. Building positive relationships with students, families, colleagues, business partners, and post-secondary institutions,
7. Maintaining a safe, organized, inclusive, and technologically current learning environment,
8. Participate in curriculum development, advisory committee meetings, professional learning and school initiatives.
QUALIFICATIONS
Required:
1. New York State teacher certification in an approved certification area of eligibility and willingness to obtain appropriate New York State certification.
2. Demonstrated knowledge and/or experience in several of the following areas:
  • Interactive Media
  • Game Design
  • Game Development
  • Computer Science
  • Software Development
  • Digital Media Production
  • Digital Art
  • Animation
  • 3D Modeling
  • Graphic Design
  • User Experience (UX)/User Interface (UI)
  • Computer Programming
  • Web or Mobile Application Development
  • Technology Education

3. Ability to integrate creativity, design, technology, and problem-solving into engaging instructional experiences.
4. Commitment to creating an inclusive learning environment where students develop technical, creative, and professional skills.
5. Physically able to perform the essential functions of the position (with or without reasonable accommodation).
Preferred:
1. Experience developing interactive applications or games using Unity or comparable game engines.
2. Experience creating digital assets using Blender, Adobe Creative Cloud, or similar industry-standard software.
3. Experience programming with C# or comparable object-oriented programming languages.
4. Experience with 3D modeling, animation, user interface design, or digital content creation.
5. Experience using collaborative development practices such as project management, version control, or production workflows.
6. Experience teaching, mentoring, coaching, or supervising students or adult learners.
7. Bachelor's degree or higher in Computer Science, Interactive Media, Game Design, Digital Media, Graphic Design, Animation, Technology Education, Visual Arts, or a closely related field.
Approved New York State Certification Areas:
Canidates holding certification in any of the following areas are encouraged to apply:
  • Computer Science (all Grades)
  • Computer Science (SOCE)
  • Technology Education
  • Computer Technology