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Assistant 3D Character Modeling Jobs (NOW HIRING)

3D Artist (Remote)

San Francisco, CA ยท Remote

$110K - $140K/yr

Retargeting character animation using mocap data; * Scene Layout and Lighting in Unity; * Creating ... modeling, texturing, Unity scene layout and lighting, and motion graphic animation. * Ability to ...

Create and modify 3D models for airport terminals, control towers, hangars, buildings, signage ... * Assist with animation of environmental objects and airport assets where required. * Optimize ...

3D Generalist

Lehi, UT ยท On-site

Portfolios centered on character animation, architectural visualization, automotive rendering, or ... Strong 3D modeling skills, including reference-based modeling and accurate recreation of physical ...

3D Computer Vision Researcher

Arlington, VA ยท On-site

$155K - $215K/yr

... vision to assist with broader computer vision topics. The team is exploring how 3D vision ... Kitware employs an open source business model to foster extended, collaborative communities, and to ...

Responsibilities: * Assist in the creation of detailed 3D models, renderings, and animations for architecture, infrastructure, transportation, and urban development projects * Support the development ...

3D Computer Vision Researcher

Clifton Park, NY ยท On-site

$125K - $170K/yr

... vision to assist with broader computer vision topics. The team is exploring how 3D vision ... Kitware employs an open source business model to foster extended, collaborative communities, and to ...

3D Computer Vision Researcher

Arlington, VA ยท On-site

$155K - $215K/yr

... vision to assist with broader computer vision topics. The team is exploring how 3D vision ... Kitware employs an open source business model to foster extended, collaborative communities, and to ...

... vision to assist with broader computer vision topics. The team is exploring how 3D vision ... Kitware employs an open source business model to foster extended, collaborative communities, and to ...

... vision to assist with broader computer vision topics. The team is exploring how 3D vision ... Kitware employs an open source business model to foster extended, collaborative communities, and to ...

Responsibilities: * Assist in the creation of detailed 3D models, renderings, and animations for architecture, infrastructure, transportation, and urban development projects * Support the development ...

3D Computer Vision Researcher

New York, NY ยท On-site

$125K - $170K/yr

... vision to assist with broader computer vision topics. The team is exploring how 3D vision ... Kitware employs an open source business model to foster extended, collaborative communities, and to ...

Responsibilities: * Assist in the creation of detailed 3D models, renderings, and animations for architecture, infrastructure, transportation, and urban development projects * Support the development ...

Temp Sculptor

Santa Monica, CA ยท On-site

$20 - $24/hr

Create producible and printable 3D files. * Support virtual model rendering for use with our design, sales and marketing teams. * Organic and Hard Surface sculpting * Figure sculpting * Character ...

Showing results 21-40

Assistant 3D Character Modeling information

What are the key skills and qualifications needed to thrive as an assistant 3D character modeler?

To thrive as an Assistant 3D Character Modeler, you need strong artistic skills, knowledge of human and creature anatomy, and familiarity with 3D modeling principles, often supported by relevant coursework or a degree in animation or game design. Proficiency in industry-standard tools like Autodesk Maya, ZBrush, and Adobe Photoshop is typically required, along with a solid understanding of texturing and rendering workflows. Attention to detail, teamwork, and good communication skills help you collaborate effectively with artists and animators. These abilities are crucial for creating high-quality character models that meet project requirements and integrate seamlessly into production pipelines.

What does an assistant 3D character modeler do?

An Assistant 3D Character Modeling artist supports the creation of 3D character models for use in video games, animations, movies, and other digital media. They typically work under the supervision of senior modelers, helping to sculpt, texture, and refine character models based on concept art and project requirements. Their tasks may also include preparing models for animation and collaborating with other artists to ensure characters meet technical and artistic standards.

What are some common challenges faced by assistant 3D character modelers when working on team projects?

Assistant 3D Character Modelers often encounter challenges related to maintaining consistency with the art style and technical requirements set by the lead artists and art directors. Collaborating closely with animators, riggers, and texture artists requires strong communication skills to ensure that models are optimized for animation and meet project specifications. Adapting to feedback, managing tight deadlines, and learning new software or workflows are also common aspects of the role. Successfully navigating these challenges helps build valuable experience and fosters professional growth within a creative team environment.

What is the difference between Assistant 3D Character Modeling vs 3D Character Artist?

AspectAssistant 3D Character Modeling3D Character Artist
CredentialsBasic 3D modeling courses, portfolioAdvanced degrees or extensive portfolio
Work EnvironmentEntry-level, collaborative teams in gaming/animationSenior roles, independent or lead projects
Industry UsageAssisting senior artists, learning on the jobCreating detailed, high-quality character models
Search/Comparison IntentEntry-level or support roles in 3D modelingProfessional, high-detail character modeling

Assistant 3D Character Modeling typically involves supporting roles with foundational skills, while 3D Character Artists focus on creating detailed, high-quality models. The assistant role is often an entry point, whereas the artist role requires more experience and expertise.

More about Assistant 3D Character Modeling jobs
What cities are hiring for Assistant 3D Character Modeling jobs? Cities with the most Assistant 3D Character Modeling job openings:
What are the most commonly searched types of 3D Character Modeling jobs? The most popular types of 3D Character Modeling jobs are:
What states have the most Assistant 3D Character Modeling jobs? States with the most job openings for Assistant 3D Character Modeling jobs include:
What job categories do people searching Assistant 3D Character Modeling jobs look for? The top searched job categories for Assistant 3D Character Modeling jobs are:
Infographic showing various Assistant 3D Character Modeling job openings in the United States as of August 2026, with employment types broken down into 1% As Needed, 75% Full Time, 21% Part Time, 1% Temporary, and 2% Contract. Highlights an 98% Physical, 1% Hybrid, and 1% Remote job distribution.

3D Artist (Remote)

Prisms VR

San Francisco, CA โ€ข Remote

$110K - $140K/yr

Full-time

Posted 29 days ago


Job description

OUR MISSION:

Prisms VR is a San Francisco-based team of educators, game developers, and engineers transforming K12 STEM education through experiential real-world problem-solving powered by the next generation of spatial computing. We utilize adaptive Virtual Reality (VR) to engage, inspire, and open pathways to creative problem-solving to rapidly improve engagement and proficiencies in Math and Science across our country and beyond. Our mission is to break down barriers to access and build STEM proficiencies at scale for all students, worldwide.

JOB DESCRIPTION:

Prisms is looking for a multifaceted 3D Artist who enjoys designing all aspects of 3D content development. As a 3D Artist, you will craft characters, environments, and educational 3D motion graphic animations for virtual reality. The ideal candidate should know and enjoy every aspect of the 3D content development process and have a working knowledge of developing assets for Unity.

KEY RESPONSIBILITIES

  • Collaborate with a team of content designers and developers to design rich and attractive immersive environments and interactive props in a fast and iterative manner.
  • Demonstrate the generalist ability to problem-solve multiple facets of a 3D-for-real-time pipeline fo numerous projects with tight deadlines. Day-to-day tasks include but are not limited to:
    • Designing & creating characters, environments & prop assets;
    • Rigging and animating characters and props;
    • Retargeting character animation using mocap data;
    • Scene Layout and Lighting in Unity;
    • Creating Particle Effects;
    • Asset optimization for Mobile Standalone VR;
    • Creating 3D explainer animations based on STEM concepts using the in-house Unity Animation Timeline tool.
  • Design and adhere to standards and specifications that are consistent with the project vision and brand
    aesthetics.
  • Be a proactive member of the development team and report on task status and potential issues to
  • Ensure the product meets brand standards and expectations in all aspects.
  • Create and maintain documentation and guidelines relating to Art development.

REQUIREMENTS

  • Solid understanding of compositions, color theories, and other industry-standard best 3D art practices.
  • Solid knowledge of modern 3D authoring tools (Maya, Blender, Houdini, ZBrush, etc.)
  • Solid knowledge of Texture and Material Authoring tools like Substance Painter & Designer, Photoshop, etc.
  • Solid understanding of the technical limitations of real-time game engines and mobile VR platforms.
  • Experience in creating Motion Graphic Animation in After Effects or a similar tool.
  • Working experience in Unity.
  • Experience in creating shaders using Shadergraph or Amplify Editor.
  • Experience in creating particle effects using Unity Shuriken Particle System or VFX Graph.
  • Working experience in version control systems (Git Preferred).
  • Ability to maintain clean, organized, and non-destructive workflow.
  • Receptive to the iterative design process and willing to participate in many areas of VR development beyond art responsibilities.
  • Highly motivated and skilled at both working individually and collaborating with a team.
  • Strong written and verbal communication skills

PREFERRED QUALIFICATIONS

  • Experience in Virtual Reality Development.
  • Experience working in a fast-paced production environment
  • Experience in 3D Simulation, such as cloth, water, and/or particles.

PORTFOLIO

  • Applicant must provide a link to the portfolio in the resume.
  • The ideal portfolio should showcase all aspects of 3D generalist skills, including your ability in modeling, texturing, Unity scene layout and lighting, and motion graphic animation.
  • Ability to complete an art test if requested.

      3D Artist