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Apprentice Video Games 3D Artist Jobs (NOW HIRING)

ART What We Do Push your artistic talent to the limit on a team of world-class environment ... time 3D environments for commercially released video games * Professional experience creating ...

About Side Side is a global video game development and services provider, offering technical and ... As a 3D Character Artist , you will play a key role in crafting high-quality characters that bring ...

... Games' official US partner studio for Digital Twins, we work with developers, architects, and ... We are looking for a Senior 3D Artist with deep UE5 production experience who can own complex tasks ...

Senior Systems Engineer

Manhattan, NY · On-site

$115K - $157K/yr

The ideal candidate is not only passionate about strategy and simulation video games but is also ... Collaborate with other engineers, artists, designers, and producers to deliver the best product ...

Senior Systems Engineer

Manhattan, NY

$115K - $157K/yr

The ideal candidate is not only passionate about strategy and simulation video games but is also ... Collaborate with other engineers, artists, designers, and producers to deliver the best product ...

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Apprentice Video Games 3D Artist information

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$37K

$123.1K

$196K

How much do apprentice video games 3d artist jobs pay per year?

As of Aug 8, 2026, the average yearly pay for apprentice video games 3d artist in the United States is $123,136.00, according to ZipRecruiter salary data. Most workers in this role earn between $79,000.00 and $170,500.00 per year, depending on experience, location, and employer.

What does an apprentice video games 3D artist do?

An Apprentice Video Games 3D Artist assists in creating three-dimensional models, textures, and visual effects for video games under the guidance of experienced artists. They typically work on tasks such as modeling characters, environments, and props, learning industry-standard software, and contributing to the overall visual style of a game. This role is often entry-level and designed to help individuals gain hands-on experience, develop their portfolio, and prepare for more advanced positions in game art.

What is the difference between Apprentice Video Games 3D Artist vs Junior Video Games 3D Artist?

AspectApprentice Video Games 3D ArtistJunior Video Games 3D Artist
Required CredentialsBasic knowledge of 3D modeling, portfolio, possibly some courseworkSimilar, often with some professional training or internship experience
Work EnvironmentEntry-level, supervised, learning-focusedEarly career, more independent, but still developing skills
Employer & Industry UsageInternships, apprenticeships, entry-level positions in game studiosFull-time junior roles in game development companies

The main difference is that an Apprentice Video Games 3D Artist is typically in a learning or internship phase, focusing on gaining skills under supervision, while a Junior Video Games 3D Artist has more experience and responsibilities but is still considered entry-level. Both roles serve as stepping stones toward becoming a professional 3D artist in the gaming industry.

What are the key skills and qualifications needed to thrive as an apprentice video games 3D artist?

To succeed as an Apprentice Video Games 3D Artist, you need a fundamental understanding of 3D modeling, texturing, and digital art principles, often backed by a portfolio and relevant coursework or training. Familiarity with industry-standard software such as Autodesk Maya, Blender, ZBrush, and game engines like Unreal Engine or Unity is typically required. Creativity, attention to detail, and strong collaboration skills help you stand out when working with design teams and adapting to feedback. These skills and qualities are crucial for efficiently producing high-quality game assets that meet project requirements and enhance the overall gaming experience.
More about Apprentice Video Games 3D Artist jobs
What cities are hiring for Apprentice Video Games 3D Artist jobs? Cities with the most Apprentice Video Games 3D Artist job openings:
What are the most commonly searched types of Video Games 3D Artist jobs? The most popular types of Video Games 3D Artist jobs are:
What states have the most Apprentice Video Games 3D Artist jobs? States with the most job openings for Apprentice Video Games 3D Artist jobs include:
Infographic showing various Apprentice Video Games 3D Artist job openings in the United States as of August 2026, with employment types broken down into 77% Full Time, 18% Part Time, 1% Temporary, and 4% Contract. Highlights an 84% Physical, 2% Hybrid, and 14% Remote job distribution, with an average salary of $123,136 per year, or $59.2 per hour.

Reallusion Character Creator 3D Artist

Epoch Games

Winston Salem, NC • On-site, Remote

$104K - $109K/yr

Full-time

Re-posted 23 days ago


Job description

Company Description
Epoch Games is a volunteer-based, all-online, global game development team. The Co-Founders of Epoch Games were originally part of a Modding Team developing the total conversion Middle Earth Roleplaying Project (MERP) mod for the Elder Scrolls V: Skyrim:
http://www.moddb.com/mods/merp-middle-earth-roleplaying-project
Currently Epoch Games is developing The Lays of Althas: Sundered Order (LoA:SO). LoA:SO is an in-development indie open-world RPG set in an original fantasy world:
http://www.indiedb.com/games/the-lays-of-althas-sundered-order
The game is being developed using Epic Games' Unreal Engine 4 (UE4):
https://www.unrealengine.com/
See our Benefits page for more information about what we can (and can't) offer Team Members at this time:
https://epochgames.co.uk/wordpress/benefits
NOTE: The address listed is our central office, but we are working as a completely remote development team at this time. No relocation is necessary.
Job Description
In this volunteer position we are looking for someone who is skilled with using Reallusion's Character Creator 3 (CC3) for creating realistic 3D Character Body, Face and Hair Meshes and within the software. We would also expect you to be able to create your own 2D Textures as well as be able to import/export your CC3 Creations to Epic Games' Unreal Engine 4.
If necessary, we can provide Reallusion Packs or whatever else you'll need for the Job, as long as you have Reallusion's Character Creator 3 (CC3) in any form.
These 3D Characters would be used in our game "The Lays of Althas: Sundered Order" (LoA:SO). If necessary, you can be provided with provided the necessary software for the work you'll be required.
Communication is key to a smooth and efficient pipeline. You must be able to communicate clearly and effectively with other team-members and not be afraid to ask should any problems arise. We are an English-speaking team, so English fluency is a must.
If you are comfortable with teaching, you may be called upon to aid the more junior members of the team in any relevant area.
Other duties include following team policies (given through team orientation as upon acceptance to the team) as well as attending meetings through Slack (our instant message program that we use to communicate)
Qualifications
Minimum Skill Requirements:
  • Creating realistic Human Character Meshes and Textures using Reallusion's Character Creator 3 (CC3)
  • Creating Human Hair sculpts using Hair Card and Alpha Planes using Reallusion's Character Creator 3 (CC3)
  • Full Texturing ability (Diffuse, Normal, Displacement etc) using Reallusion's Character Creator 3 (CC3)
  • Able to work effectively and accurately from pre-defined concept art and designs.
  • Able to work with and provide constructive criticism and feedback.
  • Communication and Team-collaboration skills.
  • A passion for modeling and a dedication to creating AAA quality games.

Required Software:
  • Epic Games' Unreal Engine 4: https://www.unrealengine.com/register
  • Reallusion's Character Creator 3 (CC3): https://www.reallusion.com/character-creator/
  • Adobe Photoshop, GIMP or similar for creating high-quality 2D Textures.

Minimum Hardware Requirements:
  • The ability to run Unreal Engine 4
  • The ability to run Character Creator 3 (CC3)
  • The disk space and Internet speeds to download (Git Pull) at least 40 GB of game files

Additional Information