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Apple Augmented Reality Jobs (NOW HIRING)

Technical Program Manager I

Oakland, CA ยท On-site

$148K - $191K/yr

... apple 5.Understanding of wireless security protocols and best practices 6.Deep familiarity with emerging wireless standards As a Wireless Technical Program Manager on the Augmented Reality Hardware ...

212405 UI Engineer

Santa Clara, CA

$122K - $163K/yr

... platforms, including augmented reality, fitness coaching, and other comprehensive wearable ... Strong knowledge of Apple ecosystem and platform specific details * Solid understanding of the full ...

UI Engineer

Santa Clara, CA

$122K - $163K/yr

... platforms, including augmented reality, fitness coaching, and other comprehensive wearable ... Apple iOS Experience optimizing for performance, compact code and low battery usage Strong ...

VDC Manager, Electrical

Minneapolis, MN ยท On-site

$100K - $125K/yr

... Augmented Reality, Digital Twins, and Enterprise Software Application Development. We work on some of the industry's largest and most interesting projects such as Apple's new headquarters, Virgin ...

... Augmented Reality, Digital Twins, and Enterprise Software Application Development. We work on some of the industry's largest and most interesting projects such as Apple's new headquarters, Virgin ...

... Augmented Reality, Digital Twins, and Enterprise Software Application Development. We work on some of the industry's largest and most interesting projects such as Apple's new headquarters, Virgin ...

New

VDC Manager, Electrical

Saint Louis, MO ยท On-site

$100K - $120K/yr

... Augmented Reality, Digital Twins, and Enterprise Software Application Development. We work on some of the industry's largest and most interesting projects such as Apple's new headquarters, Virgin ...

New

App distribution through app stores (Apple App Store, Google Play Store).Knowledge of push ... Interest and experience in emerging technologies like augmented reality (AR) and virtual reality ...

VDC Manager, Electrical

Minneapolis, MN ยท Remote

$100K - $120K/yr

... Augmented Reality, Digital Twins, and Enterprise Software Application Development.We work on some of the industry's largest and most interesting projects such as Apple's new headquarters, Virgin ...

Showing results 41-60

Apple Augmented Reality information

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$46

$69

$91

How much do apple augmented reality jobs pay per hour?

As of Aug 8, 2026, the average hourly pay for apple augmented reality in the United States is $69.44, according to ZipRecruiter salary data. Most workers in this role earn between $61.54 and $78.12 per hour, depending on experience, location, and employer.

What is an Apple augmented reality?

An Apple Augmented Reality (AR) job involves working on AR technologies, software, and hardware to create immersive experiences for Apple devices. Roles can include software engineering, design, product management, and research, all focused on AR applications like ARKit and Vision Pro. Employees in these positions collaborate across teams to enhance Apple's AR ecosystem and improve user experiences.

What types of projects do Apple augmented reality professionals typically work on?

Apple Augmented Reality professionals often work on cutting-edge projects such as building immersive AR features for iOS devices, developing AR apps and frameworks, and improving user interfaces for spatial computing. Their daily responsibilities may include collaborating closely with product designers, hardware engineers, and software teams to prototype and refine AR experiences. Working in a fast-paced, innovation-driven environment, they play a key role in testing and iterating on new features to ensure seamless performance and user satisfaction. This role offers opportunities to contribute to high-impact products seen by millions, as well as potential pathways for advancement in areas like technical leadership or product management.

What are the key skills and qualifications needed to thrive in the Apple augmented reality position?

To thrive in an Apple Augmented Reality role, a strong background in computer science, 3D graphics, and AR/VR development is essential, often supported by experience with frameworks like ARKit and Unity. Proficiency with programming languages such as Swift or C++, and familiarity with iOS development tools, is typically required. Creative problem-solving, teamwork, and excellent communication skills help candidates excel in collaborative and rapidly evolving environments. These combined competencies enable the creation of high-quality, innovative AR experiences that align with Apple's standards and user expectations.

What cities are hiring for Apple Augmented Reality jobs? Cities with the most Apple Augmented Reality job openings:
What are the most commonly searched types of Apple Augmented Reality jobs? The most popular types of Apple Augmented Reality jobs are:
Infographic showing various Apple Augmented Reality job openings in the United States as of August 2026, with employment types broken down into 87% Full Time, 6% Part Time, and 7% Contract. Highlights an 46% Physical, and 54% Remote job distribution, with an average salary of $144,435 per year, or $69.4 per hour.

Technical Program Manager I

Akidev Corporation

Oakland, CA โ€ข On-site

$148K - $191K/yr

Other

This job post hasย expired 1 day ago.ย Applications are no longer accepted.


Job description

Start/End Dates: 6/29/2026 - 6/28/2027
Tax Work Location: Sunnyvale or Bay area CA
Job Title: Technical Project/Program Management - Technical Program Manager I
Must-Have Skills
1.Technical background in wireless tech (elements of RF, antenna, bluetooth, 5G)
2.Previous work of TPM
3.Worked in consumer electronics
4.Background in fitbit, apple
5.Understanding of wireless security protocols and best practices
6.Deep familiarity with emerging wireless standards
Job Description:
As a Wireless Technical Program Manager on the Augmented Reality Hardware team, you will lead multidisciplinary programs through the New Product Introduction (NPI) process to develop the next generation of custom and semi-custom modules and subsystems powering our industry-leading consumer products.
You will collaborate closely with internal and external partners to establish requirements, manage complex program schedules, proactively identify risks with mitigation strategies, and clearly communicate with stakeholders at all levels.
We seek program managers who are natural motivators, cross-functional relationship builders, and process champions dedicated to delivering smooth, predictable execution in a fast-paced and innovative environment.
Responsibilities :
Partner with the AR wireless engineering team to define, design, and execute hardware projects Develop and manage wireless development schedules, keeping stakeholders informed and proactively identifying/addressing potential setbacks Work cross-functionally to establish and drive best practices and technology development processes in a dynamic environment, ensuring on-time delivery Coordinate and contribute to engineering deliverables such as architecture definitions, build goals, and wireless requirements Collaborate with cross-functional teams to ensure the timely delivery of firmware releases for factory use during builds Track and report engineering issues encountered during the build process, providing regular status updates to leadership
Minimum Qualifications:
Bachelor''s degree in Electrical Engineering, Electronic Engineering, Computer Science, Physics, or a related engineering discipline, or equivalent experience Experience with component and module qualification, validation, and characterization processes
3+ years of experience as an engineering manager or Technical Program
3+ Manager, managing hardware or firmware projects from concept to mass
3+ production years of experience working with wireless hardware module
3+ projects years of wireless design and/or implementation experience,
3+ in hardware and/or firmware
In-depth knowledge of the product development process for consumer wireless hardware, including firmware integration to meet hardware delivery goals Experience in communicating and operating autonomously across multiple teams and projects