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Animation Jobs (NOW HIRING)

About Big Shot Pictures Big Shot Pictures is a next generation animation company founded by Brian Robbins that produces the franchises of tomorrow. With a distinctive digital-first approach, the ...

Posted today

Set up animation blends, overlays, events, and related systems in Unreal. * Iterate on animation and player feel through playtesting and hands-on tuning. * Develop quick animation prototypes for new ...

Set up animation blends, overlays, events, and related systems in Unreal. * Iterate on animation and player feel through playtesting and hands-on tuning. * Develop quick animation prototypes for new ...

Technical Animator

Bellevue, WA ยท On-site

$45 - $46/hr

Implement and maintain Animation Blueprints, Blend Spaces, Montages, State Machines, and animation layers within Unreal Engine. * Prototype and iterate on signing gestures, transitions ...

Posted today

Technical Animator

Seattle, WA ยท On-site

$45 - $46/hr

Implement and maintain Animation Blueprints, Blend Spaces, Montages, State Machines, and animation layers within Unreal Engine. * Prototype and iterate on signing gestures, transitions ...

Lead Animator

San Mateo, CA ยท On-site

$123K - $182K/yr

Set up animation blends, overlays, events, and related systems in Unreal. * Iterate on animation and player feel through playtesting and hands-on tuning. * Develop quick animation prototypes for new ...

Set up animation blends, overlays, events, and related systems in Unreal. * Iterate on animation and player feel through playtesting and hands-on tuning. * Develop quick animation prototypes for new ...

Lead Animator

San Mateo, CA ยท On-site

$123K - $182K/yr

Set up animation blends, overlays, events, and related systems in Unreal. * Iterate on animation and player feel through playtesting and hands-on tuning. * Develop quick animation prototypes for new ...

The AI Animation Producer is a builder role responsible for developing and executing next generation animation workflows powered by AI. You will partner with creative, technical, and production teams ...

Animator IV

Reno, NV ยท On-site +1

$105K - $120K/yr

In this senior-level role, you will lead animation efforts from concept to final implementation, establishing the visual tone and quality standards for groundbreaking gaming experiences while ...

Showing results 41-60

Animation information

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$10

$39

$70

How much do animation jobs pay per hour?

As of Aug 5, 2026, the average hourly pay for animation in the United States is $39.41, according to ZipRecruiter salary data. Most workers in this role earn between $21.88 and $63.94 per hour, depending on experience, location, and employer.

What are some common challenges animators face in their daily work?

Animators often deal with tight deadlines and the need to revise work multiple times to match client or director feedback, which requires patience and adaptability. The role can involve long periods of focused work at a computer, making time management and attention to ergonomic practices important. Additionally, staying updated with the latest animation techniques and software advancements is crucial for remaining competitive in the field. Collaboration with story artists, designers, and technical teams is also a major part of the job, ensuring each project is cohesive and visually appealing.

What does an animation job involve?

An Animation job involves creating moving images using computer software or traditional techniques like hand-drawing or stop-motion. Animators develop characters, backgrounds, and special effects for films, video games, advertisements, and digital media. They collaborate with writers, designers, and directors to bring stories to life. Strong artistic skills, creativity, and proficiency in animation software like Adobe Animate or Blender are essential.

What are the key skills and qualifications needed to thrive in the animation position, and why are they important?

To thrive in Animation, you need strong artistic abilities, knowledge of animation principles, and typically a degree in animation, fine arts, or a related field. Familiarity with industry-standard software such as Adobe After Effects, Maya, Blender, or Toon Boom Harmony is highly desirable, and certification in these can be advantageous. Creativity, attention to detail, time management, and effective collaboration skills help animators excel in team-oriented environments. These abilities are crucial for producing high-quality animations that meet client briefs and project deadlines in this fast-evolving industry.

What cities are hiring for Animation jobs? Cities with the most Animation job openings:
What are the most commonly searched types of Animation jobs? The most popular types of Animation jobs are:
What states have the most Animation jobs? States with the most job openings for Animation jobs include:
What job categories do people searching Animation jobs look for? The top searched job categories for Animation jobs are:
Infographic showing various Animation job openings in the United States as of July 2026, with employment types broken down into 63% Full Time, 29% Part Time, 3% Temporary, and 5% Contract. Highlights an 68% Physical, 4% Hybrid, and 28% Remote job distribution, with an average salary of $81,974 per year, or $39.4 per hour.

Technical Animator

Big Shot Pictures

Los Angeles, CA โ€ข On-site

Other

Posted 23 hours ago

Posted today


Job description

About Big Shot Pictures

Big Shot Pictures is a next generation animation company founded by Brian Robbins that produces the franchises of tomorrow. With a distinctive digital-first approach, the company builds global animation franchises across all platforms โ€“ from digital to theatrical, gaming to streaming, and consumer products to experiences.



About The Rol

eWe are seeking a Technical Animator to support and scale our Unreal Engineโ€“first, real-time character and animation pipeline. This role operates at the intersection of animation, rigging, tools development, and engine integration, and is critical to ensuring characters and animation assets move efficiently from DCC tools into Unreal Engine. The ideal candidate is highly technical, production-minded, and passionate about building reliable, scalable animation systems


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This role will support the development of stylized, high-quality content for kids and family audiences, requiring a strong sense of performance, appeal, and character storytellin


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This is a temporary role which would report in-person at our studio in Los Ange


les
Responsibili

  • tiesBuild, skin, and maintain character rigs in Unreal Engine or DCC packages such as Ble
  • nderImplement, maintain, and iterate on rigs using Unreal Engine Control
  • RigSupport and evolve the MetaHuman pipeline, including setup, iteration, and engine integra
  • tionOrganize, manage, and optimize large sets of animation and character data across multiple proj
  • ectsManage assets for efficient sharing, versioning, and real-time performance optimiza
  • tionCollaborate closely with animators, character artists, and technical artists to solve pipeline and production challe
  • ngesEnsure clean, reliable integration of skeletal meshes and animation data in Unreal En


gine
Required Qualifica

  • tionsProven experience skinning and rigging characters in a DCC pa
  • ckageHands-on experience with Unreal Engine Control Rig in produ
  • ctionStrong understanding of asset organization, data management, and pipeline best prac
  • ticesExperience managing and optimizing animation assets for real-time produ
  • ctionFamiliarity with Unreal Engine MetaHuman work
  • flowsExperience building animation or rigging tools in DCC pac
  • kagesAbility to write and maintain tools using P


ython
Nice t

  • o HaveExperience working with motion capture systems and performance captur
  • e dataExperience exporting, troubleshooting, and debugging skeletal and animation data in real-time e
  • nginesFamiliarity with Unreal Engine Blue
  • printsExperience supporting across a wide range of styles, with an emphasis on stylized and appealing performance for kids and family c
  • ontentInterest in emerging tools and workflows that improve efficiency, iteration, and scala


bility