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Animation Jobs in Oregon (NOW HIRING)

We are looking for someone that is excited about the creative art of animation and the technical challenge of turning that animation into world class action gameplay. As a Staff Animator on teamLFG ...

Senior Gameplay Animator (CONTRACT)

OR · On-site +1

$105K - $120K/yr

Ability to utilize motion capture data and hand key animation to create believable characters. * Gameplay responsibilities can include hero traversal, combat, boss, gameplay camera cinematography ...

$16 - $21.25/hr

Animation / Motion Short-form content, storytelling, and character animation for Adventure Ted Core Responsibilities * Design and execute creative assets across print, digital, and event environments

$15 - $20/hr

Animation / Motion Short-form content, storytelling, and character animation for Adventure Ted Core Responsibilities * Design and execute creative assets across print, digital, and event environments

$15 - $20/hr

Animation / Motion Short-form content, storytelling, and character animation for Adventure Ted Core Responsibilities * Design and execute creative assets across print, digital, and event environments

$16 - $21.25/hr

Animation / Motion Short-form content, storytelling, and character animation for Adventure Ted Core Responsibilities * Design and execute creative assets across print, digital, and event environments

Lead Character Tools Engineer

OR · On-site +1

$102K - $134K/yr

We are seeking a Lead Character Tools Engineer to join the PlayStation Central Technology team focusing on Character technology from creation, rigging, and animation. Developing and distributing ...

Technical Artist

Eugene, OR · On-site +1

$127K - $152K/yr

Investigate and resolve technical issues involving assets, materials, animation, lighting, visual effects, user interface content, or other visual systems within the role's assigned scope. Profile ...

Blender Tutor

Eugene, OR · Remote

$18 - $40/hr

Skilled at teaching 3D modeling techniques, material creation, and animation workflows in Blender. Guides students through box modeling, sculpting organic forms, unwrapping UVs, building shader node ...

Blender Tutor

Portland, OR · Remote

$18 - $40/hr

Skilled at teaching 3D modeling techniques, material creation, and animation workflows in Blender. Guides students through box modeling, sculpting organic forms, unwrapping UVs, building shader node ...

Technical Artist

Eugene, OR · On-site +1

$70K - $82K/yr

Unreal 5 a benefit. • A focus on animation support from rigging to pipelines to tools for animation. • A strong understanding of animation and all the steps involved in creating strong animations ...

Blender Tutor

OR · Remote

$18 - $40/hr

Skilled at teaching 3D modeling techniques, material creation, and animation workflows in Blender. Guides students through box modeling, sculpting organic forms, unwrapping UVs, building shader node ...

Ability to explain polygon modeling, UV unwrapping, keyframe animation, and physically based rendering while preparing students for careers in architectural visualization, game asset creation, and ...

Autodesk 3DS Max Tutor

OR · Remote

$18 - $40/hr

Ability to explain polygon modeling, UV unwrapping, keyframe animation, and physically based rendering while preparing students for careers in architectural visualization, game asset creation, and ...

Autodesk 3DS Max Tutor

Eugene, OR · Remote

$18 - $40/hr

Ability to explain polygon modeling, UV unwrapping, keyframe animation, and physically based rendering while preparing students for careers in architectural visualization, game asset creation, and ...

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Animation information

See Oregon salary details

$11

$41

$74

How much do animation jobs pay per hour?

As of Sep 2, 2026, the average hourly pay for animation in Oregon is $41.67, according to ZipRecruiter salary data. Most workers in this role earn between $23.12 and $67.60 per hour, depending on experience, location, and employer.

What does an animation job involve?

An Animation job involves creating moving images using computer software or traditional techniques like hand-drawing or stop-motion. Animators develop characters, backgrounds, and special effects for films, video games, advertisements, and digital media. They collaborate with writers, designers, and directors to bring stories to life. Strong artistic skills, creativity, and proficiency in animation software like Adobe Animate or Blender are essential.

What are the key skills and qualifications needed to thrive in the animation position, and why are they important?

To thrive in Animation, you need strong artistic abilities, knowledge of animation principles, and typically a degree in animation, fine arts, or a related field. Familiarity with industry-standard software such as Adobe After Effects, Maya, Blender, or Toon Boom Harmony is highly desirable, and certification in these can be advantageous. Creativity, attention to detail, time management, and effective collaboration skills help animators excel in team-oriented environments. These abilities are crucial for producing high-quality animations that meet client briefs and project deadlines in this fast-evolving industry.

What are some common challenges animators face in their daily work?

Animators often deal with tight deadlines and the need to revise work multiple times to match client or director feedback, which requires patience and adaptability. The role can involve long periods of focused work at a computer, making time management and attention to ergonomic practices important. Additionally, staying updated with the latest animation techniques and software advancements is crucial for remaining competitive in the field. Collaboration with story artists, designers, and technical teams is also a major part of the job, ensuring each project is cohesive and visually appealing.

Are animation professionals still in demand?

Animation professionals are still in demand across industries such as entertainment, advertising, and gaming, especially with the growth of digital media and virtual reality. Skills in software like Adobe After Effects, Maya, or Blender, along with a strong portfolio, can improve job prospects in this competitive field.

What jobs can animation get?

Animation skills can lead to jobs such as 3D animator, character animator, motion graphics artist, visual effects artist, and storyboard artist. These roles are common in industries like film, television, video game development, advertising, and digital media, often requiring proficiency in software like Adobe After Effects, Maya, or Blender.

What are the most commonly searched types of Animation jobs in Oregon?

The most popular types of Animation jobs in Oregon are:

What job categories do people searching Animation jobs in Oregon look for?

The top searched job categories for Animation jobs in Oregon are:

What cities in Oregon are hiring for Animation jobs?

Cities in Oregon with the most Animation job openings:

Infographic showing various Animation job openings in Oregon as of August 2026, with employment types broken down into 10% Internship, 64% Full Time, 21% Part Time, 1% Temporary, and 4% Contract. Highlights an 74% Physical, 3% Hybrid, and 23% Remote job distribution, with an average salary of $86,670 per year, or $41.7 per hour.

Staff Gameplay Animator

teamLFG

OR • On-site, Remote

Full-time

Posted 27 days ago


Job description

Are you on a mission to create games that bond players together into deeply invested communities? Would you like to work on something comedic with lighthearted and whimsical characters? Do you think a lot about how well-crafted animations create satisfying feedback for players, or how to achieve quality character animation within real time constraints? Come join us at teamLFG!

We are looking for someone that is excited about the creative art of animation and the technical challenge of turning that animation into world class action gameplay. As a Staff Animator on teamLFG, you will be involved in all stages of gameplay animation from the initial concept of character movement to the creation of final animation. Most importantly, you will work with a fun, diverse, cross-discipline team devoted to building a new universe from scratch on a new franchise at PlayStation.

RESPONSIBILITIES

Create high-quality animation content and implement it in a game engine with minimal oversight

  • Collaborate with Design to create compelling player experiences
  • Assume primary ownership of broad character animation deliverables, including locomotion, abilities, interactions, and emotes
  • Mentor other animators about animation style and implementation
  • Collaborate with production to cost out animation work and deliver animation on schedule
  • Collaborate with Art Direction and Animation Leadership to set Animation Style and Quality bars
  • Document animation workflows and best practices

REQUIRED SKILLS

  • Ability to keyframe stylized gameplay animation, as shown by examples of professional or personal work
  • Extensive experience with character animation in Maya
  • Strong verbal and written communication skills and the ability to work well in a team environment
  • Experience with animation systems in Unreal Engine
  • A strong command of animation principles and the ability to apply them within a player experience focused game
  • Ability to problem-solve and drive creative solutions when given ambiguous problems

NICE TO HAVE SKILLS

  • Fighting game animation experience
  • Experience animating to a MOBA style camera
  • Live Service game animation experience