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Animation Jobs in Oregon (NOW HIRING)

OR · On-site

$120K - $145K/yr

The animation will be of the highest quality and in-game functionality. This person will collaborate with other departments and key roles such as the Lead Animator, Camera Layout, Design, Tech Art ...

OR · On-site

$126K - $151K/yr

Including incorporating models, animations, VFX, graphics, audio, video clips and other graphic assets into realtime applications 4. Develops art solutions for creating highly realistic renderings ...

Blender Tutor

Eugene, OR · Remote

$40/hr

Skilled at teaching 3D modeling techniques, material creation, and animation workflows in Blender. Guides students through box modeling, sculpting organic forms, unwrapping UVs, building shader node ...

Skilled at teaching 3D modeling techniques, material creation, and animation workflows in Blender. Guides students through box modeling, sculpting organic forms, unwrapping UVs, building shader node ...

Blender Tutor

OR · Remote

$40/hr

Skilled at teaching 3D modeling techniques, material creation, and animation workflows in Blender. Guides students through box modeling, sculpting organic forms, unwrapping UVs, building shader node ...

Manage multiple animation and video projects simultaneously while maintaining quality, organization, and speed Establish and evolve motion guidelines, templates, and scalable toolkits across channels ...

Ability to explain polygon modeling, UV unwrapping, keyframe animation, and physically based rendering while preparing students for careers in architectural visualization, game asset creation, and ...

OR · On-site

Works productively and harmoniously with other developers, 3D animators, modelers and artists in a team driven environment. Skills: F ull Stack Programming experience with Realtime graphics ...

Ability to explain polygon modeling, UV unwrapping, keyframe animation, and physically based rendering while preparing students for careers in architectural visualization, game asset creation, and ...

We are looking for experienced graphic designer or animation guru to support students all across the country! Here are the details: * Virtual instruction from your home computer, on your schedule!

Autodesk 3DS Max Tutor

OR · Remote

$40/hr

Ability to explain polygon modeling, UV unwrapping, keyframe animation, and physically based rendering while preparing students for careers in architectural visualization, game asset creation, and ...

3D Creative Art Director

Portland, OR · On-site

$128K - $134K/yr

You will lead external teams of designers, animators, artists, and technologists to deliver world-class content that exceeds the expectations of the initial client brief. You are hands-on. Your ...

OR

$120K - $126K/yr

Your ability to craft exceptional character rigs and efficient art workflows with a high degree of autonomy will delight animators and contribute to a class-leading action game! As a member of our ...

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Showing results 1-20

Animation information

See Oregon salary details

$11

$41

$74

How much do animation jobs pay per hour?

As of Jun 9, 2026, the average hourly pay for animation in Oregon is $41.67, according to ZipRecruiter salary data. Most workers in this role earn between $23.12 and $67.60 per hour, depending on experience, location, and employer.

What are some common challenges animators face in their daily work?

Animators often deal with tight deadlines and the need to revise work multiple times to match client or director feedback, which requires patience and adaptability. The role can involve long periods of focused work at a computer, making time management and attention to ergonomic practices important. Additionally, staying updated with the latest animation techniques and software advancements is crucial for remaining competitive in the field. Collaboration with story artists, designers, and technical teams is also a major part of the job, ensuring each project is cohesive and visually appealing.

What does an Animation job involve?

An Animation job involves creating moving images using computer software or traditional techniques like hand-drawing or stop-motion. Animators develop characters, backgrounds, and special effects for films, video games, advertisements, and digital media. They collaborate with writers, designers, and directors to bring stories to life. Strong artistic skills, creativity, and proficiency in animation software like Adobe Animate or Blender are essential.

What are the key skills and qualifications needed to thrive in the Animation position, and why are they important?

To thrive in Animation, you need strong artistic abilities, knowledge of animation principles, and typically a degree in animation, fine arts, or a related field. Familiarity with industry-standard software such as Adobe After Effects, Maya, Blender, or Toon Boom Harmony is highly desirable, and certification in these can be advantageous. Creativity, attention to detail, time management, and effective collaboration skills help animators excel in team-oriented environments. These abilities are crucial for producing high-quality animations that meet client briefs and project deadlines in this fast-evolving industry.

What are the most commonly searched types of Animation jobs in Oregon? The most popular types of Animation jobs in Oregon are:
What cities in Oregon are hiring for Animation jobs? Cities in Oregon with the most Animation job openings:
Infographic showing various Animation job openings in Oregon as of June 2026, with employment types broken down into 87% Full Time, and 13% Part Time. Highlights an 50% In-person, and 50% Remote job distribution, with an average salary of $86,670 per year, or $41.7 per hour.
Sr. Technical Artist, Character and Animation Pipeline - Games

Sr. Technical Artist, Character and Animation Pipeline - Games

Netflix

OR • On-site, Remote

$126K - $151K/yr

Other

Medical, Life, Retirement, PTO

This job post has expired 1 day ago. Applications are no longer accepted.


Netflix rating

5.8

Company rating: 5.8 out of 10

Based on 15 frontline employees who took The Breakroom Quiz

57th of 65 rated media


Job description

At Netflix, our mission is to entertain the world. Together, we are writing the next episode - pushing the boundaries of storytelling, global fandom and making the unimaginable a reality. We are a dream team obsessed with the uncomfortable excitement of discovering what happens when you merge creativity, intuition and cutting-edge technology.

Come be a part of what's next. We are looking for a versatile and highly skilled Sr. Technical Artist, specializing in Characters and Character Animation Pipeline, to join a build-focused team creating a high-impact, character-driven experience for a global IP audience.

In this role, you will be the centralized tech art bridge between the Animation, Art, and Tech teams, turning visual targets into practical and repeatable processes and tools. From prototype to live operations, you will work closely with internal and external departments to own the end-to-end Character and Animation Pipeline in Unreal Engine 5. Your work will define, service, and maintain our pipeline, including rigging, tooling, runtime setups, body and facial mocap, and animation handoff.

You will advocate for clear communication, lightweight workflows, game performance, and solutions that balance proven approaches while remaining outcome driven. You will help shape how the team operates, developing trust-based relationships within our remote, cross-discipline group and with external collaborators. You value clear communication, rapid learning, and action-led planning, and you're motivated by the opportunity to help build and scale something great from the ground up.

THE TEAM We're a small, scrappy team with big ambitions and an obsession to deliver memorable, innovative gameplay combined with beloved IPs, served seamlessly within the Netflix streaming ecosystem. We're looking for new teammates who care deeply about the experiences they create and the people they make them with, who are biased towards action, and are energized by the learning that comes with bold experimentation at an agile pace. As part of Netflix, we strive to hire the best and value integrity, excellence, respect, inclusion, and collaboration.

RESPONSIBILITIES Character & Animation Pipeline Own and improve the character and animation pipeline from DCC (Maya) into Unreal Engine 5, ensuring rigs and assets are ready for animation and runtime use. Create and maintain body and facial rigs for characters, costumes, and hair in Maya, with clean deformation and predictable behavior in UE5. Understand, maintain, and evolve the animation pipeline as project needs, tools, and content types change.

Define and uphold naming, structure, and performance standards (bones, polycounts, LODs, materials) for character content. Tools, Workflow & Optimization Build and support tools and scripts (e.g., Python, MEL, Unreal tooling) that speed up rigging, export, validation, and integration. Author or source animation-focused tools and plug-ins as needed, and stay up-to-date on new Maya and UE5 animation and rigging features and trends

Diagnose and address pipeline and performance issues related to characters and animation, balancing visual quality, stability, and efficiency. Collaboration & Support Partner with the Lead Character Artist, Animation Lead, Art Director, and engineers to define concrete constraints (rig features, deformation limits, performance budgets) that push stylization while keeping rigs stable, performant, and compatible with the pipeline. Assist with animation tests and in-engine validation, iterating on rigs, tools, and workflows based on real production use.

Provide clear guidance and feedback to internal teams and external vendors on how to prepare and deliver pipeline-ready character and animation assets. Research, implement and/or improve the state of art, graphics techniques and tools for use in current and upcoming projects THE IDEAL CANDIDATE 7+ years of experience as a Technical Artist, with a strong focus on character and animation pipelines. Expert-level experience with at least one major DCC (Maya, Blender); Maya strongly preferred for rigging.

Deep knowledge of character rigging, facial rigs, animation workflows, and motion capture. Strong Unreal Engine 5 experience, including runtime character systems, editor tools, and character setup. Proficiency in Python or similar scripting languages (MEL, etc.) for pipeline and tool development

Experience converting high-fidelity assets into optimized, real-time game assets. Strong understanding of performance constraints, LODs, materials, and textures for games. Ability to work cross-functionally with Art, Animation, Engineering, Design and external partners.

Excellent documentation and communication skills, including remote collaboration. Has played a variety of both AAA and indie games, and cares deeply about player experience and craft. Is an insatiable learner, curious inside and outside their specialization.

2D and/or 3D animation experience, especially in stylized or non-human proportion work. REQUIRED APPLICATION MATERIALS Resume Link to Portfolio / Reel LOCATION Los Angeles preferred; Remote OK. Generally, our compensation structure consists solely of an annual salary; we do not have bonuses.

You choose each year how much of your compensation you want in salary versus stock options. To determine your personal top of market compensation, we rely on market indicators and consider your specific job family, background, skills, and experience to determine your compensation in the market range. The range for this role is $170,000.00 - $260,000.00

This compensation range will vary based on location. Netflix provides comprehensive benefits including Health Plans, Mental Health support, a 401(k) Retirement Plan with employer match, Stock Option Program, Disability Programs, Health Savings and Flexible Spending Accounts, Family-forming benefits, and Life and Serious Injury Benefits. We also offer paid leave of absence programs.

Full-time hourly employees accrue 35 days annually for paid time off to be used for vacation, holidays, and sick paid time off. Full-time salaried employees are immediately entitled to flexible time off. See more details about our Benefits here.

Netflix is a unique culture and environment. Learn more here. Inclusion is a Netflix value and we strive to host a meaningful interview experience for all candidates.

If you want an accommodation/adjustment for a disability or any other reason during the hiring process, please send a request to your recruiting partner. We are an equal-opportunity employer and celebrate diversity, recognizing that diversity builds stronger teams. We approach diversity and inclusion seriously and thoughtfully.

We do not discriminate on the basis of race, religion, color, ancestry, national origin, caste, sex, sexual orientation, gender, gender identity or expression, age, disability, medical condition, pregnancy, genetic makeup, marital status, or military service. Job is open for no less than 7 days and will be removed when the position is filled.


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About Netflix

Sourced by ZipRecruiter

Netflix is the world's leading streaming entertainment service with 222 million paid memberships in over 190 countries enjoying TV series, documentaries, feature films and mobile games across a wide variety of genres and languages. Members can watch as much as they want, anytime, anywhere, on any Internet-connected screen. Members can play, pause and resume watching, all without commercials or commitments.

Industry

Arts, entertainment, and recreation

Company size

5,001 - 10,000 Employees

Headquarters location

Los Gatos, CA, US

Year founded

1997