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Animation Jobs (NOW HIRING)

Lead Animator

San Mateo, CA ยท On-site

$123K - $182K/yr

Set up animation blends, overlays, events, and related systems in Unreal. * Iterate on animation and player feel through playtesting and hands-on tuning. * Develop quick animation prototypes for new ...

Lead Animator

San Mateo, CA ยท On-site

$123K - $182K/yr

Set up animation blends, overlays, events, and related systems in Unreal. * Iterate on animation and player feel through playtesting and hands-on tuning. * Develop quick animation prototypes for new ...

Spine Animation software a plus (not required) * Working knowledge of AI generative tools and incorporating them into workflow * Strong understanding of animation principles * Good attitude, team ...

About Big Shot Pictures Big Shot Pictures is a next generation animation company founded by Brian Robbins that produces the franchises of tomorrow. With a distinctive digital-first approach, the ...

Lead Animator

San Mateo, CA ยท On-site

$123K - $182K/yr

Set up animation blends, overlays, events, and related systems in Unreal. * Iterate on animation and player feel through playtesting and hands-on tuning. * Develop quick animation prototypes for new ...

Senior Software Engineer, Avatar Animation

San Mateo, CA ยท On-site

$139K - $183K/yr

As Senior Software Engineer on the Avatar Animation team, you will leverage the Roblox game engine and tools to build groundbreaking experiences that push the boundaries of what is possible on the ...

Set up animation blends, overlays, events, and related systems in Unreal. * Iterate on animation and player feel through playtesting and hands-on tuning. * Develop quick animation prototypes for new ...

Animator

Scottsdale, AZ ยท On-site

Spine Animation software a plus (not required) * Working knowledge of AI generative tools and incorporating them into workflow * Strong understanding of animation principles * Good attitude, team ...

Lead Animator

San Mateo, CA ยท On-site

$123K - $182K/yr

Set up animation blends, overlays, events, and related systems in Unreal. * Iterate on animation and player feel through playtesting and hands-on tuning. * Develop quick animation prototypes for new ...

Technical Animator

San Francisco, CA ยท On-site

$90K - $110K/yr

Augment and maintain the animation pipeline. * Propose or create tools to automate the animation pipeline. * Assist the animation team with high quality animation. This includes short loops ...

Staff Gameplay Animator

$144K - $217K/yr

We are looking for someone that is excited about the creative art of animation and the technical challenge of turning that animation into world class action gameplay. As a Staff Animator on teamLFG ...

Lead Animator

Novato, CA ยท On-site

$123K - $182K/yr

Partner with the Animation Director and leadership to establish the animation vision, evangelize studio values, and shape a positive and inclusive team culture. * Develop and refine animation ...

Lead Animator

Novato, CA ยท Remote

$123K - $182K/yr

Partner with the Animation Director and leadership to establish the animation vision, evangelize studio values, and shape a positive and inclusive team culture. * Develop and refine animation ...

Lead Animator

Novato, CA ยท On-site

$123K - $182K/yr

Partner with the Animation Director and leadership to establish the animation vision, evangelize studio values, and shape a positive and inclusive team culture. * Develop and refine animation ...

Showing results 41-60

Animation information

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$10

$39

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How much do animation jobs pay per hour?

As of Sep 2, 2026, the average hourly pay for animation in the United States is $39.41, according to ZipRecruiter salary data. Most workers in this role earn between $21.88 and $63.94 per hour, depending on experience, location, and employer.

What does an animation job involve?

An Animation job involves creating moving images using computer software or traditional techniques like hand-drawing or stop-motion. Animators develop characters, backgrounds, and special effects for films, video games, advertisements, and digital media. They collaborate with writers, designers, and directors to bring stories to life. Strong artistic skills, creativity, and proficiency in animation software like Adobe Animate or Blender are essential.

What are the key skills and qualifications needed to thrive in the animation position, and why are they important?

To thrive in Animation, you need strong artistic abilities, knowledge of animation principles, and typically a degree in animation, fine arts, or a related field. Familiarity with industry-standard software such as Adobe After Effects, Maya, Blender, or Toon Boom Harmony is highly desirable, and certification in these can be advantageous. Creativity, attention to detail, time management, and effective collaboration skills help animators excel in team-oriented environments. These abilities are crucial for producing high-quality animations that meet client briefs and project deadlines in this fast-evolving industry.

What are some common challenges animators face in their daily work?

Animators often deal with tight deadlines and the need to revise work multiple times to match client or director feedback, which requires patience and adaptability. The role can involve long periods of focused work at a computer, making time management and attention to ergonomic practices important. Additionally, staying updated with the latest animation techniques and software advancements is crucial for remaining competitive in the field. Collaboration with story artists, designers, and technical teams is also a major part of the job, ensuring each project is cohesive and visually appealing.

Are animation professionals still in demand?

Animation professionals are still in demand across industries such as entertainment, advertising, and gaming, especially with the growth of digital media and virtual reality. Skills in software like Adobe After Effects, Maya, or Blender, along with a strong portfolio, can improve job prospects in this competitive field.

What jobs can animation get?

Animation skills can lead to jobs such as 3D animator, character animator, motion graphics artist, visual effects artist, and storyboard artist. These roles are common in industries like film, television, video game development, advertising, and digital media, often requiring proficiency in software like Adobe After Effects, Maya, or Blender.

What cities are hiring for Animation jobs?

Cities with the most Animation job openings:

What are the most commonly searched types of Animation jobs?

The most popular types of Animation jobs are:

What states have the most Animation jobs?

States with the most job openings for Animation jobs include:

Infographic showing various Animation job openings in the United States as of August 2026, with employment types broken down into 13% Internship, 62% Full Time, 20% Part Time, 1% Temporary, and 4% Contract. Highlights an 74% Physical, 3% Hybrid, and 23% Remote job distribution, with an average salary of $81,974 per year, or $39.4 per hour.

Principal Gameplay Animator

Absurd Ventures

Santa Monica, CA โ€ข On-site, Remote

$150K - $175K/yr

Full-time

Medical, Dental, Vision, Life, Retirement, PTO

Posted 29 days ago


Job description

Summaryย ย 

We areย looking for a Principal Gameplay Animator to help define and deliver the animation quality, style, and feel of ourย AAA open world action-adventure game. As a creative and technical contributor, you will create exceptional gameplay animations,ย establishย animation standards, and partner closely with Design, Engineering, Art, and Narrative teamsย toย ensureย that our animations are fluid, realistic, and enhance the overall gameplay.ย 

This role combines hands-on animation development with leadership through craft. You will be expected to solve complex gameplay animation challenges, mentor other animators, influence animationย pipelinesย and workflows, and help shape the overall player experience through world-class character performance and movement.ย 

Core Responsibilitiesย ย 

  • Create high-quality gameplay animations thatย establishย the visual and gameplay standard forย allย characters,ย creatures, and object animations.ย ย 
  • Drive the development of locomotion, traversal, combat, interaction, and systemic animation content;ย reviewย animation content and helpย maintainย consistent quality and artistic direction across all gameplay features.ย 
  • Collaborate with the Animation Director to define the animation style and direction.ย ย 
  • Partner with Design and Engineering teams to implement animation systems that enhance gameplay feel, responsiveness, and player immersion.ย 
  • Work closely with Technical Animation to improve pipelines, tools, and workflows.ย 
  • Helpย establishย efficient workflows that balance visual quality, gameplay requirements, and technical constraints.ย 
  • Provide feedback and mentorship to other animators.ย ย 
  • Ensure animations meet performance and memory constraints for different platforms.ย ย 
  • Partner with outsource and co-development teams to review deliverables and ensure quality standards are met.ย 
  • Stay current with industry trends and techniques in animation.ย ย 

Core Qualificationsย ย 

  • 7+ years of experience in animation within the video game industry.ย ย 
  • Proficiencyย in Maya and other industry-standard animation tools.ย ย 
  • Multiple shipped AAA titles in a gameplay animation role.ย 
  • Strong understanding of Unreal Engine 5 animation systems, including Animation Blueprints, State Machines, Blend Spaces, Control Rig, and Motion Matching workflows.ย 
  • Strong understanding of anatomy, motion, and weight in animation.ย ย 
  • Experience with both keyframe animation and motion capture techniques.ย ย 
  • Provenย track recordย of leading animation teams and delivering high-quality content.ย ย 
  • Ability to work collaboratively across departments and communicate effectively.ย ย 
  • Strong problem-solving abilities with a balance of artistic vision and technical execution.ย 
  • Self-motivated, organized, and able to drive complex initiatives with minimal oversight.ย 

Plusย if...ย ย 

  • Experience developing animationย systemsย AAA titlesย or games with a focus on realistic animation.ย 
  • Experience with creature animation and complex character rigs.ย 
  • Deep knowledge of traversal and combat animation.ย 
  • Experience with motion matching, procedural animation, and physics-driven systems.ย 
  • Experience building or improving animation pipelines and tools.ย 
  • Experience working with external vendors and co-development partners.ย 
  • Passion for open world gameplay, player expression, and immersive character performance.ย 

Descriptionย ย 

  • Full-time job with benefits.ย ย 
  • Role is on-site in Santa Monica, CA.ย ย 
  • Office isย locatedย near downtown Santa Monica - near metro and freeways.ย ย 

The base pay range for this position is $150,000 to $175,000 per year. Actual compensation is based on market location and may vary depending on job-related knowledge, skills, and experience.ย We also offer a competitive package of benefits including vacation time, sick time, company holidays, parental leave, medical/dental/vision insurance, life insurance, disability insurance, and 401(k)ย matching toย regular full-time employees. Certain roles may also be eligible for bonus and equity.ย