2

Animation Software Engineer Remote Jobs in Spokane, WA

This is a remote position, but if you're near one of our local offices, you're welcome to come ... If you enjoy building great software, adapting as you go, and having a meaningful voice in what ...

Low Voltage Electrical Estimator

Spokane, WA · On-site +1

$75K - $116K/yr

This role is critical in supporting our sales, engineering, and operations teams by developing ... Maintain and operate all aspects of the estimating software, including takeoff applications and ...

This is a remote position, but if you're near one of our local offices, you're welcome to come ... You'll collaborate with engineering and data teams to create audience files, refine targeting lists ...

Fire Protection Designer

Spokane, WA · On-site +1

$32.84 - $49.54/hr

... engineering and design * construction and facility services To get where we're going, we need big ... Proficiency in Microsoft Office and cloud-based software systems required. Ability to prioritize ...

next page

Showing results 1-20

Animation Software Engineer Remote information

See Spokane, WA salary details

$64.2K

$149.2K

$207.8K

How much do animation software engineer remote jobs pay per year?

As of Jun 26, 2026, the average yearly pay for animation software engineer remote in Spokane, WA is $149,164.00, according to ZipRecruiter salary data. Most workers in this role earn between $121,300.00 and $174,900.00 per year, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive as an Animation Software Engineer (Remote), and why are they important?

To thrive as an Animation Software Engineer (Remote), you need strong programming skills (typically in C++ or Python), a solid understanding of computer graphics, and a relevant degree in computer science or a related field. Familiarity with animation pipelines, 3D engines like Unity or Unreal, and version control systems such as Git is essential. Excellent problem-solving, collaboration, and written communication skills help bridge remote teamwork and creative technical challenges. These skills ensure the development of efficient, innovative animation tools and seamless integration with creative teams, even in a remote setting.

What is the difference between Animation Software Engineer Remote vs 3D Artist Remote?

AspectAnimation Software Engineer Remote3D Artist Remote
Required CredentialsBachelor's in Computer Graphics, Animation, or related field; proficiency in animation software and programmingBachelor's in Fine Arts, Animation, or related; strong skills in 3D modeling and rendering software
Work EnvironmentCollaborative teams, software development projects, remote coding and animation tasksDesign studios or freelance, creating 3D models, textures, and visual assets remotely
Employer & Industry UsageTech companies, gaming, film, and animation studiosGame development, film, advertising, and freelance art projects

Animation Software Engineer Remote and 3D Artist Remote share overlapping skills in animation and digital tools but differ mainly in focus: the engineer emphasizes programming and software development, while the 3D artist concentrates on visual design and modeling. Both roles are common in remote work environments within creative and tech industries.

What does an Animation Software Engineer do when working remotely?

An Animation Software Engineer working remotely designs, develops, and maintains software tools and systems used for creating animations in films, video games, or other multimedia projects. They collaborate with artists, animators, and other engineers to implement features such as rendering engines, animation pipelines, and user interfaces. Remote Animation Software Engineers use communication tools to coordinate tasks, participate in code reviews, and troubleshoot technical issues, ensuring that animation teams can work efficiently from different locations.

How do Animation Software Engineers typically collaborate with artists and animators in a remote setting?

Animation Software Engineers working remotely often collaborate closely with artists and animators through digital communication tools and project management platforms. Regular video meetings, shared documentation, and real-time feedback channels help ensure that technical solutions align with creative vision. Engineers may participate in iterative review cycles, addressing technical challenges such as rendering performance or tool usability based on artist feedback. Building strong communication skills and being proactive in addressing issues are key to fostering a productive remote team environment.
What job categories do people searching Animation Software Engineer Remote jobs in Spokane, WA look for? The top searched job categories for Animation Software Engineer Remote jobs in Spokane, WA are:
What cities near Spokane, WA are hiring for Animation Software Engineer Remote jobs? Cities near Spokane, WA with the most Animation Software Engineer Remote job openings:
Security Engineering Manager

Security Engineering Manager

Corporate Tools

Post Falls, ID • On-site, Remote

$185K/yr

Full-time

Medical, Dental, Vision, Retirement, PTO

Posted 5 days ago


Job description

Overview:
Corporate Tools is looking for a Security Engineering Manager who eats vulnerabilities for breakfast and leads with curiosity, code, and caffeine. This isn't a sit-back-and-schedule-meetings kind of role-you'll be in the trenches with your team, squashing bugs (the dangerous kind), locking down systems, and making sure our software is built like a digital fortress. You'll champion secure coding, make threat modeling feel less like paperwork and more like detective work, and still have time to help your team grow into confident, capable engineers who know their way around both code and conversation.
Your focus will be on leading initiatives and driving the team on our Core Systems, requiring a mix of deep expertise and a willingness to jump into different areas across the organization, doing whatever it takes to get the job done.
Wage:
Up to $185,000/ Year
Benefits:
  • 100% employer-paid medical, dental and vision for employees
  • Annual review with raise option
  • 22 days Paid Time Off accrued annually, and 4 holidays
    • After 3 years, PTO increases to 29 days. Employees transition to flexible time off after 5 years with the company-not accrued, not capped, take time off when you want
    • The 4 holidays are: New Year's Day, Fourth of July, Thanksgiving, and Christmas Day
  • Paid Parental Leave
  • Up to 6% company matching 401(k) with no vesting period
  • Quarterly allowance
    • Use to make your remote work set up more comfortable, for continuing education classes, a plant for your desk, coffee for your coworker, a massage for yourself... really, whatever
  • Open concept office with friendly coworkers
  • Creative environment where you can make a difference
  • No dumb benefits like free dog walking on the weekends that snobby hipster places have to make you feel cool, but mathematically won't cost the company much money because you won't use it
  • Trail Mix Bar oh yeah

Responsibilities:
  • Lead 6 security engineers across three specialized teams: Red (offense), Blue (defense), and Orange (compliance).
  • Own the security strategy and execution for offensive testing, defensive monitoring, and compliance work - ensuring all three disciplines are aligned.
  • Act as the technical anchor for the teams: review code, guide exploits, drive secure architecture decisions, and mentor engineers.
  • Partner with product and engineering leads to embed security into development (threat modeling, secure coding, CI/CD guardrails).
  • Build internal security tools and automation that make it easier for product teams to ship securely.
  • Oversee red team engagements and turn findings into actionable fixes, not just reports.
  • Manage defensive capabilities - incident response, detection engineering, monitoring - and continually improve them.
  • Ensure compliance frameworks (SOC2, ISO, PCI, etc.) are met without slowing innovation or creating unnecessary bureaucracy.
  • Set a high technical bar: coach, mentor, and challenge engineers to pursue elegant, practical security solutions.
  • Balance being a builder and a leader: stay hands-on enough to earn respect from hackers, but prioritize leading and scaling the team's impact.

Requirements:
  • BS in Computer Science or equivalent experience.
  • 5+ years building and securing software - hands-on experience with web frameworks (Rails, Django, Node, etc.) and modern architectures.
  • Proven application security expertise: secure SDLC, OWASP, threat modeling, exploit mitigation, and vulnerability remediation.
  • Experience leading security or engineering teams - setting strategy, running scrums, conducting reviews, and mentoring talent.
  • Strong knowledge of cloud environments (AWS, Azure, GCP) and securing databases (SQL/NoSQL) in production.
  • Exposure to offensive and defensive security practices - red team, blue team, or incident response experience a plus.
  • Ability to communicate risk and solutions to execs, engineers, and auditors - respected by hackers and trusted by leadership.
  • Pragmatic mindset: knows when to enable speed, when to block, and how to automate guardrails to keep teams fast and safe.