2

Animation Software Engineer Remote Jobs in Spokane, WA

Software Engineer

Post Falls, ID ยท On-site +1

$90K - $140K/yr

Corporate Tools is hiring a Software Engineer. You will be a traditional company employee ... This is a remote position, but if you're near one of our local offices, you're welcome to come ...

Corporate Tools is hiring a Junior Software Engineer. You will be a traditional company employee ... This is a remote position, but if you're near one of our local offices, you're welcome to come ...

iOS Engineer -Remote

Spokane, WA ยท On-site

$166K - $191K/yr

Own the entire software development process from timeline estimation to coding, testing and release ... remote work reimbursement, paid time off, employee assistance programs, and more. Benefits are ...

AI Automation Engineer -Remote

Spokane, WA ยท On-site

$202K - $234K/yr

Use AI as much as possible to automate your own process of creating this software * Collaborate ... Experience creating LLM-backed tools involving prompt engineering and automated evals * 5+ years of ...

iOS App Developer

Post Falls, ID ยท On-site +1

$120K/yr

This is a remote position, but if you're near one of our local offices, you're welcome to come ... Collaborate with software developers to integrate existing technologies (APIs) into a mobile ...

Motion Graphic Designer

Post Falls, ID ยท On-site +1

$75K/yr

This is a remote position, but if you're near one of our local offices, you're welcome to come ... Understand needs, design storyboards, create and edit animations * Contribute to larger projects as ...

Site Reliability Engineer

Post Falls, ID ยท On-site +1

$175K/yr

This is a remote position, but if you're near one of our local offices, you're welcome to come ... Bachelor's degree in Computer Science, Software Engineering, or equivalent practical experience ...

next page

Showing results 1-20

Animation Software Engineer Remote information

See Spokane, WA salary details

$64.2K

$149.2K

$207.8K

How much do animation software engineer remote jobs pay per year?

As of Jun 23, 2026, the average yearly pay for animation software engineer remote in Spokane, WA is $149,164.00, according to ZipRecruiter salary data. Most workers in this role earn between $121,300.00 and $174,900.00 per year, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive as an Animation Software Engineer (Remote), and why are they important?

To thrive as an Animation Software Engineer (Remote), you need strong programming skills (typically in C++ or Python), a solid understanding of computer graphics, and a relevant degree in computer science or a related field. Familiarity with animation pipelines, 3D engines like Unity or Unreal, and version control systems such as Git is essential. Excellent problem-solving, collaboration, and written communication skills help bridge remote teamwork and creative technical challenges. These skills ensure the development of efficient, innovative animation tools and seamless integration with creative teams, even in a remote setting.

What is the difference between Animation Software Engineer Remote vs 3D Artist Remote?

AspectAnimation Software Engineer Remote3D Artist Remote
Required CredentialsBachelor's in Computer Graphics, Animation, or related field; proficiency in animation software and programmingBachelor's in Fine Arts, Animation, or related; strong skills in 3D modeling and rendering software
Work EnvironmentCollaborative teams, software development projects, remote coding and animation tasksDesign studios or freelance, creating 3D models, textures, and visual assets remotely
Employer & Industry UsageTech companies, gaming, film, and animation studiosGame development, film, advertising, and freelance art projects

Animation Software Engineer Remote and 3D Artist Remote share overlapping skills in animation and digital tools but differ mainly in focus: the engineer emphasizes programming and software development, while the 3D artist concentrates on visual design and modeling. Both roles are common in remote work environments within creative and tech industries.

What does an Animation Software Engineer do when working remotely?

An Animation Software Engineer working remotely designs, develops, and maintains software tools and systems used for creating animations in films, video games, or other multimedia projects. They collaborate with artists, animators, and other engineers to implement features such as rendering engines, animation pipelines, and user interfaces. Remote Animation Software Engineers use communication tools to coordinate tasks, participate in code reviews, and troubleshoot technical issues, ensuring that animation teams can work efficiently from different locations.

How do Animation Software Engineers typically collaborate with artists and animators in a remote setting?

Animation Software Engineers working remotely often collaborate closely with artists and animators through digital communication tools and project management platforms. Regular video meetings, shared documentation, and real-time feedback channels help ensure that technical solutions align with creative vision. Engineers may participate in iterative review cycles, addressing technical challenges such as rendering performance or tool usability based on artist feedback. Building strong communication skills and being proactive in addressing issues are key to fostering a productive remote team environment.
What cities near Spokane, WA are hiring for Animation Software Engineer Remote jobs? Cities near Spokane, WA with the most Animation Software Engineer Remote job openings:
Infographic showing various Animation Software Engineer Remote job openings in Spokane, WA as of June 2026, with employment types broken down into 88% Full Time, 11% Part Time, and 1% Contract. Highlights an 86% Physical, 5% Hybrid, and 9% Remote job distribution, with an average salary of $149,164 per year, or $71.7 per hour.
Software Engineer

Software Engineer

Corporate Tools

Post Falls, ID โ€ข On-site, Remote

$90K - $140K/yr

Full-time

Medical, Dental, Vision, Retirement, PTO

Posted 12 days ago


Job description

Overview:
Corporate Tools is hiring a Software Engineer. You will be a traditional company employee. This is a remote position, but if you're near one of our local offices, you're welcome to come hangout with us in-office as well. Our main offices are in Post Falls, ID, and Spokane, WA; we also have satellite offices in Austin, TX, and Salt Lake City, UT. You'll be working 40 hours a week and, of course, enjoy great company benefits.
At Corporate Tools, you'll join a tight-knit crew of engineers with wildly different backgrounds, experiences, and superpowers. Some of us spend our days crafting shiny new Rails applications, while others enjoy spelunking through legacy Rack apps and uncovering the hidden gems of Plain Old Ruby. We love trying new tools, technologies, and ideas-but we're not chasing trends for the sake of it. If it solves a real problem and helps the business, we're interested.
We're looking for someone who's excited to learn, eager to share what they know, and comfortable owning a project from start to finish. Our team knows that great engineers aren't all built from the same template. Some are CI/CD fanatics, some can make SQL sing, and some are happiest writing elegant Ruby all day long. While we all work across the stack, we also embrace the fact that everyone has their favorite corner of the playground.
One thing you'll learn quickly: we're nimble. Priorities can shift, new opportunities pop up, and sometimes the most important problem today wasn't even on the radar yesterday. We don't see that as chaos-we see it as an opportunity to make a real impact. If you enjoy variety, adapting on the fly, and tackling whatever challenge is most valuable in the moment, you'll fit right in.
Bring your strengths, grow your skills, and help us build great software alongside people who genuinely enjoy solving hard problems together.
What's in a title?
At Corporate Tools, we don't put much stock in titles. They're helpful for job postings, but once you're here, what matters is your impact, growth, and the unique strengths you bring to the team. We use levels instead of traditional titles because they give us more flexibility to support career development without forcing people into rigid boxes. Through regular conversations, you'll have clear expectations, opportunities to grow, and ongoing discussions about challenging work, progression, and compensation. Our goal is simple: create an environment where talented people can keep learning, taking on new challenges, and building a career that's meaningful to them. And if you'd like a traditional title for LinkedIn, post away.
Wage:
$90,000 - $140,000/year DOE
Benefits:
  • 100% employer-paid medical, dental and vision for employees
  • Annual review with raise option
  • 22 days Paid Time Off accrued annually, and 4 holidays
    • After 3 years, PTO increases to 29 days. Employees transition to flexible time off after 5 years with the company-not accrued, not capped, take time off when you want
    • The 4 holidays are: New Year's Day, Fourth of July, Thanksgiving, and Christmas Day
  • Paid Parental Leave
  • Up to 6% company matching 401(k) with no vesting period
  • Quarterly allowance
    • Use to make your remote work set up more comfortable, for continuing education classes, a plant for your desk, coffee for your coworker, a massage for yourself... really, whatever
  • Open concept office with friendly coworkers
  • Creative environment where you can make a difference
  • No dumb benefits like free dog walking on the weekends that snobby hipster places have to make you feel cool, but mathematically won't cost the company much money because you won't use it
  • Trail Mix Bar oh yeah

Responsibilities:
  • Be a good human
  • Develop Software with Ruby, Javascript, and willing to learn and help out with our AWS infrastructure
  • Learn Ruby and Rails
  • Help us consistently release high-end software
  • Contribute with bugs, and smaller parts of large projects
  • Help design and build high traffic applications in Ruby on Rails
  • Help peel off monolith Plain Old Ruby code into well-organized Ruby on Rails code
  • Help design and build novel systems from scratch
  • Have a Growth Mindset, not a Fixed Mindset

Requirements:
  • BS in Computer Science or relevant experience
  • 2-4 years professional experience with full stack application development
  • 2+ years experience with front-end web development, HTML, CSS, Javascript
  • 2+ years experience with Vue, Angular or React
  • 2+ years experience with another web frameworks like Rails, Laravel, Django, Express, Ember, Backbone etc
  • Exposure to cloud infrastructure and relational databases in production environment
  • Experience with CI/CD, Docker, or similar tools
  • You bring some weird or quirky new aspect of living and humanity to our workforce
  • Experience being project/tech lead as well as mentoring other engineers
  • 4-5 years experience with designing, building, and maintaining Web application, preferably the front-end and back-end
  • Experience building, scaling, and optimizing cloud infrastructure and relational databases in production environment. Preferably with AWS: ECS, EC2, ECR, S3, RDS and Route53
  • 2+ years experience with CI/CD, Docker, or similar tools
  • Able to work in an agile environment with a focus on continuous integration and continuous development
  • Strong grasp of security principles and how they apply to e-commerce applications