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Activision Game Tester Jobs in Florida (NOW HIRING)

Activision Game Tester information

See Florida salary details

$10

$13

$16

How much do activision game tester jobs pay per hour?

As of Sep 8, 2026, the average hourly pay for activision game tester in Florida is $13.67, according to ZipRecruiter salary data. Most workers in this role earn between $12.21 and $14.90 per hour, depending on experience, location, and employer.

What is an Activision game tester?

Activision Game Testers are professionals responsible for playing video games developed or published by Activision to identify bugs, glitches, and other issues before the games are released to the public. They meticulously play through different levels and scenarios, report problems, and work closely with developers to ensure a high-quality final product. Game testers need a keen eye for detail, strong communication skills, and a passion for gaming. Their feedback helps improve gameplay, graphics, performance, and user experience.

What are the key skills and qualifications needed to thrive as an Activision game tester, and why are they important?

To thrive as an Activision Game Tester, you need strong analytical skills, attention to detail, and a foundational understanding of game mechanics, often supported by a high school diploma or equivalent. Familiarity with bug tracking software like JIRA, various gaming platforms, and knowledge of test case documentation are commonly required. Excellent communication, teamwork, and problem-solving abilities help testers clearly report issues and collaborate with developers. These skills ensure thorough testing, effective issue identification, and contribute to delivering high-quality gaming experiences.

What are some common challenges faced by Activision game testers during the game development cycle?

Activision Game Testers often encounter the challenge of identifying and documenting elusive bugs that may only appear under specific conditions, requiring patience and strong attention to detail. Additionally, they may need to adapt to frequent changes in game builds and features, which can mean revisiting areas previously tested. Collaborating closely with developers and other testers is essential to ensure clear communication of issues, and tight deadlines near major releases can make time management and prioritization crucial skills for success.

Do Activision Game Testers actually get paid?

Yes, Activision game testers are paid employees or contractors who receive compensation for their work testing video games. Their pay varies depending on the company, location, and experience, and they often work on a schedule that includes testing, reporting bugs, and providing feedback during game development.

How do you become an Activision Game Tester?

To become an Activision Game Tester, candidates typically need to have a strong passion for gaming, good communication skills, and the ability to identify and report bugs accurately. Relevant experience with gaming consoles or PC, attention to detail, and familiarity with testing software or bug tracking tools can improve chances. Applying through official company channels or game testing agencies is common for entry into the role.

How much do Activision game testers make?

Activision game testers typically earn between $10 and $20 per hour, depending on experience and location. Some positions may be paid a fixed salary or hourly rate, and testers often work part-time or contract hours while providing feedback on game performance and bugs.

What are popular job titles related to Activision Game Tester jobs in Florida?

For Activision Game Tester jobs in Florida, the most frequently searched job titles are:

What job categories do people searching Activision Game Tester jobs in Florida look for?

The top searched job categories for Activision Game Tester jobs in Florida are:

Infographic showing various Activision Game Tester job openings in Florida as of August 2026, with employment types broken down into 69% Full Time, 21% Part Time, 1% Temporary, and 9% Contract. Highlights an 84% Physical, 1% Hybrid, and 15% Remote job distribution, with an average salary of $28,426 per year, or $13.7 per hour.

Technical Designer - Unity (Contract/Remote)

Ghostpunch Games

Sunrise, FL • On-site, Remote

Full-time

Medical, Dental, Vision, Retirement, PTO

Re-posted 15 days ago


Job description

The Technical Designer is responsible to understand the product vision as defined by the Lead Designer, and help to realize that vision by creating and implementing specific game features.


ESSENTIAL DUTIES AND RESPONSIBILITIES:

  • Collaborate with Design, Engineering, Art, Animation, QA, and Audio team members to create functional, fun and visually compelling worlds that achieve unprecedented and immersive gaming experiences.
  • Work closely with members of design and engineering to support the needs of gameplay, for both your fellow designers and other disciplines.
  • Take ownership and responsibility for gameplay actor creation, level scripting, checkpoint and multiplayer support, scripting and tuning, creating debugging and testing tools, and contributing to overall game balance.
  • Integrate polished and satisfying feedback into gameplay systems through art, VFX, and audio hookups, collaborating successfully with these departments to integrate their work.
  • Contribute innovative and original ideas on all aspects of game production and development, providing constructive insight and feedback when needed.



QUALIFICATIONS:

  • 3+ years of professional experience as a Technical Designer or a related role.
  • Strong familiarity with code and scripting languages, most notably C#
  • Unity3D experience
  • VR/AR/MR design experience
  • Deep understanding of game design principles
  • Very comfortable working in game editors and understanding engine/game constraints and opportunities.
  • Effective communicator and collaborator with engineers and developers from other disciplines, along with willingness to lead focused multidisciplinary efforts.
  • A natural curiosity for all aspects of game development and a willingness to work on a wide variety of game systems.
  • A strong passion for video game development.
  • Strong, updated, and current portfolio with samples of your work.
  • A high standard of quality, not only for your own work but for reviewing others.



EDUCATION AND EXPERIENCE:

  • Typically requires at least 3 years of game design experience in a professional capacity. Student projects will not count toward years of experience..
  • Must have design credits on at least 1 published game
  • Must have experience working with other product development disciplines (Art, Programming, etc.) in a team-oriented, collaborative environment.



Why Ghostpunch Games?


Work Culture

  • Remote, Hybrid, and On-site policy.

  • Collaborative, open-minded, creative environment

  • Teamwork makes the dream work (as true as it is corny!)


Project Scope

  • Multiple projects available to work on

  • AAA quality, Genre-spanning, PC/Console/VR


Partnerships/History include

  • Sony 2K, Activision, Warner Brothers, Gearbox, and more!


Top/Recent projects include 

  • Outriders, Risk of Rain 2, Borderlands 3, Mortal Kombat 11, Battleborn, Civilization VI, VainGlory, and more!

  • Learn more about our partnerships and projects here! https://www.ghostpunch.com/

Benefits
  • 401K with company matching
  • Health, dental, and vision insurance
  • Flexible spending account
  • Paid Holidays
  • PTO accrual



Ghostpunch Games is an Equal Opportunity Employer. All qualified applicants will receive consideration for employment without regard to race, color, religion, sex, sexual orientation, gender identity, gender expression, national origin, protected veteran status, or any other basis protected by applicable law and will not be discriminated against on the basis of disability.